godot/scene
Rémi Verschelde 49a73182d3
Merge pull request #13041 from RandomShaper/unify-node-duplicate
Let SceneTreeDock duplicate nodes via Node::duplicate()
2017-11-20 08:59:40 +01:00
..
2d Merge pull request #13049 from tagcup/pathfollow2d_parallel_transport 2017-11-20 08:59:33 +01:00
3d Ability to change indirect light energy. 2017-11-19 21:46:00 -03:00
animation Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
audio -Added ramp fadeout in AudioStreamPlayer, removes clips on audio restart 2017-11-12 11:11:45 -03:00
gui Fix TextEdit::cursor_set_line bindings 2017-11-20 08:11:31 +01:00
main Let SceneTreeDock duplicate nodes via Node::duplicate() 2017-11-19 21:30:17 +01:00
resources Fixed mesh importing when multiple materials are present 2017-11-17 18:50:19 -06:00
register_scene_types.cpp Remove get_default_video_mode definition on OSX/iOS 2017-11-09 23:36:08 +01:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Unify degree members and properties 2017-11-10 12:52:07 +01:00
scene_string_names.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub Dead code tells no tales 2017-08-27 22:13:45 +02:00