godot/editor
Rémi Verschelde 51d524b9a1
Merge pull request #96269 from Giganzo/floating-window-corner-radius
Fix floating window corner radius
2024-08-30 23:37:53 +02:00
..
debugger Expose EditorUndoRedoManager's clear_history() 2024-08-29 19:23:39 +02:00
export Merge pull request #90782 from bruvzg/export_platform_extension 2024-08-30 09:58:52 +02:00
gui [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
icons `EditorHelpSearch` improvements 2024-08-28 18:32:21 +02:00
import Merge pull request #96174 from DeeJayLSP/wav-docs 2024-08-30 23:37:50 +02:00
plugins Merge pull request #91599 from dnllowe/realtime-animation-player-property-updates 2024-08-30 23:37:42 +02:00
project_manager [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
themes Fix floating window corner radius 2024-08-29 10:27:27 +02:00
translations i18n: Sync translations with Weblate 2024-08-14 16:14:54 +02:00
SCsub
action_map_editor.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
action_map_editor.h
animation_bezier_editor.cpp Allow theming animation editor 2024-08-21 15:29:27 +04:00
animation_bezier_editor.h Merge pull request #93860 from CookieBadger/animation-bezier-undo-on-different-animation-fix 2024-07-07 21:58:36 +02:00
animation_track_editor.cpp Merge pull request #91599 from dnllowe/realtime-animation-player-property-updates 2024-08-30 23:37:42 +02:00
animation_track_editor.h Merge pull request #92842 from mihe/multi-node-keying 2024-08-30 09:59:01 +02:00
animation_track_editor_plugins.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
animation_track_editor_plugins.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Merge pull request #63744 from KoBeWi/shader_spaghetti 2024-08-28 17:14:56 +02:00
code_editor.h Refactor toggling script list 2024-08-28 17:00:51 +02:00
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp Merge pull request #95281 from Lunarisnia/fix/project-settings 2024-08-17 00:46:55 +02:00
dependency_editor.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
directory_create_dialog.cpp
directory_create_dialog.h
doc_tools.cpp Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
doc_tools.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
editor_asset_installer.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Expose EditorUndoRedoManager's clear_history() 2024-08-29 19:23:39 +02:00
editor_audio_buses.h
editor_autoload_settings.cpp Add `String.is_valid_unicode_identifier()` 2024-08-27 11:34:08 +08:00
editor_autoload_settings.h
editor_build_profile.cpp Fix typos 2024-07-17 18:53:03 +02:00
editor_build_profile.h Fix typos 2024-07-17 18:53:03 +02:00
editor_builders.py
editor_command_palette.cpp
editor_command_palette.h
editor_data.cpp Fix crash on reimport scene with animations 2024-08-02 16:50:22 -04:00
editor_data.h Fix crash on reimport scene with animations 2024-08-02 16:50:22 -04:00
editor_dock_manager.cpp Fix first time of Toggle Last Opened Bottom Panel opens Output panel 2024-07-07 12:11:37 -04:00
editor_dock_manager.h Fix first time of Toggle Last Opened Bottom Panel opens Output panel 2024-07-07 12:11:37 -04:00
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_system.cpp Merge pull request #96166 from AThousandShips/more_lock_raii 2024-08-30 09:59:19 +02:00
editor_file_system.h Fix editor needs restart after adding GDExtensions 2024-08-29 06:15:32 -04:00
editor_folding.cpp Fix for folding "Editable Children" nodes in Scene tree not being saved 2024-07-29 08:12:34 -04:00
editor_folding.h
editor_help.cpp Merge pull request #93940 from Mickeon/deprecate_RichTextLabel_is_ready 2024-08-26 23:28:42 +02:00
editor_help.h Editor: Fix `EditorHelpBitTooltip` for Signals dock 2024-07-05 16:08:35 +03:00
editor_help_search.cpp `EditorHelpSearch` improvements 2024-08-28 18:32:21 +02:00
editor_help_search.h `EditorHelpSearch` improvements 2024-08-28 18:32:21 +02:00
editor_inspector.compat.inc
editor_inspector.cpp Add `String.is_valid_unicode_identifier()` 2024-08-27 11:34:08 +08:00
editor_inspector.h
editor_interface.cpp Expose EditorUndoRedoManager's clear_history() 2024-08-29 19:23:39 +02:00
editor_interface.h Expose EditorUndoRedoManager's clear_history() 2024-08-29 19:23:39 +02:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_locale_dialog.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
editor_locale_dialog.h Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
editor_log.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
editor_log.h [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Merge pull request #90130 from KoBeWi/erased_from_history 2024-08-30 11:42:58 +02:00
editor_node.h Merge pull request #76085 from spanzeri/better_remember_editor_window 2024-08-26 23:27:55 +02:00
editor_paths.cpp Update the `GodotHost` interface to support signing and verifying Android apks 2024-08-26 11:16:38 -07:00
editor_paths.h
editor_properties.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_properties.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_properties_array_dict.cpp Merge pull request #94522 from RoyBerardo/move-array-dict-remove-item 2024-08-28 09:45:31 +02:00
