godot/editor/plugins
Juan Linietsky 407b16ab00
Debug CanvasItem redraw
I wanted to add this tool for years and always forget. This command line option:

```
$ godot.exe -e --debug-canvas-item-redraw
```

Allows to see when a canvas item is redrawn. This helps find out if something
in the UI is refreshing in a way it should not. Examples as such:

* Signals causing more of the UI to redraw.
* Container resizing causes more UI elements to redraw.
* Something using a timer is redrawing all time time, which can go unnoticed.

To my surprise, the editor UI is redrawing very efficiently. There is some
weird stuff with the scene tabs, redrawing when the inspector changes but most
things for the most part are fine.
2023-08-28 12:53:56 +02:00
..
gizmos Fix gizmo for BoxShape3D 2023-08-16 16:49:04 +02:00
tiles Merge pull request #80517 from YuriSizov/tsa-randomly-picked-you-for-mandatory-inspection-i-think-not 2023-08-28 12:05:06 +02:00
abstract_polygon_2d_editor.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
abstract_polygon_2d_editor.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
animation_blend_space_1d_editor.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
animation_blend_space_1d_editor.h Consistent with NodeBlendSpace1D option NodeBlendSpace2D 2023-01-31 02:14:55 +09:00
animation_blend_space_2d_editor.cpp Some code simplifications 2023-06-08 16:15:22 +02:00
animation_blend_space_2d_editor.h Simplify some editor plugin logic and remove dead code 2023-01-05 21:04:54 +03:00
animation_blend_tree_editor_plugin.cpp Clean up/refactor GraphEdit 2023-07-24 18:37:23 +02:00
animation_blend_tree_editor_plugin.h Fix canceling add_node Popup doesn't disconnect previous node. 2023-01-10 14:35:09 +06:30
animation_library_editor.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
animation_library_editor.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
animation_player_editor_plugin.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
animation_player_editor_plugin.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
animation_state_machine_editor.cpp Fix rename animation in SpriteFramesEditor/AnimationNodeStateMachineEditor 2023-07-18 15:39:02 +08:00
animation_state_machine_editor.h Rework StateMachine and nested StateMachine process 2023-04-18 19:06:51 +09:00
animation_tree_editor_plugin.cpp Fix the error when clicking AnimationTree in the editor 2023-08-02 22:45:09 +08:00
animation_tree_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
asset_library_editor_plugin.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
asset_library_editor_plugin.h Provide more information about the 'Support' filter when no result was found 2023-01-17 19:02:21 +01:00
audio_stream_editor_plugin.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
audio_stream_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_randomizer_editor_plugin.cpp Avoid unnecessary inspector updates when loading or switching scenes 2023-08-12 13:32:59 +02:00
audio_stream_randomizer_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bit_map_editor_plugin.cpp Use compile-time Unicode string conversion 2023-08-07 10:38:16 +02:00
bit_map_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bone_map_editor_plugin.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
bone_map_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_3d_editor_plugin.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_3d_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
canvas_item_editor_plugin.cpp Merge pull request #81022 from YuriSizov/editor-run-scripts-valid-and-toasty 2023-08-28 12:08:37 +02:00
canvas_item_editor_plugin.h Simplify making texture nodes in 2D editor 2023-08-19 00:17:34 +02:00
cast_2d_editor_plugin.cpp Improvements and fixes based on Weblate comments 2023-02-13 15:22:18 +08:00
cast_2d_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
collision_polygon_2d_editor_plugin.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
collision_polygon_2d_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
collision_shape_2d_editor_plugin.cpp Allow setting negative WorldBoundaryShape2D.distance through the editor 2023-06-14 14:54:00 +02:00
collision_shape_2d_editor_plugin.h Adds a scale_gizmo_handles entry to the Touchscreen editor settings 2023-05-07 15:55:28 -07:00
control_editor_plugin.cpp Add get_edited_property_value() shorthand method 2023-05-26 09:18:53 +02:00
control_editor_plugin.h Decouple EditorInterface from EditorPlugin 2023-04-17 21:59:09 +02:00
cpu_particles_2d_editor_plugin.cpp Implement conversion from CPUParticles to GPUParticles (3D/2D) 2023-08-19 11:58:57 +03:00
cpu_particles_2d_editor_plugin.h Implement conversion from CPUParticles to GPUParticles (3D/2D) 2023-08-19 11:58:57 +03:00
cpu_particles_3d_editor_plugin.cpp Implement conversion from CPUParticles to GPUParticles (3D/2D) 2023-08-19 11:58:57 +03:00
cpu_particles_3d_editor_plugin.h Implement conversion from CPUParticles to GPUParticles (3D/2D) 2023-08-19 11:58:57 +03:00
curve_editor_plugin.cpp Increase vertical size of CurveEdit when Inspector widens 2023-08-03 16:02:28 -04:00
curve_editor_plugin.h Increase vertical size of CurveEdit when Inspector widens 2023-08-03 16:02:28 -04:00
debugger_editor_plugin.cpp Debug CanvasItem redraw 2023-08-28 12:53:56 +02:00
debugger_editor_plugin.h Debug CanvasItem redraw 2023-08-28 12:53:56 +02:00
dedicated_server_export_plugin.cpp Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
dedicated_server_export_plugin.h Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
editor_debugger_plugin.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_debugger_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_preview_plugins.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
editor_preview_plugins.h Add metadata to resource previews 2023-05-10 14:03:10 +02:00
editor_resource_conversion_plugin.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_resource_conversion_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_resource_tooltip_plugins.cpp Small rework of tooltip plugins 2023-05-30 23:13:50 +02:00
editor_resource_tooltip_plugins.h Small rework of tooltip plugins 2023-05-30 23:13:50 +02:00
font_config_plugin.cpp Sort system font menu in Inspector 2023-07-26 23:56:57 +08:00
font_config_plugin.h Use PropertyUsageFlags enum in parse_property 2023-01-31 23:31:15 +01:00
gdextension_export_plugin.h Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
gpu_particles_2d_editor_plugin.cpp Merge pull request #78300 from ajreckof/fix-replace-node-destroying-Node-properties 2023-08-03 22:37:40 +02:00
gpu_particles_2d_editor_plugin.h Added option to center image when loading particle emission mask 2023-07-02 12:22:38 +02:00
gpu_particles_3d_editor_plugin.cpp Merge pull request #78300 from ajreckof/fix-replace-node-destroying-Node-properties 2023-08-03 22:37:40 +02:00
gpu_particles_3d_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gpu_particles_collision_sdf_editor_plugin.cpp Use compile-time Unicode string conversion 2023-08-07 10:38:16 +02:00
gpu_particles_collision_sdf_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gradient_editor_plugin.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gradient_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gradient_editor.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
gradient_editor.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
gradient_texture_2d_editor_plugin.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
gradient_texture_2d_editor_plugin.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
input_event_editor_plugin.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
input_event_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
light_occluder_2d_editor_plugin.cpp Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
light_occluder_2d_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmap_gi_editor_plugin.cpp Add null checking when finding a lightmap baking path 2023-06-02 04:06:19 +07:00
lightmap_gi_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
line_2d_editor_plugin.cpp Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
line_2d_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
material_editor_plugin.cpp Avoid unnecessary inspector updates when loading or switching scenes 2023-08-12 13:32:59 +02:00
material_editor_plugin.h Improve material and mesh preview buttons 2023-08-04 01:47:32 +03:00
mesh_editor_plugin.cpp Improve material and mesh preview buttons 2023-08-04 01:47:32 +03:00
mesh_editor_plugin.h Improve material and mesh preview buttons 2023-08-04 01:47:32 +03:00
mesh_instance_3d_editor_plugin.cpp Merge pull request #75765 from YuriSizov/editor-node-optimize-includes 2023-04-11 19:40:24 +02:00
mesh_instance_3d_editor_plugin.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
mesh_library_editor_plugin.cpp Fix problems reloading MeshLibrary 2023-06-11 19:42:24 +02:00
mesh_library_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multimesh_editor_plugin.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
multimesh_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_link_2d_editor_plugin.cpp Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
navigation_link_2d_editor_plugin.h Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
navigation_obstacle_2d_editor_plugin.cpp Rework Navigation Avoidance 2023-05-10 05:01:58 +02:00
navigation_obstacle_2d_editor_plugin.h Rework Navigation Avoidance 2023-05-10 05:01:58 +02:00
navigation_obstacle_3d_editor_plugin.cpp Rework Navigation Avoidance 2023-05-10 05:01:58 +02:00
navigation_obstacle_3d_editor_plugin.h Rework Navigation Avoidance 2023-05-10 05:01:58 +02:00
navigation_polygon_editor_plugin.cpp Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
navigation_polygon_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
node_3d_editor_gizmos.cpp Improve editing of box collision shapes 2023-08-03 14:09:10 +02:00
node_3d_editor_gizmos.h Improve editing of box collision shapes 2023-08-03 14:09:10 +02:00
node_3d_editor_plugin.cpp Merge pull request #80450 from KoBeWi/settings_freeze,_no_more_changes 2023-08-25 14:58:32 +02:00
node_3d_editor_plugin.h Implement numeric blender-style transforms. 2023-08-10 07:18:18 -04:00
occluder_instance_3d_editor_plugin.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
occluder_instance_3d_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
packed_scene_editor_plugin.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
packed_scene_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
packed_scene_translation_parser_plugin.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
