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SCsub
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Fix disable_3d=yes compile errors
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2017-10-22 21:24:20 +03:30 |
area.cpp
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Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
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2018-01-12 08:29:24 -03:00 |
area.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
arvr_nodes.cpp
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Update copyright statements to 2018
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2018-01-01 14:40:47 +01:00 |
arvr_nodes.h
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Update copyright statements to 2018
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2018-01-01 14:40:47 +01:00 |
audio_stream_player_3d.cpp
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Revert "Use fake audio playing property in editor"
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2018-05-13 21:37:08 +02:00 |
audio_stream_player_3d.h
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Revert "Use fake audio playing property in editor"
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2018-05-13 21:37:08 +02:00 |
baked_lightmap.cpp
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Fix timer second not zero padded when < 10
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2018-02-19 21:53:39 +07:00 |
baked_lightmap.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
bone_attachment.cpp
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
bone_attachment.h
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
camera.cpp
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a way to ensure that camera is disabled
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2018-03-17 10:57:04 +01:00 |
camera.h
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Camera::project_local_ray_normal needs to be virtual so that ARVRCamera::project_local_ray_normal gets called.
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2018-05-03 11:32:37 -07:00 |
collision_object.cpp
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Improve CollisionObject/CollisionObject2D warning message
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2018-02-19 21:48:31 +01:00 |
collision_object.h
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Before I forget, add warnings on areas without children (should not break anything).
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2018-01-18 14:31:07 -03:00 |
collision_polygon.cpp
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CSG Support for Godot!
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2018-04-27 21:55:10 -03:00 |
collision_polygon.h
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CSG Support for Godot!
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2018-04-27 21:55:10 -03:00 |
collision_shape.cpp
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Update collision shapes data on tree entered
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2018-01-11 21:08:58 +01:00 |
collision_shape.h
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Update collision shapes data on tree entered
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2018-01-11 21:08:58 +01:00 |
gi_probe.cpp
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Fixed crash on duplicate GIProbe baking
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2018-01-11 19:50:33 +01:00 |
gi_probe.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
immediate_geometry.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
immediate_geometry.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
interpolated_camera.cpp
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InterpolatedCamera: use internal_process
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2018-03-16 05:15:26 +07:00 |
interpolated_camera.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
light.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
light.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
listener.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
listener.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
mesh_instance.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
mesh_instance.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
multimesh_instance.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
multimesh_instance.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
navigation.cpp
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Don't crash when trying to add an invalid navmesh
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2018-03-02 09:37:32 +01:00 |
navigation.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
navigation_mesh.cpp
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
navigation_mesh.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
particles.cpp
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Merge pull request #16359 from Noshyaar/convert
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2018-05-03 21:24:03 +02:00 |
particles.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
path.cpp
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CSG Support for Godot!
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2018-04-27 21:55:10 -03:00 |
path.h
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
physics_body.cpp
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Improved API to active / deactive ragdoll
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2018-05-10 21:05:00 +02:00 |
physics_body.h
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Implemented ragdoll
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2018-05-07 21:03:16 +02:00 |
physics_joint.cpp
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Implemented interface for bullet joint motors
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2018-03-16 13:37:15 +01:00 |
physics_joint.h
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Implemented interface for bullet joint motors
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2018-03-16 13:37:15 +01:00 |
portal.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
portal.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
position_3d.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
position_3d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
proximity_group.cpp
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modify default param names in couple of signals
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2018-01-12 15:45:29 +01:00 |
proximity_group.h
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
ray_cast.cpp
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Use internal physics processing for Nodes' internal logic
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2018-04-11 09:28:14 +02:00 |
ray_cast.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
reflection_probe.cpp
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
reflection_probe.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
remote_transform.cpp
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Update copyright statements to 2018
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2018-01-01 14:40:47 +01:00 |
remote_transform.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
room_instance.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
room_instance.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
scenario_fx.cpp
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Warn about WorldEnvironment being ignored
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2018-03-16 11:21:57 +01:00 |
scenario_fx.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
skeleton.cpp
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Improved API to active / deactive ragdoll
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2018-05-10 21:05:00 +02:00 |
skeleton.h
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Improved API to active / deactive ragdoll
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2018-05-10 21:05:00 +02:00 |
spatial.cpp
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Implemented ragdoll
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2018-05-07 21:03:16 +02:00 |
spatial.h
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Implemented ragdoll
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2018-05-07 21:03:16 +02:00 |
spatial_velocity_tracker.cpp
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
spatial_velocity_tracker.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
sprite_3d.cpp
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Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures."
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2018-05-07 15:44:27 -03:00 |
sprite_3d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
vehicle_body.cpp
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Fixed some warnings found with Cppcheck.
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2018-05-14 02:14:56 -03:00 |
vehicle_body.h
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Improve side impulse calculation
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2018-03-30 09:30:38 +11:00 |
visibility_notifier.cpp
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Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
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2018-01-12 08:29:24 -03:00 |
visibility_notifier.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_instance.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_instance.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
voxel_light_baker.cpp
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Fixed some warnings found with Cppcheck.
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2018-05-14 02:14:56 -03:00 |
voxel_light_baker.h
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Fix typos in code and docs with codespell
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2018-01-18 22:01:42 +01:00 |