godot/editor
Rémi Verschelde 2f828135f8
Merge pull request #63543 from TokageItLab/fix-skeleton-renamer
Fix SkeletonRenamer & TrackOrganizer in ImporterRetarget for non bone animations such as BlendShape
2022-07-28 00:34:45 +02:00
..
debugger Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00
export Move project export and export template manager into export folder 2022-07-26 08:28:29 -05:00
fileserver Add a new HashSet template 2022-05-20 22:40:38 +02:00
icons Implement support for loading system fonts on Linux, macOS / iOS and Windows. 2022-07-26 08:38:05 +03:00
import Fix SkeletonRenamer & Organizer for non bone animations (BlendShape) 2022-07-28 01:21:29 +09:00
plugins Merge pull request #63138 from TokageItLab/normalize-position-track 2022-07-27 16:49:18 +02:00
translations i18n: Sync editor translations with Weblate 2022-07-27 15:59:43 +02:00
SCsub i18n: Sync editor translations with Weblate 2022-07-27 15:59:43 +02:00
action_map_editor.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
action_map_editor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
animation_bezier_editor.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
animation_bezier_editor.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
animation_track_editor.cpp improve animation player warning for imported scenes 2022-07-24 16:49:57 -05:00
animation_track_editor.h Create reset tracks with the right update mode 2022-07-17 19:51:15 +02:00
animation_track_editor_plugins.cpp Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
animation_track_editor_plugins.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp Implement BPM support 2022-07-23 07:31:17 +02:00
audio_stream_preview.h Implement BPM support 2022-07-23 07:31:17 +02:00
code_editor.cpp Fix script editor zoom shortcuts not marking events as accepted. 2022-07-25 14:21:56 +03:00
code_editor.h Adding shader preprocessor support 2022-07-22 22:51:57 +02:00
connections_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
connections_dialog.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
create_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
create_dialog.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
dependency_editor.cpp dependency editor: set current directory to closest existing directory 2022-07-23 15:29:50 -05:00
dependency_editor.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp Fix missing method qualifiers in script doc 2022-07-24 23:00:19 +02:00
doc_tools.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_about.cpp Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
editor_about.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_asset_installer.cpp Adding shader preprocessor support 2022-07-22 22:51:57 +02:00
editor_asset_installer.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
editor_audio_buses.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_autoload_settings.cpp Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_autoload_settings.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_build_profile.cpp Implement Feature Build Profiles 2022-07-22 10:53:23 +02:00
editor_build_profile.h Implement Feature Build Profiles 2022-07-22 10:53:23 +02:00
editor_builders.py [Editor build] Use smaller .mo files instead of .po, if gettext is available. 2022-03-24 21:17:32 +02:00
editor_command_palette.cpp Use consistent casing in editor filter/search bars 2022-05-28 18:43:16 -05:00
editor_command_palette.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_data.cpp Fix heap-use-after-free when closing a scene with its builtin script open 2022-07-06 10:45:36 +08:00
editor_data.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_dir_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
editor_dir_dialog.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_feature_profile.cpp Merge pull request #62827 from fire-forge/ok-cancel 2022-07-13 14:10:38 +02:00
editor_feature_profile.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_file_dialog.cpp Merge pull request #62827 from fire-forge/ok-cancel 2022-07-13 14:10:38 +02:00
editor_file_dialog.h Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
editor_file_system.cpp Remove ThreadWorkPool, replace by WorkerThreadPool 2022-07-25 15:39:50 +02:00
editor_file_system.h Remove ThreadWorkPool, replace by WorkerThreadPool 2022-07-25 15:39:50 +02:00
editor_folding.cpp Remake resource thread safety and API 2022-06-22 13:46:46 +02:00
editor_folding.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_fonts.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
editor_fonts.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_help.cpp Add padding for code blocks in the editor help 2022-07-17 22:55:20 +02:00
editor_help.h Add support for documenting built-in annotations 2022-07-04 20:21:39 +03:00
editor_help_search.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
editor_help_search.h Fix editor crash in built-in help when script inheritance chain changes. 2022-05-17 08:50:32 -07:00
editor_inspector.cpp Merge pull request #63351 from fire-forge/array-colors 2022-07-27 18:10:44 +02:00
editor_inspector.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_locale_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
editor_locale_dialog.h
editor_log.cpp Adding print_rich for printing with BBCode 2022-06-29 00:41:29 +09:00
editor_log.h Adding print_rich for printing with BBCode 2022-06-29 00:41:29 +09:00
editor_native_shader_source_visualizer.cpp Make `TabBar/Container` default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
editor_native_shader_source_visualizer.h
editor_node.cpp Merge pull request #63121 from aaronfranke/editor-export-split 2022-07-27 11:19:40 +02:00
editor_node.h Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00
editor_path.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
editor_path.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_paths.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_paths.h
editor_plugin.cpp Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00
editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_plugin_settings.cpp Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_plugin_settings.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_properties.cpp Merge pull request #63219 from reduz/implement-vector4-projection 2022-07-25 11:13:27 +02:00
editor_properties.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
editor_properties_array_dict.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
editor_properties_array_dict.h Implement support for loading system fonts on Linux, macOS / iOS and Windows. 2022-07-26 08:38:05 +03:00
