Commit Graph

9218 Commits

Author SHA1 Message Date
Hugo Locurcio 0f394c0621
makerst: Suggest using `[code skip-lint]` to skip warnings if intended
(cherry picked from commit cd3078e45b)
2024-03-11 00:11:29 +01:00
A Thousand Ships 36e611fa83
Prevent threading problems in `TileMap` 2024-02-27 16:02:54 +01:00
Rémi Verschelde 0dcadaf02a
i18n: Sync translations with Weblate
Last sync for 4.2, then moving to 4.3.
2024-02-21 15:25:20 +01:00
Ekaterina Vaartis 71a6870c06 Clarify that LightmapGI is not supported in compatibility renderer 2024-02-17 13:07:20 +03:00
Rémi Verschelde 991454b8bd
i18n: Sync translations with Weblate
Still tracking 4.2 translations for now.
2024-02-02 10:47:57 +01:00
Mika Viskari c2d38b4388 Fix invalid frame index when Sprite2D's hframes or vframes has been changed
(cherry picked from commit 484c5b5aff)
2024-01-25 18:32:37 +01:00
DevPoodle 50eaeec2f7 Add descriptions to the remaining properties of RDPipelineDepthStencilState
(cherry picked from commit 0bb744e555)
2024-01-25 17:40:45 +01:00
Micky f7f86cf5db Add missing descriptions to remaining signals.
(cherry picked from commit 8f10d7dd19)
2024-01-25 17:40:45 +01:00
A Thousand Ships b6d78d8eb7 Clarify that `Callable` will not be encoded with `var_to_bytes`
(cherry picked from commit c909354396)
2024-01-25 17:40:45 +01:00
Septian 6b3e4bb0ec Fix various typos in documentation
(cherry picked from commit d3e7b8c8a8)
2024-01-25 17:40:45 +01:00
Micky 93fd2f7768 Replace some "uncommon" words in class reference
(cherry picked from commit 61bdbdd9ee)
2024-01-25 17:40:45 +01:00
MewPurPur 06ccf2bbb5 Add performance note to Array.resize()
(cherry picked from commit 80b636069a)
2024-01-25 17:40:45 +01:00
jsjtxietian 7e33c6bf22 Update get_image doc to mention that it will return an empty image with invalid texture
(cherry picked from commit d73312d5e9)
2024-01-25 17:40:44 +01:00
Alex Drozd 58dd33e3d0 Add note that a large value for outline_size is not recommended
(cherry picked from commit daa8942f41)
2024-01-25 17:40:44 +01:00
Micky b0318cfb3d Overhaul AABB's documentation
(cherry picked from commit 8467245526)
2024-01-25 17:40:44 +01:00
Micky 4f60f850f7 Specify how CanvasTexture does not work in 3D
(cherry picked from commit 52d062560b)
2024-01-25 17:40:44 +01:00
Steven Schoen e19f2c6b76 Clarify Node doc: get_child returns null for invalid index
(cherry picked from commit 3c416f3a64)
2024-01-25 17:40:44 +01:00
Micky 3b2cdc2cc5 Overhaul Node Documentation
(cherry picked from commit b5ca06c9ca)
2024-01-25 17:40:44 +01:00
Gwen 27d08e2d87 Correct C# syntax in _validate_property example for the Object class
(cherry picked from commit e40b23c619)
2024-01-25 17:38:16 +01:00
Nico 49cec88ff9 Complete the docs for Quaternion
(cherry picked from commit d67e7f8729)
2024-01-25 17:38:15 +01:00
Markus Sauermann bb8b208ede Explain which nodes receive `NOTIFICATION_WM_SIZE_CHANGED`
(cherry picked from commit 361aa909da)
2024-01-25 17:38:15 +01:00
A Thousand Ships cc90979f35 Clarify that `@GlobalScope.clamp` does not do component-wise clamping
(cherry picked from commit e7dbb7a267)
2024-01-25 17:38:15 +01:00
Septian e35bbb2f85 Fix various typos in documentation
(cherry picked from commit d83cad6d9b)
2024-01-25 17:38:15 +01:00
Micky e00f2e598a Link to the "article" in the docs instead of saying "article"
(cherry picked from commit 78c9e2c53a)
2024-01-25 17:38:15 +01:00
ZeferinoI d4114f1631 Update the description of the method get_connection_line in GraphEdit.xml
The form should be like { from_port: 0, from_node: "GraphNode name 0", to_port: 1, to_node: "GraphNode name 1" }

(cherry picked from commit 53ab38a34e)
2024-01-25 17:38:15 +01:00
jsjtxietian 2ba4a7dd3d Add thread guard for force_draw and update relared doc
force_draw must be called from main thread

(cherry picked from commit b88b84ce18)
2024-01-25 17:38:15 +01:00
A Thousand Ships 04207a87b8 Clarify `PackedByteArray.decompress*` limitations with external data
(cherry picked from commit 4850b866e8)
2024-01-24 16:38:29 +01:00
CardboardCarl d11ef2d908 Clarified behavior of RayCast objects when get_collision_point() is used inside a collision shape
(cherry picked from commit 6dfec4f70d)
2024-01-24 16:38:28 +01:00
Erik Johnson 837aeeac89 Add descpription for rendering/limits/spatial_indexer/threaded_cull_minimum_instances
(cherry picked from commit 498f46063d)
2024-01-24 16:38:28 +01:00
31 853b505228 Include animation.length in Animation example
The length of an Animation isn't automatically set by adding keys, and
it must be set manually. The existing example only has keys up to 0.5s,
so the default value of 1.0s may be acceptable. However, this results in
unexpected behavior for anyone who makes an animation longer than 1.0s.
Include animation.length in the example because it's important.

Also, increase the key position to 2.0s so it won't be confusing that
the assignment is somewhat redundant.

(cherry picked from commit 698c67d540)
2024-01-24 16:38:28 +01:00
Micky 55baf9fc58 Add missing descriptions to PrimitiveMesh and SoftBody3D
(cherry picked from commit a33777d49d)
2024-01-24 16:38:27 +01:00
Hugo Locurcio 4ee5b33875 Document changing the window's resizable status at runtime
(cherry picked from commit d6768a17fa)
2024-01-24 16:01:59 +01:00
Micky 02e95d5a08 Fixing some reports to String's documentation
Closes https://github.com/godotengine/godot-docs/issues/8043
Closes https://github.com/godotengine/godot-docs/issues/8044
Mitigates https://github.com/godotengine/godot-docs/issues/8190
Closes https://github.com/godotengine/godot/issues/86734

(cherry picked from commit 46b0f3e9d6)
2024-01-24 16:01:59 +01:00
jsjtxietian 5f9ed5418d Mention CollisionPolygon2D.polygon is local to the given CollisionPolygon2D
(cherry picked from commit f5409dc132)
2024-01-24 16:01:58 +01:00
Micky a327fb14fb Add missing descriptions for Image's documentation
(cherry picked from commit e01b91777a)
2024-01-24 16:01:58 +01:00
Micky c89cf8476c Add missing descriptions to TextServer's constants
(cherry picked from commit d3150c9c8f)
2024-01-24 15:57:59 +01:00
Quincy Wofford 59b50775dd corrected tooltip information Roll Influence property of VehicleWheel3D
(cherry picked from commit c979d02db2)
2024-01-24 15:57:59 +01:00
Hugo Locurcio a35a0935fb Improve RichTextLabel `install_effect()` documentation
(cherry picked from commit 78fff7292c)
2024-01-24 15:57:58 +01:00
Michael Macha 6bed401499 Remove pointer to deprecated class page, from Skeleton3D
SkeletonIK3D is now deprecated, but Skeleton3D is recommending looking into its use for complicated inverse kinematics. What's worse, the removed line is not perfectly clear for non-developers and people less experienced with the engine, and could still stand to be improved.

(cherry picked from commit 0e52ffeb69)
2024-01-24 15:57:58 +01:00
ShirenY 045b1d5990 Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
(cherry picked from commit 27f71c4e78)
2024-01-24 15:56:50 +01:00
Rémi Verschelde 1dee633c91
i18n: Sync translations with Weblate 2023-12-11 22:08:59 +01:00
Rémi Verschelde daeb1c7292
i18n: Sync translations with Weblate 2023-12-07 11:13:02 +01:00
Haoyu Qiu 075a5a174f
Fix missing heading in translated online class reference
(cherry picked from commit 9c83d3db5b)
2023-12-07 10:27:09 +01:00
Mikael Klasson c219ffe5eb
Fix invalid Python escape sequences
(cherry picked from commit 4986d6d317)
2023-12-07 10:27:09 +01:00
Frying☆Pan 83d3ccc108
fix documentation for `icon_and_font_color` editor setting
(cherry picked from commit de59872db8)
2023-12-07 10:27:09 +01:00
addmix 1d5f6ed84e
Improve documentation for `CameraAttributesPhysical.exposure_shutter_speed`
(cherry picked from commit b7b0022c7a)
2023-12-07 10:27:07 +01:00
Rémi Verschelde e4aec48bea
VideoPlayer: Fix reloading translation remapped stream
Fixes #43917.

(cherry picked from commit 7d0c561e02)
2023-12-07 10:27:03 +01:00
smix8 fc7cc46b02
Fix missing NavigationLink property updates in constructor
Fixes missing NavigationLink property updates in constructor.

(cherry picked from commit 2f1668804c)
2023-12-07 10:27:02 +01:00
smix8 dfcfc79e3f
Fix missing NavigationRegion property updates in constructor
Fixes missing NavigationRegion property updates in constructor.

(cherry picked from commit 25bf20d7a5)
2023-12-07 10:27:02 +01:00
Hugo Locurcio 54c799f1ca
Improve and clarify texture filtering documentation
- Mention the Use Nearest Mipmap Filter project setting.
- Fix nearest mipmap claiming to always use bilinear filtering
  (it uses trilinear filtering by default, like linear mipmap).

(cherry picked from commit 47cadda3ad)
2023-12-07 10:27:02 +01:00