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SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
animated_sprite.cpp
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Re-allow playing AnimatedSprite2D without frames
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2021-04-05 15:01:01 +02:00 |
animated_sprite.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
area_2d.cpp
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Rename the final parameter of area_shape_entered-exited local_shape.
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2021-01-15 09:46:19 +00:00 |
area_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
audio_stream_player_2d.cpp
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Modernize atomics
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2021-02-18 12:23:25 +01:00 |
audio_stream_player_2d.h
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Modernize atomics
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2021-02-18 12:23:25 +01:00 |
back_buffer_copy.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
back_buffer_copy.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
camera_2d.cpp
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Camera2D: Update scrolls when the Viewport is resized
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2021-03-09 17:17:51 +01:00 |
camera_2d.h
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Camera2D: Update scrolls when the Viewport is resized
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2021-03-09 17:17:51 +01:00 |
canvas_item.cpp
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Modernize Mutex
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2021-02-18 11:58:08 +01:00 |
canvas_item.h
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Modernize Mutex
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2021-02-18 11:58:08 +01:00 |
canvas_modulate.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
canvas_modulate.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
collision_object_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
collision_object_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
collision_polygon_2d.cpp
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Fix errors with invalid CollisionPolygon2D
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2021-03-05 22:45:29 +01:00 |
collision_polygon_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
collision_shape_2d.cpp
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Collision Shape 2D 'Disabled' Visualization Correction
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2021-02-19 15:51:43 +01:00 |
collision_shape_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
cpu_particles_2d.cpp
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Modernize Mutex
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2021-02-18 11:58:08 +01:00 |
cpu_particles_2d.h
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Modernize Mutex
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2021-02-18 11:58:08 +01:00 |
joints_2d.cpp
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Fix Joint2D/Joint node path reset on scene switch
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2021-03-02 08:32:00 -07:00 |
joints_2d.h
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Fix Joint2D/Joint node path reset on scene switch
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2021-03-02 08:32:00 -07:00 |
light_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
light_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
light_occluder_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
light_occluder_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
line_2d.cpp
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Line2D::set_point_position Fail if passed index is out of bounds
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2021-02-22 10:16:22 +01:00 |
line_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
line_builder.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
line_builder.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
mesh_instance_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
mesh_instance_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
multimesh_instance_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
multimesh_instance_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
navigation_2d.cpp
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Validate argument in Navigation2D::navpoly_add
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2021-03-31 20:10:51 +02:00 |
navigation_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
navigation_polygon.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
navigation_polygon.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
node_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
node_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
parallax_background.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
parallax_background.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
parallax_layer.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
parallax_layer.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
particles_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
particles_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
path_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
path_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
physics_body_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
physics_body_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
polygon_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
polygon_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
position_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
position_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
ray_cast_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
ray_cast_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
remote_transform_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
remote_transform_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
skeleton_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
skeleton_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
sprite.cpp
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Revert backport of 2D transform and camera snapping options
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2021-03-05 14:20:31 +00:00 |
sprite.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
tile_map.cpp
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Added `show_collision` property.
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2021-03-05 01:21:40 +05:30 |
tile_map.h
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TileMap: Make collision visibility opt-in
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2021-03-30 23:39:37 +02:00 |
touch_screen_button.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
touch_screen_button.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
visibility_notifier_2d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
visibility_notifier_2d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
y_sort.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
y_sort.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |