.. |
bind
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
helper
|
Fix files header
|
2017-09-01 21:07:55 +07:00 |
io
|
Fix import order, so scenes are imported after textures.
|
2017-09-20 21:04:20 -03:00 |
math
|
Merge pull request #11409 from MarufSarker/PR-core-math-is_nan
|
2017-09-20 14:29:01 +02:00 |
os
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
SCsub
|
Make build scripts Python3 compatible
|
2017-08-27 23:05:39 +02:00 |
allocators.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
array.cpp
|
Fixed a bunch of typos, including an error code.
|
2017-09-21 23:58:29 -04:00 |
array.h
|
-Fixed changes to default input actions not working, closes #10502
|
2017-09-06 18:14:04 -03:00 |
class_db.cpp
|
Fixes order of default arguments in MethodInfo
|
2017-09-02 20:43:40 +02:00 |
class_db.h
|
Removed ParamDef and ParamHint structs
|
2017-08-29 04:28:17 -04:00 |
color.cpp
|
Merge pull request #11208 from kitsune/hex-color-shortcuts
|
2017-09-19 23:33:25 +02:00 |
color.h
|
Implement +,-,/, * and negate operators for Color type.
|
2017-09-16 13:09:49 -04:00 |
color_names.inc
|
Add missing map.h include in color defs
|
2017-01-15 12:51:47 +01:00 |
command_queue_mt.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
command_queue_mt.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
compressed_translation.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
compressed_translation.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
core_string_names.cpp
|
Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
|
2017-09-23 21:05:35 -03:00 |
core_string_names.h
|
Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
|
2017-09-23 21:05:35 -03:00 |
dictionary.cpp
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
dictionary.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
dvector.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
dvector.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
engine.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
engine.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
error_list.h
|
Fixed a bunch of typos, including an error code.
|
2017-09-21 23:58:29 -04:00 |
error_macros.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
error_macros.h
|
Implement Linux-style likely()/unlikely() macros
|
2017-09-21 18:28:28 +02:00 |
func_ref.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
func_ref.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
global_constants.cpp
|
Fixed a bunch of typos, including an error code.
|
2017-09-21 23:58:29 -04:00 |
global_constants.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
hash_map.h
|
added OAHashMap type
|
2017-09-19 16:48:53 +02:00 |
hashfuncs.h
|
added OAHashMap type
|
2017-09-19 16:48:53 +02:00 |
image.cpp
|
Fixed a bunch of typos, including an error code.
|
2017-09-21 23:58:29 -04:00 |
image.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
input_map.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
input_map.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
int_types.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
list.h
|
Provide NativeScript properties in definition order
|
2017-09-05 12:45:23 +07:00 |
make_binders.py
|
Convert Object::cast_to() to the static version
|
2017-08-24 23:08:24 +02:00 |
map.h
|
Remove assignment and declarations in if statements
|
2017-09-08 14:59:15 +02:00 |
message_queue.cpp
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
message_queue.h
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
method_bind.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
method_bind.h
|
Fix typos 'a' and 'an'
|
2017-09-02 21:19:06 +07:00 |
method_ptrcall.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
node_path.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
node_path.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
oa_hash_map.h
|
added OAHashMap type
|
2017-09-19 16:48:53 +02:00 |
object.cpp
|
Fixed a bunch of typos, including an error code.
|
2017-09-21 23:58:29 -04:00 |
object.h
|
Fixed a bunch of typos, including an error code.
|
2017-09-21 23:58:29 -04:00 |
ordered_hash_map.h
|
Fix various assorted warnings
|
2017-09-08 14:57:48 +02:00 |
packed_data_container.cpp
|
Fix signed and unsigned comparisons
|
2017-09-01 08:13:12 +02:00 |
packed_data_container.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
pair.h
|
Merge pull request #10318 from endragor/ordered-hash-map
|
2017-09-01 13:09:30 +02:00 |
path_remap.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
path_remap.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
pool_allocator.cpp
|
Fix signed and unsigned comparisons
|
2017-09-01 08:13:12 +02:00 |
pool_allocator.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
print_string.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
print_string.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
project_settings.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
project_settings.h
|
Fix files header
|
2017-09-01 21:07:55 +07:00 |
ref_ptr.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
ref_ptr.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
reference.cpp
|
Construct Variants from Reference properly in GDNative
|
2017-09-14 19:40:36 +07:00 |
reference.h
|
Construct Variants from Reference properly in GDNative
|
2017-09-14 19:40:36 +07:00 |
register_core_types.cpp
|
added JSON singleton
|
2017-09-15 15:40:27 +02:00 |
register_core_types.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
resource.cpp
|
Fixes ERR_EXPLAIN being overwritten
|
2017-09-06 04:43:07 +02:00 |
resource.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
rid.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
rid.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
ring_buffer.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
safe_refcount.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
safe_refcount.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
script_debugger_local.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
script_debugger_local.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
script_debugger_remote.cpp
|
Fix unused variable warnings
|
2017-09-08 15:03:53 +02:00 |
script_debugger_remote.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
script_language.cpp
|
Fix unused variable warnings
|
2017-09-08 15:03:53 +02:00 |
script_language.h
|
Fixes language overridden external editors
|
2017-09-03 21:23:36 +02:00 |
self_list.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
set.h
|
Refactor core/set.h
|
2017-09-12 14:10:35 +01:00 |
simple_type.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
sort.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
string_buffer.cpp
|
Add StringBuffer class
|
2017-09-05 11:04:11 +07:00 |
string_buffer.h
|
Add StringBuffer class
|
2017-09-05 11:04:11 +07:00 |
string_builder.cpp
|
added StringBuilder class
|
2017-09-01 19:52:32 +02:00 |
string_builder.h
|
added StringBuilder class
|
2017-09-01 19:52:32 +02:00 |
string_db.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
string_db.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
translation.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
translation.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
type_info.h
|
Fix warnings comparing enums of different types
|
2017-09-07 09:03:11 +02:00 |
typedefs.h
|
Implement Linux-style likely()/unlikely() macros
|
2017-09-21 18:28:28 +02:00 |
ucaps.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
undo_redo.cpp
|
Expose more methods for UndoRedo
|
2017-09-13 12:18:51 +08:00 |
undo_redo.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
ustring.cpp
|
Fixed a bunch of typos, including an error code.
|
2017-09-21 23:58:29 -04:00 |
ustring.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
variant.cpp
|
Implement Linux-style likely()/unlikely() macros
|
2017-09-21 18:28:28 +02:00 |
variant.h
|
Allow booleanization of all types
|
2017-09-19 18:55:31 +02:00 |
variant_call.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
variant_construct_string.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
variant_op.cpp
|
Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
|
2017-09-23 21:05:35 -03:00 |
variant_parser.cpp
|
Optimize memory allocations in VariantParser::get_token
|
2017-09-05 11:04:33 +07:00 |
variant_parser.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
vector.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
version.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
vmap.h
|
Fix use of unitialized variables
|
2017-09-02 01:59:26 +02:00 |
vset.h
|
Fix use of unitialized variables
|
2017-09-02 01:59:26 +02:00 |