Hugo Locurcio
0f394c0621
makerst: Suggest using `[code skip-lint]` to skip warnings if intended
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(cherry picked from commit cd3078e45b
)
2024-03-11 00:11:29 +01:00
A Thousand Ships
36e611fa83
Prevent threading problems in `TileMap`
2024-02-27 16:02:54 +01:00
Rémi Verschelde
0dcadaf02a
i18n: Sync translations with Weblate
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Last sync for 4.2, then moving to 4.3.
2024-02-21 15:25:20 +01:00
Ekaterina Vaartis
71a6870c06
Clarify that LightmapGI is not supported in compatibility renderer
2024-02-17 13:07:20 +03:00
Rémi Verschelde
991454b8bd
i18n: Sync translations with Weblate
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Still tracking 4.2 translations for now.
2024-02-02 10:47:57 +01:00
Mika Viskari
c2d38b4388
Fix invalid frame index when Sprite2D's hframes or vframes has been changed
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(cherry picked from commit 484c5b5aff
)
2024-01-25 18:32:37 +01:00
DevPoodle
50eaeec2f7
Add descriptions to the remaining properties of RDPipelineDepthStencilState
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(cherry picked from commit 0bb744e555
)
2024-01-25 17:40:45 +01:00
Micky
f7f86cf5db
Add missing descriptions to remaining signals.
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(cherry picked from commit 8f10d7dd19
)
2024-01-25 17:40:45 +01:00
A Thousand Ships
b6d78d8eb7
Clarify that `Callable` will not be encoded with `var_to_bytes`
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(cherry picked from commit c909354396
)
2024-01-25 17:40:45 +01:00
Septian
6b3e4bb0ec
Fix various typos in documentation
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(cherry picked from commit d3e7b8c8a8
)
2024-01-25 17:40:45 +01:00
Micky
93fd2f7768
Replace some "uncommon" words in class reference
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(cherry picked from commit 61bdbdd9ee
)
2024-01-25 17:40:45 +01:00
MewPurPur
06ccf2bbb5
Add performance note to Array.resize()
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(cherry picked from commit 80b636069a
)
2024-01-25 17:40:45 +01:00
jsjtxietian
7e33c6bf22
Update get_image doc to mention that it will return an empty image with invalid texture
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(cherry picked from commit d73312d5e9
)
2024-01-25 17:40:44 +01:00
Alex Drozd
58dd33e3d0
Add note that a large value for outline_size is not recommended
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(cherry picked from commit daa8942f41
)
2024-01-25 17:40:44 +01:00
Micky
b0318cfb3d
Overhaul AABB's documentation
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(cherry picked from commit 8467245526
)
2024-01-25 17:40:44 +01:00
Micky
4f60f850f7
Specify how CanvasTexture does not work in 3D
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(cherry picked from commit 52d062560b
)
2024-01-25 17:40:44 +01:00
Steven Schoen
e19f2c6b76
Clarify Node doc: get_child returns null for invalid index
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(cherry picked from commit 3c416f3a64
)
2024-01-25 17:40:44 +01:00
Micky
3b2cdc2cc5
Overhaul Node Documentation
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(cherry picked from commit b5ca06c9ca
)
2024-01-25 17:40:44 +01:00
Gwen
27d08e2d87
Correct C# syntax in _validate_property example for the Object class
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(cherry picked from commit e40b23c619
)
2024-01-25 17:38:16 +01:00
Nico
49cec88ff9
Complete the docs for Quaternion
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(cherry picked from commit d67e7f8729
)
2024-01-25 17:38:15 +01:00
Markus Sauermann
bb8b208ede
Explain which nodes receive `NOTIFICATION_WM_SIZE_CHANGED`
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(cherry picked from commit 361aa909da
)
2024-01-25 17:38:15 +01:00
A Thousand Ships
cc90979f35
Clarify that `@GlobalScope.clamp` does not do component-wise clamping
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(cherry picked from commit e7dbb7a267
)
2024-01-25 17:38:15 +01:00
Septian
e35bbb2f85
Fix various typos in documentation
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(cherry picked from commit d83cad6d9b
)
2024-01-25 17:38:15 +01:00
Micky
e00f2e598a
Link to the "article" in the docs instead of saying "article"
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(cherry picked from commit 78c9e2c53a
)
2024-01-25 17:38:15 +01:00
ZeferinoI
d4114f1631
Update the description of the method get_connection_line in GraphEdit.xml
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The form should be like { from_port: 0, from_node: "GraphNode name 0", to_port: 1, to_node: "GraphNode name 1" }
(cherry picked from commit 53ab38a34e
)
2024-01-25 17:38:15 +01:00
jsjtxietian
2ba4a7dd3d
Add thread guard for force_draw and update relared doc
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force_draw must be called from main thread
(cherry picked from commit b88b84ce18
)
2024-01-25 17:38:15 +01:00
A Thousand Ships
04207a87b8
Clarify `PackedByteArray.decompress*` limitations with external data
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(cherry picked from commit 4850b866e8
)
2024-01-24 16:38:29 +01:00
CardboardCarl
d11ef2d908
Clarified behavior of RayCast objects when get_collision_point() is used inside a collision shape
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(cherry picked from commit 6dfec4f70d
)
2024-01-24 16:38:28 +01:00
Erik Johnson
837aeeac89
Add descpription for rendering/limits/spatial_indexer/threaded_cull_minimum_instances
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(cherry picked from commit 498f46063d
)
2024-01-24 16:38:28 +01:00
31
853b505228
Include animation.length in Animation example
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The length of an Animation isn't automatically set by adding keys, and
it must be set manually. The existing example only has keys up to 0.5s,
so the default value of 1.0s may be acceptable. However, this results in
unexpected behavior for anyone who makes an animation longer than 1.0s.
Include animation.length in the example because it's important.
Also, increase the key position to 2.0s so it won't be confusing that
the assignment is somewhat redundant.
(cherry picked from commit 698c67d540
)
2024-01-24 16:38:28 +01:00
Micky
55baf9fc58
Add missing descriptions to PrimitiveMesh and SoftBody3D
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(cherry picked from commit a33777d49d
)
2024-01-24 16:38:27 +01:00
Hugo Locurcio
4ee5b33875
Document changing the window's resizable status at runtime
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(cherry picked from commit d6768a17fa
)
2024-01-24 16:01:59 +01:00
Micky
02e95d5a08
Fixing some reports to String's documentation
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Closes https://github.com/godotengine/godot-docs/issues/8043
Closes https://github.com/godotengine/godot-docs/issues/8044
Mitigates https://github.com/godotengine/godot-docs/issues/8190
Closes https://github.com/godotengine/godot/issues/86734
(cherry picked from commit 46b0f3e9d6
)
2024-01-24 16:01:59 +01:00
jsjtxietian
5f9ed5418d
Mention CollisionPolygon2D.polygon is local to the given CollisionPolygon2D
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(cherry picked from commit f5409dc132
)
2024-01-24 16:01:58 +01:00
Micky
a327fb14fb
Add missing descriptions for Image's documentation
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(cherry picked from commit e01b91777a
)
2024-01-24 16:01:58 +01:00
Micky
c89cf8476c
Add missing descriptions to TextServer's constants
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(cherry picked from commit d3150c9c8f
)
2024-01-24 15:57:59 +01:00
Quincy Wofford
59b50775dd
corrected tooltip information Roll Influence property of VehicleWheel3D
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(cherry picked from commit c979d02db2
)
2024-01-24 15:57:59 +01:00
Hugo Locurcio
a35a0935fb
Improve RichTextLabel `install_effect()` documentation
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(cherry picked from commit 78fff7292c
)
2024-01-24 15:57:58 +01:00
Michael Macha
6bed401499
Remove pointer to deprecated class page, from Skeleton3D
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SkeletonIK3D is now deprecated, but Skeleton3D is recommending looking into its use for complicated inverse kinematics. What's worse, the removed line is not perfectly clear for non-developers and people less experienced with the engine, and could still stand to be improved.
(cherry picked from commit 0e52ffeb69
)
2024-01-24 15:57:58 +01:00
ShirenY
045b1d5990
Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
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(cherry picked from commit 27f71c4e78
)
2024-01-24 15:56:50 +01:00
Rémi Verschelde
1dee633c91
i18n: Sync translations with Weblate
2023-12-11 22:08:59 +01:00
Rémi Verschelde
daeb1c7292
i18n: Sync translations with Weblate
2023-12-07 11:13:02 +01:00
Haoyu Qiu
075a5a174f
Fix missing heading in translated online class reference
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(cherry picked from commit 9c83d3db5b
)
2023-12-07 10:27:09 +01:00
Mikael Klasson
c219ffe5eb
Fix invalid Python escape sequences
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(cherry picked from commit 4986d6d317
)
2023-12-07 10:27:09 +01:00
Frying☆Pan
83d3ccc108
fix documentation for `icon_and_font_color` editor setting
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(cherry picked from commit de59872db8
)
2023-12-07 10:27:09 +01:00
addmix
1d5f6ed84e
Improve documentation for `CameraAttributesPhysical.exposure_shutter_speed`
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(cherry picked from commit b7b0022c7a
)
2023-12-07 10:27:07 +01:00
Rémi Verschelde
e4aec48bea
VideoPlayer: Fix reloading translation remapped stream
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Fixes #43917 .
(cherry picked from commit 7d0c561e02
)
2023-12-07 10:27:03 +01:00
smix8
fc7cc46b02
Fix missing NavigationLink property updates in constructor
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Fixes missing NavigationLink property updates in constructor.
(cherry picked from commit 2f1668804c
)
2023-12-07 10:27:02 +01:00
smix8
dfcfc79e3f
Fix missing NavigationRegion property updates in constructor
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Fixes missing NavigationRegion property updates in constructor.
(cherry picked from commit 25bf20d7a5
)
2023-12-07 10:27:02 +01:00
Hugo Locurcio
54c799f1ca
Improve and clarify texture filtering documentation
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- Mention the Use Nearest Mipmap Filter project setting.
- Fix nearest mipmap claiming to always use bilinear filtering
(it uses trilinear filtering by default, like linear mipmap).
(cherry picked from commit 47cadda3ad
)
2023-12-07 10:27:02 +01:00