packed_scene_translation_parser_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
path_2d_editor_plugin.cpp Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
path_2d_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
path_3d_editor_plugin.cpp Add handles to control Curve3D tilt 2023-08-12 14:55:38 +08:00
path_3d_editor_plugin.h Add handles to control Curve3D tilt 2023-08-12 14:55:38 +08:00
physical_bone_3d_editor_plugin.cpp Fix skeleton_3d & physical_bone_3d editor errors 2023-05-10 18:03:30 +02:00
physical_bone_3d_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
polygon_2d_editor_plugin.cpp apply selected texture filter when editing UV 2023-06-18 22:56:26 +02:00
polygon_2d_editor_plugin.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
polygon_3d_editor_plugin.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
polygon_3d_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_preloader_editor_plugin.cpp Decouple EditorInterface from EditorPlugin 2023-04-17 21:59:09 +02:00
resource_preloader_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
root_motion_editor_plugin.cpp Add get_edited_property_value() shorthand method 2023-05-26 09:18:53 +02:00
root_motion_editor_plugin.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
script_editor_plugin.cpp Merge pull request #81022 from YuriSizov/editor-run-scripts-valid-and-toasty 2023-08-28 12:08:37 +02:00
script_editor_plugin.h fix CollisionShape3D Shape Size handle will missing 2023-08-15 12:41:20 +08:00
script_text_editor.cpp Assume root when dropping node to unassigned script 2023-08-01 17:36:51 +02:00
script_text_editor.h Script editor: Show depended script errors 2023-07-24 15:49:39 +02:00
SCsub Split Node3DGizmos into dedicated files 2023-04-20 20:12:47 +02:00
shader_editor_plugin.cpp Check for unsaved changes when closing a scene 2023-07-18 14:27:56 +02:00
shader_editor_plugin.h Check for unsaved changes when closing a scene 2023-07-18 14:27:56 +02:00
shader_file_editor_plugin.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
shader_file_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_2d_editor_plugin.cpp Remove unnecessary Clipper lib includes 2023-05-24 23:57:08 +02:00
skeleton_2d_editor_plugin.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
skeleton_3d_editor_plugin.cpp Merge pull request #77096 from spanzeri/skeleton-editor-cleanup-followup 2023-08-17 11:19:44 +02:00
skeleton_3d_editor_plugin.h Refactor vector editor properties 2023-05-31 00:14:28 +02:00
skeleton_ik_3d_editor_plugin.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
skeleton_ik_3d_editor_plugin.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
sprite_2d_editor_plugin.cpp Fix replace node deleting Node properties. 2023-08-03 18:38:24 +02:00
sprite_2d_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sprite_frames_editor_plugin.cpp Use compile-time Unicode string conversion 2023-08-07 10:38:16 +02:00
sprite_frames_editor_plugin.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
style_box_editor_plugin.cpp Merge pull request #78858 from MewPurPur/tweak-mesh-preview 2023-08-07 14:44:34 +02:00
style_box_editor_plugin.h Improve StyleBox preview a little 2023-05-24 15:40:56 +02:00
sub_viewport_preview_editor_plugin.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sub_viewport_preview_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_editor.cpp Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
text_editor.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
text_shader_editor.cpp Deprecate project_settings_changed signal 2023-08-10 15:07:25 +02:00
text_shader_editor.h Add shortcut for quick-toggling word wrap 2023-04-19 23:46:22 +02:00
texture_3d_editor_plugin.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
texture_3d_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
texture_editor_plugin.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
texture_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
texture_layered_editor_plugin.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
texture_layered_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
texture_region_editor_plugin.cpp Fix multiple usability issues in the texture region editor 2023-08-27 14:25:49 +02:00
texture_region_editor_plugin.h Fix multiple usability issues in the texture region editor 2023-08-27 14:25:49 +02:00
theme_editor_plugin.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
theme_editor_plugin.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
theme_editor_preview.cpp Change the text for the flat button preview to follow pattern 2023-07-24 13:24:59 -07:00
theme_editor_preview.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
version_control_editor_plugin.cpp Avoid unnecessary inspector updates when loading or switching scenes 2023-08-12 13:32:59 +02:00
version_control_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visual_shader_editor_plugin.cpp Merge pull request #80517 from YuriSizov/tsa-randomly-picked-you-for-mandatory-inspection-i-think-not 2023-08-28 12:05:06 +02:00
visual_shader_editor_plugin.h Add handling of custom visual shader nodes from GDExtension 2023-05-06 08:19:12 +03:00
voxel_gi_editor_plugin.cpp Use compile-time Unicode string conversion 2023-08-07 10:38:16 +02:00
voxel_gi_editor_plugin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00