2023-01-05 12:25:55 +00:00
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/**************************************************************************/
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/* resource.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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2018-01-04 23:50:27 +00:00
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2014-02-10 01:10:30 +00:00
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#include "resource.h"
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2017-01-16 07:04:19 +00:00
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2018-09-11 16:13:45 +00:00
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#include "core/core_string_names.h"
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2021-06-11 12:51:48 +00:00
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#include "core/io/file_access.h"
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2018-09-11 16:13:45 +00:00
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#include "core/io/resource_loader.h"
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2021-07-21 00:36:56 +00:00
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#include "core/math/math_funcs.h"
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2020-11-07 22:33:38 +00:00
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#include "core/object/script_language.h"
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2020-06-08 14:39:08 +00:00
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#include "core/os/os.h"
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2017-08-05 22:48:29 +00:00
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#include "scene/main/node.h" //only so casting works
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2018-09-11 16:13:45 +00:00
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2017-01-16 07:04:19 +00:00
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#include <stdio.h>
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2014-02-10 01:10:30 +00:00
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void Resource::emit_changed() {
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emit_signal(CoreStringNames::get_singleton()->changed);
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}
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void Resource::_resource_path_changed() {
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}
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2016-03-08 23:00:52 +00:00
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2014-06-28 02:21:45 +00:00
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void Resource::set_path(const String &p_path, bool p_take_over) {
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2020-05-14 14:41:43 +00:00
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if (path_cache == p_path) {
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2014-02-10 01:10:30 +00:00
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return;
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2020-05-14 14:41:43 +00:00
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}
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2016-03-08 23:00:52 +00:00
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2022-06-22 11:46:46 +00:00
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if (p_path.is_empty()) {
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p_take_over = false; // Can't take over an empty path
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}
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ResourceCache::lock.lock();
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2021-12-09 09:42:46 +00:00
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if (!path_cache.is_empty()) {
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2014-02-10 01:10:30 +00:00
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ResourceCache::resources.erase(path_cache);
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}
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path_cache = "";
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2017-01-07 21:25:37 +00:00
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2022-06-22 11:46:46 +00:00
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Ref<Resource> existing = ResourceCache::get_ref(p_path);
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2017-01-07 21:25:37 +00:00
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2022-06-22 11:46:46 +00:00
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if (existing.is_valid()) {
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2014-06-28 02:21:45 +00:00
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if (p_take_over) {
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2022-06-22 11:46:46 +00:00
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existing->path_cache = String();
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ResourceCache::resources.erase(p_path);
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2014-06-28 02:21:45 +00:00
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} else {
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2022-06-22 11:46:46 +00:00
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ResourceCache::lock.unlock();
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ERR_FAIL_MSG("Another resource is loaded from path '" + p_path + "' (possible cyclic resource inclusion).");
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2014-06-28 02:21:45 +00:00
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}
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}
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2022-06-22 11:46:46 +00:00
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2014-02-10 01:10:30 +00:00
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path_cache = p_path;
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2016-03-08 23:00:52 +00:00
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2021-12-09 09:42:46 +00:00
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if (!path_cache.is_empty()) {
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2017-01-14 17:03:38 +00:00
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ResourceCache::resources[path_cache] = this;
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2014-02-10 01:10:30 +00:00
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}
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2022-06-22 11:46:46 +00:00
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ResourceCache::lock.unlock();
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2014-02-10 01:10:30 +00:00
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_resource_path_changed();
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}
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String Resource::get_path() const {
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return path_cache;
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}
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2021-07-21 00:36:56 +00:00
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String Resource::generate_scene_unique_id() {
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// Generate a unique enough hash, but still user-readable.
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// If it's not unique it does not matter because the saver will try again.
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2022-09-08 05:36:10 +00:00
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OS::DateTime dt = OS::get_singleton()->get_datetime();
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2022-06-18 14:20:55 +00:00
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uint32_t hash = hash_murmur3_one_32(OS::get_singleton()->get_ticks_usec());
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2022-09-08 05:36:10 +00:00
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hash = hash_murmur3_one_32(dt.year, hash);
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hash = hash_murmur3_one_32(dt.month, hash);
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hash = hash_murmur3_one_32(dt.day, hash);
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hash = hash_murmur3_one_32(dt.hour, hash);
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hash = hash_murmur3_one_32(dt.minute, hash);
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hash = hash_murmur3_one_32(dt.second, hash);
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2022-06-18 14:20:55 +00:00
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hash = hash_murmur3_one_32(Math::rand(), hash);
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2021-07-21 00:36:56 +00:00
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static constexpr uint32_t characters = 5;
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static constexpr uint32_t char_count = ('z' - 'a');
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static constexpr uint32_t base = char_count + ('9' - '0');
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String id;
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for (uint32_t i = 0; i < characters; i++) {
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uint32_t c = hash % base;
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if (c < char_count) {
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id += String::chr('a' + c);
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} else {
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id += String::chr('0' + (c - char_count));
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}
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hash /= base;
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}
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return id;
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}
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void Resource::set_scene_unique_id(const String &p_id) {
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scene_unique_id = p_id;
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2015-06-22 03:03:19 +00:00
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}
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2021-07-21 00:36:56 +00:00
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String Resource::get_scene_unique_id() const {
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return scene_unique_id;
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2015-06-22 03:03:19 +00:00
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}
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2014-02-10 01:10:30 +00:00
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void Resource::set_name(const String &p_name) {
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name = p_name;
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2021-10-14 11:28:45 +00:00
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emit_changed();
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2014-02-10 01:10:30 +00:00
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}
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2020-05-14 12:29:06 +00:00
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2014-02-10 01:10:30 +00:00
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String Resource::get_name() const {
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return name;
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}
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2021-04-27 15:43:49 +00:00
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void Resource::update_configuration_warning() {
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if (_update_configuration_warning) {
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_update_configuration_warning();
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}
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}
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2016-06-27 16:17:20 +00:00
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bool Resource::editor_can_reload_from_file() {
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return true; //by default yes
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2014-02-10 01:10:30 +00:00
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}
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2021-02-11 17:18:45 +00:00
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void Resource::reset_state() {
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}
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Error Resource::copy_from(const Ref<Resource> &p_resource) {
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ERR_FAIL_COND_V(p_resource.is_null(), ERR_INVALID_PARAMETER);
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if (get_class() != p_resource->get_class()) {
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return ERR_INVALID_PARAMETER;
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2020-05-14 14:41:43 +00:00
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}
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2016-06-27 16:17:20 +00:00
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2021-02-11 17:18:45 +00:00
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reset_state(); //may want to reset state
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2016-06-27 16:17:20 +00:00
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List<PropertyInfo> pi;
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2021-02-11 17:18:45 +00:00
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p_resource->get_property_list(&pi);
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2016-06-27 16:17:20 +00:00
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2021-07-24 13:46:25 +00:00
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for (const PropertyInfo &E : pi) {
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2021-07-16 03:45:57 +00:00
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if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
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2016-06-27 16:17:20 +00:00
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continue;
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2020-05-14 14:41:43 +00:00
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}
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2021-07-16 03:45:57 +00:00
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if (E.name == "resource_path") {
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2016-06-27 16:17:20 +00:00
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continue; //do not change path
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2020-05-14 14:41:43 +00:00
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}
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2016-06-27 16:17:20 +00:00
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2021-07-16 03:45:57 +00:00
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set(E.name, p_resource->get(E.name));
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2016-06-27 16:17:20 +00:00
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}
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2021-02-11 17:18:45 +00:00
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return OK;
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}
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void Resource::reload_from_file() {
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String path = get_path();
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if (!path.is_resource_file()) {
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return;
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}
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Ref<Resource> s = ResourceLoader::load(ResourceLoader::path_remap(path), get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE);
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if (!s.is_valid()) {
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return;
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}
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copy_from(s);
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2014-02-10 01:10:30 +00:00
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}
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2022-05-13 13:04:37 +00:00
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Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, HashMap<Ref<Resource>, Ref<Resource>> &remap_cache) {
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2017-01-10 04:04:31 +00:00
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List<PropertyInfo> plist;
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get_property_list(&plist);
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2021-06-17 22:03:09 +00:00
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Ref<Resource> r = Object::cast_to<Resource>(ClassDB::instantiate(get_class()));
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2020-11-18 22:45:30 +00:00
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ERR_FAIL_COND_V(r.is_null(), Ref<Resource>());
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2017-01-10 04:04:31 +00:00
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r->local_scene = p_for_scene;
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2021-07-24 13:46:25 +00:00
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for (const PropertyInfo &E : plist) {
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2021-07-16 03:45:57 +00:00
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if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
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2017-01-10 04:04:31 +00:00
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continue;
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2020-05-14 14:41:43 +00:00
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}
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2021-07-16 03:45:57 +00:00
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Variant p = get(E.name);
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2017-01-10 04:04:31 +00:00
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if (p.get_type() == Variant::OBJECT) {
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2022-05-02 23:43:50 +00:00
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Ref<Resource> sr = p;
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2017-01-10 04:04:31 +00:00
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if (sr.is_valid()) {
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if (sr->is_local_to_scene()) {
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if (remap_cache.has(sr)) {
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p = remap_cache[sr];
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} else {
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2022-05-02 23:43:50 +00:00
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Ref<Resource> dupe = sr->duplicate_for_local_scene(p_for_scene, remap_cache);
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2017-01-10 04:04:31 +00:00
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p = dupe;
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remap_cache[sr] = dupe;
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}
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}
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}
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}
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2021-07-16 03:45:57 +00:00
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r->set(E.name, p);
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2017-01-10 04:04:31 +00:00
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}
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2020-11-18 22:45:30 +00:00
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return r;
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2017-01-10 04:04:31 +00:00
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}
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2022-05-13 13:04:37 +00:00
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void Resource::configure_for_local_scene(Node *p_for_scene, HashMap<Ref<Resource>, Ref<Resource>> &remap_cache) {
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2017-12-04 18:55:20 +00:00
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List<PropertyInfo> plist;
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get_property_list(&plist);
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2023-07-08 11:38:27 +00:00
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reset_local_to_scene();
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2017-12-04 18:55:20 +00:00
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local_scene = p_for_scene;
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2021-07-24 13:46:25 +00:00
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for (const PropertyInfo &E : plist) {
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2021-07-16 03:45:57 +00:00
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if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
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2017-12-04 18:55:20 +00:00
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continue;
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2020-05-14 14:41:43 +00:00
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}
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2021-07-16 03:45:57 +00:00
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Variant p = get(E.name);
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2017-12-04 18:55:20 +00:00
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if (p.get_type() == Variant::OBJECT) {
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2022-05-02 23:43:50 +00:00
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Ref<Resource> sr = p;
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2017-12-04 18:55:20 +00:00
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if (sr.is_valid()) {
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if (sr->is_local_to_scene()) {
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if (!remap_cache.has(sr)) {
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sr->configure_for_local_scene(p_for_scene, remap_cache);
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remap_cache[sr] = sr;
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}
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}
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}
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}
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}
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}
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2017-05-17 10:36:47 +00:00
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Ref<Resource> Resource::duplicate(bool p_subresources) const {
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2014-02-10 01:10:30 +00:00
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List<PropertyInfo> plist;
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get_property_list(&plist);
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2022-04-07 10:23:40 +00:00
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Ref<Resource> r = static_cast<Resource *>(ClassDB::instantiate(get_class()));
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2020-11-17 09:13:41 +00:00
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ERR_FAIL_COND_V(r.is_null(), Ref<Resource>());
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2014-02-10 01:10:30 +00:00
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2021-07-24 13:46:25 +00:00
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for (const PropertyInfo &E : plist) {
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2021-07-16 03:45:57 +00:00
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if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
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2014-02-10 01:10:30 +00:00
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continue;
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2020-05-14 14:41:43 +00:00
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}
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2021-07-16 03:45:57 +00:00
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Variant p = get(E.name);
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2018-07-02 18:08:35 +00:00
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2023-01-21 19:18:57 +00:00
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switch (p.get_type()) {
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case Variant::Type::DICTIONARY:
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case Variant::Type::ARRAY:
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case Variant::Type::PACKED_BYTE_ARRAY:
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case Variant::Type::PACKED_COLOR_ARRAY:
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case Variant::Type::PACKED_INT32_ARRAY:
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case Variant::Type::PACKED_INT64_ARRAY:
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case Variant::Type::PACKED_FLOAT32_ARRAY:
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case Variant::Type::PACKED_FLOAT64_ARRAY:
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case Variant::Type::PACKED_STRING_ARRAY:
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case Variant::Type::PACKED_VECTOR2_ARRAY:
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case Variant::Type::PACKED_VECTOR3_ARRAY: {
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r->set(E.name, p.duplicate(p_subresources));
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} break;
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case Variant::Type::OBJECT: {
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if (!(E.usage & PROPERTY_USAGE_NEVER_DUPLICATE) && (p_subresources || (E.usage & PROPERTY_USAGE_ALWAYS_DUPLICATE))) {
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Ref<Resource> sr = p;
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if (sr.is_valid()) {
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r->set(E.name, sr->duplicate(p_subresources));
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}
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|
|
} else {
|
|
|
|
r->set(E.name, p);
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
|
|
|
|
default: {
|
|
|
|
r->set(E.name, p);
|
2018-07-02 18:08:35 +00:00
|
|
|
}
|
|
|
|
}
|
2014-02-10 01:10:30 +00:00
|
|
|
}
|
|
|
|
|
2020-11-17 09:13:41 +00:00
|
|
|
return r;
|
2014-02-10 01:10:30 +00:00
|
|
|
}
|
|
|
|
|
2014-06-30 04:28:05 +00:00
|
|
|
void Resource::_set_path(const String &p_path) {
|
|
|
|
set_path(p_path, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Resource::_take_over_path(const String &p_path) {
|
|
|
|
set_path(p_path, true);
|
|
|
|
}
|
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
RID Resource::get_rid() const {
|
2022-03-10 07:17:38 +00:00
|
|
|
if (get_script_instance()) {
|
|
|
|
Callable::CallError ce;
|
|
|
|
RID ret = get_script_instance()->callp(SNAME("_get_rid"), nullptr, 0, ce);
|
|
|
|
if (ce.error == Callable::CallError::CALL_OK && ret.is_valid()) {
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (_get_extension() && _get_extension()->get_rid) {
|
|
|
|
RID ret;
|
|
|
|
ret.from_uint64(_get_extension()->get_rid(_get_extension_instance()));
|
|
|
|
if (ret.is_valid()) {
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
return RID();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Resource::register_owner(Object *p_owner) {
|
2017-08-07 10:17:31 +00:00
|
|
|
owners.insert(p_owner->get_instance_id());
|
2014-02-10 01:10:30 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void Resource::unregister_owner(Object *p_owner) {
|
2017-08-07 10:17:31 +00:00
|
|
|
owners.erase(p_owner->get_instance_id());
|
2014-02-10 01:10:30 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void Resource::notify_change_to_owners() {
|
2022-05-18 23:43:40 +00:00
|
|
|
for (const ObjectID &E : owners) {
|
|
|
|
Object *obj = ObjectDB::get_instance(E);
|
2019-08-15 02:57:49 +00:00
|
|
|
ERR_CONTINUE_MSG(!obj, "Object was deleted, while still owning a resource."); //wtf
|
2014-02-10 01:10:30 +00:00
|
|
|
//TODO store string
|
2022-05-02 23:43:50 +00:00
|
|
|
obj->call("resource_changed", Ref<Resource>(this));
|
2014-02-10 01:10:30 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-05-27 17:18:40 +00:00
|
|
|
#ifdef TOOLS_ENABLED
|
|
|
|
|
|
|
|
uint32_t Resource::hash_edited_version() const {
|
2022-06-18 14:20:55 +00:00
|
|
|
uint32_t hash = hash_murmur3_one_32(get_edited_version());
|
2016-05-27 17:18:40 +00:00
|
|
|
|
|
|
|
List<PropertyInfo> plist;
|
|
|
|
get_property_list(&plist);
|
|
|
|
|
2021-07-24 13:46:25 +00:00
|
|
|
for (const PropertyInfo &E : plist) {
|
2021-07-16 03:45:57 +00:00
|
|
|
if (E.usage & PROPERTY_USAGE_STORAGE && E.type == Variant::OBJECT && E.hint == PROPERTY_HINT_RESOURCE_TYPE) {
|
2022-05-02 23:43:50 +00:00
|
|
|
Ref<Resource> res = get(E.name);
|
2016-05-27 17:18:40 +00:00
|
|
|
if (res.is_valid()) {
|
2022-06-18 14:20:55 +00:00
|
|
|
hash = hash_murmur3_one_32(res->hash_edited_version(), hash);
|
2016-05-27 17:18:40 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return hash;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
2017-01-10 04:04:31 +00:00
|
|
|
void Resource::set_local_to_scene(bool p_enable) {
|
|
|
|
local_to_scene = p_enable;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Resource::is_local_to_scene() const {
|
|
|
|
return local_to_scene;
|
|
|
|
}
|
|
|
|
|
|
|
|
Node *Resource::get_local_scene() const {
|
2020-05-14 14:41:43 +00:00
|
|
|
if (local_scene) {
|
2017-01-10 04:04:31 +00:00
|
|
|
return local_scene;
|
2020-05-14 14:41:43 +00:00
|
|
|
}
|
2017-01-10 04:04:31 +00:00
|
|
|
|
|
|
|
if (_get_local_scene_func) {
|
|
|
|
return _get_local_scene_func();
|
|
|
|
}
|
|
|
|
|
2020-04-01 23:20:12 +00:00
|
|
|
return nullptr;
|
2017-01-10 04:04:31 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void Resource::setup_local_to_scene() {
|
2021-08-22 01:52:44 +00:00
|
|
|
// Can't use GDVIRTUAL in Resource, so this will have to be done with a signal
|
|
|
|
emit_signal(SNAME("setup_local_to_scene_requested"));
|
2017-01-10 04:04:31 +00:00
|
|
|
}
|
|
|
|
|
2023-07-08 11:38:27 +00:00
|
|
|
void Resource::reset_local_to_scene() {
|
|
|
|
// Restores the state as if setup_local_to_scene() hadn't been called.
|
|
|
|
}
|
|
|
|
|
2020-04-01 23:20:12 +00:00
|
|
|
Node *(*Resource::_get_local_scene_func)() = nullptr;
|
2021-04-27 15:43:49 +00:00
|
|
|
void (*Resource::_update_configuration_warning)() = nullptr;
|
2017-01-10 04:04:31 +00:00
|
|
|
|
2017-06-28 20:00:18 +00:00
|
|
|
void Resource::set_as_translation_remapped(bool p_remapped) {
|
2020-05-14 14:41:43 +00:00
|
|
|
if (remapped_list.in_list() == p_remapped) {
|
2017-06-28 20:00:18 +00:00
|
|
|
return;
|
2020-05-14 14:41:43 +00:00
|
|
|
}
|
2017-06-28 20:00:18 +00:00
|
|
|
|
2022-06-22 11:46:46 +00:00
|
|
|
ResourceCache::lock.lock();
|
2017-06-28 20:00:18 +00:00
|
|
|
|
|
|
|
if (p_remapped) {
|
|
|
|
ResourceLoader::remapped_list.add(&remapped_list);
|
|
|
|
} else {
|
|
|
|
ResourceLoader::remapped_list.remove(&remapped_list);
|
|
|
|
}
|
|
|
|
|
2022-06-22 11:46:46 +00:00
|
|
|
ResourceCache::lock.unlock();
|
2017-06-28 20:00:18 +00:00
|
|
|
}
|
|
|
|
|
2019-04-11 17:35:23 +00:00
|
|
|
#ifdef TOOLS_ENABLED
|
|
|
|
//helps keep IDs same number when loading/saving scenes. -1 clears ID and it Returns -1 when no id stored
|
2021-07-21 00:36:56 +00:00
|
|
|
void Resource::set_id_for_path(const String &p_path, const String &p_id) {
|
2021-12-09 09:42:46 +00:00
|
|
|
if (p_id.is_empty()) {
|
2021-01-18 13:01:38 +00:00
|
|
|
ResourceCache::path_cache_lock.write_lock();
|
2019-07-16 16:46:40 +00:00
|
|
|
ResourceCache::resource_path_cache[p_path].erase(get_path());
|
2021-01-18 13:01:38 +00:00
|
|
|
ResourceCache::path_cache_lock.write_unlock();
|
2019-04-11 17:35:23 +00:00
|
|
|
} else {
|
2021-01-18 13:01:38 +00:00
|
|
|
ResourceCache::path_cache_lock.write_lock();
|
2019-07-16 16:46:40 +00:00
|
|
|
ResourceCache::resource_path_cache[p_path][get_path()] = p_id;
|
2021-01-18 13:01:38 +00:00
|
|
|
ResourceCache::path_cache_lock.write_unlock();
|
2019-04-11 17:35:23 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-07-21 00:36:56 +00:00
|
|
|
String Resource::get_id_for_path(const String &p_path) const {
|
2021-01-18 13:01:38 +00:00
|
|
|
ResourceCache::path_cache_lock.read_lock();
|
2019-07-16 16:46:40 +00:00
|
|
|
if (ResourceCache::resource_path_cache[p_path].has(get_path())) {
|
2021-07-21 00:36:56 +00:00
|
|
|
String result = ResourceCache::resource_path_cache[p_path][get_path()];
|
2021-01-18 13:01:38 +00:00
|
|
|
ResourceCache::path_cache_lock.read_unlock();
|
2019-07-16 16:46:40 +00:00
|
|
|
return result;
|
2019-04-11 17:35:23 +00:00
|
|
|
} else {
|
2021-01-18 13:01:38 +00:00
|
|
|
ResourceCache::path_cache_lock.read_unlock();
|
2021-07-21 00:36:56 +00:00
|
|
|
return "";
|
2019-04-11 17:35:23 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2017-01-10 04:04:31 +00:00
|
|
|
void Resource::_bind_methods() {
|
2017-02-13 11:47:24 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("set_path", "path"), &Resource::_set_path);
|
|
|
|
ClassDB::bind_method(D_METHOD("take_over_path", "path"), &Resource::_take_over_path);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_path"), &Resource::get_path);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_name", "name"), &Resource::set_name);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_name"), &Resource::get_name);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_rid"), &Resource::get_rid);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_local_to_scene", "enable"), &Resource::set_local_to_scene);
|
|
|
|
ClassDB::bind_method(D_METHOD("is_local_to_scene"), &Resource::is_local_to_scene);
|
2017-08-09 11:19:41 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("get_local_scene"), &Resource::get_local_scene);
|
2017-02-13 11:47:24 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("setup_local_to_scene"), &Resource::setup_local_to_scene);
|
2021-01-13 14:24:51 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("emit_changed"), &Resource::emit_changed);
|
2017-01-10 04:04:31 +00:00
|
|
|
|
2017-08-09 11:19:41 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("duplicate", "subresources"), &Resource::duplicate, DEFVAL(false));
|
2017-01-10 04:04:31 +00:00
|
|
|
ADD_SIGNAL(MethodInfo("changed"));
|
2021-08-22 01:52:44 +00:00
|
|
|
ADD_SIGNAL(MethodInfo("setup_local_to_scene_requested"));
|
|
|
|
|
2017-01-10 04:04:31 +00:00
|
|
|
ADD_GROUP("Resource", "resource_");
|
2018-11-08 14:30:02 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "resource_local_to_scene"), "set_local_to_scene", "is_local_to_scene");
|
2017-02-12 00:11:37 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "resource_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_path", "get_path");
|
2022-11-29 14:43:08 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "resource_name"), "set_name", "get_name");
|
2022-03-10 07:17:38 +00:00
|
|
|
|
|
|
|
MethodInfo get_rid_bind("_get_rid");
|
|
|
|
get_rid_bind.return_val.type = Variant::RID;
|
|
|
|
|
|
|
|
::ClassDB::add_virtual_method(get_class_static(), get_rid_bind, true, Vector<String>(), true);
|
2017-01-10 04:04:31 +00:00
|
|
|
}
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-12-06 20:36:34 +00:00
|
|
|
Resource::Resource() :
|
2020-05-12 15:01:17 +00:00
|
|
|
remapped_list(this) {}
|
2014-02-10 01:10:30 +00:00
|
|
|
|
|
|
|
Resource::~Resource() {
|
2021-12-09 09:42:46 +00:00
|
|
|
if (!path_cache.is_empty()) {
|
2022-06-22 11:46:46 +00:00
|
|
|
ResourceCache::lock.lock();
|
2014-02-10 01:10:30 +00:00
|
|
|
ResourceCache::resources.erase(path_cache);
|
2022-06-22 11:46:46 +00:00
|
|
|
ResourceCache::lock.unlock();
|
2017-01-07 21:25:37 +00:00
|
|
|
}
|
2014-02-10 01:10:30 +00:00
|
|
|
if (owners.size()) {
|
2019-08-15 02:57:49 +00:00
|
|
|
WARN_PRINT("Resource is still owned.");
|
2014-02-10 01:10:30 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-08 23:00:52 +00:00
|
|
|
HashMap<String, Resource *> ResourceCache::resources;
|
2019-07-16 16:46:40 +00:00
|
|
|
#ifdef TOOLS_ENABLED
|
2021-07-21 00:36:56 +00:00
|
|
|
HashMap<String, HashMap<String, String>> ResourceCache::resource_path_cache;
|
2019-07-16 16:46:40 +00:00
|
|
|
#endif
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-06-22 11:46:46 +00:00
|
|
|
Mutex ResourceCache::lock;
|
2019-07-16 16:46:40 +00:00
|
|
|
#ifdef TOOLS_ENABLED
|
2021-01-18 13:01:38 +00:00
|
|
|
RWLock ResourceCache::path_cache_lock;
|
2019-07-16 16:46:40 +00:00
|
|
|
#endif
|
2017-01-07 21:25:37 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
void ResourceCache::clear() {
|
2020-05-14 14:41:43 +00:00
|
|
|
if (resources.size()) {
|
2020-06-08 14:39:08 +00:00
|
|
|
ERR_PRINT("Resources still in use at exit (run with --verbose for details).");
|
|
|
|
if (OS::get_singleton()->is_stdout_verbose()) {
|
2022-05-08 08:09:19 +00:00
|
|
|
for (const KeyValue<String, Resource *> &E : resources) {
|
|
|
|
print_line(vformat("Resource still in use: %s (%s)", E.key, E.value->get_class()));
|
2020-06-08 14:39:08 +00:00
|
|
|
}
|
|
|
|
}
|
2020-05-14 14:41:43 +00:00
|
|
|
}
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
resources.clear();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ResourceCache::has(const String &p_path) {
|
2022-06-22 11:46:46 +00:00
|
|
|
lock.lock();
|
|
|
|
|
|
|
|
Resource **res = resources.getptr(p_path);
|
2017-01-07 21:25:37 +00:00
|
|
|
|
2022-09-19 14:45:45 +00:00
|
|
|
if (res && (*res)->get_reference_count() == 0) {
|
2022-06-22 11:46:46 +00:00
|
|
|
// This resource is in the process of being deleted, ignore its existence.
