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area.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
area.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
arvr_nodes.cpp
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Added ID to tracker signals and property for storing hand
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2017-09-10 16:25:12 +10:00 |
arvr_nodes.h
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Added ID to tracker signals and property for storing hand
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2017-09-10 16:25:12 +10:00 |
audio_stream_player_3d.cpp
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Renamed play to playing property, but now playing and is_playing is the same, to avoid confusing. Closes #11211
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2017-09-13 08:41:26 -03:00 |
audio_stream_player_3d.h
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Fix out of bound array indexing (reverb_vol)
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2017-09-13 17:47:51 +02:00 |
bone_attachment.cpp
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Remove assignment and declarations in if statements
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2017-09-08 14:59:15 +02:00 |
bone_attachment.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
camera.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
camera.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
collision_object.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
collision_object.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
collision_polygon.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
collision_polygon.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
collision_shape.cpp
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Remove assignment and declarations in if statements
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2017-09-08 14:59:15 +02:00 |
collision_shape.h
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Fix files header
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2017-09-01 21:07:55 +07:00 |
gi_probe.cpp
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Merge pull request #10908 from hpvb/fix-unused-variables
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2017-09-12 12:55:53 +02:00 |
gi_probe.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
immediate_geometry.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
immediate_geometry.h
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Fix files header
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2017-09-01 21:07:55 +07:00 |
interpolated_camera.cpp
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Remove assignment and declarations in if statements
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2017-09-08 14:59:15 +02:00 |
interpolated_camera.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
light.cpp
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Fix serveral recent new clang-format errors
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2017-09-08 00:20:16 +02:00 |
light.h
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Renamed function arguments to keep them consistent between declaration and implementation
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2017-09-14 13:49:15 -04:00 |
listener.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
listener.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
mesh_instance.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
mesh_instance.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
multimesh_instance.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
multimesh_instance.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
navigation_mesh.cpp
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Recast integration.
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2017-09-04 21:41:57 +01:00 |
navigation_mesh.h
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Recast integration.
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2017-09-04 21:41:57 +01:00 |
navigation.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
navigation.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
particles.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
particles.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
path.cpp
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Remove assignment and declarations in if statements
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2017-09-08 14:59:15 +02:00 |
path.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
physics_body.cpp
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Added to kinematicbody2d the copy and paste of the API friendler of KinematicBody
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2017-09-10 13:07:47 -03:00 |
physics_body.h
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-Changed KinematicBody API yet again to make it friendlier
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2017-09-04 07:49:42 -03:00 |
physics_joint.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
physics_joint.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
portal.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
portal.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
position_3d.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
position_3d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
proximity_group.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
proximity_group.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
ray_cast.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
ray_cast.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
reflection_probe.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
reflection_probe.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
remote_transform.cpp
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Fix files header
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2017-09-01 21:07:55 +07:00 |
remote_transform.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
room_instance.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
room_instance.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
scenario_fx.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
scenario_fx.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
skeleton.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
skeleton.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
spatial_velocity_tracker.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
spatial_velocity_tracker.h
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Synchronize parameter names in definition and declaration
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2017-08-16 17:22:23 +02:00 |
spatial.cpp
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Fix unused variable warnings
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2017-09-08 15:03:53 +02:00 |
spatial.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
sprite_3d.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
sprite_3d.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
vehicle_body.cpp
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Added a warning message when a VehicleWheel is not a child of a VehicleBody.
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2017-09-05 12:32:48 -05:00 |
vehicle_body.h
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Added a warning message when a VehicleWheel is not a child of a VehicleBody.
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2017-09-05 12:32:48 -05:00 |
visibility_notifier.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visibility_notifier.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_instance.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_instance.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |