Rémi Verschelde
07aa524a42
doc: Sync classref with current source
2020-04-16 13:02:36 +02:00
Michael Alexsander
b4429c325a
Fix incorrect TabContainer documentation for 'get_tab_control()'
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(cherry picked from commit 8f925b1970
)
2020-04-16 12:57:22 +02:00
Hugo Locurcio
26614a37b8
Mention keep_pressed_outside
caveat in the BaseButton documentation
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This closes #37790 .
(cherry picked from commit e799dc954e
)
2020-04-16 12:57:22 +02:00
Hugo Locurcio
6c4a0ec75a
Improve the Dictionary class documentation
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This closes https://github.com/godotengine/godot-docs/issues/3376 .
(cherry picked from commit 88da90f2bf
)
2020-04-16 12:57:22 +02:00
PouleyKetchoupp
eab7342321
More details in Rigid Body add_force documentation
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(cherry picked from commit 219c5712f0
)
2020-04-16 12:57:22 +02:00
Tomasz Chabora
edd5d9c78e
Improve Camera2D documentation
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(cherry picked from commit 630096fa74
)
2020-04-16 12:57:22 +02:00
Hugo Locurcio
ab4ea9379c
Improve the AudioStreamSample class documentation
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This closes #37915 .
(cherry picked from commit 52786b54ef
)
2020-04-16 12:57:22 +02:00
Markus Sauermann
7607fafda1
Clarify documentation and indicate that rect_clip_content affects only CanvasItem based nodes.
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Resolves #37683
(cherry picked from commit 3f19b5e0b3
)
2020-04-16 12:47:18 +02:00
Nannaquin
27989ae8f8
Add reference of Color8 function to Color class documentation
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(cherry picked from commit 06aeff3044
)
2020-04-16 12:47:18 +02:00
lucaslcode
cd10966652
clarify autotile_coord in docs
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I had no idea what 'coordinate' meant in the context of autotiles, so just adding some clarification for future people who have the same problem.
(cherry picked from commit cbe73766e3
)
2020-04-16 12:47:18 +02:00
Zak Grumbles
294008015e
Clarify Dictionary duplicate params godotengine#37162
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* Added additional clarification for the function of the 'deep'
parameter in the Dictionary's `duplicate` method.
(cherry picked from commit 469b7c948f
)
2020-04-16 12:02:18 +02:00
Yuri Sizov
22ebdd72d9
Add more verbosity for property overrides in RST documentation
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(cherry picked from commit 38821dc6d7
)
2020-04-16 11:57:50 +02:00
Zak Grumbles
5d9108c9c6
Fix OptionButton docs godotengine#36803
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* item_selected and item_focused docs incorrectly had 'id' as the parameter. Changed to
'index'.
* Fix parameter name in ADD_SIGNAL callin code.
(cherry picked from commit a8de034f78
)
2020-04-16 11:45:19 +02:00
Danil Alexeev
2ef1ee9da7
Improve the File.store_{8,16,32,64}()
documentation
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Added information about the intervals of values that the functions
`store_{8,16,32,64}()` can correctly write to the file.
(cherry picked from commit 97e20b2f30
)
2020-04-16 11:44:58 +02:00
Yuri Roubinsky
5914fdc067
Implements estimate/compute_cost for AStar2D
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(cherry picked from commit bad77bcb52
)
2020-04-16 11:35:52 +02:00
Hugo Locurcio
e88cfedf0e
Document the EditorFeatureProfile class
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(cherry picked from commit 7ab279403d
)
2020-04-06 20:58:21 +02:00
Zak Grumbles
011602447c
Clarify docs for Thread.start() godotengine#36032
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* Updated docs for Thread.start() to specify that the method argument
must accept one parameter.
(cherry picked from commit d09644dff3
)
2020-04-06 18:17:43 +02:00
PouleyKetchoupp
d4c77e60c0
Fixed errors in makerst pre-commit hook
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(cherry picked from commit 619354fb2c
)
2020-04-06 18:16:11 +02:00
Nathan
679708aa8f
Make note of 16 probe limit
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Godot by default has a limit of 16 reflection probes in a scene. this can be increased by increasing atlas subdiv. For 3.2 and possibly 4.0. This also fixes a spelling mistake
Update doc/classes/ReflectionProbe.xml
Fix from clayjohn, Directly link to settings
Co-Authored-By: Clay John <claynjohn@gmail.com>
2020-04-05 04:41:00 -04:00
Rémi Verschelde
fdd85311c3
Sync classref with current source
2020-03-25 11:42:15 +01:00
Andrea Catania
e30a0a30b6
Added new method to replace an already added node to the animation state machine
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(cherry picked from commit 422926cfc6
)
2020-03-25 11:38:54 +01:00
Umang Kalra
d7c6a42cbf
Doc edit at InputEventMouseMotion
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Doc edit
(cherry picked from commit 052424c76d
)
2020-03-25 11:38:53 +01:00
Tomasz Chabora
8fd7efef84
Fix visibility enabler flag toggling
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(cherry picked from commit 2ccd1a7805
)
2020-03-25 11:38:53 +01:00
Hugo Locurcio
b5f1f7dfde
Improve the Input.set_use_accumulated_input()
documentation
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(cherry picked from commit 30961c60ab
)
2020-03-25 11:38:53 +01:00
Hugo Locurcio
f3d2c672e9
Document known performance issues with Sprite3D
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See https://github.com/godotengine/godot/issues/20855 .
