.. |
default_theme
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Improve Graphedit connection lines
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2022-05-30 17:33:01 +02:00 |
SCsub
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…
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animation.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
animation.h
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Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
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2022-05-03 01:43:50 +02:00 |
animation_library.cpp
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Fix errors and improve UX relating to new animation libraries
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2022-05-17 00:02:51 +01:00 |
animation_library.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
audio_stream_sample.cpp
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
audio_stream_sample.h
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ResourceImporterWAV: Allow configuring loop mode on import
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2022-03-15 16:16:09 +01:00 |
bit_map.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
bit_map.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
box_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
box_shape_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
camera_effects.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
camera_effects.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
canvas_item_material.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
canvas_item_material.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
capsule_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
capsule_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
capsule_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
capsule_shape_3d.h
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
circle_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
circle_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_2d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_3d.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
concave_polygon_shape_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
convex_polygon_shape_2d.cpp
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Restore antialiasing for `draw_line`
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2022-04-12 13:03:56 +03:00 |
convex_polygon_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
curve.cpp
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Expose Curve points in the inspector
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2022-05-17 18:08:36 +02:00 |
curve.h
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Expose Curve points in the inspector
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2022-05-17 18:08:36 +02:00 |
cylinder_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
cylinder_shape_3d.h
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
environment.cpp
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Merge pull request #55909 from Calinou/volumetric-fog-tweak-temporal-reprojection-range-hint
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2022-06-07 08:56:05 -07:00 |
environment.h
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
fog_material.cpp
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Rename `hint_albedo`, `hint_white/black` in shaders
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2022-05-09 22:50:18 +03:00 |
fog_material.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
font.cpp
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Use new HashMap implementation in the TextServer, and Font.
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2022-05-12 13:42:25 +03:00 |
font.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
gradient.cpp
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Fix cppcheck const parameters
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2022-04-28 11:35:39 +02:00 |
gradient.h
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Fix cppcheck const parameters
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2022-04-28 11:35:39 +02:00 |
height_map_shape_3d.cpp
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Improve range property hints for various collision shapes
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2022-03-26 16:20:30 +01:00 |
height_map_shape_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
immediate_mesh.cpp
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Fix more issues found by cppcheck.
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2022-04-20 10:34:00 +03:00 |
immediate_mesh.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
importer_mesh.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
importer_mesh.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
material.cpp
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Rename BaseMaterial3D properties to use fully spelled out "texture"
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2022-05-24 20:44:17 +02:00 |
material.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
mesh.cpp
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Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP`
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2022-05-31 13:57:42 +02:00 |
mesh.h
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Implement placeholder assets
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2022-04-28 12:19:01 +02:00 |
mesh_data_tool.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
mesh_data_tool.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
mesh_library.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
mesh_library.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
multimesh.cpp
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Rename Transform2D "elements" to "columns"
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2022-04-29 08:02:39 -05:00 |
multimesh.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
navigation_mesh.cpp
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Remove slash delimiter from NavigationMesh properties
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2022-06-09 09:20:52 +02:00 |
navigation_mesh.h
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Remove slash delimiter from NavigationMesh properties
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2022-06-09 09:20:52 +02:00 |
packed_scene.cpp
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Fix typos with codespell
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2022-05-23 21:32:19 +02:00 |
packed_scene.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
particles_material.cpp
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Merge pull request #60803 from Chaosus/shader_hint_rename
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2022-05-24 08:15:33 +02:00 |
particles_material.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
physics_material.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
physics_material.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
polygon_path_finder.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
polygon_path_finder.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
primitive_meshes.cpp
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Merge pull request #61355 from bruvzg/text_mesh_fix_fill_align
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2022-05-25 01:16:42 +02:00 |
primitive_meshes.h
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Add properties to disable top/bottom cap generation in CylinderMesh
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2022-05-21 02:06:53 +02:00 |
rectangle_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
rectangle_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
resource_format_text.cpp
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Fix typos with codespell
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2022-05-23 21:32:19 +02:00 |
resource_format_text.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
scene_replication_config.cpp
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Improve MultiplayerSynchronizer editor usability
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2022-05-23 13:14:59 +02:00 |
scene_replication_config.h
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Improve MultiplayerSynchronizer editor usability
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2022-05-23 13:14:59 +02:00 |
segment_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
segment_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
separation_ray_shape_2d.cpp
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Improve range property hints for various collision shapes
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2022-03-26 16:20:30 +01:00 |
separation_ray_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
separation_ray_shape_3d.cpp
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Improve range property hints for various collision shapes
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2022-03-26 16:20:30 +01:00 |
separation_ray_shape_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shader.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
shader.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
shape_2d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
shape_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
skeleton_modification_2d_ccdik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_ccdik.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_fabrik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_fabrik.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_jiggle.cpp
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
skeleton_modification_2d_jiggle.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_lookat.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_lookat.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_physicalbones.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_physicalbones.h
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Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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2022-05-02 16:28:25 +02:00 |
skeleton_modification_2d_stackholder.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_stackholder.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_twoboneik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_twoboneik.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d.cpp
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simplify formatting scripts, add a clang-tidy script, and run clang-tidy
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2022-01-29 04:41:03 -06:00 |
skeleton_modification_3d.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
skeleton_modification_3d_ccdik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_ccdik.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_fabrik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_fabrik.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_jiggle.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_jiggle.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_lookat.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_lookat.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_stackholder.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_stackholder.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_twoboneik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_twoboneik.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_stack_2d.cpp
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Change skeleton modification 2d and 3d to use the array inspector.
