godot/scene/2d
MattUV 6b5305b972 Add set/get_collision_layer/mask_bit() to TileMaps
Add four methods to the TileMap node to make collision layers and masks be modified bit by bit (like PhysicBody2Ds and RayCast2Ds:

 * set_collision_layer_bit()
 * set_collision_mask_bit()

 * get_collision_layer_bit()
 * get_collision_mask_bit()

To comply with collision layers' renaming from https://github.com/godotengine/godot/issues/5696 , the method names are NOT set/get_layer_mask_bit()
2017-04-06 23:27:55 +02:00
..
animated_sprite.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
animated_sprite.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
area_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
area_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
back_buffer_copy.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
back_buffer_copy.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
camera_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
camera_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
canvas_item.cpp Fix more property names in _change_notify calls. 2017-04-03 18:35:15 +02:00
canvas_item.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
canvas_modulate.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
canvas_modulate.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_object_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_object_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_polygon_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_polygon_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_shape_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_shape_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
joints_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
joints_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_occluder_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_occluder_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
line_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
line_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
line_builder.cpp Fix typos in source code using codespell 2017-03-24 21:45:31 +01:00
line_builder.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation_polygon.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation_polygon.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
node_2d.cpp Fixed Node2D/Control not updating properties 2017-04-01 20:13:52 -04:00
node_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_background.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_background.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_layer.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_layer.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
particles_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
particles_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_texture.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_texture.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
physics_body_2d.cpp Merge pull request #8259 from bojidar-bg/move-slide-wall-fix 2017-04-05 01:24:19 +02:00
physics_body_2d.h Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurable 2017-04-04 18:32:27 +03:00
polygon_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
polygon_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
position_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
position_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
ray_cast_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
ray_cast_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
remote_transform_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
remote_transform_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
screen_button.cpp Improve TouchScreenButton 2017-04-03 14:42:46 +02:00
screen_button.h Improve TouchScreenButton 2017-04-03 14:42:46 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
sprite.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
sprite.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
tile_map.cpp Add set/get_collision_layer/mask_bit() to TileMaps 2017-04-06 23:27:55 +02:00
tile_map.h Add set/get_collision_layer/mask_bit() to TileMaps 2017-04-06 23:27:55 +02:00
visibility_notifier_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
visibility_notifier_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
y_sort.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
y_sort.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00