.. |
SCsub
|
style: Fix PEP8 whitespace issues in Python files
|
2016-11-01 00:35:16 +01:00 |
animated_sprite.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
animated_sprite.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
area_2d.cpp
|
Updated Area2D docs and added enum constants to scripting
|
2017-09-11 22:39:28 -05:00 |
area_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
audio_stream_player_2d.cpp
|
Renamed play to playing property, but now playing and is_playing is the same, to avoid confusing. Closes #11211
|
2017-09-13 08:41:26 -03:00 |
audio_stream_player_2d.h
|
-Added AudioStreamPlayer2D, for 2D positional sound
|
2017-06-18 21:07:32 -03:00 |
back_buffer_copy.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
back_buffer_copy.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
camera_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
camera_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
canvas_item.cpp
|
Fix unused variable warnings
|
2017-09-08 15:03:53 +02:00 |
canvas_item.h
|
Merge pull request #10361 from RandomShaper/tilemap-global-mtl
|
2017-08-30 16:02:12 +02:00 |
canvas_modulate.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
canvas_modulate.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
collision_object_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
collision_object_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
collision_polygon_2d.cpp
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
collision_polygon_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
collision_shape_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
collision_shape_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
joints_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
joints_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
light_2d.cpp
|
add shadow_filter variant PCF7
|
2017-09-01 15:01:24 +02:00 |
light_2d.h
|
add shadow_filter variant PCF7
|
2017-09-01 15:01:24 +02:00 |
light_occluder_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
light_occluder_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
line_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
line_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
line_builder.cpp
|
Fix various assorted warnings
|
2017-09-08 14:57:48 +02:00 |
line_builder.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
navigation2d.cpp
|
Merge pull request #10378 from RandomShaper/nav-keep-start-end
|
2017-08-30 16:12:12 +02:00 |
navigation2d.h
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
navigation_polygon.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
navigation_polygon.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
node_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
node_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
parallax_background.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
parallax_background.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
parallax_layer.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
parallax_layer.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
particles_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
particles_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
path_2d.cpp
|
Remove assignment and declarations in if statements
|
2017-09-08 14:59:15 +02:00 |
path_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
path_texture.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
path_texture.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
physics_body_2d.cpp
|
Added to kinematicbody2d the copy and paste of the API friendler of KinematicBody
|
2017-09-10 13:07:47 -03:00 |
physics_body_2d.h
|
Added to kinematicbody2d the copy and paste of the API friendler of KinematicBody
|
2017-09-10 13:07:47 -03:00 |
polygon_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
polygon_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
position_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
position_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
ray_cast_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
ray_cast_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
remote_transform_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
remote_transform_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
screen_button.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
screen_button.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
sprite.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
sprite.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
tile_map.cpp
|
Merge pull request #10361 from RandomShaper/tilemap-global-mtl
|
2017-08-30 16:02:12 +02:00 |
tile_map.h
|
Merge pull request #10361 from RandomShaper/tilemap-global-mtl
|
2017-08-30 16:02:12 +02:00 |
visibility_notifier_2d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
visibility_notifier_2d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
y_sort.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
y_sort.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |