.. |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
animated_sprite_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
animated_sprite_2d.h
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Add autocompletion for AnimatedSprite.play()
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2022-05-05 14:36:35 +08:00 |
area_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
area_2d.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
audio_listener_2d.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
audio_listener_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
audio_stream_player_2d.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
audio_stream_player_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
back_buffer_copy.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
back_buffer_copy.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
camera_2d.cpp
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Add Vector2/3 linking to more properties
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2022-06-14 09:33:44 -05:00 |
camera_2d.h
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Invert Camear2D zoom to make it intuitive
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2022-01-31 16:35:28 +00:00 |
canvas_group.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
canvas_group.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
canvas_modulate.cpp
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String: Remove TTR and DTR defines in non-tools build
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2022-03-28 20:26:35 +02:00 |
canvas_modulate.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
collision_object_2d.cpp
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Capitalize/fix some property enum hints
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2022-05-12 15:03:16 -05:00 |
collision_object_2d.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
collision_polygon_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
collision_polygon_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
collision_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
collision_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
cpu_particles_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
cpu_particles_2d.h
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Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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2022-05-02 16:28:25 +02:00 |
gpu_particles_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
gpu_particles_2d.h
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Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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2022-05-02 16:28:25 +02:00 |
joint_2d.cpp
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Fix Joint3D and Joint2D warning causing a crash
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2022-05-23 12:21:13 +02:00 |
joint_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
light_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
light_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
light_occluder_2d.cpp
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Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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2022-05-02 16:28:25 +02:00 |
light_occluder_2d.h
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Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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2022-05-02 16:28:25 +02:00 |
line_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
line_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
line_builder.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
line_builder.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
mesh_instance_2d.cpp
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Use `switch` consistently in `_notification` (`scene` folder)
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2022-02-15 18:44:55 +01:00 |
mesh_instance_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
multimesh_instance_2d.cpp
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Use `switch` consistently in `_notification` (`scene` folder)
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2022-02-15 18:44:55 +01:00 |
multimesh_instance_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
navigation_agent_2d.cpp
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
navigation_agent_2d.h
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
navigation_obstacle_2d.cpp
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Make Navigation Agents and Obstacles respect parent process mode
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2022-05-17 20:08:39 +02:00 |
navigation_obstacle_2d.h
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Make Navigation Agents and Obstacles respect parent process mode
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2022-05-17 20:08:39 +02:00 |
navigation_region_2d.cpp
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
navigation_region_2d.h
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
node_2d.cpp
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Add vector value linking
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2022-06-14 14:58:44 +02:00 |
node_2d.h
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Fix global properties and add global skew for node2d
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2022-05-24 09:49:24 +02:00 |
parallax_background.cpp
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Add Vector2/3 linking to more properties
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2022-06-14 09:33:44 -05:00 |
parallax_background.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
parallax_layer.cpp
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Add Vector2/3 linking to more properties
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2022-06-14 09:33:44 -05:00 |
parallax_layer.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
path_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
path_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
physical_bone_2d.cpp
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String: Remove TTR and DTR defines in non-tools build
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2022-03-28 20:26:35 +02:00 |
physical_bone_2d.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
physics_body_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
physics_body_2d.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
polygon_2d.cpp
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Add Vector2/3 linking to more properties
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2022-06-14 09:33:44 -05:00 |
polygon_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
position_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
position_2d.h
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Change gizmo_extents to property
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2022-04-05 16:16:28 +02:00 |
ray_cast_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
ray_cast_2d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
remote_transform_2d.cpp
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String: Remove TTR and DTR defines in non-tools build
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2022-03-28 20:26:35 +02:00 |
remote_transform_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shape_cast_2d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
shape_cast_2d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
skeleton_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
skeleton_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
sprite_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
sprite_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
tile_map.cpp
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Fixes terrains for isometric tilemaps
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2022-06-13 18:10:08 +02:00 |
tile_map.h
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Add terrain center bit
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2022-06-10 14:37:39 +02:00 |
touch_screen_button.cpp
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Fix TouchScreenButton error spam
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2022-04-04 01:47:40 +02:00 |
touch_screen_button.h
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Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton
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2022-01-13 12:23:49 +01:00 |
visible_on_screen_notifier_2d.cpp
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Update VisibleOnScreenNotifier2D when rect changed
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2022-05-29 23:51:24 +02:00 |
visible_on_screen_notifier_2d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |