godot/scene/gui
Rémi Verschelde cea54a0357
Merge pull request #61489 from Rindbee/reset-buttons_visible-to-false-if-tabs-is-empty
Reset buttons_visible to false while tabs is empty in TabBar::_update_cache
2022-05-31 12:19:36 +02:00
..
aspect_ratio_container.cpp Add a property hint for AspectRatioContainer's ratio property 2022-04-17 22:03:47 +02:00
aspect_ratio_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
base_button.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
base_button.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
box_container.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
box_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
button.cpp Merge pull request #60867 from KoBeWi/μtext 2022-05-17 19:02:35 +02:00
button.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
center_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
center_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
check_box.cpp Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
check_box.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
check_button.cpp Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
check_button.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
code_edit.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
code_edit.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
color_picker.cpp Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
color_picker.h Add optional constructor arguments to more Control nodes 2022-03-04 09:48:41 +01:00
color_rect.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
color_rect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
container.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
control.cpp Update last min size when Control becomes visible 2022-05-22 15:50:13 +08:00
control.h Define some Theme data structures with using for readability 2022-05-18 18:17:47 +03:00
dialogs.cpp Add Blender install autodetection and configuration. 2022-04-01 11:01:12 +02:00
dialogs.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
file_dialog.cpp Capitalize/fix some property enum hints 2022-05-12 15:03:16 -05:00
file_dialog.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
flow_container.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
flow_container.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
gradient_edit.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
gradient_edit.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
graph_edit.cpp Improve Graphedit connection lines 2022-05-30 17:33:01 +02:00
graph_edit.h Improve Graphedit connection lines 2022-05-30 17:33:01 +02:00
graph_node.cpp Improve and fix the GraphNode port hotzones 2022-05-30 15:48:58 +02:00
graph_node.h Improve and fix the GraphNode port hotzones 2022-05-30 15:48:58 +02:00
grid_container.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
grid_container.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
item_list.cpp Changed signals of ItemList 2022-05-06 13:09:04 +05:30
item_list.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
label.cpp Implement Label3D node. 2022-04-22 12:08:46 +03:00
label.h Implement Label3D node. 2022-04-22 12:08:46 +03:00
line_edit.cpp Fix LineEdit clear button for asymmetric stylebox 2022-05-28 19:50:35 +08:00
line_edit.h Add ALT NUM+ {hex code} character input support for LineEdit, TextEdit and CodeEdit. 2022-05-13 09:33:24 +03:00
link_button.cpp Implement Label3D node. 2022-04-22 12:08:46 +03:00
link_button.h Implement Label3D node. 2022-04-22 12:08:46 +03:00
margin_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
margin_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
menu_button.cpp Capitalize/fix some property enum hints 2022-05-12 15:03:16 -05:00
menu_button.h [Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts. 2022-04-05 13:46:45 +03:00
nine_patch_rect.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
nine_patch_rect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
option_button.cpp Fix errors and improve UX relating to new animation libraries 2022-05-17 00:02:51 +01:00
option_button.h Implement Animation Libraries 2022-04-11 12:51:54 +02:00
panel_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
panel_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
panel.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
panel.h Fix theming for floating window docks 2022-02-07 09:55:25 -03:00
popup_menu.cpp Merge pull request #52624 from e8newallm/52577 2022-04-28 17:57:02 +02:00
popup_menu.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
popup.cpp popup deferred hide suppressed if reopened 2022-05-13 09:30:00 -04:00
popup.h popup deferred hide suppressed if reopened 2022-05-13 09:30:00 -04:00
progress_bar.cpp Add fill_mode to ProgressBar 2022-05-10 19:34:48 +08:00
progress_bar.h Add fill_mode to ProgressBar 2022-05-10 19:34:48 +08:00
range.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
range.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
reference_rect.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
reference_rect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rich_text_effect.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rich_text_effect.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rich_text_label.cpp Merge pull request #61182 from danielkariv/fix_misclick_selection 2022-05-20 15:38:22 +02:00
rich_text_label.h [RTL] Add support for shaping in background thread. 2022-05-19 09:34:44 +03:00
scroll_bar.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
scroll_bar.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scroll_container.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
scroll_container.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
SCsub
separator.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
separator.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
slider.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
slider.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
spin_box.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
spin_box.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
split_container.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
split_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
subviewport_container.cpp Fix event transform in SubViewportContainer 2022-03-30 20:56:36 +02:00
subviewport_container.h Add configuration warning for SubViewportContainer 2022-03-26 20:33:45 +01:00
tab_bar.cpp Reset buttons_visible to false while tabs is empty in TabBar::_update_cache 2022-05-28 12:54:45 +08:00
tab_bar.h Add visual marker when dragging and dropping tabs 2022-03-21 22:16:29 -03:00
tab_container.cpp Cleanup metadata usage 2022-05-06 00:27:10 +02:00
tab_container.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
text_edit.cpp Fix typos with codespell 2022-05-23 21:32:19 +02:00
text_edit.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
texture_button.cpp Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
texture_button.h Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
texture_progress_bar.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
texture_progress_bar.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture_rect.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
texture_rect.h Rename TextureRect.expand to ignore_texture_size 2022-01-07 20:21:17 +01:00
tree.cpp Check visibility of items before drawing their relationship lines 2022-05-26 23:25:42 +10:00
tree.h tree: always emit item_edited 2022-05-26 05:12:57 -05:00
video_stream_player.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
video_stream_player.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
view_panner.cpp Fix that slow mouse wheel scroll has no zoom effect on 2D editor 2022-04-01 18:34:00 +08:00
view_panner.h Fix 2D Pan Tool 2022-01-24 22:21:19 +01:00