godot/modules/mono
2017-12-05 15:41:38 +01:00
..
doc_classes doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
editor Fix mono build after bc2e8d99 2017-11-25 12:16:58 +01:00
glue Improve slang, especially in user-visible parts 2017-12-05 15:41:38 +01:00
mono_gd Mono: Fix compiler error with Variant::operator AABB() 2017-11-18 18:13:57 +01:00
utils Fix 'which' returning file without extension on Windows 2017-10-30 21:09:59 +01:00
config.py doc: Make all module docs self-contained 2017-11-15 21:29:33 +01:00
csharp_script.cpp Exported variables now show in the correct order. 2017-12-02 21:01:58 -05:00
csharp_script.h Mono: support custom script templates. 2017-10-31 15:46:30 +01:00
godotsharp_defs.h Added mono module 2017-10-03 00:01:26 +02:00
godotsharp_dirs.cpp Add initial support for the XDG Base Directory spec 2017-11-19 20:54:24 +01:00
godotsharp_dirs.h Added mono module 2017-10-03 00:01:26 +02:00
mono_gc_handle.cpp Make sure gchandle bindings are released before cleanup 2017-11-01 01:48:47 +01:00
mono_gc_handle.h Added mono module 2017-10-03 00:01:26 +02:00
mono_reg_utils.py Fix build with Python 3 on Windows 2017-10-29 19:27:12 +01:00
register_types.cpp Move singleton management from ProjectSettings to Engine 2017-11-14 15:15:13 +01:00
register_types.h Added mono module 2017-10-03 00:01:26 +02:00
SCsub Added for fallback msbuild.exe. 2017-11-04 21:05:22 -04:00
signal_awaiter_utils.cpp Mono: Fix build with tools=no or target=release 2017-10-18 08:27:18 +02:00
signal_awaiter_utils.h Re-write SignalAwaiter implementation 2017-10-16 03:54:23 +02:00