.. |
default_theme
|
Merge pull request #57877 from bruvzg/subpixel_gl_pos
|
2022-02-15 13:58:38 +01:00 |
SCsub
|
SCons: Add explicit dependencies on thirdparty code in cloned env
|
2020-12-18 10:29:34 +01:00 |
animation.cpp
|
Implement cubic_interpolate() as MathFunc for refactoring
|
2022-02-12 18:11:17 +09:00 |
animation.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
audio_stream_sample.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
audio_stream_sample.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
bit_map.cpp
|
Merge pull request #55841 from OverloadedOrama/expose-bitmap-methods
|
2022-01-25 16:54:26 +01:00 |
bit_map.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
box_shape_3d.cpp
|
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
|
2022-02-01 06:43:16 -06:00 |
box_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
camera_effects.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
camera_effects.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
canvas_item_material.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
canvas_item_material.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
capsule_shape_2d.cpp
|
Circle&CapsuleShape2D: Fix outlines missing line.
|
2022-01-22 22:14:41 +05:45 |
capsule_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
capsule_shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
capsule_shape_3d.h
|
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
|
2022-02-01 06:43:16 -06:00 |
circle_shape_2d.cpp
|
Circle&CapsuleShape2D: Fix outlines missing line.
|
2022-01-22 22:14:41 +05:45 |
circle_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
curve.cpp
|
Vectors: Use clear() and has().
|
2022-02-02 00:11:09 +05:45 |
curve.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
cylinder_shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
cylinder_shape_3d.h
|
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
|
2022-02-01 06:43:16 -06:00 |
environment.cpp
|
Clamp environment light sky contribution to the [0.0; 1.0] range
|
2022-02-14 17:15:32 +01:00 |
environment.h
|
Improve compilation speed (forward declarations/includes cleanup)
|
2022-02-12 02:46:22 +01:00 |
fog_material.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
fog_material.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
font.cpp
|
Add sub-pixel glyph positioning support.
|
2022-02-12 19:55:52 +02:00 |
font.h
|
Add sub-pixel glyph positioning support.
|
2022-02-12 19:55:52 +02:00 |
gradient.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
gradient.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
height_map_shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
height_map_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
immediate_mesh.cpp
|
Add nodiscard to core math classes to catch c++ errors.
|
2022-01-20 13:07:49 +00:00 |
immediate_mesh.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
importer_mesh.cpp
|
Fix crash when importing small GLTF mesh
|
2022-02-19 13:30:17 +08:00 |
importer_mesh.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
material.cpp
|
Fix SelfList::remove error when animating Sprite3D
|
2022-02-11 23:32:06 +01:00 |
material.h
|
Optimize include files to improve `shader_language.h` compilation speed
|
2022-01-12 14:19:12 +03:00 |
mesh.cpp
|
Vectors: Use clear() and has().
|
2022-02-02 00:11:09 +05:45 |
mesh.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
mesh_data_tool.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
mesh_data_tool.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
mesh_library.cpp
|
Make sure `MeshLibrary` shape array has correct number of elements
|
2022-01-18 19:48:13 -06:00 |
mesh_library.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
multimesh.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
multimesh.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
navigation_mesh.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
navigation_mesh.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
packed_scene.cpp
|
Style: Cleanup single-line blocks, semicolons, dead code
|
2022-02-16 14:06:29 +01:00 |
packed_scene.h
|
Merge pull request #53313 from KoBeWi/debinded_konnekt
|
2022-01-04 12:22:46 +01:00 |
particles_material.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
particles_material.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
physics_material.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
physics_material.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
polygon_path_finder.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
polygon_path_finder.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
primitive_meshes.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
primitive_meshes.h
|
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
|
2022-02-01 06:43:16 -06:00 |
rectangle_shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
rectangle_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
resource_format_text.cpp
|
Refactor some object type checking code with `cast_to`
|
2022-02-08 10:08:34 +01:00 |
resource_format_text.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
scene_replication_config.cpp
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
scene_replication_config.h
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
segment_shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
segment_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
separation_ray_shape_2d.cpp
|
Use List Initializations for Vectors.
|
2022-01-12 10:15:12 +05:45 |
separation_ray_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
separation_ray_shape_3d.cpp
|
Use List Initializations for Vectors.
