.. |
area.cpp
|
Fix enums bindings
|
2017-09-13 20:57:07 +03:00 |
area.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
arvr_nodes.cpp
|
Always mixing up binary and and boolean and...
|
2017-10-20 00:28:17 +11:00 |
arvr_nodes.h
|
Made a few tweaks to the interface
|
2017-10-06 20:35:55 +11:00 |
audio_stream_player_3d.cpp
|
Refactor Fixed to Physics
|
2017-10-21 21:28:08 +07:00 |
audio_stream_player_3d.h
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
bone_attachment.cpp
|
Remove assignment and declarations in if statements
|
2017-09-08 14:59:15 +02:00 |
bone_attachment.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
camera.cpp
|
Refactor Fixed to Physics
|
2017-10-21 21:28:08 +07:00 |
camera.h
|
Made a few tweaks to the interface
|
2017-10-06 20:35:55 +11:00 |
collision_object.cpp
|
Fix: CollisionObject shape owner indexing is inconsistent
|
2017-09-24 15:55:45 +07:00 |
collision_object.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
collision_polygon.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
collision_polygon.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
collision_shape.cpp
|
Remove assignment and declarations in if statements
|
2017-09-08 14:59:15 +02:00 |
collision_shape.h
|
Fix files header
|
2017-09-01 21:07:55 +07:00 |
gi_probe.cpp
|
Bind unbound enums, rearrange some by value
|
2017-10-22 01:58:02 +07:00 |
gi_probe.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
immediate_geometry.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
immediate_geometry.h
|
Fixed typo: 'texure' to 'texture'
|
2017-09-29 04:40:01 +07:00 |
interpolated_camera.cpp
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
interpolated_camera.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
light.cpp
|
Revert "In editor, instance DirectionalLight with an initial orientation"
|
2017-10-22 04:13:46 -06:00 |
light.h
|
Renamed function arguments to keep them consistent between declaration and implementation
|
2017-09-14 13:49:15 -04:00 |
listener.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
listener.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
mesh_instance.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
mesh_instance.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
multimesh_instance.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
multimesh_instance.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
navigation_mesh.cpp
|
Recast integration.
|
2017-09-04 21:41:57 +01:00 |
navigation_mesh.h
|
Recast integration.
|
2017-09-04 21:41:57 +01:00 |
navigation.cpp
|
Fix LINK/UNLINK console spam with navmeshes
|
2017-10-06 13:36:15 +02:00 |
navigation.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
particles.cpp
|
Merge pull request #12052 from hi-ogawa/particle-material-conversion-plugin
|
2017-10-20 23:54:56 +02:00 |
particles.h
|
Create ParticlesMaterialConversionPlugin and format generated shader code
|
2017-10-12 21:30:19 +09:00 |
path.cpp
|
Fix PathFollow rotations.
|
2017-10-21 12:51:49 -04:00 |
path.h
|
Fix PathFollow rotations.
|
2017-10-21 12:51:49 -04:00 |
physics_body.cpp
|
Bind unbound enums, rearrange some by value
|
2017-10-22 01:58:02 +07:00 |
physics_body.h
|
-Changed KinematicBody API yet again to make it friendlier
|
2017-09-04 07:49:42 -03:00 |
physics_joint.cpp
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
physics_joint.h
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
portal.cpp
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
portal.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
position_3d.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
position_3d.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
proximity_group.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
proximity_group.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
ray_cast.cpp
|
missing set/get_collision_mask_bit() for RayCast
|
2017-10-23 14:31:58 +02:00 |
ray_cast.h
|
missing set/get_collision_mask_bit() for RayCast
|
2017-10-23 14:31:58 +02:00 |
reflection_probe.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
reflection_probe.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
remote_transform.cpp
|
Fix files header
|
2017-09-01 21:07:55 +07:00 |
remote_transform.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
room_instance.cpp
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
room_instance.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
scenario_fx.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
scenario_fx.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
SCsub
|
Fix disable_3d=yes compile errors
|
2017-10-22 21:24:20 +03:30 |
skeleton.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
skeleton.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
spatial_velocity_tracker.cpp
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
spatial_velocity_tracker.h
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
spatial.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
spatial.h
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
sprite_3d.cpp
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
sprite_3d.h
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
vehicle_body.cpp
|
Added VehicleWheel::get_skidinfo().
|
2017-09-30 03:02:16 +02:00 |
vehicle_body.h
|
Added VehicleWheel::get_skidinfo().
|
2017-09-30 03:02:16 +02:00 |
visibility_notifier.cpp
|
Bind unbound enums, rearrange some by value
|
2017-10-22 01:58:02 +07:00 |
visibility_notifier.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
visual_instance.cpp
|
Fix enums bindings
|
2017-09-13 20:57:07 +03:00 |
visual_instance.h
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |