Commit Graph

487 Commits

Author SHA1 Message Date
Juan Linietsky
04edfc090b Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242 2017-11-14 15:45:30 -03:00
Rémi Verschelde
4685674389
Merge pull request #12842 from ianb96/shader_editor_fix
Shader Editor context menu and line operations and style fix
2017-11-14 07:33:04 +01:00
Ian
c478c1ded5 remove debug msg 2017-11-13 18:16:59 -05:00
Rémi Verschelde
c4f9820c2f
Merge pull request #12909 from n-pigeon/tra_gizmo_fix_2
Fix uninitialized bool. Breaks translation in release_debug target.
2017-11-13 23:11:04 +01:00
Przemysław Gołąb (n-pigeon)
9a4f6d6689 Fix uninitialized bool. Breaks translation in release_debug target. 2017-11-13 22:54:33 +01:00
Rémi Verschelde
4755bc9e2b
Merge pull request #12854 from poke1024/fix-poly2d-editor-handle
Fix minor drawing order glitch in polygon 2D editor
2017-11-13 22:18:56 +01:00
Rémi Verschelde
05a780a101
Merge pull request #12869 from ianb96/script_list_move
Script List Reorder
2017-11-13 21:55:09 +01:00
Bernhard Liebl
89f7032c2e Fix drawing order of polygon 2d editor handles 2017-11-13 18:49:06 +01:00
Przemysław Gołąb (n-pigeon)
e2160afcd8 Fixed View plane local rotation.
Plus some cleanups.
2017-11-13 09:15:41 +01:00
Ian
9f6a06b992 add script list drag n drop 2017-11-12 15:45:42 -05:00
Ian
9126a2072c move item up/down context menu and shortcut 2017-11-12 15:45:42 -05:00
Ian
798a14eb33 add script editor list context menu 2017-11-12 15:45:42 -05:00
Rémi Verschelde
b0f10c6643
Merge pull request #12855 from Hinsbart/remove_preview
Remove preview when closing "change default type" dialog.
2017-11-12 21:03:42 +01:00
Rémi Verschelde
31117588fd
Merge pull request #12823 from Web-eWorks/meshdropfix
Fix #12571: Dragging OBJ mesh files no longer instances a scene
2017-11-12 20:31:51 +01:00
Andreas Haas
58fafea485
Remove preview when closing "change default type" dialog. 2017-11-12 10:50:32 +01:00
Ian
94b3e786cd shader editor context menu and line operations and style fix 2017-11-11 14:46:59 -05:00
Daniel J. Ramirez
592ee82010 Fixed theme update and some widgets. 2017-11-11 11:58:30 -06:00
Poommetee Ketson
aca18b6a49
Merge pull request #12806 from letheed/unify-degrees
Unify degree methods and properties
2017-11-11 13:27:02 +07:00
Webster Sheets
5c88ad9457 Dropping a mesh file into the scene no longer creates an instanced scene. 2017-11-10 16:31:53 -05:00
William McKIE
fd01e7d89e Replace Del icon by Remove icon
It would seem there are editors that still used the old del icon
inherited from 2.X instead of the fresh remove icon from 3.X
resulting to be replaced to an "Error" textual icon.
2017-11-10 21:57:39 +01:00
letheed
482e07af7e Unify degree members and properties 2017-11-10 12:52:07 +01:00
Gilles Roudiere
e2785fbded
Merge pull request #12797 from viprip/12668_fix_texture_region_dock_zoom_icon_is_misaligned
Fix misaligned zoom icon in Texture Region Editor plugin
2017-11-10 10:07:49 +01:00
Rémi Verschelde
94a915135d
Merge pull request #12786 from n-pigeon/spatial_transform_gizmo
Cleanups in Spatial Transform Gizmo
2017-11-10 09:53:43 +01:00
Przemysław Gołąb (n-pigeon)
f1c2a18e57 Cleanups in Spatial Transform Gizmo
Fixed translation i local space - changed a bit how it was implemented.
Fixed bug with rotations when object is scaled.
Added safety check preventing scaling to 0 in local space.
All Gizmoz display numerical output message on the bottom of the viewport.
Unified code a bit, so it will be easier to maintain.
2017-11-10 08:22:11 +01:00
William McKIE
1fc787e6ac Fix misaligned zoom icon in Texture Region Editor plugin
The zoom icon was aligned on top compared to the others zoom buttons
from the HBox container.

Closes #12668.
2017-11-10 07:31:36 +01:00
Juan Linietsky
192a4d7de5 Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
Chaosus
423f299530 Enable asset store for godot 3.0 2017-11-09 18:32:40 +03:00
Marc Gilleron
0b7ae364ea Fix tilemap undo/redo 2017-11-08 22:26:19 +01:00
Geequlim
0781649456 Add menu to import current editor theme into theme editor 2017-11-07 13:32:04 +08:00
Bernhard Liebl
88007e91cf Use AbstractPolygon2DEditor for Line2D 2017-11-04 20:26:38 +01:00
Rémi Verschelde
c880302754
Merge pull request #12566 from bncastle/select_anim_fix
Select correct animation on creation of a new one
2017-11-02 14:21:09 +01:00
scorched
1d99f93a7a Fix compilation on Visual Studio 2013 again. 2017-11-01 23:47:05 +03:00
bncastle
95408c8670 Select correct animation on creation of a new one
-  Select the correct animation when creating a new one.
- Removed unneeded new_name variable.
2017-11-01 15:40:58 -04:00
Gilles Roudiere
025f138561
Merge pull request #10618 from poke1024/polygon2d-selection
Proposal for modified Polygon2D editor controls
2017-11-01 18:16:33 +01:00
Juan Linietsky
a4ea63737c Ability to shrink 3D viewport by half 2017-10-31 14:23:47 -03:00
Rémi Verschelde
31a487660a
Merge pull request #12499 from Zylann/freelook_toggle_mode
Add option to use freelook with a toggle shortcut
2017-10-31 09:29:54 +01:00
Marc Gilleron
b9521f862d Add option to use freelook with a toggle shortcut (like Blender) instead of holding RMB (like Unity) 2017-10-30 23:23:55 +01:00
Rémi Verschelde
a6ddc5a9a4
Merge pull request #12363 from groud/implement_guides
Implement 2D editor guides
2017-10-30 22:58:46 +01:00
Juan Linietsky
495bcd7301 Clean up GI Probe baking, proper button and progress bar. 2017-10-30 16:33:37 -03:00
Gilles Roudiere
32502a4b68 Fixes keybord directionnal keys not moving nodes in the 2D editor 2017-10-29 22:00:03 +01:00
Rémi Verschelde
5f24a0b250
Merge pull request #12389 from Chaosus/continuehotkey
Added hotkey for Continue action in Script editor

[ci skip]
2017-10-28 17:52:02 +02:00
sersoong
831d601a83 Add copy button to sprite_frames_editor_plugin 2017-10-28 08:03:49 +08:00
Chaosus
70566c0935 Added hotkey for Continue action 2017-10-25 00:01:18 +03:00
Gilles Roudiere
06a4e2e3ad Implement guides 2017-10-24 22:32:00 +02:00
Indah Sylvia
79dda1350d Finished transition of Patch9Rect to NinePatchRect 2017-10-24 13:01:45 +07:00
Rémi Verschelde
ad5613ec40 Merge pull request #12310 from Paulb23/toggle_highlight_current_line
Added setting to toggle current line highlighting
2017-10-23 23:25:11 +02:00
Bernhard Liebl
7c245e9f6d adds alternative editing of nodes: you can select nodes, use del to delete nodes, and split edges by simply clicking into edge 2017-10-23 19:01:14 +02:00
Marc Gilleron
e9f6ff5bd1 Use bresenham line in freehand tilemap painting to fill discontinuities 2017-10-23 01:26:51 +02:00
Paulb23
45670df354 Added setting to toggle current line highlighting 2017-10-22 13:42:08 +01:00
Rémi Verschelde
99c8a8c7b1 Merge pull request #11401 from SaracenOne/snapped_drag
Added snapping to spatial drag and drop.
2017-10-22 12:06:00 +02:00