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2022-05-07 13:57:10 -07:00 |
skeleton_modification_stack_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_stack_3d.cpp
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Change skeleton modification 2d and 3d to use the array inspector.
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2022-05-07 13:57:10 -07:00 |
skeleton_modification_stack_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skin.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
skin.h
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Merge pull request #56212 from laws65/skin-export-crash-fix
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2022-01-05 10:48:52 +01:00 |
sky.cpp
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Capitalize/fix some property enum hints
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2022-05-12 15:03:16 -05:00 |
sky.h
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Revert "Default to real-time radiance map filter for environment sky reflections"
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2022-02-17 23:13:32 -08:00 |
sky_material.cpp
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Use IGN instead of white noise for sky dithering
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2022-05-24 10:57:07 -07:00 |
sky_material.h
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Use IGN instead of white noise for sky dithering
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2022-05-24 10:57:07 -07:00 |
sphere_shape_3d.cpp
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Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
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2022-05-22 08:46:01 +02:00 |
sphere_shape_3d.h
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Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
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2022-05-22 08:46:01 +02:00 |
sprite_frames.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
sprite_frames.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
style_box.cpp
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Improve StyleBox preview
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2022-05-26 11:57:56 +02:00 |
style_box.h
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Merge pull request #58599 from Calinou/styleboxflat-add-skew
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2022-04-28 18:32:01 +02:00 |
surface_tool.cpp
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Add a new HashMap implementation
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2022-05-12 11:21:29 +02:00 |
surface_tool.h
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Improvements and fixes to occluders
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2022-02-07 13:04:51 +01:00 |
syntax_highlighter.cpp
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Cleanup and move char functions to the `char_utils.h` header.
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2022-02-04 11:35:01 +02:00 |
syntax_highlighter.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
text_file.cpp
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
text_file.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
text_line.cpp
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Capitalize/fix some property enum hints
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2022-05-12 15:03:16 -05:00 |
text_line.h
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[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
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2022-02-02 11:20:44 +02:00 |
text_paragraph.cpp
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[RTL] Add support for shaping in background thread.
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2022-05-19 09:34:44 +03:00 |
text_paragraph.h
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[RTL] Add support for shaping in background thread.
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2022-05-19 09:34:44 +03:00 |
texture.cpp
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Fix for ImageTexture imported
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2022-06-09 00:08:07 +02:00 |
texture.h
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Re-add internal image field to ImageTexture
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2022-06-08 00:57:03 +02:00 |
theme.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
theme.h
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Define some Theme data structures with using for readability
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2022-05-18 18:17:47 +03:00 |
tile_set.cpp
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use ERR_FAIL_INDEX when preferred
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2022-05-25 13:36:45 -05:00 |
tile_set.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
video_stream.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
visual_shader.cpp
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Use IGN instead of white noise for sky dithering
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2022-05-24 10:57:07 -07:00 |
visual_shader.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
visual_shader_nodes.cpp
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Fix typo "Frac" instead of "Fract"
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2022-06-05 19:20:32 -06:00 |
visual_shader_nodes.h
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Fix typo "Frac" instead of "Fract"
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2022-06-05 19:20:32 -06:00 |
visual_shader_particle_nodes.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
visual_shader_particle_nodes.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
visual_shader_sdf_nodes.cpp
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Add some more fixes to visual shader
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2022-02-07 11:28:42 +03:00 |
visual_shader_sdf_nodes.h
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Fix default input port hints for some modes in visual shader
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2022-01-22 11:12:56 +03:00 |
world_2d.cpp
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Improve Navigation2D default settings, see #56852
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2022-01-28 22:35:05 +01:00 |
world_2d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
world_3d.cpp
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Match NavMap and ProjectSettings with NavigationMesh defaults
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2022-06-03 19:17:49 +02:00 |
world_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
world_boundary_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
world_boundary_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
world_boundary_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
world_boundary_shape_3d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |