godot/editor
Rémi Verschelde 0cdcf1154f
Allow dehardcoding documentation branch and URL in docs links
This makes it possible to change the branch of the documentation that
URLs are pointing to without having to modify all class reference
files.

In the XML class reference, the `$DOCS_URL` placeholder should be used,
and will be replaced automatically in the editor and when generating
the RST class reference.

The documentation branch string is set in `version.py`.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit 5341e6010e)
2021-11-15 17:22:47 +01:00
..
collada clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
doc Ignore OS specific values (constants, project settings, properties) 2021-10-10 23:40:32 +03:00
fileserver
icons Use a different icon for eased keyframes in the animation editor 2021-11-15 13:16:09 +01:00
import Prevent obj importer from printing misleading error 2021-11-15 16:10:00 +01:00
plugins Allow dehardcoding documentation branch and URL in docs links 2021-11-15 17:22:47 +01:00
translations i18n: Sync editor translations with Weblate 2021-11-03 14:56:44 +01:00
animation_bezier_editor.cpp Improve the animation bezier editor 2021-08-18 23:11:46 +02:00
animation_bezier_editor.h
animation_track_editor_plugins.cpp Preview the color animation in the animation editor 2021-06-03 12:24:57 +02:00
animation_track_editor_plugins.h
animation_track_editor.cpp Use a different icon for eased keyframes in the animation editor 2021-11-15 13:16:09 +01:00
animation_track_editor.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
audio_stream_preview.h
code_editor.cpp Tweak the script editor's line/column indicator for readability 2021-09-21 17:15:00 +02:00
code_editor.h
connections_dialog.cpp Use translated docs in PropertySelector 2021-10-07 12:48:23 +02:00
connections_dialog.h
create_dialog.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
create_dialog.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
editor_about.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
editor_about.h Make it possible to copy the Godot version identifier by clicking it 2021-05-04 16:38:17 +02:00
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
editor_audio_buses.cpp
editor_audio_buses.h
editor_autoload_settings.cpp Display an error message in settings when autoload name is invalid 2021-11-15 16:17:23 +01:00
editor_autoload_settings.h Display an error message in settings when autoload name is invalid 2021-11-15 16:17:23 +01:00
editor_builders.py i18n: Add support for translating the class reference 2021-10-07 12:48:23 +02:00
editor_data.cpp Close built-in script from any scene 2021-09-19 11:30:29 +02:00
editor_data.h
editor_dir_dialog.cpp Set dialog folder icon color 2021-09-27 19:10:20 +01:00
editor_dir_dialog.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
editor_export.cpp Implement async shader compilation plus caching for GL ES 3 2021-11-09 12:19:12 +01:00
editor_export.h Implement async shader compilation plus caching for GL ES 3 2021-11-09 12:19:12 +01:00
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp Make the project data directory customizable. 2021-10-11 14:42:40 -07:00
editor_file_dialog.h
editor_file_system.cpp Restrict the project data directory configuration. 2021-10-13 13:56:01 -07:00
editor_file_system.h Make the project data directory customizable. 2021-10-11 14:42:40 -07:00
editor_folding.cpp
editor_folding.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
editor_fonts.cpp Improve editor text appearance in (un)zoomed GraphEdit-based editors 2021-02-06 19:24:05 +01:00
editor_fonts.h
editor_help_search.cpp Add theme item descriptions to the online documentation 2021-08-06 18:20:51 +03:00
editor_help_search.h
editor_help.cpp Allow dehardcoding documentation branch and URL in docs links 2021-11-15 17:22:47 +01:00
editor_help.h
editor_inspector.cpp Add property value pinning 2021-11-08 17:42:27 +01:00
editor_inspector.h Add property value pinning 2021-11-08 17:42:27 +01:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp
editor_log.h
editor_network_profiler.cpp
editor_network_profiler.h
editor_node.cpp Ignore external editor for built-in scripts 2021-11-15 17:22:47 +01:00
editor_node.h Implement async shader compilation plus caching for GL ES 3 2021-11-09 12:19:12 +01:00
editor_path.cpp Make several actions in the Inspector dock more obvious 2021-07-16 23:27:00 +03:00
editor_path.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp
editor_plugin.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
editor_profiler.cpp
editor_profiler.h
editor_properties_array_dict.cpp Fixed drag and drop not respecting type on exported arrays. 2021-10-01 13:26:15 -06:00
editor_properties_array_dict.h Added properties and methods to allow for dragging and dropping multiple files onto exported arrays. 2021-10-01 13:24:41 -06:00
editor_properties.cpp Add a flag to EditorResourcePicker to differentiate selection contexts 2021-11-02 14:15:14 +03:00
editor_properties.h Add a flag to EditorResourcePicker to differentiate selection contexts 2021-11-02 14:15:14 +03:00
editor_resource_picker.cpp Add a flag to EditorResourcePicker to differentiate selection contexts 2021-11-02 14:15:14 +03:00
editor_resource_picker.h Add QuickLoad option to resource picker. 2021-09-21 20:33:11 +02:00
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp Implement async shader compilation plus caching for GL ES 3 2021-11-09 12:19:12 +01:00
editor_run_native.h Implement async shader compilation plus caching for GL ES 3 2021-11-09 12:19:12 +01:00
editor_run_script.cpp
editor_run_script.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
editor_run.cpp Implement async shader compilation plus caching for GL ES 3 2021-11-09 12:19:12 +01:00
editor_run.h Implement async shader compilation plus caching for GL ES 3 2021-11-09 12:19:12 +01:00
editor_scale.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Change editor FPS limit for unfocused mode back to 20 FPS 2021-10-12 16:56:09 +02:00
editor_settings.h Handle portrait mode monitors in the automatic editor scale detection 2021-06-17 12:47:52 +02:00
editor_spin_slider.cpp Make EditorSpinSlider wait for text on key_up/down 2021-11-15 16:29:15 +01:00
editor_spin_slider.h Make EditorSpinSlider wait for text on key_up/down 2021-11-15 16:29:15 +01:00
editor_sub_scene.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
editor_sub_scene.h
editor_themes.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:45:33 +01:00
editor_themes.h
editor_vcs_interface.cpp
editor_vcs_interface.h
export_template_manager.cpp Make mirror button in Template Manager use the lighter version of its icon 2021-09-25 15:15:58 -03:00
export_template_manager.h
filesystem_dock.cpp Use Enter instead of F2 as an editor renaming shortcut on macOS 2021-11-12 20:50:38 +01:00
filesystem_dock.h Backport filesystem dock sorting to 3.x 2021-07-19 12:31:28 -04:00
find_in_files.cpp Save all 64 bits of get_ticks_msec() in more cases 2021-10-26 18:23:31 +02:00
find_in_files.h
groups_editor.cpp Backport ability to copy group name 2021-10-21 03:54:44 -04:00
groups_editor.h Backport ability to copy group name 2021-10-21 03:54:44 -04:00
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp Add a "dirty" marker to the editor import dock for unsaved changes 2021-10-10 01:06:05 +02:00
import_dock.h Add a "dirty" marker to the editor import dock for unsaved changes 2021-10-10 01:06:05 +02:00
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
pane_drag.cpp
pane_drag.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
plugin_config_dialog.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:45:33 +01:00
plugin_config_dialog.h
progress_dialog.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
progress_dialog.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
project_export.cpp
project_export.h
project_manager.cpp Use Enter instead of F2 as an editor renaming shortcut on macOS 2021-11-12 20:50:38 +01:00
project_manager.h
project_settings_editor.cpp List Physical Key before Key in the action map input editor 2021-10-12 11:57:08 +02:00
project_settings_editor.h List Physical Key before Key in the action map input editor 2021-10-12 11:57:08 +02:00
property_editor.cpp
property_editor.h
property_selector.cpp Use translated docs in PropertySelector 2021-10-07 12:48:23 +02:00
property_selector.h
quick_open.cpp Fix support for multiple base types in the quick load dialog 2021-10-23 12:09:23 +02:00
quick_open.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
register_exporters.h
rename_dialog.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:45:33 +01:00
rename_dialog.h Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:45:33 +01:00
reparent_dialog.cpp
reparent_dialog.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Use Enter instead of F2 as an editor renaming shortcut on macOS 2021-11-12 20:50:38 +01:00
scene_tree_dock.h Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:45:33 +01:00
scene_tree_editor.cpp Fix right clicking sub nodes after renaming parent 2021-10-10 12:27:51 +02:00
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
script_editor_debugger.cpp Merge pull request #53013 from Calinou/editor-debugger-bottom-panel-error-warning-highlight-3.x 2021-11-08 13:15:46 +01:00
script_editor_debugger.h
SCsub i18n: Sync classref translations with Weblate 2021-11-03 15:00:52 +01:00
settings_config_dialog.cpp
settings_config_dialog.h
spatial_editor_gizmos.cpp
spatial_editor_gizmos.h