godot/doc/classes
Fabio Alessandrelli 64b9f30b92 [Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
This commit completely removes the RPC_MODE_MASTER ("master" keyword),
and renames the RPC_MODE_PUPPET to RPC_MODE_AUTHORITY ("auth" keyword).

This commit also renames the "Node.[get|set]_network_master" methods to
"Node.[get|set]_network_authority".

This commit also renames the RPC_MODE_REMOTE constant to RPC_MODE_ANY.

RPC_MODE_MASTER in Godot 3.x meant that a given RPC would be callable by
any puppet peer on the master, while RPC_MODE_PUPPET meant that it would
be callable by the master on any puppet.

Beside proving to be very confusing to the user (referring to where it
could be called instead of who can call it) the RPC_MODE_MASTER is quite
useless. It is almost the same as RPC_MODE_REMOTE (anyone can call) with
the exception that the network master cannot. While this could be useful
to check in some case, in such a function you would anyway need to check
in code who is the caller via get_rpc_sender_id(), so adding the check
there for those rare cases does not warrants a dedicated mode.
2021-08-30 00:54:38 +02:00
..
@GlobalScope.xml Merge pull request #52023 from mhilbrunner/vs-fix-reloaded 2021-08-25 14:41:28 +02:00
AABB.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AESContext.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AStar.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AStar2D.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AcceptDialog.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
AnimatedSprite2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AnimatedSprite3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AnimatedTexture.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Animation.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AnimationNode.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AnimationNodeAdd2.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeAdd3.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeAnimation.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeBlend2.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeBlend3.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeBlendSpace1D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AnimationNodeBlendSpace2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AnimationNodeBlendTree.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AnimationNodeOneShot.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AnimationNodeOutput.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeStateMachine.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AnimationNodeStateMachinePlayback.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AnimationNodeStateMachineTransition.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeTimeScale.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeTimeSeek.xml Document AnimationNodeTimeSeek with clarified usage and code example 2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AnimationPlayer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AnimationTree.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Area2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Area3D.xml Enabled area-specific wind forces 2021-08-23 17:00:50 -04:00
Array.xml Fix Array class docs after #47406 2021-08-28 22:17:41 +02:00
ArrayMesh.xml Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation. 2021-08-22 19:42:35 -07:00
AspectRatioContainer.xml Add `AspectRatioContainer` class 2020-11-25 15:06:40 +02:00
AtlasTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AudioBusLayout.xml
AudioEffect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AudioEffectChorus.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AudioEffectCompressor.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioEffectDelay.xml
AudioEffectDistortion.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectEQ.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectInstance.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml Complete documentation for the AudioEffectPitchShift class 2021-05-15 23:20:48 +02:00
AudioEffectRecord.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AudioEffectReverb.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectSpectrumAnalyzer.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioEffectSpectrumAnalyzerInstance.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AudioEffectStereoEnhance.xml
AudioServer.xml Invert how `global_rate_scale` value works, and rename it to `playback_speed_scale` 2021-08-07 12:32:42 -03:00
AudioStream.xml Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
AudioStreamGenerator.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioStreamGeneratorPlayback.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AudioStreamMicrophone.xml
AudioStreamPlayback.xml Require AudioStream::mix to return the number of frames successfully mixed 2021-08-27 10:27:58 -07:00
AudioStreamPlaybackResampled.xml
AudioStreamPlayer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AudioStreamPlayer2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AudioStreamPlayer3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
BackBufferCopy.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BaseButton.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
BaseMaterial3D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Basis.xml Move code for looking_at to Basis 2021-08-01 12:49:02 -05:00
BitMap.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Bone2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
BoneAttachment3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
BoxContainer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
BoxMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BoxShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Button.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ButtonGroup.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
CPUParticles2D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
CPUParticles3D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Callable.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
CallbackTweener.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Camera2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Camera3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
CameraEffects.xml Environment: Refactor code for readability + more 2020-07-01 14:44:45 +02:00
CameraFeed.xml Port camera feed to the new RenderingServer API. 2021-08-12 20:46:19 +03:00
CameraServer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
CameraTexture.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
CanvasGroup.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
CanvasItem.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
CanvasItemMaterial.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
CanvasLayer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
CanvasModulate.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CanvasTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CapsuleMesh.xml Make radius & height in CapsuleShape3D independent 2021-08-11 14:54:53 -07:00
CapsuleShape2D.xml Make radius & height in CapsuleShape2D independent 2021-08-11 17:34:27 +02:00
CapsuleShape3D.xml Make radius & height in CapsuleShape3D independent 2021-08-11 14:54:53 -07:00
CenterContainer.xml
CharFXTransform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CharacterBody2D.xml add motion mode to handle TPS 2021-08-20 17:32:33 +02:00
CharacterBody3D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
CheckBox.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
CheckButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
CircleShape2D.xml
ClassDB.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ClippedCamera3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
CodeEdit.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
CodeHighlighter.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
CollisionObject2D.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
CollisionObject3D.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
CollisionPolygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionPolygon3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionShape2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CollisionShape3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Color.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ColorPicker.xml Reimplement ColorPicker presets 2021-08-18 02:09:48 +02:00
ColorPickerButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ColorRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConcavePolygonShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConcavePolygonShape3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ConeTwistJoint3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ConfigFile.xml Implement error return documetation 2021-08-24 15:28:29 -03:00
ConfirmationDialog.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Container.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Control.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ConvexPolygonShape2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ConvexPolygonShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Crypto.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
CryptoKey.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Cubemap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
CubemapArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
Curve.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Curve2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Curve3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
CurveTexture.xml Implement Curve3Texture 2021-07-03 12:11:01 -03:00
CurveXYZTexture.xml Rename Curve3Texture to CurveXYZTexture 2021-07-14 00:30:58 +02:00
CylinderMesh.xml Allow a top and bottom radius equal to 0 in CylinderMesh 2021-06-23 18:50:10 +02:00
CylinderShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
DTLSServer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
DampedSpringJoint2D.xml
Decal.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Dictionary.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
DirectionalLight2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
DirectionalLight3D.xml Improvements to SpotLight3D and OmniLight3D's shadows 2021-08-19 13:46:51 +02:00
Directory.xml Fix renaming directories 2021-08-17 14:38:48 +02:00
DisplayServer.xml Define a default minimum window size to workaround rendering issues 2021-08-22 08:19:49 +02:00
EditorCommandPalette.xml Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
EditorDebuggerPlugin.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
EditorExportPlugin.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
EditorFeatureProfile.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
EditorFileDialog.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
EditorFileSystem.xml Fix incorrect descriptions for EditorFileSystem's `get_file_type()` 2021-08-12 18:38:57 +02:00
EditorFileSystemDirectory.xml Fix incorrect descriptions for EditorFileSystem's `get_file_type()` 2021-08-12 18:38:57 +02:00
EditorImportPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorInspector.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
EditorInspectorPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorInterface.xml Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
EditorNode3DGizmo.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorNode3DGizmoPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorPaths.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
EditorPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorProperty.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorResourceConversionPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorResourcePicker.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
EditorResourcePreview.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
EditorResourcePreviewGenerator.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorSceneImporter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorSceneImporterMesh.xml Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation. 2021-08-22 19:42:35 -07:00
EditorSceneImporterMeshNode3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorScript.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
EditorScriptPicker.xml Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
EditorSelection.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
EditorSettings.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
EditorSpinSlider.xml Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
EditorSyntaxHighlighter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorTranslationParserPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorVCSInterface.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
EncodedObjectAsID.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Engine.xml Add ability to register singletons from engine API 2021-08-25 08:32:25 -03:00
EngineDebugger.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Environment.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Expression.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
File.xml Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
FileDialog.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
FileSystemDock.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Font.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
FontData.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
GPUParticles2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
GPUParticles3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
GPUParticlesAttractor3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesAttractorSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorVectorField.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollision3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionHeightField.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSDF.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
Generic6DOFJoint3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Geometry2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Geometry3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
GeometryInstance3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Gradient.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
GradientTexture.xml Add an `use_hdr` property to GradientTexture to allow storing HDR colors 2021-08-13 23:16:24 +02:00
GraphEdit.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
GraphNode.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
GridContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
GrooveJoint2D.xml
HBoxContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HMACContext.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
HScrollBar.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HSeparator.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HSlider.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HSplitContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HTTPClient.xml Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
HTTPRequest.xml Docs: Add warnings about no SSL/(D)TLS revocation 2021-08-11 16:02:38 +02:00
HashingContext.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
HeightMapShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
HingeJoint3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
IP.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Image.xml Document `Image.generate_mipmaps()` always running on the main thread 2021-08-22 02:22:04 +02:00
ImageTexture.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ImageTexture3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ImageTextureLayered.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ImmediateMesh.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Input.xml Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
InputEvent.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
InputEventAction.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
InputEventFromWindow.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
InputEventGesture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventJoypadButton.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventJoypadMotion.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventKey.xml Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
InputEventMIDI.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventMagnifyGesture.xml
InputEventMouse.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventMouseButton.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventMouseMotion.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventPanGesture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventScreenDrag.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventScreenTouch.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventShortcut.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
InputEventWithModifiers.xml Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
InputMap.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
InstancePlaceholder.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
IntervalTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
ItemList.xml Fix ItemList layout (+EditorFileDialog) 2021-08-21 00:22:09 +02:00
JNISingleton.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
JSON.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
JSONRPC.xml doc: Add documentation for JSONRPC class 2021-08-12 08:13:35 +02:00
JavaClass.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
JavaClassWrapper.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
JavaScript.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
JavaScriptObject.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Joint2D.xml Fix Joint2D doc 2020-06-21 22:55:16 -04:00
Joint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
KinematicCollision2D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
KinematicCollision3D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
Label.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Light2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Light3D.xml Improvements to SpotLight3D and OmniLight3D's shadows 2021-08-19 13:46:51 +02:00
LightOccluder2D.xml Rename LightOccluder2D light_mask to occluder_light_mask 2020-12-04 19:34:29 -05:00
LightmapGI.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
LightmapGIData.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
LightmapProbe.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
Lightmapper.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
LightmapperRD.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
Line2D.xml Add note about batching to Line2D's anti-aliasing 2021-08-23 13:14:36 +02:00
LineEdit.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
LinkButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Listener3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
MainLoop.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
MarginContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Marshalls.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Material.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
MenuButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Mesh.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
MeshDataTool.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
MeshInstance2D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
MeshInstance3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
MeshLibrary.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
MeshTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
MethodTweener.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
MultiMesh.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
MultiMeshInstance2D.xml Document the expected normal map coordinate system where relevant 2020-05-04 22:46:47 +02:00
MultiMeshInstance3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
MultiplayerAPI.xml [Net] Rename RPC "puppet" to "auth" (authority). Drop "master". 2021-08-30 00:54:38 +02:00
MultiplayerPeer.xml [Net] Implement RPC channels in MultiplayerAPI. 2021-07-30 17:29:50 +02:00
MultiplayerReplicator.xml [Net] Add state sync to replicator. 2021-08-18 12:37:45 +01:00
Mutex.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
NativeExtension.xml Improve extension system 2021-08-05 14:57:31 -03:00
NativeExtensionManager.xml Implement Extension Loader 2021-08-20 16:02:24 -03:00
NavigationAgent2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
NavigationAgent3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
NavigationMesh.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
NavigationMeshGenerator.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
NavigationObstacle2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationObstacle3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationPolygon.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
NavigationRegion2D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationRegion3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
NavigationServer2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
NavigationServer3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
NinePatchRect.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Node.xml [Net] Rename RPC "puppet" to "auth" (authority). Drop "master". 2021-08-30 00:54:38 +02:00
Node2D.xml Revert "Display a matrix for Node2D and don't display a duplicate origin" 2021-08-29 17:01:07 -03:00
Node3D.xml Revert "Display a matrix for Node2D and don't display a duplicate origin" 2021-08-29 17:01:07 -03:00
Node3DGizmo.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
NodePath.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ORMMaterial3D.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
OS.xml Add partial support for Android scoped storage. 2021-08-16 23:11:56 -07:00
Object.xml Correct null and boolean values being capitalised by the str command 2021-08-26 17:11:34 +10:00
Occluder3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
OccluderInstance3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
OccluderPolygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
OmniLight3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
OptimizedTranslation.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
OptionButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
PCKPacker.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PackedByteArray.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PackedColorArray.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PackedDataContainer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PackedDataContainerRef.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PackedFloat32Array.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PackedFloat64Array.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PackedInt32Array.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PackedInt64Array.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PackedScene.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PackedStringArray.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PackedVector2Array.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PackedVector3Array.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PacketPeer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PacketPeerDTLS.xml Docs: Add warnings about no SSL/(D)TLS revocation 2021-08-11 16:02:38 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Panel.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
PanelContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
PanoramaSkyMaterial.xml Working sky shader implementation 2020-03-21 20:43:44 -07:00
ParallaxBackground.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ParallaxLayer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ParticlesMaterial.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Path2D.xml doc: Sync classref with current source 2020-04-28 16:33:44 +02:00
Path3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PathFollow2D.xml Rename PathFollow2D rotate bool 2020-12-04 18:59:02 -05:00
PathFollow3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
Performance.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PhysicalBone2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PhysicalBone3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PhysicalSkyMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsBody2D.xml Remove infinite inertia and ray shapes from CharacterBody 2021-08-10 12:10:26 -07:00
PhysicsBody3D.xml Remove infinite inertia and ray shapes from CharacterBody 2021-08-10 12:10:26 -07:00
PhysicsDirectBodyState2D.xml Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:30:17 -07:00
PhysicsDirectBodyState3D.xml Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:30:17 -07:00
PhysicsDirectSpaceState2D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsDirectSpaceState3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsMaterial.xml Add description for "absorbent" and "rough" 2020-06-15 12:36:43 +01:00
PhysicsServer2D.xml Rename RayShape to SeparationRayShape 2021-08-24 17:34:55 -07:00
PhysicsServer3D.xml Rename RayShape to SeparationRayShape 2021-08-24 17:34:55 -07:00
PhysicsShapeQueryParameters2D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsShapeQueryParameters3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsTestMotionResult2D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
PhysicsTestMotionResult3D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
PinJoint2D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PinJoint3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Plane.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PlaneMesh.xml added offset for plane mesh and quad mesh 2021-07-11 14:33:08 +02:00
PointLight2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PointMesh.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
Polygon2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PolygonPathFinder.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Popup.xml Add multiple descriptions to several classes 2021-07-06 07:40:27 -04:00
PopupMenu.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
PopupPanel.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Position2D.xml
Position3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PrimitiveMesh.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
PrismMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProceduralSkyMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProgressBar.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ProjectSettings.xml Optionally scale 3D render content 2021-08-26 20:48:40 +10:00
PropertyTweener.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ProximityGroup3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ProxyTexture.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
QuadMesh.xml added offset for plane mesh and quad mesh 2021-07-11 14:33:08 +02:00
Quaternion.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RDAttachmentFormat.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDFramebufferPass.xml Implement Framebuffer Subpass support 2021-06-24 15:59:15 -03:00
RDPipelineColorBlendState.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDPipelineColorBlendStateAttachment.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RDPipelineDepthStencilState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineMultisampleState.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDPipelineRasterizationState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineSpecializationConstant.xml Implement Specialization Constants 2021-07-11 23:16:09 +02:00
RDSamplerState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDShaderFile.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RDShaderSPIRV.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RDShaderSource.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RDTextureFormat.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RDTextureView.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDUniform.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RDVertexAttribute.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RID.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RandomNumberGenerator.xml Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
Range.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RayCast2D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
RayCast3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
Rect2.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Rect2i.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RectangleShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RefCounted.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ReferenceRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ReflectionProbe.xml Increase the default ReflectionProbe extents to Vector3(10, 10, 10) 2021-06-27 16:46:03 +02:00
RemoteTransform2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RemoteTransform3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RenderingDevice.xml Fixes to mobile renderer 2021-08-17 13:52:06 -03:00
RenderingServer.xml Optionally scale 3D render content 2021-08-26 20:48:40 +10:00
Resource.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceFormatLoader.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceFormatSaver.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceImporter.xml Expose an ImportOrder enum in ResourceImporter 2021-07-23 12:12:25 +02:00
ResourceLoader.xml [Core] Expose ResourceLoader.get_resource_uid. 2021-08-09 16:26:56 +02:00
ResourcePreloader.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ResourceSaver.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ResourceUID.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RibbonTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
RichTextEffect.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
RichTextLabel.xml Fix line_separation constant working incorrectly in RichTextLabel 2021-08-20 23:03:13 +03:00
RigidBody2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RigidBody3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
RootMotionView.xml Document the RootMotionView class 2021-07-21 15:18:42 +02:00
SceneState.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SceneTree.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SceneTreeTimer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Script.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ScriptCreateDialog.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ScriptEditor.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ScriptEditorBase.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ScrollBar.xml
ScrollContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
SegmentShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Semaphore.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SeparationRayShape2D.xml Rename RayShape to SeparationRayShape 2021-08-24 17:34:55 -07:00
SeparationRayShape3D.xml Rename RayShape to SeparationRayShape 2021-08-24 17:34:55 -07:00
Separator.xml
Shader.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
ShaderGlobalsOverride.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
ShaderMaterial.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Shape2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Shape3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Shortcut.xml Shortcut: Rename `shortcut` property to `event` 2021-08-05 13:48:43 +02:00
Signal.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Skeleton2D.xml Document how to use IK in skeleton2D. 2021-08-27 09:54:24 +05:45
Skeleton3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonIK3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SkeletonModification2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SkeletonModification2DCCDIK.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SkeletonModification2DFABRIK.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SkeletonModification2DJiggle.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SkeletonModification2DLookAt.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SkeletonModification2DPhysicalBones.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SkeletonModification2DStackHolder.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SkeletonModification2DTwoBoneIK.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SkeletonModification3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DCCDIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DFABRIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DJiggle.xml Fix misspelled "overriden" 2021-08-26 01:44:01 +08:00
SkeletonModification3DLookAt.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DStackHolder.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DTwoBoneIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModificationStack2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SkeletonModificationStack3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
Skin.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SkinReference.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Sky.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Slider.xml Reference Range signals in the Slider class documentations 2020-08-08 13:56:22 +02:00
SliderJoint3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SoftBody3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
SphereMesh.xml
SphereShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SpinBox.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
SplitContainer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SpotLight3D.xml Fix directional shadow bias 2021-07-29 13:51:32 -03:00
SpringArm3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Sprite2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Sprite3D.xml Deprecate ImmediateGeometry 2021-06-30 14:14:41 -03:00
SpriteBase3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SpriteFrames.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
StandardMaterial3D.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
StaticBody2D.xml Move sync to physics to StaticBody2D 2021-07-15 10:13:27 -07:00
StaticBody3D.xml Support for 3D sync to physics 2021-07-15 10:15:13 -07:00
StreamCubemap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamCubemapArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamPeer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
StreamPeerBuffer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
StreamPeerSSL.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
StreamPeerTCP.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
StreamTexture2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
StreamTexture2DArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamTexture3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
StreamTextureLayered.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
String.xml Merge pull request #52041 from Rubonnek/expose-simplify-path 2021-08-24 17:06:16 +02:00
StringName.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
StyleBox.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
StyleBoxEmpty.xml
StyleBoxFlat.xml StyleBox fake AA improvements (aa_size float property) 2021-08-10 23:37:06 +02:00
StyleBoxLine.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StyleBoxTexture.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SubViewport.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SubViewportContainer.xml Document how to resize a SubViewportContainer to avoid stretching 2020-06-14 15:26:51 +02:00
SurfaceTool.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
SyntaxHighlighter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
TCPServer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
TabContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Tabs.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
TextEdit.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
TextLine.xml Merge pull request #51178 from Geometror/layout-options-textline-textparagraph 2021-08-11 07:51:57 +02:00
TextParagraph.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
TextServer.xml Fix double named size parameter 2021-08-28 13:30:43 +10:00
TextServerManager.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Texture.xml doc: Fix rebase error from #39589 2020-06-18 11:34:10 +02:00
Texture2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Texture2DArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
Texture3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
TextureButton.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
TextureLayered.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
TextureProgressBar.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
TextureRect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Theme.xml Add support for partial custom editor themes 2021-08-14 02:03:07 +03:00
Thread.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
TileData.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
TileMap.xml Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
TileSet.xml Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
TileSetAtlasSource.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
TileSetScenesCollectionSource.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
TileSetSource.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
Time.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Timer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
TouchScreenButton.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Transform2D.xml Fix a few default parameters in bindings 2021-08-05 14:57:29 -03:00
Transform3D.xml Move code for looking_at to Basis 2021-08-01 12:49:02 -05:00
Translation.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
TranslationServer.xml Merge pull request #51395 from angad-k/pseudolocalization-squashed 2021-08-08 17:55:30 +02:00
Tree.xml Added icons and API for indeterminate checkmarks for the Tree class. 2021-08-16 10:13:06 -07:00
TreeItem.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
TriangleMesh.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
TubeTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Tween.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Tweener.xml Fix various typos with codespell 2021-07-25 11:21:51 +02:00
UDPServer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
UndoRedo.xml Improve Undo/Redo menu items 2021-08-17 21:11:10 +08:00
VBoxContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
VScrollBar.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