editor_property_name_processor.cpp Add MJPEG to the list of editor capitalizations 2022-06-24 22:24:21 +02:00
editor_property_name_processor.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_quick_open.cpp Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_quick_open.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_resource_picker.cpp Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_resource_picker.h Implement BPM support 2022-07-23 07:31:17 +02:00
editor_resource_preview.cpp Add static methods for creating Image and ImageTexture 2022-07-08 13:40:47 +02:00
editor_resource_preview.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_run.cpp Fix editor re-focus on debugger break on Windows 2022-07-21 21:47:05 +02:00
editor_run.h Implement Running Godot as Movie Writer 2022-06-21 11:28:47 +02:00
editor_run_native.cpp Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00
editor_run_native.h Add readable export errors. 2022-06-08 17:55:46 +03:00
editor_run_script.cpp
editor_run_script.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_scale.cpp
editor_scale.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_sectioned_inspector.cpp Add GLOBAL_DEF_INTERNAL to hide specific settings 2022-06-07 14:14:03 +02:00
editor_sectioned_inspector.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_settings.cpp When selecting Nodes in the Scene Tree, if the current EditorPlugin is "Script" and if text_editor/behavior/navigation/stay_in_script_editor_on_node_selected is true, force inspector_only in order to not switch the EditorPlugin to the Node's main plugin. 2022-07-25 17:37:03 +02:00
editor_settings.h Rename directory for export templates from templates to export_templates 2022-07-22 12:35:43 -05:00
editor_settings_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
editor_settings_dialog.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_spin_slider.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
editor_spin_slider.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
editor_themes.cpp Fix code folding icon color not matching defined color 2022-07-20 23:05:47 +03:00
editor_themes.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_toaster.cpp Improve toaster buttons 2022-06-14 02:35:25 +02:00
editor_toaster.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_translation.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_translation.h
editor_translation_parser.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_translation_parser.h
editor_vcs_interface.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_vcs_interface.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_zoom_widget.cpp Remove zoom_reset shortcut in 2D editor 2022-05-22 21:39:53 +02:00
editor_zoom_widget.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
filesystem_dock.cpp Merge pull request #63265 from reduz/stream-bpm-support 2022-07-23 11:21:14 +02:00
filesystem_dock.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
find_in_files.cpp Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
find_in_files.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
groups_editor.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
groups_editor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
import_defaults_editor.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
import_defaults_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
import_dock.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
import_dock.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
inspector_dock.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
inspector_dock.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
localization_editor.cpp Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
localization_editor.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
multi_node_edit.cpp Remove UndoRedo calls trying to call removed EditorInspector::refresh() 2022-05-22 19:27:58 +02:00
multi_node_edit.h
node_dock.cpp Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
node_dock.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
plugin_config_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
plugin_config_dialog.h Improve plugin dialog UX 2022-05-07 23:19:55 +02:00
pot_generator.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
pot_generator.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
progress_dialog.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
progress_dialog.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
project_converter_3_to_4.cpp Fix various typos not caught by codespell 2022-07-21 07:38:23 -04:00
project_converter_3_to_4.h Add Godot 3.x -> Godot 4.x project converter 2022-06-15 10:11:17 +02:00
project_manager.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
project_manager.h Add icons to the Project Manager side buttons 2022-06-16 19:32:41 -05:00
project_settings_editor.cpp Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00
project_settings_editor.h [Input] Add extra `shortcut_input` input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
property_editor.cpp Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00
property_editor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
property_selector.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
property_selector.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
register_exporters.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
rename_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
rename_dialog.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
reparent_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
reparent_dialog.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
scene_create_dialog.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
scene_create_dialog.h Rework scene creation dialog 2022-06-21 15:42:56 +02:00
scene_tree_dock.cpp fix unmarked unique when make local 2022-07-26 20:56:35 +09:00
scene_tree_dock.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
scene_tree_editor.cpp Disable the OK button when no node is selected. 2022-07-14 12:03:27 +08:00
scene_tree_editor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
script_create_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
script_create_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
shader_create_dialog.cpp Adding shader preprocessor support 2022-07-22 22:51:57 +02:00
shader_create_dialog.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
shader_globals_editor.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
shader_globals_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
template_builders.py