godot/modules/gdscript
Hugo Locurcio 4f14a1f59c
Remove type hint from the @GDScript class documentation
The current consensus in the Godot documentation is to avoid using
type hints unless they're relevant to the behavior explained.
2019-11-26 19:13:55 +01:00
..
doc_classes Remove type hint from the @GDScript class documentation 2019-11-26 19:13:55 +01:00
editor Tweak the default function definition color when using a dark theme 2019-10-02 09:36:47 +02:00
icons
language_server Fix typos with codespell 2019-11-22 08:35:03 +01:00
SCsub
config.py
gdscript.cpp Add setting to exclude addons from script warnings 2019-11-07 23:01:22 -05:00
gdscript.h
gdscript_compiler.cpp Merge pull request #32150 from luzpaz/typos 2019-09-20 17:09:05 +02:00
gdscript_compiler.h
gdscript_editor.cpp Make the script templates' blank lines conform with the official style guide 2019-11-17 08:54:43 -03:00
gdscript_function.cpp Remove ERR_EXPLAIN macros and the scaffolding they needed. 2019-11-11 10:57:00 +01:00
gdscript_function.h
gdscript_functions.cpp Use GDScript resource path over script path for `inst2dict` 2019-11-02 15:11:52 +02:00
gdscript_functions.h Add ord() function to return Unicode code point of a string of length one 2019-08-28 16:14:11 +02:00
gdscript_parser.cpp Parser: Check all the arguments of the ternary operator 2019-11-15 01:29:18 +01:00
gdscript_parser.h Allow mixed tabs and spaces when indentation does not depend on tab size 2019-10-25 14:54:57 +03:00
gdscript_tokenizer.cpp Merge pull request #32966 from ffaristocrat/fix-hex-parsing 2019-11-12 23:04:20 +01:00
gdscript_tokenizer.h Allow mixed tabs and spaces when indentation does not depend on tab size 2019-10-25 14:54:57 +03:00
register_types.cpp
register_types.h