godot/editor
Sean Kim f1ba63e092 Fix EditorSettings crashes due to nullptr dereference
Fixes #45979

Noted a few places in this file that would have similar errors, so any
access to the EditorSettings singleton has had a check added.
2022-07-31 13:01:38 +02:00
..
debugger Remove Signal connect binds 2022-07-29 16:26:13 +02:00
export Merge pull request #63563 from aaronfranke/export-arch 2022-07-30 11:22:25 +02:00
fileserver Add a new HashSet template 2022-05-20 22:40:38 +02:00
icons Merge pull request #63161 from PrecisionRender/master 2022-07-29 08:07:13 +02:00
import Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
plugins Merge pull request #63697 from YeldhamDev/script_elements_fix 2022-07-31 01:14:57 +02:00
translations i18n: Sync editor translations with Weblate 2022-07-27 15:59:43 +02:00
SCsub i18n: Sync editor translations with Weblate 2022-07-27 15:59:43 +02:00
action_map_editor.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
action_map_editor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
animation_bezier_editor.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
animation_bezier_editor.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
animation_track_editor.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
animation_track_editor.h Merge pull request #48995 from KoBeWi/advanced_animation 2022-07-28 10:14:25 +02:00
animation_track_editor_plugins.cpp Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
animation_track_editor_plugins.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
audio_stream_preview.h Implement BPM support 2022-07-23 07:31:17 +02:00
code_editor.cpp Fix script editor zoom shortcuts not marking events as accepted. 2022-07-25 14:21:56 +03:00
code_editor.h Adding shader preprocessor support 2022-07-22 22:51:57 +02:00
connections_dialog.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
connections_dialog.h Remove Signal connect binds 2022-07-29 16:26:13 +02:00
create_dialog.cpp Move editor paths into the EditorPaths class 2022-07-29 11:07:30 -05:00
create_dialog.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
dependency_editor.cpp dependency editor: set current directory to closest existing directory 2022-07-23 15:29:50 -05:00
dependency_editor.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp Add support for documenting most editor settings in the class reference 2022-07-29 22:07:01 +02:00
doc_tools.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_about.cpp Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
editor_about.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_asset_installer.cpp Rename every instance of "OGG" to "Ogg" 2022-07-28 16:41:38 -03:00
editor_asset_installer.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
editor_audio_buses.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_autoload_settings.cpp Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_autoload_settings.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_build_profile.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_build_profile.h Implement Feature Build Profiles 2022-07-22 10:53:23 +02:00
editor_builders.py
editor_command_palette.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_command_palette.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_data.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_data.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_dir_dialog.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_dir_dialog.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_feature_profile.cpp Merge pull request #63603 from aaronfranke/editor-paths 2022-07-29 19:31:59 +02:00
editor_feature_profile.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_file_dialog.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_file_dialog.h Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
editor_file_system.cpp Move editor paths into the EditorPaths class 2022-07-29 11:07:30 -05:00
editor_file_system.h Remove ThreadWorkPool, replace by WorkerThreadPool 2022-07-25 15:39:50 +02:00
editor_folding.cpp Move editor paths into the EditorPaths class 2022-07-29 11:07:30 -05:00
editor_folding.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_fonts.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
editor_fonts.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_help.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_help.h Add support for documenting built-in annotations 2022-07-04 20:21:39 +03:00
editor_help_search.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_help_search.h Fix editor crash in built-in help when script inheritance chain changes. 2022-05-17 08:50:32 -07:00
editor_inspector.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_inspector.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_locale_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
editor_locale_dialog.h
editor_log.cpp Move editor paths into the EditorPaths class 2022-07-29 11:07:30 -05:00
editor_log.h Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Use a PackedStringArray for the "open in new inspector" editor setting 2022-07-30 21:00:22 +02:00
editor_node.h Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00
editor_path.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
editor_path.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_paths.cpp Move editor paths into the EditorPaths class 2022-07-29 11:07:30 -05:00
editor_paths.h Move editor paths into the EditorPaths class 2022-07-29 11:07:30 -05:00
editor_plugin.cpp Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00
editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_plugin_settings.cpp Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_plugin_settings.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_properties.cpp Use a PackedStringArray for the "open in new inspector" editor setting 2022-07-30 21:00:22 +02:00
editor_properties.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
editor_properties_array_dict.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_properties_array_dict.h Implement support for loading system fonts on Linux, macOS / iOS and Windows. 2022-07-26 08:38:05 +03:00
editor_property_name_processor.cpp Add MJPEG to the list of editor capitalizations 2022-06-24 22:24:21 +02:00
