Rémi Verschelde
8580874d0f
Merge pull request #85363 from bruvzg/rtl_fx_nl
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[RTL] Fix CharFX character offset calculation.
2023-12-04 23:12:48 +01:00
Rémi Verschelde
c7137673d3
Merge pull request #85269 from Calinou/material-conversion-fix-typo
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Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
2023-12-04 23:11:59 +01:00
Rémi Verschelde
0e4aead7a1
Merge pull request #85258 from smix8/navregion2d_transform
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Fix NavigationRegion2D transform update
2023-12-04 23:11:15 +01:00
Rémi Verschelde
f444818c7e
Merge pull request #84794 from akien-mga/videoplayer-fix-reloading-translation-remapped-stream
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VideoPlayer: Fix reloading translation remapped stream
2023-12-04 23:05:15 +01:00
Rémi Verschelde
74880abd15
Merge pull request #84507 from SaracenOne/terrain_icon_fix
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Fix generating terrain icon with certain image formats.
2023-12-04 23:03:35 +01:00
Rémi Verschelde
4ce65c6190
Merge pull request #83816 from smix8/navobstacle_properties
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Fix missing NavigationObstacle property updates in constructor
2023-12-04 23:00:02 +01:00
Rémi Verschelde
1389d8a23f
Merge pull request #83814 from smix8/navagent_properties
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Fix missing NavigationAgent property updates in constructor
2023-12-04 22:59:38 +01:00
Rémi Verschelde
4bd5ffd669
Merge pull request #83812 from smix8/navregion_properties
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Fix missing NavigationRegion property updates in constructor
2023-12-04 22:59:13 +01:00
Rémi Verschelde
9be2f25c57
Merge pull request #83802 from smix8/navlink_properties
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Fix missing NavigationLink property updates in constructor
2023-12-04 22:58:49 +01:00
Rémi Verschelde
cbae80006c
Merge pull request #82079 from RoyBerube/OutputScroll
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Enable scrolling of output with UI scale changes
2023-12-04 22:57:33 +01:00
Rémi Verschelde
94edf0f9a1
Merge pull request #80326 from MewPurPur/no-exp-with-zero
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Remove exp hint of a few properties
2023-12-04 22:57:09 +01:00
smix8
25bf20d7a5
Fix missing NavigationRegion property updates in constructor
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Fixes missing NavigationRegion property updates in constructor.
2023-12-04 19:50:17 +01:00
Gilles Roudière
25e927e56b
Keep scene tiles even if the TileMap is invisible
2023-12-04 18:39:16 +01:00
bruvzg
56579f397d
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
2023-12-04 08:21:42 +02:00
kit
78e1702adb
fix crash on hiding grandparent on mouse exit
2023-12-02 14:24:56 -05:00
kobewi
20aecefd9b
Fix Tween loop initial value
2023-12-02 20:20:50 +01:00
Ricardo Subtil
fde51aeb28
Ensure slider grabs focus only when it can
2023-12-02 11:06:06 +00:00
Malcolm Nixon
bf7cdc5229
Fix memory corruption and assert failures in convex decomposition
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This PR fixes how triangular faces are decomposed into vertices and indices. The pre-increment resulted in the indices table skipping entry 0 and potentially overrunning the end of the vertices vector.
2023-12-01 16:38:08 -05:00
addmix
5b5ac92de5
Prevent Camera3D.current from being set to true automatically in the editor.
2023-12-01 02:48:53 -07:00
Silc Lizard (Tokage) Renew
7ed7ea53e6
Fix AnimationPlayer seeking for Discrete keys
2023-12-01 05:26:21 +09:00
Silc Lizard (Tokage) Renew
c380b1296a
Make unstore AnimationLibrary if AnimationTree is assigned Player
2023-12-01 04:50:58 +09:00
bruvzg
5dd11e8eee
Limit window size updates on title change.
2023-11-30 16:04:00 +02:00
Ershn
fce16b6662
Make target_desired_distance affect the navigation of NavigationAgent2D/3D
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When the target is reachable, stop the navigation only when the target is reached.
2023-11-29 23:48:54 +09:00
Mika Viskari
187bb61e7b
Fix horizontal mouse wheeling in 2D editor view
2023-11-28 17:36:02 +02:00
Rémi Verschelde
a0d7649192
Merge pull request #85463 from akien-mga/tilemap-fix-cell_quadrant_size-compat
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TileMap: Fix compatibility code for old `cell_quadrant_size` property name
2023-11-28 13:37:32 +01:00
Rémi Verschelde
efe5c856b8
TileMap: Fix compatibility code for old `cell_quadrant_size` property name
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Fixes #85423 .
2023-11-28 12:44:07 +01:00
Rémi Verschelde
a363269479
AnimationMixer: Validate ObjectID before blend in case the object was freed
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Works around #85365 , but it's likely only a partial fix.
The proper fix would be to remove the Object pointer from the TrackCache
and always go back to the ObjectID before doing operations like this.
2023-11-28 12:27:23 +01:00
Rémi Verschelde
a008a85443
Merge pull request #85411 from TokageItLab/fix-animpbtrack-stop
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Make AnimationPlaybackTrack keep state when stopping
2023-11-28 08:28:25 +01:00
jsjtxietian
937411e152
Prevent a crash when calling AnimationMixer::restore when an invalid reference
2023-11-28 12:54:06 +08:00
Rémi Verschelde
eda44bfe10
Merge pull request #85252 from QbieShay/qbe/fix-radial-inwards-velocity
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Fix radial inwards velocity clamping incorrectly (regression from #83488 )
2023-11-27 21:25:58 +01:00
Rémi Verschelde
a807d4bfa7
Merge pull request #85418 from bruvzg/fix_crash_on_late_enterexit
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Fix crash on late mouse enter/exit event arrival.
2023-11-27 16:01:30 +01:00
bruvzg
bf19ced15d
Fix crash on late mouse enter/exit event arrival.
2023-11-27 08:47:43 +02:00
Silc Lizard (Tokage) Renew
d3a429962f
Make AnimationPlaybakTrack keep state when stopping
2023-11-27 12:14:25 +09:00
Silc Lizard (Tokage) Renew
c36200b9a1
Check the seek process immediately after playback as a special case
2023-11-26 07:32:34 +09:00
bruvzg
7a59efac32
[RTL] Fix CharFX character offset calculation.
2023-11-26 00:07:46 +02:00
Yuri Sizov
d9677be0ca
Make sure `Window`'s title is respected before we compute the size
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Also removes some suspicious and outdated code that forced this particular
dialog to change size when the warning message changed.
2023-11-24 16:31:41 +01:00
Yuri Sizov
671c04f89f
Fix a crash when trying to restore uncopyable animation tracks
2023-11-24 14:20:30 +01:00
Pedro J. Estébanez
fbb931df8c
Perform safe copies in AnimatedValuesBackup::get_cache_copy()
2023-11-24 11:38:59 +01:00
Rémi Verschelde
066e7d483a
Merge pull request #85284 from Sauermann/fix-enter-hide
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Fix crash when hiding a Control during mouse-entering
2023-11-24 00:01:15 +01:00
Markus Sauermann
3de9afc4a9
Fix crash when hiding a Control during mouse-entering
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gui.mouse_over can be set to `nullptr` in the `NOTIFICATION_MOUSE_ENTER`-
user-callback a few lines above. This case was previously not handled.
2023-11-23 23:25:00 +01:00
kobewi
1c0a0f5fdd
Fix TrackCache memory crash
2023-11-23 20:26:03 +01:00
Rémi Verschelde
bb63963486
Merge pull request #85254 from TokageItLab/bind-reset-animedit
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Bind `_reset`/`_restore` in AnimationMixer
2023-11-23 15:35:15 +01:00
Rémi Verschelde
1524972aa5
Merge pull request #85221 from TokageItLab/clear-seek-flg
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Clear seeked/started flag after seeking/advancing in AnimationPlayer
2023-11-23 15:34:46 +01:00
Hugo Locurcio
70959a9c04
Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
2023-11-23 15:18:03 +01:00
Silc Lizard (Tokage) Renew
f66224dd2d
Bind `_reset`/`_restore` in AnimationMixer
2023-11-23 22:47:52 +09:00
QbieShay
a879e59581
Fixed radial inwards velocity clamping incorrectly (regression from 83488)
2023-11-23 10:32:56 +01:00
smix8
6fdb16af47
Fix NavigationRegion2D transform update
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Fixes NavigationRegion2D transform update.