editor_properties_array_dict.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_properties_vector.cpp Merge pull request #96196 from SaracenOne/bone_editor_revert 2024-08-29 10:36:34 +02:00
editor_properties_vector.h
editor_property_name_processor.cpp Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
editor_property_name_processor.h Remove references to deleted capitalize_properties setting 2024-08-21 17:27:54 +02:00
editor_quick_open.cpp
editor_quick_open.h
editor_resource_picker.cpp Add support for dragging a shader to user exported material property 2024-08-20 11:05:52 +08:00
editor_resource_picker.h
editor_resource_preview.cpp Fix certain resource previews empty with GL compat 2024-07-22 14:44:14 +02:00
editor_resource_preview.h
editor_run.cpp
editor_run.h
editor_run_native.cpp Allow adding custom export platforms using scripts / GDExtension. 2024-08-28 10:29:01 +03:00
editor_run_native.h
editor_script.cpp
editor_script.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Merge pull request #95700 from m4gr3d/add_pip_support_to_game_window 2024-08-28 13:14:23 +02:00
editor_settings.h Don't mark settings as modified while loading 2024-08-17 19:23:06 +02:00
editor_settings_dialog.cpp Merge pull request #85331 from RobProductions/customize-navigation-controls 2024-08-28 00:10:19 +02:00
editor_settings_dialog.h
editor_string_names.cpp
editor_string_names.h
editor_translation.cpp Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
editor_translation.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_undo_redo_manager.cpp Expose EditorUndoRedoManager's clear_history() 2024-08-29 19:23:39 +02:00
editor_undo_redo_manager.h Expose EditorUndoRedoManager's clear_history() 2024-08-29 19:23:39 +02:00
editor_vcs_interface.cpp Change generated .gitignore to only exclude root android template folder. 2024-07-21 14:58:17 -04:00
editor_vcs_interface.h
engine_update_label.cpp
engine_update_label.h
event_listener_line_edit.cpp
event_listener_line_edit.h
fbx_importer_manager.cpp
fbx_importer_manager.h
filesystem_dock.cpp ResourceImporterScene: Replace animation bool with an import type string enum 2024-08-27 14:58:18 -07:00
filesystem_dock.h Fix `EditorInterface.get_selected_paths()` working incorrectly when FileSystemDock is in split mode 2024-08-17 19:31:15 +04:00
find_in_files.cpp
find_in_files.h
group_settings_editor.cpp
group_settings_editor.h
groups_editor.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
groups_editor.h
history_dock.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
history_dock.h
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp Fix missing options in Project Import Defaults 2024-07-09 09:33:39 -04:00
import_dock.h
input_event_configuration_dialog.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
input_event_configuration_dialog.h
inspector_dock.cpp Expose EditorUndoRedoManager's clear_history() 2024-08-29 19:23:39 +02:00
inspector_dock.h
localization_editor.cpp Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
node_dock.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
pot_generator.cpp
pot_generator.h
progress_dialog.cpp Fix slow importation when window is unfocused 2024-08-27 19:57:38 -04:00
progress_dialog.h Fix slow importation when window is unfocused 2024-08-27 19:57:38 -04:00
project_converter_3_to_4.cpp
project_converter_3_to_4.h
project_manager.cpp Merge pull request #95048 from KoBeWi/keep_the_party_going 2024-08-27 22:27:35 +02:00
project_manager.h
project_settings_editor.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
project_settings_editor.h
property_selector.cpp Merge pull request #95554 from KoBeWi/subproperty_of_a_subproperty_of_a_property 2024-08-16 14:36:21 +02:00
property_selector.h Allow picking partial properties in PropertySelector 2024-08-15 17:32:57 +02:00
register_editor_types.cpp Allow adding custom export platforms using scripts / GDExtension. 2024-08-28 10:29:01 +03:00
register_editor_types.h
register_exporters.h
rename_dialog.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
rename_dialog.h
renames_map_3_to_4.cpp
renames_map_3_to_4.h
reparent_dialog.cpp
reparent_dialog.h
run_instances_dialog.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
run_instances_dialog.h
scene_create_dialog.cpp
scene_create_dialog.h
scene_tree_dock.cpp Fix SceneTreeDock invalid state after trying to remove internal Node 2024-08-28 19:06:50 +02:00
scene_tree_dock.h Avoid saving EditorSettings on startup 2024-08-05 21:14:24 +02:00
script_create_dialog.cpp Add `String.is_valid_unicode_identifier()` 2024-08-27 11:34:08 +08:00
script_create_dialog.h
shader_create_dialog.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
shader_create_dialog.h
shader_globals_editor.cpp Add `String.is_valid_unicode_identifier()` 2024-08-27 11:34:08 +08:00
shader_globals_editor.h
surface_upgrade_tool.cpp
surface_upgrade_tool.h
template_builders.py
window_wrapper.cpp
window_wrapper.h