godot/editor/plugins
Aaron Franke b831fb0a54
Rename Transform2D "elements" to "columns"
2022-04-29 08:02:39 -05:00
..
tiles Merge pull request #59979 from bruvzg/cpp_check2 2022-04-27 10:08:26 +02:00
SCsub Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
abstract_polygon_2d_editor.cpp Merge pull request #57436 from AnilBK/change-scopes 2022-03-13 22:10:16 +01:00
abstract_polygon_2d_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
animation_blend_space_1d_editor.cpp Add missing i18n to various strings 2022-03-07 21:50:49 +08:00
animation_blend_space_1d_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
animation_blend_space_2d_editor.cpp Add missing i18n to various strings 2022-03-07 21:50:49 +08:00
animation_blend_space_2d_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
animation_blend_tree_editor_plugin.cpp Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
animation_blend_tree_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
animation_library_editor.cpp Fix AnimationLibrary name validation 2022-04-19 17:15:43 +08:00
animation_library_editor.h Implement Animation Libraries 2022-04-11 12:51:54 +02:00
animation_player_editor_plugin.cpp Fix AnimationLibrary name validation 2022-04-19 17:15:43 +08:00
animation_player_editor_plugin.h Implement Animation Libraries 2022-04-11 12:51:54 +02:00
animation_state_machine_editor.cpp Rename Transform2D "elements" to "columns" 2022-04-29 08:02:39 -05:00
animation_state_machine_editor.h Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
animation_tree_editor_plugin.cpp Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
animation_tree_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
asset_library_editor_plugin.cpp Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
asset_library_editor_plugin.h [Input] Add extra `shortcut_input` input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
audio_stream_editor_plugin.cpp Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
audio_stream_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
audio_stream_randomizer_editor_plugin.cpp Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
audio_stream_randomizer_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
bit_map_editor_plugin.cpp Add an inspector preview for BitMap 2022-04-20 22:20:31 -05:00
bit_map_editor_plugin.h Add an inspector preview for BitMap 2022-04-20 22:20:31 -05:00
camera_3d_editor_plugin.cpp Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00
camera_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
canvas_item_editor_plugin.cpp Rename Transform2D "elements" to "columns" 2022-04-29 08:02:39 -05:00
canvas_item_editor_plugin.h [Input] Add extra `shortcut_input` input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
collision_polygon_2d_editor_plugin.cpp Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 2022-04-04 21:49:51 +02:00
collision_polygon_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
collision_shape_2d_editor_plugin.cpp Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00
collision_shape_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
control_editor_plugin.cpp Reduce the size of Controls editor toolbar 2022-03-20 17:04:23 +01:00
control_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
cpu_particles_2d_editor_plugin.cpp Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
cpu_particles_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
cpu_particles_3d_editor_plugin.cpp Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
cpu_particles_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
curve_editor_plugin.cpp Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
curve_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
debugger_editor_plugin.cpp Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
debugger_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_debugger_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_debugger_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_preview_plugins.cpp Add gradient resource preview generator 2022-04-21 00:08:35 +02:00
editor_preview_plugins.h Add gradient resource preview generator 2022-04-21 00:08:35 +02:00
font_editor_plugin.cpp Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
font_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
gdextension_export_plugin.h Implement GDExtension export plugin. 2022-03-16 11:16:19 +02:00
gpu_particles_2d_editor_plugin.cpp Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
gpu_particles_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gpu_particles_3d_editor_plugin.cpp Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
gpu_particles_3d_editor_plugin.h Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
gpu_particles_collision_sdf_editor_plugin.cpp Rename StreamTexture* to CompressedTexture* 2022-03-05 16:43:38 +01:00
gpu_particles_collision_sdf_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gradient_editor_plugin.cpp Fix UndoRedo in Gradient editor 2022-04-20 15:41:30 -05:00
gradient_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gradient_texture_2d_editor_plugin.cpp Add GradientTexture2D editor plugin 2022-03-17 10:32:54 -05:00
gradient_texture_2d_editor_plugin.h Add GradientTexture2D editor plugin 2022-03-17 10:32:54 -05:00
input_event_editor_plugin.cpp Redesign InputEvent editor plugin 2022-04-12 08:30:24 -05:00
input_event_editor_plugin.h Redesign InputEvent editor plugin 2022-04-12 08:30:24 -05:00
light_occluder_2d_editor_plugin.cpp Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 2022-04-04 21:49:51 +02:00
light_occluder_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
lightmap_gi_editor_plugin.cpp Make name of editor file dialog filters translatable 2022-03-05 12:32:38 +08:00
lightmap_gi_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
line_2d_editor_plugin.cpp Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 2022-04-04 21:49:51 +02:00
line_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
material_editor_plugin.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
material_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
mesh_editor_plugin.cpp Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
mesh_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
mesh_instance_3d_editor_plugin.cpp Fix name of the created static trimesh body 2022-03-31 18:02:18 +02:00
mesh_instance_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
mesh_library_editor_plugin.cpp Remove space in MeshLibrary editor button 2022-03-24 15:28:19 -05:00
mesh_library_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
multimesh_editor_plugin.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
multimesh_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
navigation_polygon_editor_plugin.cpp Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 2022-04-04 21:49:51 +02:00
navigation_polygon_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
node_3d_editor_gizmos.cpp Fix cppcheck const parameters 2022-04-28 11:35:39 +02:00
node_3d_editor_gizmos.h Fix cppcheck const parameters 2022-04-28 11:35:39 +02:00
node_3d_editor_plugin.cpp Merge pull request #59979 from bruvzg/cpp_check2 2022-04-27 10:08:26 +02:00
node_3d_editor_plugin.h [Input] Add extra `shortcut_input` input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
occluder_instance_3d_editor_plugin.cpp Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00
occluder_instance_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
ot_features_plugin.cpp Implement Label3D node. 2022-04-22 12:08:46 +03:00
ot_features_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
packed_scene_translation_parser_plugin.cpp Refactor some object type checking code with `cast_to` 2022-02-08 10:08:34 +01:00
packed_scene_translation_parser_plugin.h Refactor some object type checking code with `cast_to` 2022-02-08 10:08:34 +01:00
path_2d_editor_plugin.cpp Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00
path_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
path_3d_editor_plugin.cpp Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
path_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
physical_bone_3d_editor_plugin.cpp Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 2022-04-04 21:49:51 +02:00
physical_bone_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
polygon_2d_editor_plugin.cpp Rename Transform2D "elements" to "columns" 2022-04-29 08:02:39 -05:00
polygon_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
polygon_3d_editor_plugin.cpp Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
polygon_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
ray_cast_2d_editor_plugin.cpp Add RayCast2D target_position editor handle 2022-04-26 15:14:35 -05:00
ray_cast_2d_editor_plugin.h Add RayCast2D target_position editor handle 2022-04-26 15:14:35 -05:00
replication_editor_plugin.cpp Cleanup EditorNode and EditorData 2022-03-30 20:12:26 +02:00
replication_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
resource_preloader_editor_plugin.cpp More icon updates on theme change 2022-03-15 23:05:41 +08:00
resource_preloader_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
root_motion_editor_plugin.cpp Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
root_motion_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
script_editor_plugin.cpp Add an external link editor icon 2022-04-24 17:26:29 +02:00
script_editor_plugin.h Merge pull request #56695 from bruvzg/mod_unicode_input 2022-04-05 14:03:39 +02:00
script_text_editor.cpp Improve sorting of Code Completion options. 2022-04-01 20:39:09 +10:00
script_text_editor.h Improve sorting of Code Completion options. 2022-04-01 20:39:09 +10:00
shader_editor_plugin.cpp Add an external link editor icon 2022-04-24 17:26:29 +02:00
shader_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
shader_file_editor_plugin.cpp Convert _notification methods to switch - Chunk C 2022-02-16 13:03:05 -05:00
shader_file_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_2d_editor_plugin.cpp Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00
skeleton_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_3d_editor_plugin.cpp Merge pull request #60319 from TokageItLab/implement-global-rest 2022-04-27 11:06:42 +02:00
skeleton_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_ik_3d_editor_plugin.cpp Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00
skeleton_ik_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
sprite_2d_editor_plugin.cpp Add node icons to the Sprite2D menu 2022-03-04 01:17:35 -06:00
sprite_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
sprite_frames_editor_plugin.cpp Fixed issue where panels in sprite frames editor couldn't be resized 2022-04-26 02:34:18 +02:00
sprite_frames_editor_plugin.h Fixed issue where panels in sprite frames editor couldn't be resized 2022-04-26 02:34:18 +02:00
style_box_editor_plugin.cpp Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
style_box_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
sub_viewport_preview_editor_plugin.cpp Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
sub_viewport_preview_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
text_control_editor_plugin.cpp Convert _notification methods to switch - Chunk C 2022-02-16 13:03:05 -05:00
text_control_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
text_editor.cpp Allow negative indexes in ItemList and PopupMenu 2022-03-12 01:14:03 +01:00
text_editor.h Convert TextEdit callbacks to Callable 2022-01-19 17:26:22 +00:00
texture_3d_editor_plugin.cpp Convert _notification methods to switch - Chunk C 2022-02-16 13:03:05 -05:00
texture_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
texture_editor_plugin.cpp Use multiplication symbol in Texture size label 2022-04-11 23:02:39 -05:00
texture_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
texture_layered_editor_plugin.cpp Convert _notification methods to switch - Chunk C 2022-02-16 13:03:05 -05:00
texture_layered_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
texture_region_editor_plugin.cpp Rename Transform2D "elements" to "columns" 2022-04-29 08:02:39 -05:00
texture_region_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
theme_editor_plugin.cpp Make `TabBar/Container` default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
theme_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
theme_editor_preview.cpp Convert _notification methods to switch - Chunk C 2022-02-16 13:03:05 -05:00
theme_editor_preview.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
version_control_editor_plugin.cpp Make `TabContainer` use `TabBar` internally 2022-03-03 21:49:58 -03:00
version_control_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
visual_shader_editor_plugin.cpp Merge pull request #59979 from bruvzg/cpp_check2 2022-04-27 10:08:26 +02:00
visual_shader_editor_plugin.h Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
voxel_gi_editor_plugin.cpp Convert _notification methods to switch - Chunk C 2022-02-16 13:03:05 -05:00
voxel_gi_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00