|
|
|
|
(*res)->path_cache = String();
|
|
|
|
resources.erase(p_path);
|
|
|
|
res = nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
lock.unlock();
|
|
|
|
|
|
|
|
if (!res) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
2014-02-10 01:10:30 +00:00
|
|
|
}
|
2020-05-14 12:29:06 +00:00
|
|
|
|
2022-06-22 11:46:46 +00:00
|
|
|
Ref<Resource> ResourceCache::get_ref(const String &p_path) {
|
|
|
|
Ref<Resource> ref;
|
|
|
|
lock.lock();
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
Resource **res = resources.getptr(p_path);
|
2017-01-07 21:25:37 +00:00
|
|
|
|
2022-06-22 11:46:46 +00:00
|
|
|
if (res) {
|
|
|
|
ref = Ref<Resource>(*res);
|
|
|
|
}
|
2017-01-07 21:25:37 +00:00
|
|
|
|
2022-06-22 11:46:46 +00:00
|
|
|
if (res && !ref.is_valid()) {
|
|
|
|
// This resource is in the process of being deleted, ignore its existence
|
|
|
|
(*res)->path_cache = String();
|
|
|
|
resources.erase(p_path);
|
|
|
|
res = nullptr;
|
2014-02-10 01:10:30 +00:00
|
|
|
}
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2022-06-22 11:46:46 +00:00
|
|
|
lock.unlock();
|
|
|
|
|
|
|
|
return ref;
|
2014-02-10 01:10:30 +00:00
|
|
|
}
|
|
|
|
|
2020-03-17 06:33:00 +00:00
|
|
|
void ResourceCache::get_cached_resources(List<Ref<Resource>> *p_resources) {
|
2022-06-22 11:46:46 +00:00
|
|
|
lock.lock();
|
2023-02-20 04:15:22 +00:00
|
|
|
|
|
|
|
LocalVector<String> to_remove;
|
|
|
|
|
2022-05-08 08:09:19 +00:00
|
|
|
for (KeyValue<String, Resource *> &E : resources) {
|
2023-02-20 04:15:22 +00:00
|
|
|
Ref<Resource> ref = Ref<Resource>(E.value);
|
|
|
|
|
|
|
|
if (!ref.is_valid()) {
|
|
|
|
// This resource is in the process of being deleted, ignore its existence
|
|
|
|
E.value->path_cache = String();
|
|
|
|
to_remove.push_back(E.key);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
p_resources->push_back(ref);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (const String &E : to_remove) {
|
|
|
|
resources.erase(E);
|
2014-02-10 01:10:30 +00:00
|
|
|
}
|
2023-02-20 04:15:22 +00:00
|
|
|
|
2022-06-22 11:46:46 +00:00
|
|
|
lock.unlock();
|
2014-02-10 01:10:30 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
int ResourceCache::get_cached_resource_count() {
|
2022-06-22 11:46:46 +00:00
|
|
|
lock.lock();
|
2017-01-07 21:25:37 +00:00
|
|
|
int rc = resources.size();
|
2022-06-22 11:46:46 +00:00
|
|
|
lock.unlock();
|
2017-01-07 21:25:37 +00:00
|
|
|
|
|
|
|
return rc;
|
2014-02-10 01:10:30 +00:00
|
|
|
}
|