(cherry picked from commit 92fa3e076f
)
2020-03-25 09:40:09 +01:00
PouleyKetchoupp
82bee3f993
Added has_signal method for Object
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(cherry picked from commit 258d91f883
)
2020-03-25 09:36:41 +01:00
Rémi Verschelde
cc70b2fa0a
Merge pull request #36342 from m4gr3d/external_texture_support_for_godot_3_2
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Add support for opengl external textures
2020-03-17 16:29:14 +01:00
Tomasz Chabora
3739f03d98
Add LOTS of missing docs
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(cherry picked from commit e103f21a40
)
2020-03-13 17:26:30 +01:00
Rémi Verschelde
df2a2ae0fc
DocData: Fix serialization of Variant default values
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Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
(cherry picked from commit 788765709d
)
2020-03-09 11:36:57 +01:00
Rémi Verschelde
398de05dd6
doc: Sync classref with current source
2020-03-09 10:07:59 +01:00
Umang Kalra
f9dcc30566
Edited the KinematicBody and KinematicBody2D docs
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Explained the reason why move_and_slide should be used in _physics_process
(cherry picked from commit b7dbf41aa5
)
2020-03-06 23:54:56 +01:00
Rémi Verschelde
d4e6eff2de
ConfigFile: Improve error messages and complete docs
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(cherry picked from commit f7c87ed3dd
)
2020-03-06 23:51:26 +01:00
Michael Alexsander
bd2a2a7e40
Turn Rect2's 'intersects_touch()' into an extra argument of 'intersects()'
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(cherry picked from commit 8c8c48a7ad
)
2020-03-06 23:51:26 +01:00
Aaron Franke
41e385cfac
Document EditorPlugin get_plugin_icon and get_plugin_name
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The return value's type hint is now accurate.
(cherry picked from commit 68d73ecf60
)
2020-03-06 23:51:25 +01:00
fhuya
30d738eda7
Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt
2020-03-05 13:09:49 -08:00
Pierre Caye
1350c1371e
add a precision about the intended use of the ConcavePolygonShape
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(cherry picked from commit 222a934e60
)
2020-03-04 14:12:19 +01:00
Bastiaan Olij
0ab8889c0d
Exposing get_tracker_id for ARVRPositionalTracker to GDScript
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(cherry picked from commit f0b1edef8b
)
2020-03-04 12:52:47 +01:00
Aaron Franke
fa60e77964
Document that SpringArm exclusions only work with PhysicsBody objects
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(cherry picked from commit d961663707
)
2020-03-04 12:40:15 +01:00
Danil Alexeev
4bf0c52a30
Minor fix in Node class documentation
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The name of the property responsible for physics fps is fixed:
this is `Engine.iterations_per_second`, not `Engine.target_fps`.
(cherry picked from commit 6e5cd36b12
)
2020-03-04 12:40:15 +01:00
Hugo Locurcio
1191766609
doc: Mention concatenation using the +
operator in Array
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This closes https://github.com/godotengine/godot-docs/issues/2452 .
(cherry picked from commit 8d53562954
)
2020-03-04 12:40:15 +01:00
Hugo Locurcio
4e879ed803
Improve documentation related to fixed physics processing
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(cherry picked from commit b89a37269b
)
2020-03-04 12:40:14 +01:00
Mateo Dev .59
e13324a889
Core: Change _Marshall class inherit from Reference to Object
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(cherry picked from commit 9e8e5ebdc7
)
2020-03-04 12:40:14 +01:00
Hugo Locurcio
b80190721b
Allow using MeshLibrary.get_item_preview()
in non-editor builds again
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This closes #36268 .
(cherry picked from commit 64fac9dd5d
)
2020-03-04 12:40:13 +01:00
Hugo Locurcio
1bc1939c63
Improve the PanoramaSky class documentation
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See https://github.com/godotengine/godot/issues/27835 .
(cherry picked from commit 72ac757ad5
)
2020-02-20 08:01:18 +01:00
Rémi Verschelde
74738806f3
i18n: Sync translations with Weblate
2020-02-14 17:51:56 +01:00
muiroc
50727d7b22
Allow per pixel transparency in javascript platform
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(cherry picked from commit e51c6a0d28
)
2020-02-14 16:07:03 +01:00
Pedro J. Estébanez
541251dff7
Add ConfigFile::parse()
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(cherry picked from commit e5bd3b707f
)
2020-02-14 16:06:36 +01:00
clayjohn
31506ebe85
updated description of metallic in SpatialMaterial
2020-02-12 15:05:49 +01:00
Hugo Locurcio
f433c3656b
Update EditorSceneImporterAssimp description to reflect current status
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(cherry picked from commit 95f6be365a
)
2020-02-12 15:05:16 +01:00
Haoyu Qiu
7cfcf1824b
Completes doc for ItemList and Tree
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(cherry picked from commit 7a41c44be2
)
2020-02-12 15:05:02 +01:00