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collada
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Fix import order, so scenes are imported after textures.
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2017-09-20 21:04:20 -03:00 |
doc
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DocData: Fix enums for proxy classes
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2017-09-16 12:50:07 +02:00 |
fileserver
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Fix various assorted warnings
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2017-09-08 14:57:48 +02:00 |
icons
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Added and improved some icons, plus some other minor visual fixes.
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2017-10-12 14:43:11 -05:00 |
import
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Restored ability to import OBJ files as meshes directly. Finally closes #9445.
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2017-09-29 20:38:27 -03:00 |
plugins
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Added and improved some icons, plus some other minor visual fixes.
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2017-10-12 14:43:11 -05:00 |
translations
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
SCsub
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fixed double escape for quotes in editor/SCsub
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2017-10-07 21:15:35 +02:00 |
animation_editor.cpp
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Added and improved some icons, plus some other minor visual fixes.
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2017-10-12 14:43:11 -05:00 |
animation_editor.h
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
array_property_edit.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
array_property_edit.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
code_editor.cpp
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Merge pull request #11646 from djrm/pr_visual_improvements
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2017-10-02 23:49:44 +07:00 |
code_editor.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
connections_dialog.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
connections_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
create_dialog.cpp
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Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
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2017-10-05 15:34:34 -03:00 |
create_dialog.h
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create dialog search preferrence fixes: #11697
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2017-09-29 21:00:10 +02:00 |
dependency_editor.cpp
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FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash
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2017-09-25 21:49:01 -03:00 |
dependency_editor.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
doc_code_font.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
doc_font.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
doc_title_font.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_about.cpp
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EditorAbout: fix names being selectable
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2017-09-04 20:07:33 +07:00 |
editor_about.h
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EditorAbout: add donors tab
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2017-09-04 00:39:57 +07:00 |
editor_asset_installer.cpp
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Removed most of the custom colors from the interface.
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2017-09-25 21:43:20 -05:00 |
editor_asset_installer.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_audio_buses.cpp
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EditorAudioBus: restore delete option on master bus
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2017-10-01 21:26:17 +07:00 |
editor_audio_buses.h
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Improved audio buses editor
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2017-09-25 01:48:57 -05:00 |
editor_autoload_settings.cpp
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Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
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2017-10-05 15:34:34 -03:00 |
editor_autoload_settings.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_data.cpp
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Fix typo 'begining' to 'beginning'
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2017-09-01 22:54:57 +07:00 |
editor_data.h
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Fix typo 'begining' to 'beginning'
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2017-09-01 22:54:57 +07:00 |
editor_dir_dialog.cpp
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Renamed function arguments to keep them consistent between declaration and implementation
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2017-09-14 13:49:15 -04:00 |
editor_dir_dialog.h
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-Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem
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2017-09-03 00:24:36 -03:00 |
editor_export.cpp
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fixed the OS.has_feature() API, and added support for 32 and 64.
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2017-10-03 17:36:14 -03:00 |
editor_export.h
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Fix x11 exported executables not getting the +x flag
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2017-09-17 14:40:58 -03:00 |
editor_file_dialog.cpp
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Several visual improvements.
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2017-09-28 15:00:43 -05:00 |
editor_file_dialog.h
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Several visual improvements.
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2017-09-28 15:00:43 -05:00 |
editor_file_system.cpp
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Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
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2017-10-05 15:34:34 -03:00 |
editor_file_system.h
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Fix import order, so scenes are imported after textures.
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2017-09-20 21:04:20 -03:00 |
editor_fonts.cpp
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Merge pull request #11646 from djrm/pr_visual_improvements
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2017-10-02 23:49:44 +07:00 |
editor_fonts.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_help.cpp
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fixed help bg
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2017-09-28 23:21:44 +02:00 |
editor_help.h
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Several fixed to editor doc.
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2017-09-14 01:13:37 -05:00 |
editor_initialize_ssl.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_initialize_ssl.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_log.cpp
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Remove unecessary anchors&margins set causing bad display (sons of containers)
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2017-09-27 00:38:28 +02:00 |
editor_log.h
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Fixed some inconsistent styles, plus some cleanup
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2017-09-12 13:16:47 -05:00 |
editor_name_dialog.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_name_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_node.cpp
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Merge pull request #11875 from endragor/fix-export-loop
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2017-10-11 22:21:52 +02:00 |
editor_node.h
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Ability to convert from SpatialMaterial to ShaderMaterial
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2017-09-22 09:20:52 -03:00 |
editor_path.cpp
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White Theme
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2017-08-30 21:44:48 +02:00 |
editor_path.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_plugin.cpp
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Fix argument names in method bindings.
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2017-10-11 20:00:25 +02:00 |
editor_plugin.h
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Re-Added export plugins with a more interesting API, as well as the ability to do path remapping.
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2017-09-14 19:41:14 -03:00 |
editor_plugin_settings.cpp
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Removed most of the custom colors from the interface.
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2017-09-25 21:43:20 -05:00 |
editor_plugin_settings.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_profiler.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
editor_profiler.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
editor_resource_preview.cpp
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DocData and type hints fixes
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2017-08-29 19:40:21 +02:00 |
editor_resource_preview.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run.cpp
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Added a crash handler to dump the backtrace on Windows, Linux and OS X
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2017-09-13 10:07:23 -03:00 |
editor_run.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run_native.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run_native.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run_script.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run_script.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_scale.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_scale.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_settings.cpp
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EditorSettings: remove duplicate set_favorite_dirs
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2017-10-06 20:22:05 +07:00 |
editor_settings.h
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Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
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2017-10-05 15:34:34 -03:00 |
editor_sub_scene.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_sub_scene.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_themes.cpp
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Added and improved some icons, plus some other minor visual fixes.
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2017-10-12 14:43:11 -05:00 |
editor_themes.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
export_template_manager.cpp
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Removed most of the custom colors from the interface.
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2017-09-25 21:43:20 -05:00 |
export_template_manager.h
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Fix files header
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2017-09-01 21:07:55 +07:00 |
file_type_cache.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
file_type_cache.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
filesystem_dock.cpp
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FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash
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2017-09-25 21:49:01 -03:00 |
filesystem_dock.h
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Added missing file system display toggle button.
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2017-09-12 18:30:16 +01:00 |
groups_editor.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
groups_editor.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
import_dock.cpp
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Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
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2017-10-05 15:34:34 -03:00 |
import_dock.h
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fixed update import label in importer dock
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2017-08-31 16:58:43 +02:00 |
multi_node_edit.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
multi_node_edit.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
node_dock.cpp
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Added and improved some icons, plus some other minor visual fixes.
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2017-10-12 14:43:11 -05:00 |
node_dock.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
output_strings.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
output_strings.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
pane_drag.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
pane_drag.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
progress_dialog.cpp
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Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
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2017-09-22 11:39:44 +02:00 |
progress_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
project_export.cpp
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Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
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2017-10-05 15:34:34 -03:00 |
project_export.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
project_manager.cpp
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Merge pull request #11998 from DmitryKrutskikh/filter-input-events-in-project-manager-3-0
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2017-10-11 22:31:46 +02:00 |
project_manager.h
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Improved New Project and Import project experience
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2017-09-23 22:50:37 -05:00 |
project_settings_editor.cpp
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Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
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2017-10-05 15:34:34 -03:00 |
project_settings_editor.h
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Merge pull request #10874 from Noshyaar/pr-action
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2017-09-04 23:30:45 +02:00 |
property_editor.cpp
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VisualScript: Fix crash with get_node().
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2017-10-06 21:24:21 +02:00 |
property_editor.h
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Ability to convert from SpatialMaterial to ShaderMaterial
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2017-09-22 09:20:52 -03:00 |
property_selector.cpp
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Many fixes to visual script, changed virtuals override for a proper selector.
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2017-09-12 07:58:54 -03:00 |
property_selector.h
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Many fixes to visual script, changed virtuals override for a proper selector.
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2017-09-12 07:58:54 -03:00 |
pvrtc_compress.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
pvrtc_compress.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
quick_open.cpp
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Fixed quick open not showing enties with no search text, issue 11277
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2017-09-16 13:14:22 +00:00 |
quick_open.h
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Improve 'quick open' search time
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2017-09-02 16:17:59 +02:00 |
register_exporters.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
reparent_dialog.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
reparent_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
run_settings_dialog.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
run_settings_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
scene_tree_dock.cpp
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create dialog search preferrence fixes: #11697
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2017-09-29 21:00:10 +02:00 |
scene_tree_dock.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
scene_tree_editor.cpp
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Added and improved some icons, plus some other minor visual fixes.
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2017-10-12 14:43:11 -05:00 |
scene_tree_editor.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
script_create_dialog.cpp
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Fix detectin of existing file being a dir in new script creation, closes #9958
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2017-09-01 14:25:01 -03:00 |
script_create_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
script_editor_debugger.cpp
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Merge pull request #11659 from AndreaCatania/prephysics
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2017-10-02 23:10:36 +02:00 |
script_editor_debugger.h
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Renamed function arguments to keep them consistent between declaration and implementation
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2017-09-14 13:49:15 -04:00 |
settings_config_dialog.cpp
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Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
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2017-10-05 15:34:34 -03:00 |
settings_config_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
spatial_editor_gizmos.cpp
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3DEditorGizmo: fix spotlight and camera gizmo & handle
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2017-10-02 10:59:39 +07:00 |
spatial_editor_gizmos.h
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Box selection for MeshInstances and subscene nodes.
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2017-09-20 14:04:18 +01:00 |