2023-11-23 07:23:20 +01:00
David Snopek
ce488930ea
Remove GI methods in parentheses from light baking options
2023-11-22 08:42:40 -06:00
Silc Lizard (Tokage) Renew
9c3104292d
Clear seeked/started flag after seeking/advancing in AnimationPlayer
2023-11-22 23:40:53 +09:00
Pedro J. Estébanez
8bebabda18
Let scene replacemnent benefit from certain late pieces of frame logic
2023-11-21 18:32:49 +01:00
Rémi Verschelde
c2f8fb3015
Merge pull request #85039 from RandomShaper/mingwthreads
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Use mingw-std-threads in MinGW builds
2023-11-21 15:44:18 +01:00
kobewi
c6c872ba34
Provide more context when scene fails to load
2023-11-20 14:57:00 +01:00
Pedro J. Estébanez
fe4850c0d0
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
Markus Sauermann
d3d00c7039
Fix crash caused by stale owner
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Adjust `NOTIFICATION_PREDELETE` in `Node` to clean up owned nodes.
Also print a warning, when the owner becomes invalid.
2023-11-17 19:53:58 +01:00
bruvzg
932174fedf
[Editor] Add option to override editor UI layout direction.
2023-11-17 14:56:45 +02:00
Lera Elvoé
60cb44e84c
Add GraphEdit connection layer child as internal
2023-11-17 15:29:39 +03:00
Rémi Verschelde
4065266119
Merge pull request #84968 from groud/fix_tilemap_reparenting
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Update tilemap physics' world2D on reparenting
2023-11-16 14:53:15 +01:00
Rémi Verschelde
6ae6cc0bf5
Merge pull request #84815 from TokageItLab/array-animation
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Rework blending method in `Variant` animation for `Int`/`Array`/`String`
2023-11-16 14:52:00 +01:00
Silc Lizard (Tokage) Renew
80c9533810
Rework blending method in Variant animation for Int/Array/String
2023-11-16 21:37:18 +09:00
Gilles Roudière
dae641625a
Update tilemap physics' world2D on reparenting
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Co-authored-by: Alon Ran <newdefectus@gmail.com>
2023-11-16 11:31:42 +01:00
Alistair Leslie-Hughes
5b6f641e99
Fix sizeof usage for Variant pointers in alloca
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Coverity report this as a non portable usage of sizeof
2023-11-16 07:13:14 +11:00
Rémi Verschelde
56a2b143a2
Merge pull request #84942 from TokageItLab/leak-res-track-cache
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Fix ValueTrack with Resource is leaking
2023-11-15 18:47:10 +01:00
Hugo Locurcio
9f1870ec49
Hide ineffective TextureProgressBar properties in the editor
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Radial fill properties only have an effect when using a radial fill mode.
Stretch margin properties only have an effet when Nine Patch Stretch
is enabled.
2023-11-15 18:35:54 +01:00
Silc Lizard (Tokage) Renew
f853d675e8
Fix ValueTrack with Resource is leaking
2023-11-16 02:12:39 +09:00
Stanislav Labzyuk
ff8797e980
Implement disabled state for Checkbox in Tree
2023-11-15 17:13:34 +01:00
Mikael Hermansson
a3278c772e
Fix transform sync in `RigidBody*D::_body_state_changed`
2023-11-15 01:45:45 +01:00
Mikael Hermansson
a98b94758b
Revert "Fix transform notification not getting sent out for RigidBody2D"
2023-11-14 22:17:26 +01:00
Markus Sauermann
fa02d19fd1
Fix internal events not being delivered to some Window types
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`AcceptDialog`, `Popup` and `PopupMenu` no longer subscribe to
"window_input" signal, because that is only sent if it is not an
internal signal.
