godot/scene
Hearto Lazor 995890d5b2 Now the timer could be paused
pause with: set_active(true/false)
is paused with: is_active()
2016-03-31 18:23:16 -03:00
..
2d Fix issues with tilemap covering child nodes and old quadrants 2016-03-18 18:57:26 +02:00
3d fix six possible "divide by zero" 2016-03-09 00:18:23 +01:00
animation Merge pull request #3980 from JoshuaGrams/timescale-remainder 2016-03-09 20:17:13 +01:00
audio -Fixed bug with event player crashing, closes #3687 2016-02-20 21:00:08 -03:00
gui Fixed numbers not highlighting after space 2016-03-26 22:03:27 +00:00
io remove trailing whitespace 2016-03-09 00:00:52 +01:00
main Now the timer could be paused 2016-03-31 18:23:16 -03:00
resources Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize 2016-03-15 10:22:09 +01:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
register_scene_types.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00