editor_property_name_processor.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_quick_open.cpp Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_quick_open.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_resource_picker.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_resource_picker.h Implement BPM support 2022-07-23 07:31:17 +02:00
editor_resource_preview.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
editor_resource_preview.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_run.cpp Fix editor re-focus on debugger break on Windows 2022-07-21 21:47:05 +02:00
editor_run.h Implement Running Godot as Movie Writer 2022-06-21 11:28:47 +02:00
editor_run_native.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_run_native.h Add readable export errors. 2022-06-08 17:55:46 +03:00
editor_run_script.cpp
editor_run_script.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_scale.cpp
editor_scale.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_sectioned_inspector.cpp Add GLOBAL_DEF_INTERNAL to hide specific settings 2022-06-07 14:14:03 +02:00
editor_sectioned_inspector.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_settings.cpp Fix EditorSettings crashes due to nullptr dereference 2022-07-31 13:01:38 +02:00
editor_settings.h Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
editor_settings_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
editor_settings_dialog.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
editor_spin_slider.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
editor_spin_slider.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
editor_themes.cpp Fix code folding icon color not matching defined color 2022-07-20 23:05:47 +03:00
editor_themes.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_toaster.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_toaster.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_translation.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_translation.h
editor_translation_parser.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_translation_parser.h
editor_vcs_interface.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
editor_vcs_interface.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_zoom_widget.cpp Remove zoom_reset shortcut in 2D editor 2022-05-22 21:39:53 +02:00
editor_zoom_widget.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
filesystem_dock.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
filesystem_dock.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
find_in_files.cpp Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
find_in_files.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
groups_editor.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
groups_editor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
import_defaults_editor.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
import_defaults_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
import_dock.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
import_dock.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
inspector_dock.cpp Merge pull request #43081 from KoBeWi/property_keeper 2022-07-29 19:29:52 +02:00
inspector_dock.h Keep property values when extending script 2022-07-29 16:57:50 +02:00
localization_editor.cpp Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
localization_editor.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
multi_node_edit.cpp Remove UndoRedo calls trying to call removed EditorInspector::refresh() 2022-05-22 19:27:58 +02:00
multi_node_edit.h
node_dock.cpp Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
node_dock.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
plugin_config_dialog.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
plugin_config_dialog.h Improve plugin dialog UX 2022-05-07 23:19:55 +02:00
pot_generator.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
pot_generator.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
progress_dialog.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
progress_dialog.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
project_converter_3_to_4.cpp Fix a path handling issue of ProjectConverter3To4 2022-07-30 14:05:51 +09:00
project_converter_3_to_4.h Add Godot 3.x -> Godot 4.x project converter 2022-06-15 10:11:17 +02:00
project_manager.cpp Remove unused bindings in ProjectManager 2022-07-30 11:53:56 +02:00
project_manager.h Add icons to the Project Manager side buttons 2022-06-16 19:32:41 -05:00
project_settings_editor.cpp Rename RenderingServer global shader uniform methods to be more explicit 2022-07-28 18:46:59 +02:00
project_settings_editor.h Rename RenderingServer global shader uniform methods to be more explicit 2022-07-28 18:46:59 +02:00
property_editor.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
property_editor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
property_selector.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
property_selector.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
register_exporters.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
rename_dialog.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
rename_dialog.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
reparent_dialog.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
reparent_dialog.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
scene_create_dialog.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
scene_create_dialog.h Rework scene creation dialog 2022-06-21 15:42:56 +02:00
scene_tree_dock.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
scene_tree_dock.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
scene_tree_editor.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
scene_tree_editor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
script_create_dialog.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
script_create_dialog.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
shader_create_dialog.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
shader_create_dialog.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
shader_globals_editor.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
shader_globals_editor.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
template_builders.py