Instead they receive events in `_input_from_window`. They ensure that
the event is also propagated to their super-function, just like
previously the signals would be treated.
2023-11-14 20:29:17 +01:00
Hendrik Brucker
1a8e676131
Add different grid patterns to GraphEdit
2023-11-14 19:48:31 +01:00
Rémi Verschelde
c26b36e0e5
Merge pull request #84870 from jsjtxietian/add-set-selected-protection
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Make Tree's `set_selected` check if the TreeItem belongs to the tree
2023-11-14 19:31:47 +01:00
Rémi Verschelde
9c67a02259
Merge pull request #84856 from mihe/fix-block-transform-notify
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Fix transform notification not getting sent out for RigidBody2D
2023-11-14 19:31:43 +01:00
Rémi Verschelde
75e0b90f1d
Merge pull request #84874 from bruvzg/rtl_excessive_draw
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[RTL] Fix excessive underline and table border draw calls.
2023-11-14 11:27:55 +01:00
Rémi Verschelde
7c7d9e2169
Merge pull request #83781 from martinfelis/fix-animationplayer-ready-autoplay
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Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready
2023-11-14 11:27:44 +01:00
Martin Felis
f04ec34b78
Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready.
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Fixes #83326 .
The issue was introduced in the refactoring done in 1b95827d3e
.
2023-11-14 08:30:40 +01:00
bruvzg
4a82d3b16d
[RTL] Fix excessive underline and table border draw calls.
2023-11-14 08:31:44 +02:00
jsjtxietian
b79cac6d2d
Make Tree's set_selected check if treeitem belongs to the tree
2023-11-14 11:34:00 +08:00
Rémi Verschelde
8b705af9e5
Merge pull request #84832 from alesliehughes/fix_use_after_free
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Fix VisualShader connection use after free.
2023-11-14 00:03:45 +01:00
Rémi Verschelde
8d731b17f1
Merge pull request #84829 from bitsawer/fix_particle_material_names
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Fix several ParticleProcessMaterial texture names
2023-11-14 00:03:21 +01:00
Alistair Leslie-Hughes
a30dc67007
Fix VisualShader connection use after free.
2023-11-14 07:34:41 +11:00
Mikael Hermansson
9fb0b52608
Fix transform notification not getting sent out for RigidBody2D
2023-11-13 15:44:32 +01:00
kobewi
4296f0a771
Fill remaining global scope constant descriptions
2023-11-13 15:17:10 +01:00
jsjtxietian
306a8eec58
Add protection in RichTextLabel.update_image to prevent crash
2023-11-13 18:01:14 +08:00
bitsawer
7c4d07c5a0
Fix several ParticleProcessMaterial texture names
2023-11-13 05:51:01 +02:00
Rémi Verschelde
64150060f8
Merge pull request #84799 from mihe/fix-83412
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Fix transform changes in `_integrate_forces` being overwritten
2023-11-12 23:01:18 +01:00
Rémi Verschelde
5a5b456fca
Merge pull request #84774 from akien-mga/fix-TTR-in-ERR-WARN-prints
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Don't use TTR/RTR for ERR/WARN prints
2023-11-12 22:59:38 +01:00
Mikael Hermansson
21a3ed1715
Fix transform changes in `_integrate_forces` being overwritten
2023-11-12 19:32:08 +01:00
Rémi Verschelde
7d0c561e02
VideoPlayer: Fix reloading translation remapped stream
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Fixes #43917 .
2023-11-12 15:22:16 +01:00
Rémi Verschelde
8928b2044b
Merge pull request #80281 from KoBeWi/unacceptable
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Assign temporary path to preloaded resources
2023-11-12 12:13:55 +01:00
Rémi Verschelde
15b8185c68
Don't use TTR/RTR for ERR/WARN prints
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We don't translate those, only editor strings are translated.
2023-11-12 12:00:55 +01:00
biswas08433
92fe4bb693
Fixes Texture2dParameter node filter option
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This bug was appending 2 colons in the generated code. Fixed it.
2023-11-12 01:59:53 +05:30
Rarysson Guilherme
beeca2ae82
Make ProgressBar show the real percent when allow greater/lesser is checked
2023-11-11 11:18:41 -03:00
Rémi Verschelde
7f8edaa238
Merge pull request #82660 from coumcashier/itemlist_height_fix
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Fix storing invalid item height values in `ItemList`
2023-11-10 21:54:33 +01:00
Rémi Verschelde
28ada4582e
Merge pull request #82604 from Calinou/editor-camera3d-size-property-hint
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Tweak Camera3D `size` property hint to make dragging more useful
2023-11-10 21:54:10 +01:00
coumcashier
1533292f09
Fix storing invalid item height values in `ItemList`
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The height of the last N items is incorrectly overwritten with
the max height of first row (N = number of columns). This happen
in the first iteration of the while loop. Moving this code inside
if (all_fit) makes sure the last rows height is only updated at
the end when max height (max_h) is calculated for the last row.
2023-11-10 19:54:31 +01:00
bitsawer
0f66bc9ba6
Fix FogMaterial memory leak
2023-11-10 12:13:52 +02:00
kobewi
a3627b6e37
Assign temporary path to preloaded resources
2023-11-10 00:43:30 +01:00
Rémi Verschelde
0e6160a00f
Merge pull request #81525 from KoBeWi/tweening_the_impossible
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Check if property exists before tweening
2023-11-09 20:03:53 +01:00
Rémi Verschelde
c2246a5a6f
Merge pull request #84668 from YuriSizov/gui-dont-warn-when-popup-subs-are-nameless
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Allow auto-generated node names in `PopupMenu::add_submenu_item`
2023-11-09 18:10:35 +01:00
Rémi Verschelde
f7a701587e
Merge pull request #84662 from YuriSizov/gui-warn-about-autowrapping
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Warn about autowrapped labels in containers
2023-11-09 18:09:25 +01:00
Rémi Verschelde
d36cc7313e
Merge pull request #84547 from kitbdev/mouse-notif-3
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Make Mouse Enter/Exit notifications match Mouse Events
2023-11-09 18:08:37 +01:00
Yuri Sizov
edcad2ea88
Allow auto-generated node names in `PopupMenu::add_submenu_item`
2023-11-09 17:12:41 +01:00
Yuri Sizov
58a3cfa192
Warn about autowrapped labels in containers
2023-11-09 16:33:46 +01:00
kit
d24d73ba31
Make mouse-enter/exit notifications match mouse event propagation
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`NOTIFICATION_MOUSE_ENTER` and `NOTIFICATION_MOUSE_EXIT` now includes
the areas of children control nodes if the mouse filters allow it.
In order to check if a Control node itself was entered/exited, the newly
introduced `NOTIFICATION_MOUSE_ENTER_SELF` and
`NOTIFICATION_MOUSE_EXIT_SELF` can be used.
Co-authored-by: Markus Sauermann <6299227+Sauermann@users.noreply.github.com>
2023-11-09 09:11:59 -05:00
Rémi Verschelde
cfcb0a1efc
Merge pull request #84605 from bruvzg/fix_list_al
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[RTL] Fix list bullet alignment.
2023-11-08 19:10:47 +01:00
Rémi Verschelde
f0c52c0e35
Merge pull request #84576 from clayjohn/mesh-tangents-always
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Create tangent array if mesh created without tangents
2023-11-08 19:09:36 +01:00
Rémi Verschelde
491160c33d
Merge pull request #83888 from KoBeWi/remove_all_properties_instead_of_adding_one
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Fix TileMap layer reverts and defaults
2023-11-08 19:08:19 +01:00
bruvzg
e1c6dd522b
[RTL] Fix list bullet alignment.
2023-11-08 08:26:30 +02:00
clayjohn
031f221b9d
Create tangent array if mesh created without tangents
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This extends our previous change to ensure that compressed meshes have tangents
Now we ensure tangents are always used. This greatly simplifies our compression code at the cost of a small amount of bandwidth
2023-11-07 14:24:23 +01:00
rsburke
76377230ac
Fixed CPUParticle tangential force to match GPUParticle implimentation
2023-11-07 08:02:43 -05:00
Saracen
35c105e796
Fix generating terrain icon with certain image formats.
2023-11-06 22:19:54 +00:00
Roy Berube
a7b2e090ad
Enable scrolling of output with UI scale changes
2023-11-06 12:17:49 -07:00
DinDotDout
15ec132ea2
Fix ColorPicker shape icon is invisible until shape is changed
2023-11-06 18:08:48 +01:00
Yuri Sizov
b7449a3d1a
Merge pull request #84419 from YuriSizov/core-remove-orphan-notification
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Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification
2023-11-06 13:23:21 +01:00
Yuri Sizov
dfcbc1d758
Merge pull request #84405 from KoBeWi/no_escaping_the_RESET
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Fix RESET not effective when saving inactive scene
2023-11-06 13:23:18 +01:00
Yuri Sizov
e5f1cbfe2a
Merge pull request #84376 from YuriSizov/animation-unexpose-internal-property
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Unexpose internal data property of `AnimationLibrary`
2023-11-06 13:23:15 +01:00
Yuri Sizov
623b905d2e
Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification
2023-11-06 12:16:32 +01:00
warriormaster12
de1dc6c8d4
Fix node property duplication
2023-11-04 10:45:38 +02:00
kobewi
8d71095622
Fix RESET not effective when saving inactive scene
2023-11-03 12:58:56 +01:00
Yuri Sizov
f1426a533d
Merge pull request #84390 from TokageItLab/patch-packed-array-anim
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Add `PackedArray` to the list of enforcing `Discrete` for `AnimationMixer`
2023-11-03 12:52:31 +01:00
Silc Lizard (Tokage) Renew
a33884943f
Add PackedArray to the list of enforcing Discrete for AnimationMixer
2023-11-03 09:35:17 +09:00
Arseny Kapoulkine
2b8215a196
Fix dramatically overallocated normal weights
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The weight is per-attribute scalar (X, Y, Z), not per-vertex; this was
the case even before the library update so this appears to be an
oversight.
2023-11-02 14:17:41 -07:00
Arseny Kapoulkine
c5f73a1783
Update thirdparty/meshoptimizer to v0.20
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Note: this change completely overwrites the meshoptimizer library source
(from git SHA c21d3be6ddf627f8ca852ba4b6db9903b0557858)
without including any patches; a distance error metric patch is still
needed and will be reapplied in the next commit.
The changes elsewhere are due to a signature change for
meshopt_simplifyWithAttributes.
2023-11-02 14:10:39 -07:00
Yuri Sizov
e4ea16e37f
Merge pull request #84261 from KoBeWi/Schrödinger's_colliders
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Fix rotated tile collision not working at runtime
2023-11-02 20:34:07 +01:00
Yuri Sizov
f2de1137d9
Unexpose internal data property of `AnimationLibrary`
2023-11-02 18:57:39 +01:00
Rémi Verschelde
c6c4728440
Merge pull request #84303 from bitsawer/fix_material_texture_updates
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Fix several Material texture parameter updates
2023-11-01 22:33:23 +01:00
Aitor Guevara
6b45694836
Trigger zoom from pan gestures when pressing ctrl
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Enables zooming using pan + ctrl on macOS trackpads / Magic Mouse.
Windows and Linux don't emit pan gesture events, so shouldn't be
affected. Not tested on Android.
2023-11-01 17:49:04 +01:00
Rémi Verschelde
3d0041ff97
Merge pull request #84287 from bruvzg/rtl_img_resize_and_dropcap_flow
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[TextServer] Fix line breaks for dropcap and resizing embedded objects.
2023-11-01 15:11:20 +01:00
Rémi Verschelde
cfbccdbf44
Merge pull request #84183 from jsjtxietian/fix-activate_item_by_event-crash
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Fix `activate_item_by_event` infinite recursion crash
2023-11-01 15:10:08 +01:00
jsjtxietian
137b25cf53
Fix `activate_item_by_event` infinite recursion crash
2023-11-01 10:29:59 +08:00
bitsawer
1ec97a7b91
Fix several Material texture parameter updates
2023-11-01 03:10:46 +02:00
bruvzg
9ad55dc32d
[TextServer] Fix line breaks for dropcap and resizing embedded objects.
2023-10-31 22:39:42 +02:00
kobewi
b63533bf3f
Fix rotated tile collision not working at runtime
2023-10-31 18:22:26 +01:00
bruvzg
75d22aa816
[RTL] Fix underline/strikethrough line color changes.
2023-10-31 09:34:43 +02:00
Rémi Verschelde
17a575625e
Merge pull request #84159 from clayjohn/uv-compression
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Fix multiple issues with UV compression
2023-10-30 23:19:45 +01:00
Rémi Verschelde
bb997d787d
Merge pull request #84127 from quirkylemon/get-type-variations
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Include empty type variations in `Theme::get_type_list`
2023-10-30 23:18:58 +01:00
clayjohn
3f5c16dd9e
Fix multiple issues with UV compression
2023-10-30 23:11:34 +01:00
QuirkyLemon
b3970336ce
Added variations to get_type_list()
2023-10-30 10:27:38 -05:00
Rémi Verschelde
ceaa8333f3
Merge pull request #84028 from QbieShay/qbe/fix-damp-fric
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Fix friction being in the correct if/else branch
2023-10-30 16:26:40 +01:00
kit
a2674463fa
fix dock visibility issues
2023-10-30 10:52:07 -04:00
QbieShay
8f2a2ece80
Fix friction being in the correct if/else branch
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-10-30 15:00:02 +01:00
Rémi Verschelde
2f1f1206a9
Merge pull request #84180 from bruvzg/text_mesh_offset
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[Text Mesh] Fix incorrectly cached glyph offsets.
2023-10-30 10:20:32 +01:00
Rémi Verschelde
5eb5a99379
Merge pull request #84165 from clayjohn/softbody-bug
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Ensure SoftBody3D does not use compressed mesh format.
2023-10-30 10:19:43 +01:00
Rémi Verschelde
ad9297ee8c
Merge pull request #84097 from stoofin/plane-mesh-tangent
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Fix PlaneMesh tangents for 'Face X' orientation
2023-10-30 10:18:57 +01:00
Rémi Verschelde
47101c0cb1
Merge pull request #84056 from QbieShay/qbe/fix-orbit-z
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Fix wrong rotation matrix for orbit z velocity
2023-10-30 10:18:33 +01:00
Rémi Verschelde
e2c79bcb95
Merge pull request #82471 from SaracenOne/recache_bone_attachment
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Reimport bone attachment fixes
2023-10-30 10:18:00 +01:00
bruvzg
2a06594ff2
[Text Mesh] Fix incorrectly cached glyph offsets.
2023-10-30 10:56:28 +02:00
clayjohn
1d9554103c
Ensure SoftBody3D does not use compressed mesh format.
2023-10-29 22:45:47 +01:00
Rémi Verschelde
9144457484
Merge pull request #84103 from QbieShay/qbe/fix-turbulence
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Fix turbulence post rework
2023-10-28 21:40:15 +02:00
Rémi Verschelde
214405350f
Merge pull request #84113 from BlueCube3310/texture2d-dropdown-fix
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Change dropdown type filter from Texture to Texture2D in certain nodes
2023-10-28 18:36:32 +02:00
Rémi Verschelde
e2645d8a52
Merge pull request #84109 from clayjohn/disable-disable_2d
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Revert "Add a Disable 2D property to Viewport"
2023-10-28 18:36:09 +02:00