godot/core/math
A Thousand Ships b4191bf8f6
[Core] Fix AABB.encloses failing on shared upper bound
This differs from `Rect2(i)` and was fixed for those classes in the past
2024-01-12 17:58:42 +01:00
..
a_star_grid_2d.cpp
a_star_grid_2d.h
a_star.cpp Initialize pointers in a_star.cpp 2023-12-28 13:58:11 -08:00
a_star.h
aabb.cpp
aabb.h [Core] Fix AABB.encloses failing on shared upper bound 2024-01-12 17:58:42 +01:00
audio_frame.h
basis.cpp Fix Basis is_orthogonal and is_rotation methods, add is_orthonormal 2023-12-06 13:12:05 -06:00
basis.h Add and expose Basis/Transform2D/3D division by float operator 2023-12-20 18:24:03 -06:00
bvh_abb.h
bvh_cull.inc
bvh_debug.inc
bvh_integrity.inc
bvh_logic.inc
bvh_misc.inc
bvh_pair.inc
bvh_public.inc
bvh_refit.inc
bvh_split.inc
bvh_structs.inc
bvh_tree.h
bvh.h
color_names.inc
color.cpp
color.h
convex_hull.cpp
convex_hull.h
delaunay_2d.h
delaunay_3d.h
disjoint_set.h
dynamic_bvh.cpp
dynamic_bvh.h Improve DynamicBVH code to make it clearer how the stack/heap works. 2023-12-13 09:03:19 +11:00
expression.cpp
expression.h
face3.cpp
face3.h
geometry_2d.cpp
geometry_2d.h
geometry_3d.cpp
geometry_3d.h
math_defs.h
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h Fix potential integer underflow in rounded up divisions 2024-01-02 14:14:47 +01:00
plane.cpp
plane.h
projection.cpp
projection.h
quaternion.cpp
quaternion.h
quick_hull.cpp
quick_hull.h
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp
random_pcg.h
rect2.cpp
rect2.h
rect2i.cpp
rect2i.h
SCsub
static_raycaster.cpp
static_raycaster.h
transform_2d.cpp Add and expose Basis/Transform2D/3D division by float operator 2023-12-20 18:24:03 -06:00
transform_2d.h Add and expose Basis/Transform2D/3D division by float operator 2023-12-20 18:24:03 -06:00
transform_3d.cpp Add and expose Basis/Transform2D/3D division by float operator 2023-12-20 18:24:03 -06:00
transform_3d.h Add and expose Basis/Transform2D/3D division by float operator 2023-12-20 18:24:03 -06:00
triangle_mesh.cpp
triangle_mesh.h
triangulate.cpp
triangulate.h
vector2.cpp
vector2.h
vector2i.cpp
vector2i.h
vector3.cpp
vector3.h
vector3i.cpp
vector3i.h
vector4.cpp
vector4.h
vector4i.cpp
vector4i.h