VSeparator.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
VSlider.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
VSplitContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Variant.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Vector2.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Vector2i.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Vector3.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Vector3i.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
VehicleBody3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
VelocityTracker3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
VideoPlayer.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
VideoStream.xml
Viewport.xml Optionally scale 3D render content 2021-08-26 20:48:40 +10:00
ViewportTexture.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VisibleOnScreenEnabler2D.xml Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
VisibleOnScreenEnabler3D.xml Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
VisibleOnScreenNotifier2D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
VisibleOnScreenNotifier3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
VisualInstance3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
VisualScriptCustomNodes.xml Fix Visual Script editor 2021-08-24 19:33:40 +02:00
VisualShader.xml Makes dictionary instead of string for visual shader version 2021-08-02 21:34:19 +03:00
VisualShaderNode.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
VisualShaderNodeBillboard.xml Added Billboard Node to Visual Shaders 2021-05-28 09:24:06 +03:00
VisualShaderNodeBooleanConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeClamp.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeColorFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeColorOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeColorUniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeComment.xml Added Comment node to Visual Shaders 2021-02-21 12:40:17 +03:00
VisualShaderNodeCompare.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeCubemapUniform.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
VisualShaderNodeCurveTexture.xml Document remaining Visual Script classes 2021-07-13 23:43:46 +02:00
VisualShaderNodeCurveXYZTexture.xml Rename Curve3Texture to CurveXYZTexture 2021-07-14 00:30:58 +02:00
VisualShaderNodeCustom.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
VisualShaderNodeDeterminant.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFaceForward.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFloatConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFloatOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFloatUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
VisualShaderNodeIf.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeInput.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
VisualShaderNodeIntConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIntOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIntUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIs.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeMix.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml Renames Type to OpType in VisualShaderNodeMultiplyAdd 2020-09-15 11:06:18 +03:00
VisualShaderNodeOuterProduct.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeOutput.xml Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
VisualShaderNodeParticleAccelerator.xml Fix incorrect inheritance of `VisualShaderNodeParticleAccelerator` 2021-08-16 14:17:31 +03:00
VisualShaderNodeParticleBoxEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleConeVelocity.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmit.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleOutput.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRandomness.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeParticleRingEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleSphereEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeResizableBase.xml Document remaining Visual Script classes 2021-07-13 23:43:46 +02:00
VisualShaderNodeSDFRaymarch.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSample3D.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeScalarDerivativeFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeScreenUVToSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSmoothStep.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeStep.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTexture2DArray.xml Added Texture2DArray support to visual shaders 2020-06-19 18:02:05 +03:00
VisualShaderNodeTexture2DArrayUniform.xml doc: Sync classref with current source 2020-06-25 11:00:38 +02:00
VisualShaderNodeTexture3D.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTexture3DUniform.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTextureSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureSDFNormal.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTextureUniformTriplanar.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformCompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformConstant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformDecompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTransformOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTransformUniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformVecMult.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeUVFunc.xml Adds `UVFunc` for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
VisualShaderNodeUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeUniformRef.xml Added UniformRef visual shader node 2020-07-28 14:44:53 +03:00
VisualShaderNodeVec3Constant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeVec3Uniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeVectorCompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDecompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDerivativeFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorDistance.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorLen.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorRefract.xml Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
VoxelGI.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
VoxelGIData.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
WeakRef.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
Window.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
World2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
World3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
WorldEnvironment.xml Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
WorldMarginShape2D.xml Rename LineShape2D to WorldMarginShape2D 2021-08-14 03:12:13 +02:00
WorldMarginShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
X509Certificate.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
XMLParser.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
XRAnchor3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
XRCamera3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XRController3D.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
XRInterface.xml Adding GDExtension support to XRInterface 2021-08-26 23:24:44 +10:00
XRInterfaceExtension.xml Adding GDExtension support to XRInterface 2021-08-26 23:24:44 +10:00
XROrigin3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XRPositionalTracker.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
XRServer.xml Adding GDExtension support to XRInterface 2021-08-26 23:24:44 +10:00
bool.xml doc: Use self-closing tags for `return` and `argument` 2021-07-30 15:29:52 +02:00
float.xml Improve the docs for the float type 2021-08-18 13:27:22 -05:00
int.xml Improve the docs for the float type 2021-08-18 13:27:22 -05:00