godot/doc/classes
Fabio Alessandrelli d187bb4e11 [HTML5] Use browser mix rate by default on the Web.
Browsers doesn't really like forcing the mix rate, e.g. Firefox does not
allow input (microphone) if the mix rate is not the default one, Chrom*
will exhibit worse performances, etc.
2021-09-15 11:56:21 +02:00
..
@GlobalScope.xml Multiplayer networking renames/simplification 2021-09-08 12:05:54 +02:00
AABB.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AcceptDialog.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
AESContext.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimatableBody2D.xml Add AnimatableBody inherited from StaticBody for moving platforms 2021-08-31 18:14:32 -07:00
AnimatableBody3D.xml Add AnimatableBody inherited from StaticBody for moving platforms 2021-08-31 18:14:32 -07:00
AnimatedSprite2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimatedSprite3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimatedTexture.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Animation.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNode.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AnimationNodeAdd2.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeAdd3.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeAnimation.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeBlend2.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeBlend3.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeBlendSpace1D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeBlendSpace2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeBlendTree.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeOneShot.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeOutput.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeStateMachine.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeStateMachinePlayback.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationNodeStateMachineTransition.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeTimeScale.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeTimeSeek.xml Document AnimationNodeTimeSeek with clarified usage and code example 2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationPlayer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AnimationRootNode.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AnimationTrackEditPlugin.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AnimationTree.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Area2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Area3D.xml Enabled area-specific wind forces 2021-08-23 17:00:50 -04:00
Array.xml Specify description of Array.slices end parameter 2021-09-05 21:49:57 +02:00
ArrayMesh.xml Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation. 2021-08-22 19:42:35 -07:00
AspectRatioContainer.xml Add AspectRatioContainer class 2020-11-25 15:06:40 +02:00
AStar2D.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AStar.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AtlasTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AudioBusLayout.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectAmplify.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectBandLimitFilter.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectBandPassFilter.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectCapture.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectChorus.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectCompressor.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioEffectDelay.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectDistortion.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectEQ6.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectEQ10.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectEQ21.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectEQ.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectFilter.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectHighPassFilter.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectHighShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectInstance.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AudioEffectLimiter.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectLowPassFilter.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectLowShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectNotchFilter.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectPanner.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectPhaser.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioEffectPitchShift.xml Complete documentation for the AudioEffectPitchShift class 2021-05-15 23:20:48 +02:00
AudioEffectRecord.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectReverb.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectSpectrumAnalyzer.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioEffectSpectrumAnalyzerInstance.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectStereoEnhance.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioServer.xml Invert how global_rate_scale value works, and rename it to playback_speed_scale 2021-08-07 12:32:42 -03:00
AudioStream.xml Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
AudioStreamGenerator.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioStreamGeneratorPlayback.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioStreamMicrophone.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioStreamPlayback.xml Require AudioStream::mix to return the number of frames successfully mixed 2021-08-27 10:27:58 -07:00
AudioStreamPlaybackResampled.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioStreamPlayer2D.xml Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
AudioStreamPlayer3D.xml Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
AudioStreamPlayer.xml Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
AudioStreamRandomPitch.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
AudioStreamSample.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BackBufferCopy.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BaseButton.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BaseMaterial3D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Basis.xml Move code for looking_at to Basis 2021-08-01 12:49:02 -05:00
BitMap.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Bone2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BoneAttachment3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
bool.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BoxContainer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
BoxMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BoxShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Button.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ButtonGroup.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Callable.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CallbackTweener.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Camera2D.xml Clarified how Camera2D's current property works with Viewports. 2021-08-27 18:04:34 -06:00
Camera3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
CameraEffects.xml Environment: Refactor code for readability + more 2020-07-01 14:44:45 +02:00
CameraFeed.xml Port camera feed to the new RenderingServer API. 2021-08-12 20:46:19 +03:00
CameraServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CameraTexture.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
CanvasGroup.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
CanvasItem.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
CanvasItemMaterial.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
CanvasLayer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CanvasModulate.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CanvasTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CapsuleMesh.xml Make radius & height in CapsuleShape3D independent 2021-08-11 14:54:53 -07:00
CapsuleShape2D.xml Make radius & height in CapsuleShape2D independent 2021-08-11 17:34:27 +02:00
CapsuleShape3D.xml Make radius & height in CapsuleShape3D independent 2021-08-11 14:54:53 -07:00
CenterContainer.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
CharacterBody2D.xml Add AnimatableBody inherited from StaticBody for moving platforms 2021-08-31 18:14:32 -07:00
CharacterBody3D.xml Add AnimatableBody inherited from StaticBody for moving platforms 2021-08-31 18:14:32 -07:00
CharFXTransform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CheckBox.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
CheckButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
CircleShape2D.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
ClassDB.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ClippedCamera3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
CodeEdit.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
CodeHighlighter.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CollisionObject2D.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
CollisionObject3D.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
CollisionPolygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionPolygon3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionShape2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CollisionShape3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Color.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ColorPicker.xml Reimplement ColorPicker presets 2021-08-18 02:09:48 +02:00
ColorPickerButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ColorRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConcavePolygonShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConcavePolygonShape3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ConeTwistJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ConfigFile.xml doc: Clarify need to save ConfigFile to apply changes to file 2021-09-14 14:52:26 +02:00
ConfirmationDialog.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Container.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Control.xml Make some enhancements to the POT generation 2021-09-02 11:12:54 -03:00
ConvexPolygonShape2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ConvexPolygonShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CPUParticles2D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
CPUParticles3D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Crypto.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CryptoKey.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Cubemap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
CubemapArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
Curve2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Curve3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Curve.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CurveTexture.xml Implement Curve3Texture 2021-07-03 12:11:01 -03:00
CurveXYZTexture.xml Rename Curve3Texture to CurveXYZTexture 2021-07-14 00:30:58 +02:00
CylinderMesh.xml Allow a top and bottom radius equal to 0 in CylinderMesh 2021-06-23 18:50:10 +02:00
CylinderShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
DampedSpringJoint2D.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
Decal.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Dictionary.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
DirectionalLight2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
DirectionalLight3D.xml Improvements to SpotLight3D and OmniLight3D's shadows 2021-08-19 13:46:51 +02:00
Directory.xml Fix renaming directories 2021-08-17 14:38:48 +02:00
DisplayServer.xml Define a default minimum window size to workaround rendering issues 2021-08-22 08:19:49 +02:00
DTLSServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorCommandPalette.xml Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
EditorDebuggerPlugin.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorExportPlugin.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorFeatureProfile.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorFileDialog.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorFileSystem.xml Fix incorrect descriptions for EditorFileSystem's get_file_type() 2021-08-12 18:38:57 +02:00
EditorFileSystemDirectory.xml Fix incorrect descriptions for EditorFileSystem's get_file_type() 2021-08-12 18:38:57 +02:00
EditorImportPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorInspector.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorInspectorPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorInterface.xml Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
EditorNode3DGizmo.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorNode3DGizmoPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorPaths.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorPlugin.xml Fix docs after GDVIRTUAL pull request 2021-08-25 19:45:27 -05:00
EditorProperty.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorResourceConversionPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorResourcePicker.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorResourcePreview.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorResourcePreviewGenerator.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorSceneImporter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorSceneImporterMesh.xml 8 uvs for glTF2, URI decode and Vertex Custom api. 2021-09-10 09:16:48 -07:00
EditorSceneImporterMeshNode3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorScript.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorScriptPicker.xml Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
EditorSelection.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorSettings.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorSpinSlider.xml Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
EditorSyntaxHighlighter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorTranslationParserPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorVCSInterface.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EncodedObjectAsID.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Engine.xml Improve documentation for Engine.get_process_frames/get_physics_frames() 2021-09-12 23:07:40 +02:00
EngineDebugger.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Environment.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Expression.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
File.xml Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
FileDialog.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
FileSystemDock.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
float.xml Improve the docs for the float type 2021-08-18 13:27:22 -05:00
Font.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
FontData.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
Generic6DOFJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Geometry2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Geometry3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GeometryInstance3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GPUParticles2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GPUParticles3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GPUParticlesAttractor3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesAttractorSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorVectorField.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollision3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionHeightField.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSDF.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
Gradient.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
GradientTexture.xml Add an use_hdr property to GradientTexture to allow storing HDR colors 2021-08-13 23:16:24 +02:00
GraphEdit.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
GraphNode.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
GridContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
GrooveJoint2D.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
HashingContext.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
HBoxContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HeightMapShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
HingeJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
HMACContext.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
HScrollBar.xml Added increment_pressed and decrement_pressed icons to scrollbars 2021-08-17 22:09:29 +03:00
HSeparator.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HSlider.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HSplitContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
HTTPClient.xml Add new docs warning from HTTPRequest to HTTPClient 2021-09-07 18:55:15 +02:00
HTTPRequest.xml security tip when sending sensitive data on HTTP requests 2021-09-07 11:48:31 -03:00
Image.xml Document Image.generate_mipmaps() always running on the main thread 2021-08-22 02:22:04 +02:00
ImageTexture3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ImageTexture.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ImageTextureLayered.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ImmediateMesh.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Input.xml Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
InputEvent.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
InputEventAction.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
InputEventFromWindow.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
InputEventGesture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventJoypadButton.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventJoypadMotion.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventKey.xml Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
InputEventMagnifyGesture.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
InputEventMIDI.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventMouse.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventMouseButton.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventMouseMotion.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventPanGesture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventScreenDrag.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventScreenTouch.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventShortcut.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
InputEventWithModifiers.xml Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
InputMap.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
InstancePlaceholder.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
int.xml Improve the docs for the float type 2021-08-18 13:27:22 -05:00
IntervalTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
IP.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ItemList.xml Fix ItemList layout (+EditorFileDialog) 2021-08-21 00:22:09 +02:00
JavaClass.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
JavaClassWrapper.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
JavaScript.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
JavaScriptObject.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
JNISingleton.xml Wrote JNISinglton docs 2021-06-14 13:01:32 -04:00
Joint2D.xml Fix Joint2D doc 2020-06-21 22:55:16 -04:00
Joint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
JSON.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
JSONRPC.xml doc: Add documentation for JSONRPC class 2021-08-12 08:13:35 +02:00
KinematicCollision2D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
KinematicCollision3D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
Label.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Light2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Light3D.xml Use the Light3D Indirect Energy property in SDFGI 2021-08-30 14:53:03 +02:00
LightmapGI.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
LightmapGIData.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Lightmapper.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
LightmapperRD.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
LightmapProbe.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
LightOccluder2D.xml Rename LightOccluder2D light_mask to occluder_light_mask 2020-12-04 19:34:29 -05:00
Line2D.xml Add note about batching to Line2D's anti-aliasing 2021-08-23 13:14:36 +02:00
LineEdit.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
LinkButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Listener2D.xml Add Listener2D 2021-08-31 16:53:14 +02:00
Listener3D.xml Add Listener2D 2021-08-31 16:53:14 +02:00
MainLoop.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MarginContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Marshalls.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Material.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MenuButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Mesh.xml 8 uvs for glTF2, URI decode and Vertex Custom api. 2021-09-10 09:16:48 -07:00
MeshDataTool.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MeshInstance2D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
MeshInstance3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MeshLibrary.xml implement individual mesh transform for meshlibrary items 2021-09-09 16:40:16 +02:00
MeshTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
MethodTweener.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MultiMesh.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
MultiMeshInstance2D.xml Document the expected normal map coordinate system where relevant 2020-05-04 22:46:47 +02:00
MultiMeshInstance3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
MultiplayerAPI.xml Docs: Remove references to (removed) RSETs 2021-09-08 14:37:22 +02:00
MultiplayerPeer.xml Multiplayer networking renames/simplification 2021-09-08 12:05:54 +02:00
MultiplayerReplicator.xml Multiplayer networking renames/simplification 2021-09-08 12:05:54 +02:00
Mutex.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NativeExtension.xml Improve extension system 2021-08-05 14:57:31 -03:00
NativeExtensionManager.xml Implement Extension Loader 2021-08-20 16:02:24 -03:00
NavigationAgent2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationAgent3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationMesh.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
NavigationMeshGenerator.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationObstacle2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationObstacle3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationPolygon.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationRegion2D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationRegion3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationServer2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NavigationServer3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
NinePatchRect.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Node2D.xml Revert "Display a matrix for Node2D and don't display a duplicate origin" 2021-08-29 17:01:07 -03:00
Node3D.xml Revert "Display a matrix for Node2D and don't display a duplicate origin" 2021-08-29 17:01:07 -03:00
Node3DGizmo.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Node.xml Merge pull request #52310 from Calinou/doc-node-groups-unordered 2021-09-08 14:54:58 +02:00
NodePath.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Object.xml Merge pull request #52587 from zacryol/call_example_change 2021-09-13 02:57:21 +02:00
Occluder3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
OccluderInstance3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
OccluderPolygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
OmniLight3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
OptimizedTranslation.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
OptionButton.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ORMMaterial3D.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
OS.xml Add partial support for Android scoped storage. 2021-08-16 23:11:56 -07:00
PackedByteArray.xml Replace stb_vorbis with libogg+libvorbis 2021-09-09 19:39:04 -07:00
PackedColorArray.xml Replace stb_vorbis with libogg+libvorbis 2021-09-09 19:39:04 -07:00
PackedDataContainer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedDataContainerRef.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedFloat32Array.xml Replace stb_vorbis with libogg+libvorbis 2021-09-09 19:39:04 -07:00
PackedFloat64Array.xml Replace stb_vorbis with libogg+libvorbis 2021-09-09 19:39:04 -07:00
PackedInt32Array.xml Replace stb_vorbis with libogg+libvorbis 2021-09-09 19:39:04 -07:00
PackedInt64Array.xml Replace stb_vorbis with libogg+libvorbis 2021-09-09 19:39:04 -07:00
PackedScene.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PackedStringArray.xml Replace stb_vorbis with libogg+libvorbis 2021-09-09 19:39:04 -07:00
PackedVector2Array.xml Replace stb_vorbis with libogg+libvorbis 2021-09-09 19:39:04 -07:00
PackedVector3Array.xml Replace stb_vorbis with libogg+libvorbis 2021-09-09 19:39:04 -07:00
PacketPeer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PacketPeerDTLS.xml Docs: Add warnings about no SSL/(D)TLS revocation 2021-08-11 16:02:38 +02:00
PacketPeerStream.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
PacketPeerUDP.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Panel.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
PanelContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
PanoramaSkyMaterial.xml Working sky shader implementation 2020-03-21 20:43:44 -07:00
ParallaxBackground.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ParallaxLayer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ParticlesMaterial.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Path2D.xml doc: Sync classref with current source 2020-04-28 16:33:44 +02:00
Path3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PathFollow2D.xml Rename PathFollow2D rotate bool 2020-12-04 18:59:02 -05:00
PathFollow3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PCKPacker.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Performance.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PhysicalBone2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PhysicalBone3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PhysicalSkyMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsBody2D.xml Remove infinite inertia and ray shapes from CharacterBody 2021-08-10 12:10:26 -07:00
PhysicsBody3D.xml Remove infinite inertia and ray shapes from CharacterBody 2021-08-10 12:10:26 -07:00
PhysicsDirectBodyState2D.xml Merge pull request #52306 from CinchBlue/master 2021-09-09 04:02:36 +02:00
PhysicsDirectBodyState3D.xml Merge pull request #52306 from CinchBlue/master 2021-09-09 04:02:36 +02:00
PhysicsDirectSpaceState2D.xml Merge pull request #52306 from CinchBlue/master 2021-09-09 04:02:36 +02:00
PhysicsDirectSpaceState3D.xml Merge pull request #52306 from CinchBlue/master 2021-09-09 04:02:36 +02:00
PhysicsMaterial.xml Add description for "absorbent" and "rough" 2020-06-15 12:36:43 +01:00
PhysicsServer2D.xml Proper support for custom mass properties in 2D/3D physics bodies 2021-09-06 10:20:16 -07:00
PhysicsServer3D.xml Proper support for custom mass properties in 2D/3D physics bodies 2021-09-06 10:20:16 -07:00
PhysicsShapeQueryParameters2D.xml Harmonize default value for collision mask in ray/shape queries 2021-08-30 16:42:49 -07:00
PhysicsShapeQueryParameters3D.xml Harmonize default value for collision mask in ray/shape queries 2021-08-30 16:42:49 -07:00
PhysicsTestMotionResult2D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
PhysicsTestMotionResult3D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
PinJoint2D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PinJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Plane.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PlaneMesh.xml added offset for plane mesh and quad mesh 2021-07-11 14:33:08 +02:00
PointLight2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PointMesh.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
Polygon2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PolygonPathFinder.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Popup.xml Add multiple descriptions to several classes 2021-07-06 07:40:27 -04:00
PopupMenu.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
PopupPanel.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Position2D.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
Position3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PrimitiveMesh.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
PrismMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProceduralSkyMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProgressBar.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
ProjectSettings.xml [HTML5] Use browser mix rate by default on the Web. 2021-09-15 11:56:21 +02:00
PropertyTweener.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ProximityGroup3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ProxyTexture.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
QuadMesh.xml added offset for plane mesh and quad mesh 2021-07-11 14:33:08 +02:00
Quaternion.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RandomNumberGenerator.xml Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
Range.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RayCast2D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
RayCast3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
RDAttachmentFormat.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDFramebufferPass.xml Implement Framebuffer Subpass support 2021-06-24 15:59:15 -03:00
RDPipelineColorBlendState.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDPipelineColorBlendStateAttachment.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDPipelineDepthStencilState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineMultisampleState.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDPipelineRasterizationState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineSpecializationConstant.xml Implement Specialization Constants 2021-07-11 23:16:09 +02:00
RDSamplerState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDShaderFile.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDShaderSource.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDShaderSPIRV.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDTextureFormat.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDTextureView.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDUniform.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RDVertexAttribute.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Rect2.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Rect2i.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RectangleShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RefCounted.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ReferenceRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ReflectionProbe.xml Increase the default ReflectionProbe extents to Vector3(10, 10, 10) 2021-06-27 16:46:03 +02:00
RemoteTransform2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RemoteTransform3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RenderingDevice.xml Expose Vulkan internal values for access from extensions 2021-09-09 22:28:32 +10:00
RenderingServer.xml Merge pull request #49063 from Calinou/remove-16x-msaa 2021-09-13 17:34:04 +02:00
Resource.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceFormatLoader.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceFormatSaver.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceImporter.xml Expose an ImportOrder enum in ResourceImporter 2021-07-23 12:12:25 +02:00
ResourceLoader.xml [Core] Expose ResourceLoader.get_resource_uid. 2021-08-09 16:26:56 +02:00
ResourcePreloader.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ResourceSaver.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ResourceUID.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RibbonTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
RichTextEffect.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
RichTextLabel.xml Fix line_separation constant working incorrectly in RichTextLabel 2021-08-20 23:03:13 +03:00
RID.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
RigidBody2D.xml Proper support for custom mass properties in 2D/3D physics bodies 2021-09-06 10:20:16 -07:00
RigidBody3D.xml Proper support for custom mass properties in 2D/3D physics bodies 2021-09-06 10:20:16 -07:00
RootMotionView.xml Document the RootMotionView class 2021-07-21 15:18:42 +02:00
SceneState.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SceneTree.xml Docs: Remove references to (removed) RSETs 2021-09-08 14:37:22 +02:00
SceneTreeTimer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Script.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ScriptCreateDialog.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ScriptEditor.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ScriptEditorBase.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ScrollBar.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
ScrollContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
SegmentShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Semaphore.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SeparationRayShape2D.xml Rename RayShape to SeparationRayShape 2021-08-24 17:34:55 -07:00
SeparationRayShape3D.xml Rename RayShape to SeparationRayShape 2021-08-24 17:34:55 -07:00
Separator.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
Shader.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ShaderGlobalsOverride.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
ShaderMaterial.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Shape2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Shape3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Shortcut.xml Shortcut: Rename shortcut property to event 2021-08-05 13:48:43 +02:00
Signal.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Skeleton2D.xml Document how to use IK in skeleton2D. 2021-08-27 09:54:24 +05:45
Skeleton3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonIK3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DCCDIK.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DFABRIK.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DJiggle.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DLookAt.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DPhysicalBones.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DStackHolder.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification2DTwoBoneIK.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModification3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DCCDIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DFABRIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DJiggle.xml Fix misspelled "overriden" 2021-08-26 01:44:01 +08:00
SkeletonModification3DLookAt.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DStackHolder.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DTwoBoneIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModificationStack2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkeletonModificationStack3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
Skin.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SkinReference.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Sky.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Slider.xml Reference Range signals in the Slider class documentations 2020-08-08 13:56:22 +02:00
SliderJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SoftBody3D.xml Merge pull request #51364 from bengtsts/master 2021-08-31 07:41:34 -07:00
SphereMesh.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
SphereShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SpinBox.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
SplitContainer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SpotLight3D.xml Fix directional shadow bias 2021-07-29 13:51:32 -03:00
SpringArm3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Sprite2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Sprite3D.xml Deprecate ImmediateGeometry 2021-06-30 14:14:41 -03:00
SpriteBase3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SpriteFrames.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StandardMaterial3D.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
StaticBody2D.xml Add AnimatableBody inherited from StaticBody for moving platforms 2021-08-31 18:14:32 -07:00
StaticBody3D.xml Add AnimatableBody inherited from StaticBody for moving platforms 2021-08-31 18:14:32 -07:00
StreamCubemap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamCubemapArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamPeer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamPeerBuffer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamPeerSSL.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamPeerTCP.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamTexture2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamTexture2DArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamTexture3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StreamTextureLayered.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
String.xml Rename String::is_rel_path to String::is_relative_path 2021-08-29 20:41:29 -04:00
StringName.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StyleBox.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
StyleBoxEmpty.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
StyleBoxFlat.xml StyleBox fake AA improvements (aa_size float property) 2021-08-10 23:37:06 +02:00
StyleBoxLine.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StyleBoxTexture.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SubViewport.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SubViewportContainer.xml Document how to resize a SubViewportContainer to avoid stretching 2020-06-14 15:26:51 +02:00
SurfaceTool.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SyntaxHighlighter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
TabContainer.xml Bind TabContainer::get_tab_idx_at_point() to ClassDB 2021-08-29 09:10:44 -05:00
Tabs.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
TCPServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TextEdit.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
TextLine.xml Merge pull request #51178 from Geometror/layout-options-textline-textparagraph 2021-08-11 07:51:57 +02:00
TextParagraph.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
TextServer.xml Fix double named size parameter 2021-08-28 13:30:43 +10:00
TextServerManager.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Texture2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Texture2DArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
Texture3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Texture.xml doc: Fix rebase error from #39589 2020-06-18 11:34:10 +02:00
TextureButton.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
TextureLayered.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TextureProgressBar.xml Add offset for TextureProgress progress texture 2021-09-01 14:39:08 +02:00
TextureRect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Theme.xml Add support for partial custom editor themes 2021-08-14 02:03:07 +03:00
Thread.xml Merge pull request #46656 from zaksnet/improve-thread-docs 2021-09-09 14:10:35 +02:00
TileData.xml Tiles renames/bugfixing and documentation 2021-09-08 15:52:43 +02:00
TileMap.xml Tiles renames/bugfixing and documentation 2021-09-08 15:52:43 +02:00
TileSet.xml Tiles renames/bugfixing and documentation 2021-09-08 15:52:43 +02:00
TileSetAtlasSource.xml Tiles renames/bugfixing and documentation 2021-09-08 15:52:43 +02:00
TileSetScenesCollectionSource.xml Tiles renames/bugfixing and documentation 2021-09-08 15:52:43 +02:00
TileSetSource.xml Tiles renames/bugfixing and documentation 2021-09-08 15:52:43 +02:00
Time.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Timer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TouchScreenButton.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Transform2D.xml Fix a few default parameters in bindings 2021-08-05 14:57:29 -03:00
Transform3D.xml Move code for looking_at to Basis 2021-08-01 12:49:02 -05:00
Translation.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TranslationServer.xml Merge pull request #51395 from angad-k/pseudolocalization-squashed 2021-08-08 17:55:30 +02:00
Tree.xml Added icons and API for indeterminate checkmarks for the Tree class. 2021-08-16 10:13:06 -07:00
TreeItem.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
TriangleMesh.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
TubeTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Tween.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Tweener.xml Fix various typos with codespell 2021-07-25 11:21:51 +02:00
UDPServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
UndoRedo.xml Improve Undo/Redo menu items 2021-08-17 21:11:10 +08:00
Variant.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
VBoxContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
Vector2.xml Add Vector2.from_angle() method 2021-08-31 01:53:58 +02:00
Vector2i.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Vector3.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Vector3i.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VehicleBody3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VelocityTracker3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VideoPlayer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VideoStream.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
Viewport.xml Merge pull request #49063 from Calinou/remove-16x-msaa 2021-09-13 17:34:04 +02:00
ViewportTexture.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VisibleOnScreenEnabler2D.xml Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
VisibleOnScreenEnabler3D.xml Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
VisibleOnScreenNotifier2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisibleOnScreenNotifier3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisualInstance3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
VisualScriptCustomNodes.xml Fix Visual Script editor 2021-08-24 19:33:40 +02:00
VisualShader.xml Makes dictionary instead of string for visual shader version 2021-08-02 21:34:19 +03:00
VisualShaderNode.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisualShaderNodeBillboard.xml Added Billboard Node to Visual Shaders 2021-05-28 09:24:06 +03:00
VisualShaderNodeBooleanConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeClamp.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeColorFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeColorOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeColorUniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeComment.xml Added Comment node to Visual Shaders 2021-02-21 12:40:17 +03:00
VisualShaderNodeCompare.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeCubemapUniform.xml doc: Sync classref with current source 2020-02-12 12:37:13 +01:00
VisualShaderNodeCurveTexture.xml Document remaining Visual Script classes 2021-07-13 23:43:46 +02:00
VisualShaderNodeCurveXYZTexture.xml Rename Curve3Texture to CurveXYZTexture 2021-07-14 00:30:58 +02:00
VisualShaderNodeCustom.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
VisualShaderNodeDeterminant.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeDotProduct.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
VisualShaderNodeExpression.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFaceForward.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFloatConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFloatOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFloatUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFresnel.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
VisualShaderNodeGlobalExpression.xml Update docs to version 4.0 2020-01-31 17:15:41 -08:00
VisualShaderNodeGroupBase.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisualShaderNodeIf.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeInput.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VisualShaderNodeIntConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIntOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIntUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIs.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeMix.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml Renames Type to OpType in VisualShaderNodeMultiplyAdd 2020-09-15 11:06:18 +03:00
VisualShaderNodeOuterProduct.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeOutput.xml Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
VisualShaderNodeParticleAccelerator.xml Fix incorrect inheritance of VisualShaderNodeParticleAccelerator 2021-08-16 14:17:31 +03:00
VisualShaderNodeParticleBoxEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleConeVelocity.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmit.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleOutput.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRandomness.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeParticleRingEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleSphereEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeResizableBase.xml Document remaining Visual Script classes 2021-07-13 23:43:46 +02:00
VisualShaderNodeSample3D.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeScalarDerivativeFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeScreenUVToSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSDFRaymarch.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSmoothStep.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeStep.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture2DArray.xml Added Texture2DArray support to visual shaders 2020-06-19 18:02:05 +03:00
VisualShaderNodeTexture2DArrayUniform.xml doc: Sync classref with current source 2020-06-25 11:00:38 +02:00
VisualShaderNodeTexture3D.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTexture3DUniform.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTexture.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTextureSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureSDFNormal.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTextureUniformTriplanar.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformCompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformConstant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformDecompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTransformOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTransformUniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformVecMult.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeUniformRef.xml Added UniformRef visual shader node 2020-07-28 14:44:53 +03:00
VisualShaderNodeUVFunc.xml Adds UVFunc for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
VisualShaderNodeVec3Constant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeVec3Uniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeVectorCompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDecompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDerivativeFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorDistance.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorLen.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorRefract.xml Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
VoxelGI.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VoxelGIData.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
VScrollBar.xml Added increment_pressed and decrement_pressed icons to scrollbars 2021-08-17 22:09:29 +03:00
VSeparator.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
VSlider.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
VSplitContainer.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
WeakRef.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Window.xml Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
World2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
World3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
WorldEnvironment.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
WorldMarginShape2D.xml Rename LineShape2D to WorldMarginShape2D 2021-08-14 03:12:13 +02:00
WorldMarginShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
X509Certificate.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XMLParser.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XRAnchor3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XRCamera3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XRController3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XRInterface.xml Adding GDExtension support to XRInterface 2021-08-26 23:24:44 +10:00
XRInterfaceExtension.xml Expose Vulkan internal values for access from extensions 2021-09-09 22:28:32 +10:00
XROrigin3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XRPositionalTracker.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XRServer.xml Adding GDExtension support to XRInterface 2021-08-26 23:24:44 +10:00