godot/tools/editor
Rémi Verschelde 3fcb9b1ec1 Removed unused variables (second pass) + dead code
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:59 +02:00
..
fileserver Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
icons Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
io_plugins Fixes to import plugin, closes #5318 2016-06-30 22:37:25 -03:00
plugins Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
SCsub
animation_editor.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
animation_editor.h Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
array_property_edit.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
array_property_edit.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
asset_library_editor_plugin.cpp assetlib: Connect to the API using SSL 2016-06-29 19:16:20 +02:00
asset_library_editor_plugin.h Fix project manager category list, small enchancements as well 2016-06-21 17:10:02 +03:00
call_dialog.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
call_dialog.h
code_editor.cpp TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down 2016-06-18 18:47:11 +02:00
code_editor.h TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down 2016-06-18 18:47:11 +02:00
connections_dialog.cpp i18n: Improve a couple English strings 2016-06-20 08:08:23 +02:00
connections_dialog.h ConnectionsDock: Double click to create and go to signal connection 2016-06-12 01:05:54 +02:00
create_dialog.cpp Add subsequence search to tools 2016-06-12 14:53:03 -03:00
create_dialog.h Changed import workflow 2016-05-27 14:19:11 -03:00
dependency_editor.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
dependency_editor.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
doc_code_font.h
doc_font.h
doc_title_font.h
editor_asset_installer.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_asset_installer.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_data.cpp Editor properly reloads scenes if they changed on disk or were reimported 2016-06-28 18:53:31 -03:00
editor_data.h Drop empty files that are not used anywhere 2016-06-18 19:46:30 +02:00
editor_dir_dialog.cpp Fix some bugs in diraccess, closes #5288 2016-06-30 18:23:39 -03:00
editor_dir_dialog.h -Do not ask about overwriting when opening a script in the wizard, but still show complaint about existing. Closes #4545 2016-06-18 19:32:52 -03:00
editor_file_dialog.cpp Fix typo in file dialog shortcut 2016-06-28 11:22:31 -03:00
editor_file_dialog.h -Added ability to disable overwrite warning on file dialog, fixes #4545 2016-06-20 00:38:13 -03:00
editor_file_system.cpp Added proper resource preview cache invalidation, fixes #5342 2016-07-03 13:16:10 -03:00
editor_file_system.h Added proper resource preview cache invalidation, fixes #5342 2016-07-03 13:16:10 -03:00
editor_fonts.cpp -added missing .inc files 2016-06-17 01:13:23 -03:00
editor_fonts.h
editor_help.cpp Add subsequence search to tools 2016-06-12 14:53:03 -03:00
editor_help.h deselect in help when click somewhere 2016-06-04 03:11:34 +09:00
editor_icons.h
editor_import_export.cpp Fixed error using the same atlas rect for all images, closes #4139 2016-06-21 20:51:41 -03:00
editor_import_export.h Changed import workflow 2016-05-27 14:19:11 -03:00
editor_initialize_ssl.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_initialize_ssl.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_log.cpp Fixed localization in file dialogs 2016-06-07 22:48:16 +03:00
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
editor_node.h Fix addon disabling 2016-07-04 10:43:07 -03:00
editor_path.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
editor_path.h
editor_plugin.cpp Fix EditorPlugin::forward_spatial_input_event in GDScripts addons 2016-07-04 11:03:22 -03:00
editor_plugin.h -Improve resource previews 2016-05-23 17:11:49 -03:00
editor_plugin_settings.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_plugin_settings.h Drop empty files that are not used anywhere 2016-06-18 19:46:30 +02:00
editor_profiler.cpp i18n: Fix typo and sync template 2016-05-28 12:46:17 +02:00
editor_profiler.h fixed compilation bug 2016-05-21 23:20:49 -03:00
editor_reimport_dialog.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
editor_reimport_dialog.h
editor_resource_preview.cpp Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 2016-07-06 23:46:04 -03:00
editor_resource_preview.h Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 2016-07-06 23:46:04 -03:00
editor_run.cpp
editor_run.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_run_script.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_scale.cpp make hdpi manually configurable in project settings 2016-06-05 18:43:56 -03:00
editor_scale.h make hdpi manually configurable in project settings 2016-06-05 18:43:56 -03:00
editor_settings.cpp fix to the fix, and removed some conflicting shorcuts 2016-07-03 19:50:52 -03:00
editor_settings.h Avoid settings from being lost when opening project manager. 2016-07-03 19:14:58 -03:00
editor_sub_scene.cpp i18n: Proofreading of all strings 2016-05-21 00:21:57 +02:00
editor_sub_scene.h
editor_themes.cpp Clean up editor theme creation 2016-06-18 13:32:03 +08:00
editor_themes.h Clean up editor theme creation 2016-06-18 13:32:03 +08:00
file_type_cache.cpp Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
file_type_cache.h
groups_editor.cpp Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
groups_editor.h Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
import_settings.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
import_settings.h
inspector_dock.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
inspector_dock.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
multi_node_edit.cpp -Setting script in multi node edit works, closes #4442 2016-06-19 10:13:26 -03:00
multi_node_edit.h -Setting script in multi node edit works, closes #4442 2016-06-19 10:13:26 -03:00
node_dock.cpp Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
node_dock.h Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
output_strings.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp -Some fixes to OSX retina scaling for window functions 2016-05-30 00:28:29 -03:00
progress_dialog.h
project_export.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
project_export.h
project_manager.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
project_manager.h Clean up editor theme creation 2016-06-18 13:32:03 +08:00
project_settings.cpp Merge pull request #4824 from 29jm/pr-3481 2016-06-06 20:46:10 -03:00
project_settings.h Drop empty files that are not used anywhere 2016-06-18 19:46:30 +02:00
property_editor.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
property_editor.h Changed import workflow 2016-05-27 14:19:11 -03:00
pvrtc_compress.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
pvrtc_compress.h
quick_open.cpp Improve quick open sorting 2016-07-06 19:29:15 -03:00
quick_open.h Improve quick open sorting 2016-07-06 19:29:15 -03:00
register_exporters.h remove trailing whitespace 2016-05-21 15:29:25 +02:00
reparent_dialog.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
reparent_dialog.h
resources_dock.cpp Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
resources_dock.h
run_settings_dialog.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
run_settings_dialog.h
scene_tree_dock.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
scene_tree_dock.h Many fixes to scene tree node dragging, closes #5341 2016-06-30 23:19:44 -03:00
scene_tree_editor.cpp Change method of storing folding, solves problems with inheritance, closes #3395 2016-06-28 13:10:15 -03:00
scene_tree_editor.h Adds the ability to draw parent-children relationship lines in scene tree editor 2016-06-15 18:10:19 +01:00
scenes_dock.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
scenes_dock.h Added proper resource preview cache invalidation, fixes #5342 2016-07-03 13:16:10 -03:00
script_create_dialog.cpp -Added ability to disable overwrite warning on file dialog, fixes #4545 2016-06-20 00:38:13 -03:00
script_create_dialog.h
script_editor_debugger.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
script_editor_debugger.h Ability to reload scripts on running game 2016-06-01 20:31:42 -03:00
settings_config_dialog.cpp Added search to shortcut config 2016-07-03 14:07:16 +01:00
settings_config_dialog.h Added search to shortcut config 2016-07-03 14:07:16 +01:00
spatial_editor_gizmos.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
spatial_editor_gizmos.h