godot/tools/editor/plugins
Fabio Alessandrelli d0ff75c91c Add shortcut to reset cursor position in 3D Editor ( #166 )
The shortcut will focus the origin after you moved around with shift + mouse3.
The default shortcut is the letter "O", like "F" for focus.
This can be customized in the editor shortcuts menu.

Closes #166

(cherry picked from commit 63abe3dcd0)
2016-10-09 17:39:00 +02:00
..
SCsub
animation_player_editor_plugin.cpp Removed support for saving paths as relative, closes #5728 2016-07-22 10:39:46 -03:00
animation_player_editor_plugin.h -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
animation_tree_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
animation_tree_editor_plugin.h
baked_light_baker.cpp Stop baking process if there is no geometry in the BakedLightInstance. 2016-07-25 21:45:20 -05:00
baked_light_baker.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
baked_light_baker_cmpxchg.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
baked_light_editor_plugin.cpp Stop baking process if there is no geometry in the BakedLightInstance. 2016-07-25 21:45:20 -05:00
baked_light_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Implemented UndoRedo mergeable modes 2016-09-01 08:41:04 +02:00
canvas_item_editor_plugin.h
collision_polygon_2d_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
collision_polygon_2d_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
collision_polygon_editor_plugin.cpp Fix CollisionPolygon gizmo showing error icons instead of the 3d handles 2016-07-09 13:18:16 -03:00
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
collision_shape_2d_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
color_ramp_editor_plugin.cpp Implemented UndoRedo mergeable modes 2016-09-01 08:41:04 +02:00
color_ramp_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
cube_grid_theme_editor_plugin.cpp i18n: Use %d instead of %i in vformat 2016-05-21 16:34:56 +02:00
cube_grid_theme_editor_plugin.h
editor_preview_plugins.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
editor_preview_plugins.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
item_list_editor_plugin.cpp i18n: Use %d instead of %i in vformat 2016-05-21 16:34:56 +02:00
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
light_occluder_2d_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
material_editor_plugin.cpp Fix editor glitches when the mesh/material preview is shown 2016-09-01 08:40:16 +02:00
material_editor_plugin.h -Improve resource previews 2016-05-23 17:11:49 -03:00
mesh_editor_plugin.cpp Fix editor glitches when the mesh/material preview is shown 2016-09-01 08:40:16 +02:00
mesh_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
mesh_instance_editor_plugin.cpp Don't create outlines from dummy meshes. Fixes #4718 2016-06-20 20:03:16 -03:00
mesh_instance_editor_plugin.h -Improve resource previews 2016-05-23 17:11:49 -03:00
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
navigation_polygon_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
particles_2d_editor_plugin.cpp
particles_2d_editor_plugin.h
particles_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
particles_editor_plugin.h
path_2d_editor_plugin.cpp Visible path editor icons, fixes #5228 2016-06-15 15:26:52 -05:00
path_2d_editor_plugin.h
path_editor_plugin.cpp Visible path editor icons, fixes #5228 2016-06-15 15:26:52 -05:00
path_editor_plugin.h
polygon_2d_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
polygon_2d_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h
rich_text_editor_plugin.cpp
rich_text_editor_plugin.h
sample_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
sample_editor_plugin.h
sample_library_editor_plugin.cpp SampleLibraryEditor: Initialize "is_playing" variable 2016-06-03 20:07:46 +02:00
sample_library_editor_plugin.h
sample_player_editor_plugin.cpp
sample_player_editor_plugin.h
script_editor_plugin.cpp Fix highlight current script when script temputure is disabled 2016-09-18 23:21:48 +02:00
script_editor_plugin.h Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-option 2016-07-19 07:35:20 +02:00
shader_editor_plugin.cpp Added block caret to TextEdit 2016-07-12 16:07:17 +01:00
shader_editor_plugin.h ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar 2016-05-29 14:26:19 +02:00
shader_graph_editor_plugin.cpp Expose light shadow color to canvas item shaders 2016-09-18 23:11:08 +02:00
shader_graph_editor_plugin.h Drop fully commented-out files 2016-06-18 20:23:49 +02:00
spatial_editor_plugin.cpp Add shortcut to reset cursor position in 3D Editor ( #166 ) 2016-10-09 17:39:00 +02:00
spatial_editor_plugin.h Add shortcut to reset cursor position in 3D Editor ( #166 ) 2016-10-09 17:39:00 +02:00
sprite_frames_editor_plugin.cpp Implemented UndoRedo mergeable modes 2016-09-01 08:41:04 +02:00
sprite_frames_editor_plugin.h
stream_editor_plugin.cpp
stream_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
texture_editor_plugin.cpp -Improve resource previews 2016-05-23 17:11:49 -03:00
texture_editor_plugin.h -Improve resource previews 2016-05-23 17:11:49 -03:00
texture_region_editor_plugin.cpp Zoom texture region via mouse wheel 2016-09-01 08:37:55 +02:00
texture_region_editor_plugin.h Modify margins with mouse input 2016-06-20 17:06:19 -03:00
theme_editor_plugin.cpp -Improved theme editor, when a new class is added, the members are created empty, closes #4619 2016-06-20 11:33:51 -03:00
theme_editor_plugin.h -Improved theme editor, when a new class is added, the members are created empty, closes #4619 2016-06-20 11:33:51 -03:00
tile_map_editor_plugin.cpp Tilemap editor: Bucket tool - allow deleting and replacing of tiles 2016-09-18 23:02:46 +02:00
tile_map_editor_plugin.h Tilemap editor: Bucket tool - allow deleting and replacing of tiles 2016-09-18 23:02:46 +02:00
tile_set_editor_plugin.cpp Respect frame property when converting to TileSet. 2016-07-05 11:40:22 -07:00
tile_set_editor_plugin.h