godot/scene/3d
Rémi Verschelde faaf27f284
Fix various typos with codespell
Also includes typo fixes from #79993, #80068, #80276, and #80303.

Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-07 13:09:47 +02:00
..
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
area_3d.cpp Use `get_node_or_null` when null checks are present 2023-06-10 13:22:56 +02:00
area_3d.h Make Area physics priority consistently int and allow negative numbers 2023-04-18 13:50:20 +02:00
audio_listener_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_listener_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_player_3d.cpp Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
audio_stream_player_3d.h Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
bone_attachment_3d.cpp Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
bone_attachment_3d.h Remove SkeletonModificationStack3D, and Skeleton3D api cleanup 2023-01-12 12:04:53 -08:00
camera_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
camera_3d.h Fix Camera3D project_* methods not accounting for frustum offset 2023-06-20 20:45:50 +02:00
collision_object_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
collision_object_3d.h Error when removing a phycics node during a physics callback 2023-01-07 12:57:24 +01:00
collision_polygon_3d.cpp Internally rename parent to collision_object in CollisionPolygon(2D/3D) 2023-06-22 14:06:05 -05:00
collision_polygon_3d.h Internally rename parent to collision_object in CollisionPolygon(2D/3D) 2023-06-22 14:06:05 -05:00
collision_shape_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
collision_shape_3d.h Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
cpu_particles_3d.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
cpu_particles_3d.h Add `finished` signal to CPUParticles 2023-07-12 13:45:02 +02:00
decal.cpp Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
decal.h Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
fog_volume.cpp Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
fog_volume.h Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
gpu_particles_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
gpu_particles_3d.h Add `finished` signal to GPUParticles 2023-07-12 13:29:47 +02:00
gpu_particles_collision_3d.cpp Fix editor lock on sdf collision bake on error 2023-04-19 11:00:11 +02:00
gpu_particles_collision_3d.h Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
importer_mesh_instance_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
importer_mesh_instance_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
joint_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
joint_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
label_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
label_3d.h Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. 2023-05-15 19:23:54 +03:00
light_3d.cpp Light3D show scaling warning immediately 2023-05-01 02:55:17 +02:00
light_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmap_gi.cpp Fix various typos with codespell 2023-08-07 13:09:47 +02:00
lightmap_gi.h Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
lightmap_probe.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmap_probe.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmapper.h Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
marker_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
marker_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_instance_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
mesh_instance_3d.h Add Mesh ConvexDecompositionSettings wrapper 2023-04-07 22:39:25 +02:00
multimesh_instance_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multimesh_instance_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_agent_3d.cpp Merge pull request #78939 from Scony/navi-crash-fix 2023-07-03 15:26:14 +02:00
navigation_agent_3d.h Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
navigation_link_3d.cpp Add NavigationServer API to enable regions and links 2023-07-26 01:20:15 +02:00
navigation_link_3d.h Prevent unnecessary navigation map synchronizations 2023-05-11 07:38:16 +02:00
navigation_obstacle_3d.cpp Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
navigation_obstacle_3d.h Update navigation obstacle API 2023-06-12 14:26:45 +02:00
navigation_region_3d.cpp Add NavigationServer API to enable regions and links 2023-07-26 01:20:15 +02:00
navigation_region_3d.h Add NavigationRegion function to change navigation map 2023-06-15 12:04:57 +02:00
node_3d.cpp Fix 3D top_level resetting 2023-06-22 18:58:29 +02:00
node_3d.h Fix non functional Node3D op_level property 2023-06-18 15:01:01 +02:00
occluder_instance_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
occluder_instance_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
path_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
path_3d.h Fix Pathfollow direction 2023-05-24 17:37:00 +09:00
physics_body_3d.cpp added state sync after call to _integrate_forces 2023-08-01 19:03:43 +05:30
physics_body_3d.h added state sync after call to _integrate_forces 2023-08-01 19:03:43 +05:30
ray_cast_3d.cpp Add ability to get barycentric coordinates from ray 2023-08-02 15:16:44 -05:00
ray_cast_3d.h Add ability to get barycentric coordinates from ray 2023-08-02 15:16:44 -05:00
reflection_probe.cpp Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
reflection_probe.h Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
remote_transform_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
remote_transform_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shape_cast_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
shape_cast_3d.h Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
skeleton_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
skeleton_3d.h Improve Skeleton3D::find_bone() performance 2023-05-23 21:02:46 +06:00
skeleton_ik_3d.cpp Merge pull request #77465 from lyuma/ik_skeleton_reference_bug 2023-06-20 00:02:47 +02:00
skeleton_ik_3d.h SkeletonIK3D: Avoid holding hard pointers to Skeleton3D 2023-05-25 03:23:24 -07:00
soft_body_3d.cpp Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
soft_body_3d.h Fix crash when reparenting SoftBody3D with pinned points 2023-02-20 12:12:58 +01:00
spring_arm_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
spring_arm_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sprite_3d.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
sprite_3d.h [Sprite3D/Label3D] Expose alpha antialiasing properties. 2023-01-31 10:46:38 +02:00
vehicle_body_3d.cpp Tweak VehicleBody3D and VehicleWheel3D property hints 2023-06-15 07:45:55 +02:00
vehicle_body_3d.h Change VehicleWheel3D suspension travel to use meters internally 2023-04-03 12:34:05 -07:00
velocity_tracker_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
velocity_tracker_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visible_on_screen_notifier_3d.cpp Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
visible_on_screen_notifier_3d.h Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
visual_instance_3d.cpp Sort decals and lights based on camera origin 2023-01-20 09:58:17 -08:00
visual_instance_3d.h Sort decals and lights based on camera origin 2023-01-20 09:58:17 -08:00
voxel_gi.cpp Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
voxel_gi.h Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
voxelizer.cpp Only include emission when enabled in material during VoxelGI bake 2023-02-16 14:29:17 -08:00
voxelizer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_environment.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_environment.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
xr_nodes.cpp Rename getters and signals on XR nodes to be consistant with input types 2023-01-23 11:26:12 +11:00
xr_nodes.h Rename getters and signals on XR nodes to be consistant with input types 2023-01-23 11:26:12 +11:00