godot/editor
clayjohn 8f9cd4e1e3 Some more fixes for compressed meshes
This cleans up a few more cases of uint32_t->uint64_t

Importantly this fixes an edge case in the axis-angle compression by
using the pre-existing Basis methods instead
2023-10-24 09:38:12 +02:00
..
debugger Merge pull request #82868 from SaracenOne/multi_session_debugger_fixes 2023-10-16 10:38:58 +02:00
export Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-10-08 17:23:33 +02:00
gui Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
icons Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
import Some more fixes for compressed meshes 2023-10-24 09:38:12 +02:00
plugins Merge pull request #83790 from OppositeNor/fix_tileset_out_of_screen 2023-10-23 12:42:52 +02:00
translations i18n: Sync translations with Weblate (first 4.2 sync) 2023-10-02 17:42:35 +02:00
SCsub Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
action_map_editor.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
action_map_editor.h Fix Project Settings array/dicts initial value being shared instances of the current value. 2023-01-13 21:48:43 +10:00
animation_bezier_editor.cpp Add vertical scrolling to bézier track editor. 2023-10-22 13:51:12 +01:00
animation_bezier_editor.h Add vertical scrolling to bézier track editor. 2023-10-22 13:51:12 +01:00
animation_track_editor.cpp Merge pull request #82627 from kleonc/animation-editor-audio-clip-offset-sliders-limit-to-length 2023-10-16 10:38:08 +02:00
animation_track_editor.h Merge pull request #81188 from the-sink/animation_player_things 2023-10-03 17:14:25 +02:00
animation_track_editor_plugins.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
animation_track_editor_plugins.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
code_editor.h Fix FindReplaceBar focus problems 2023-10-16 11:12:49 +02:00
connections_dialog.cpp Set icon_max_width in the ConnectionsDock tree 2023-10-16 18:04:08 +02:00
connections_dialog.h Show doc tooltips when hovering properties in the theme editor 2023-10-04 11:53:08 -03:00
create_dialog.cpp Revamp how documentation tooltips work 2023-10-03 17:40:51 -03:00
create_dialog.h Fix accessing editor theme items throughout the UI 2023-09-15 14:51:01 +02:00
dependency_editor.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
dependency_editor.h Fix DependecyEditorOwners not acknowledging non-scene resources 2023-06-02 20:18:33 +02:00
directory_create_dialog.cpp Prevent creating any type of file with a leading dot 2023-09-07 22:13:02 +02:00
directory_create_dialog.h Standardize dialog input validation as a new class 2023-08-08 16:14:35 +02:00
doc_tools.cpp Use bound theme properties for documentation 2023-09-26 18:48:51 +02:00
doc_tools.h Dump API docs from inline GDScript comments using --doctool --gdscript-docs PATH 2023-05-08 11:00:29 -05:00
editor_about.cpp Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
editor_about.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_asset_installer.cpp Merge pull request #81620 from YuriSizov/assets-remap-install-folder 2023-09-26 08:21:19 +02:00
editor_asset_installer.h Allow to specify target folder when installing assets 2023-09-19 20:10:26 +02:00
editor_atlas_packer.cpp Bounds fixes in `TextureAtlas` import 2023-06-22 19:20:56 +02:00
editor_atlas_packer.h
editor_audio_buses.cpp Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
editor_audio_buses.h Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
editor_autoload_settings.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
editor_autoload_settings.h
editor_build_profile.cpp Revamp how documentation tooltips work 2023-10-03 17:40:51 -03:00
editor_build_profile.h
editor_builders.py CI: Update static checks to black 23.3.0 2023-06-19 23:33:02 +02:00
editor_command_palette.cpp Add call validation to CommandPalette 2023-09-25 00:10:42 +02:00
editor_command_palette.h Add call validation to CommandPalette 2023-09-25 00:10:42 +02:00
editor_data.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
editor_data.h Avoid unnecessary inspector updates when loading or switching scenes 2023-08-12 13:32:59 +02:00
editor_feature_profile.cpp Revamp how documentation tooltips work 2023-10-03 17:40:51 -03:00
editor_feature_profile.h Allow changing feature profile via EditorInterface 2023-07-24 18:46:36 +02:00
editor_file_system.cpp Remove I/O error popup when failing to load/unload extension 2023-10-06 13:57:53 +02:00
editor_file_system.h Use reimport_append api for importing embedded gltf images 2023-02-06 07:11:45 -08:00
editor_folding.cpp
editor_folding.h
editor_fonts.cpp Merge pull request #80573 from KoBeWi/2k_lines_of_changes_created_at_2AM 2023-09-06 14:49:02 +02:00
editor_fonts.h
editor_help.cpp Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
editor_help.h Merge pull request #82691 from YuriSizov/rst-validate-with-exceptions 2023-10-04 15:42:42 +02:00
editor_help_search.cpp Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
editor_help_search.h Use the gray color for all abstract classes 2023-08-31 12:59:18 +03:00
editor_inspector.cpp Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
editor_inspector.h Editor: Fix some issues with `EditorHelpTooltip` 2023-10-10 20:02:47 +03:00
editor_interface.cpp Expose editor viewports 2023-10-01 22:04:17 +07:00
editor_interface.h Expose editor viewports 2023-10-01 22:04:17 +07:00
editor_layouts_dialog.cpp Use ui_text_submit to confirm and close text prompts 2023-09-01 12:23:30 +08:00
editor_layouts_dialog.h Improve editor layout dialog 2023-02-02 01:29:40 +01:00
editor_locale_dialog.cpp Add some missing translatable editor strings 2023-02-10 16:55:50 +08:00
editor_locale_dialog.h
editor_log.cpp Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
editor_log.h [Editor Log] Clear rich print tags only after the last line. 2023-08-10 09:48:53 +03:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Merge pull request #83613 from clayjohn/surface_upgrade_tool 2023-10-24 00:10:37 +02:00
editor_node.h Implementation of tool to automatically upgrade and re-save meshes 2023-10-23 22:39:48 +02:00
editor_paths.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
editor_paths.h
editor_plugin.cpp Allow contextual plugins to persist temporarily 2023-10-06 15:58:50 +02:00
editor_plugin.h Allow contextual plugins to persist temporarily 2023-10-06 15:58:50 +02:00
editor_plugin_settings.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
editor_plugin_settings.h
editor_properties.cpp Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
editor_properties.h Enhance NodePath property editing 2023-10-02 14:50:38 +02:00
editor_properties_array_dict.cpp Merge pull request #80977 from ajreckof/Paste-Value-emptying-an-array-on-some-right-click-location 2023-10-04 15:33:52 +02:00
editor_properties_array_dict.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_properties_vector.cpp Replace `radians` range hint with `radians_as_degrees` 2023-09-25 08:50:19 +02:00
editor_properties_vector.h Replace `radians` range hint with `radians_as_degrees` 2023-09-25 08:50:19 +02:00
editor_property_name_processor.cpp UWP: Remove platform port, needs to be redone from scratch for 4.x 2023-09-07 15:01:59 +02:00
editor_property_name_processor.h Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
editor_quick_open.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_quick_open.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_resource_picker.cpp C#: Abstract script class support 2023-09-15 20:35:25 -07:00
editor_resource_picker.h Allow to pick which Resources will be made unique 2023-07-14 22:59:00 +02:00
editor_resource_preview.cpp Add theme contexts to various parts of the editor 2023-09-06 19:40:43 +02:00
editor_resource_preview.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
editor_run.cpp Debug CanvasItem redraw 2023-08-28 12:53:56 +02:00
editor_run.h Merge pull request #75444 from lpriebe/editor-run-arg-split-fix 2023-06-21 10:18:37 +02:00
editor_run_native.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_run_native.h Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_scale.cpp Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_scale.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_script.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
editor_script.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
editor_sectioned_inspector.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_sectioned_inspector.h Allow EditorInspector to change its property name style when necessary 2023-04-29 10:51:00 +08:00
editor_settings.cpp Re-add optional OIDN denoise as an external executable. 2023-10-11 19:52:18 +03:00
editor_settings.h Fix API hash related crash in `EditorSettings` 2023-07-31 16:35:41 +02:00
editor_settings_dialog.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
editor_settings_dialog.h
editor_string_names.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_string_names.h Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_themes.cpp Readd close button for nodes in AnimationNodeBlendTree editor 2023-10-23 11:11:51 +08:00
editor_themes.h Fix StringName leaks in GDExtension, core, and editor themes 2023-10-18 17:36:20 +02:00
editor_translation.cpp Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
editor_translation.h Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
editor_translation_parser.cpp
editor_translation_parser.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
editor_undo_redo_manager.cpp Fix expected argument count for `Callable` call errors 2023-09-29 20:00:10 +03:00
editor_undo_redo_manager.h add backward_undo_ops as property for action 2023-06-13 15:32:05 +02:00
editor_vcs_interface.cpp
editor_vcs_interface.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
event_listener_line_edit.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
event_listener_line_edit.h Propagate allowed input types to `event_listener` when setting them on `InputEventConfigurationDialog` 2023-01-10 23:26:33 +10:00
fbx_importer_manager.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
fbx_importer_manager.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
filesystem_dock.cpp Fix "as" capitalization in editor strings 2023-10-23 16:10:05 +08:00
filesystem_dock.h Fix several issues with renaming in FileSystem dock 2023-10-09 23:18:27 +03:00
find_in_files.cpp Fix highlight in Search panel being offseted 2023-10-10 09:08:54 -03:00
find_in_files.h
groups_editor.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
groups_editor.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
history_dock.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
history_dock.h Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
import_defaults_editor.cpp Merge pull request #61818 from KoBeWi/secret_prefix_stash 2023-08-29 15:05:38 +02:00
import_defaults_editor.h Deprecate project_settings_changed signal 2023-08-10 15:07:25 +02:00
import_dock.cpp avoid cleanup for non-loadable assets 2023-09-28 12:36:52 -04:00
import_dock.h Merge pull request #75137 from nongvantinh/implement-6320 2023-08-07 14:43:44 +02:00
input_event_configuration_dialog.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
input_event_configuration_dialog.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
inspector_dock.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
inspector_dock.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
localization_editor.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
localization_editor.h Improve POT Generation dialog 2023-03-03 18:18:58 +08:00
multi_node_edit.cpp Merge pull request #71345 from reduz/support-metadata-multi-node-edit 2023-01-21 11:28:59 +01:00
multi_node_edit.h
node_dock.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
node_dock.h Focus current node after connecting 2023-06-12 17:07:47 +02:00
plugin_config_dialog.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
plugin_config_dialog.h Add validation pane to create plugin dialog 2023-08-10 22:08:51 +08:00
pot_generator.cpp Editor: Fix escaping issues with POT generator 2023-07-31 21:06:16 +03:00
pot_generator.h
progress_dialog.cpp Fix auto-reparenting logic in the `ProgressDialog` 2023-05-29 17:02:16 +02:00
progress_dialog.h Fix auto-reparenting logic in the `ProgressDialog` 2023-05-29 17:02:16 +02:00
project_converter_3_to_4.cpp Fix some typos in source. 2023-10-04 19:55:11 +09:00
project_converter_3_to_4.h Fix conversion of hex color strings in project converter 2023-09-29 15:04:35 +02:00
project_manager.cpp Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
project_manager.h Handle "Enter" when the search box is focused 2023-10-13 08:54:35 +02:00
project_settings_editor.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
project_settings_editor.h clear filter input in Project Settings when opening Layers 2023-03-10 20:18:37 +08:00
property_selector.cpp Revamp how documentation tooltips work 2023-10-03 17:40:51 -03:00
property_selector.h
register_editor_types.cpp Swap TileMap and TileSet 2023-10-13 09:55:24 +02:00
register_editor_types.h
register_exporters.h [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
rename_dialog.cpp Fix accessing editor theme items throughout the UI 2023-09-15 14:51:01 +02:00
rename_dialog.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
renames_map_3_to_4.cpp Removes extents to size conversion 2023-10-03 19:06:47 -03:00
renames_map_3_to_4.h Add conversion for common Theme Overrides 2023-03-10 16:32:35 +01:00
reparent_dialog.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
reparent_dialog.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
scene_create_dialog.cpp Merge pull request #81075 from SekoiaTree/prevent-leading-dot 2023-09-08 09:10:59 +02:00
scene_create_dialog.h Standardize dialog input validation as a new class 2023-08-08 16:14:35 +02:00
scene_tree_dock.cpp Merge pull request #83815 from timothyqiu/as 2023-10-23 12:43:15 +02:00
scene_tree_dock.h Don't try updating wrong NodePaths in resources 2023-10-13 13:31:13 +02:00
script_create_dialog.cpp Fix ScriptCreateDialog not accepting on submit 2023-09-25 22:25:19 +02:00
script_create_dialog.h Fix ScriptCreateDialog not accepting on submit 2023-09-25 22:25:19 +02:00
shader_create_dialog.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
shader_create_dialog.h Standardize dialog input validation as a new class 2023-08-08 16:14:35 +02:00
shader_globals_editor.cpp Made hidden ProjectSettings groups more explicit 2023-08-23 22:43:43 +02:00
shader_globals_editor.h
surface_upgrade_tool.cpp Implementation of tool to automatically upgrade and re-save meshes 2023-10-23 22:39:48 +02:00
surface_upgrade_tool.h Implementation of tool to automatically upgrade and re-save meshes 2023-10-23 22:39:48 +02:00
template_builders.py
window_wrapper.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
window_wrapper.h Add multi window code and shader editors 2023-05-10 09:14:21 +02:00