godot/editor
Hugo Locurcio 114c1a78d9
Tweak the editor CheckButton "presed" appearance to be more recognizable
The blue accent color is now used, which matches the default editor
accent color.

It doesn't change to match the currently configured accent color
automatically, but doing so would require modifying the CheckButton
class a lot for little benefit.
2020-12-20 22:32:37 +01:00
..
debugger Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
fileserver Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
icons Tweak the editor CheckButton "presed" appearance to be more recognizable 2020-12-20 22:32:37 +01:00
import Increase the default Camera Zfar to 4000 2020-12-19 14:52:44 +01:00
plugins Disable "Commit" button in VCS plugin if there's no commit message 2020-12-20 14:52:26 -03:00
translations i18n: Sync translations with Weblate 2020-12-10 14:50:29 +01:00
SCsub
animation_bezier_editor.cpp Remove connect *_compat methods 2020-12-05 17:56:47 -05:00
animation_bezier_editor.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
animation_track_editor.cpp Add animation reset track feature 2020-12-20 12:45:08 +01:00
animation_track_editor.h Add animation reset track feature 2020-12-20 12:45:08 +01:00
animation_track_editor_plugins.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
animation_track_editor_plugins.h
array_property_edit.cpp Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
code_editor.cpp Merge pull request #43742 from qarmin/editor_modules_default_values 2020-12-08 15:53:42 +01:00
code_editor.h [Complex Text Layouts] Refactor TextEdit and CodeEdit controls. 2020-11-26 14:25:50 +02:00
connections_dialog.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
connections_dialog.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
create_dialog.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
create_dialog.h
dependency_editor.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp Refactor DocData into core and editor (DocTools) parts 2020-12-02 00:48:39 +05:30
doc_tools.h Refactor DocData into core and editor (DocTools) parts 2020-12-02 00:48:39 +05:30
editor_about.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
editor_about.h
editor_asset_installer.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
editor_audio_buses.cpp Rename the TextureProgress node to TextureProgressBar 2020-12-14 21:35:13 +01:00
editor_audio_buses.h Rename the TextureProgress node to TextureProgressBar 2020-12-14 21:35:13 +01:00
editor_autoload_settings.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_autoload_settings.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
editor_builders.py Remove unused Python local variables. 2020-09-11 11:39:15 +01:00
editor_data.cpp Cleanup unused engine code 2020-12-09 12:12:36 +01:00
editor_data.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
editor_dir_dialog.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
editor_dir_dialog.h
editor_export.cpp Cleanup unused engine code 2020-12-09 12:12:36 +01:00
editor_export.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
editor_feature_profile.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
editor_feature_profile.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_file_dialog.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
editor_file_dialog.h
editor_file_system.cpp Reimplement skeletons and blend shapes 2020-12-16 14:32:04 -03:00
editor_file_system.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
editor_folding.cpp
editor_folding.h
editor_fonts.cpp [Complex Text Layouts] Add variable fonts support. 2020-12-13 18:43:39 +02:00
editor_fonts.h
editor_help.cpp [Complex Text Layouts] Refactor RichTextLabel. 2020-12-11 09:48:49 +02:00
editor_help.h Refactor DocData into core and editor (DocTools) parts 2020-12-02 00:48:39 +05:30
editor_help_search.cpp Show constructor arguments in Search Help panel (for basic types) 2020-12-18 12:21:41 +03:00
editor_help_search.h Show constructor arguments in Search Help panel (for basic types) 2020-12-18 12:21:41 +03:00
editor_inspector.cpp Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
editor_inspector.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
editor_layouts_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_layouts_dialog.h
editor_log.cpp Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework 2020-11-28 09:04:25 +01:00
editor_log.h
editor_node.cpp Add animation reset track feature 2020-12-20 12:45:08 +01:00
editor_node.h Make tool menu plugins use Callables for callback 2020-12-16 20:23:51 +01:00
editor_path.cpp
editor_path.h
editor_plugin.cpp Make tool menu plugins use Callables for callback 2020-12-16 20:23:51 +01:00
editor_plugin.h Make tool menu plugins use Callables for callback 2020-12-16 20:23:51 +01:00
editor_plugin_settings.cpp Remove connect *_compat methods 2020-12-05 17:56:47 -05:00
editor_plugin_settings.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_properties.cpp Fixed EditorPropertyText change signal emission. 2020-12-12 19:22:47 +01:00
editor_properties.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
editor_properties_array_dict.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
editor_properties_array_dict.h
editor_resource_preview.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_resource_preview.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
editor_run.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_run.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
editor_run_native.cpp Show android device name when connected only one device 2020-10-12 21:47:00 +09:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
editor_sectioned_inspector.h
editor_settings.cpp Add animation reset track feature 2020-12-20 12:45:08 +01:00
editor_settings.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
editor_spin_slider.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
editor_spin_slider.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Merge pull request #43416 from pycbouh/graph-minimap 2020-12-17 17:34:36 +01:00
editor_themes.h
editor_translation_parser.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_translation_parser.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_vcs_interface.cpp
editor_vcs_interface.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
export_template_manager.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
export_template_manager.h
filesystem_dock.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
filesystem_dock.h FileSystemDock: List conflicting files on move 2020-12-10 12:53:56 +01:00
find_in_files.cpp Merge pull request #44301 from pycbouh/show-count-find-in-files 2020-12-17 10:04:50 +01:00
find_in_files.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
groups_editor.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
groups_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
import_dock.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
import_dock.h
input_map_editor.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
input_map_editor.h InputEvent as_text now returns readable string. Added to_string for debug strings 2020-11-27 00:42:16 +10:00
inspector_dock.cpp Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework 2020-11-28 09:04:25 +01:00
inspector_dock.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
localization_editor.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
localization_editor.h [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
multi_node_edit.cpp Cleanup unused engine code 2020-12-09 12:12:36 +01:00
multi_node_edit.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
node_3d_editor_gizmos.cpp Merge pull request #44091 from madmiraal/rename-cubemesh-boxmesh 2020-12-05 16:48:15 +01:00
node_3d_editor_gizmos.h Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name" 2020-12-04 19:34:50 -05:00
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
plugin_config_dialog.h
pot_generator.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
pot_generator.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
progress_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
progress_dialog.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
project_export.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
project_export.h Allow folder checking in export preset file list 2020-11-14 16:37:25 +01:00
project_manager.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
project_manager.h Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework 2020-11-28 09:04:25 +01:00
project_settings_editor.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
project_settings_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
property_editor.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
property_editor.h
property_selector.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
property_selector.h
quick_open.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
quick_open.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
register_exporters.h
rename_dialog.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
rename_dialog.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
reparent_dialog.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
reparent_dialog.h
scene_tree_dock.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
scene_tree_dock.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
scene_tree_editor.cpp Cleanup unused engine code 2020-12-09 12:12:36 +01:00
scene_tree_editor.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
script_create_dialog.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
script_create_dialog.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
settings_config_dialog.cpp Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
settings_config_dialog.h
shader_globals_editor.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
shader_globals_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00