|
2022-01-12 10:15:12 +05:45 |
separation_ray_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shader.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shader.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_ccdik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_ccdik.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_fabrik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_fabrik.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_jiggle.cpp
|
Improve compilation speed (forward declarations/includes cleanup)
|
2022-02-12 02:46:22 +01:00 |
skeleton_modification_2d_jiggle.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_lookat.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_lookat.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_physicalbones.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_physicalbones.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_stackholder.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_stackholder.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_twoboneik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_twoboneik.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d.cpp
|
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
|
2022-01-29 04:41:03 -06:00 |
skeleton_modification_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_ccdik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_ccdik.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_fabrik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_fabrik.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_jiggle.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_jiggle.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_lookat.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_lookat.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_stackholder.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_stackholder.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_twoboneik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_twoboneik.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_stack_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_stack_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_stack_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_stack_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skin.cpp
|
Expose add_named_bind for all essential skin bindings.
|
2022-01-14 03:20:24 -08:00 |
skin.h
|
Merge pull request #56212 from laws65/skin-export-crash-fix
|
2022-01-05 10:48:52 +01:00 |
sky.cpp
|
Revert "Default to real-time radiance map filter for environment sky reflections"
|
2022-02-17 23:13:32 -08:00 |
sky.h
|
Revert "Default to real-time radiance map filter for environment sky reflections"
|
2022-02-17 23:13:32 -08:00 |
sky_material.cpp
|
Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance
|
2022-02-12 02:22:40 +01:00 |
sky_material.h
|
Add shader cache and filter variable to PanoramaSkyMaterial
|
2022-01-14 23:30:27 -05:00 |
sphere_shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
sphere_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
sprite_frames.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
sprite_frames.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
style_box.cpp
|
Use List Initializations for Vectors.
|
2022-01-12 10:15:12 +05:45 |
style_box.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
surface_tool.cpp
|
Style: Cleanup single-line blocks, semicolons, dead code
|
2022-02-16 14:06:29 +01:00 |
surface_tool.h
|
Improvements and fixes to occluders
|
2022-02-07 13:04:51 +01:00 |
syntax_highlighter.cpp
|
Cleanup and move char functions to the `char_utils.h` header.
|
2022-02-04 11:35:01 +02:00 |
syntax_highlighter.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
text_file.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
text_file.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
text_line.cpp
|
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
|
2022-02-02 11:20:44 +02:00 |
text_line.h
|
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
|
2022-02-02 11:20:44 +02:00 |
text_paragraph.cpp
|
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
|
2022-02-02 11:20:44 +02:00 |
text_paragraph.h
|
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
|
2022-02-02 11:20:44 +02:00 |
texture.cpp
|
Add missing SNAME macro optimization in some function calls
|
2022-02-06 15:54:04 +01:00 |
texture.h
|
Decrease the default GradientTexture and CurveTexture size
|
2022-01-29 00:28:10 +01:00 |
theme.cpp
|
Merge pull request #57641 from Geometror/compilation-time-improvements-1
|
2022-02-12 09:46:02 +01:00 |
theme.h
|
Merge pull request #57641 from Geometror/compilation-time-improvements-1
|
2022-02-12 09:46:02 +01:00 |
tile_set.cpp
|
Use source image format when creating padded texture
|
2022-02-08 15:27:44 -05:00 |
tile_set.h
|
TileSetAtlasSource: Make `get_tile_data` return `TileData *`
|
2022-01-28 14:27:12 +01:00 |
video_stream.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
visual_shader.cpp
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
visual_shader.h
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
visual_shader_nodes.cpp
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
visual_shader_nodes.h
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
visual_shader_particle_nodes.cpp
|
Style: Cleanup single-line blocks, semicolons, dead code
|
2022-02-16 14:06:29 +01:00 |
visual_shader_particle_nodes.h
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
visual_shader_sdf_nodes.cpp
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
visual_shader_sdf_nodes.h
|
Fix default input port hints for some modes in visual shader
|
2022-01-22 11:12:56 +03:00 |
world_2d.cpp
|
Improve Navigation2D default settings, see #56852
|
2022-01-28 22:35:05 +01:00 |
world_2d.h
|
Improve compilation speed (forward declarations/includes cleanup)
|
2022-02-12 02:46:22 +01:00 |
world_3d.cpp
|
Improve compilation speed (forward declarations/includes cleanup)
|
2022-02-12 02:46:22 +01:00 |
world_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
world_boundary_shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
world_boundary_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
world_boundary_shape_3d.cpp
|
Use List Initializations for Vectors.
|
2022-01-12 10:15:12 +05:45 |
world_boundary_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |