Commit Graph

21987 Commits

Author SHA1 Message Date
jens 0f6c572db6 Make easier to select keys that are at position 0 in AnimationPlayer editor
Fixes #26151.

Co-Authored-By: Michael Alexsander Silva Dias <michaelalexsander@protonmail.com>
2019-07-03 12:56:36 -03:00
Rémi Verschelde f5f7244a2b
Merge pull request #29988 from NathanWarden/lightmap_hint_size
Added a fallback size to the lightmap baker in case mesh lightmap hint sizes are 0,0
2019-07-03 08:30:26 +02:00
Rémi Verschelde 8c78a4b78f
Merge pull request #30264 from Calinou/add-csg-gizmo-snapping
Implement snapping in the CSG gizmos and 3D polygon editor
2019-07-03 07:01:01 +02:00
Rémi Verschelde da622682f7
Merge pull request #30258 from m4gr3d/make_metadata_settable
Make the AndroidManifest meta-data name attribute settable.
2019-07-03 06:51:32 +02:00
Rémi Verschelde 0f8d939866
Merge pull request #30257 from akien-mga/appveyor-cache-master-only
AppVeyor: Skip saving cache on non-master branches
2019-07-03 06:51:07 +02:00
Nathan Warden 09737ef6a7 Updated lightmap baker to dynamically calculate lightmap sizes based on surface area. 2019-07-02 20:54:16 -05:00
Rémi Verschelde d8ce7aeddc
Merge pull request #30253 from akien-mga/signals-tooltip
ConnectionsDock: Add tooltip with signal description
2019-07-02 21:43:58 +02:00
Rémi Verschelde 4dec1bde77
Merge pull request #30231 from Ranoller/master
Tilemap fix displaced textures and shapes and added center texture and compatibility mode
2019-07-02 21:43:16 +02:00
Rémi Verschelde 9e134407d4
Merge pull request #30252 from Faless/tls/disable_no_crash
Fix editor crash when StreamPeerSSL is unavilable.
2019-07-02 21:42:13 +02:00
Rémi Verschelde e0d610203c
Merge pull request #30254 from bojidar-bg/30224-docdata-generate
Fix various memory leaks and errors
2019-07-02 21:41:42 +02:00
Rémi Verschelde 9e1e4defef
Merge pull request #30228 from YeldhamDev/go_to_menu
Add "Go To" menu to the script editor and move the bookmark and breakpoint menus there
2019-07-02 21:41:29 +02:00
fhuya dea414abc8 Make the meta-data name attribute settable. This will facilitate reuse for ARCore integration. 2019-07-02 11:21:26 -07:00
Hugo Locurcio 527fb3968a
Implement snapping in the CSG gizmos and 3D polygon editor
The spatial editor snap settings will now affect the CSG gizmos
and 3D polygon editor (which is used in CSGPolygon).
2019-07-02 20:02:07 +02:00
Rémi Verschelde b021bdbf1f AppVeyor: Skip saving cache on non-master branches
Otherwise we run into situations where commits to stable branches
induce very long build times, as they have to basically build from
scratch but also invalidate the cache for future commits on the
master branch.

This commit also makes the cache folder branch-specific, but since
it's still limited to 1 GB of total cache size, we don't enable it
for non-master, as we would still run into issues with non-master
build invalidating the master cache.
2019-07-02 18:30:27 +02:00
Ranoller 14e2a99129 Tilemap fix displaced textures and shapes and added center texture and compatibility mode
This commit fix #22989 #15249 #28206. Main problem is that tilemap displace textures in different tile origins in a strange way and doesn´t respect coincidence between texture and shapes in not uniform tiles. This issue is present in godot 3.0 and godot 3.1. To maintain compatibility are added a compatibility mode and a center texture option. Other related issues and pull request: #28896 #29487 #29519 #29961. Idications of #30204 are added
2019-07-02 17:12:58 +02:00
Rémi Verschelde 190e866e4d ConnectionsDock: Add tooltip with signal description
Had to create a custom Tree to override `make_custom_control` for the
rich text display, similar to EditorProperty.

Fixes #30244.
2019-07-02 16:49:31 +02:00
Bojidar Marinov f7dad789e9
Fix various memory leaks and errors 2019-07-02 17:23:54 +03:00
Rémi Verschelde ae65c610e7
Merge pull request #30250 from marxin/travis-gcc-9
Use GCC 9 in travis.
2019-07-02 15:56:57 +02:00
Fabio Alessandrelli c798173332 Fix editor crash when StreamPeerSSL is unavilable.
The fix for EditorNode is a bit hacky, but the handling of the buttons
and features there is hacky too (based on enums that might not reflect
the actual state).
2019-07-02 15:34:34 +02:00
Rémi Verschelde e9d624d7ce
Merge pull request #30239 from Faless/crypto/crypto_core
CryptoCore class to access to base crypto utils.
2019-07-02 14:52:43 +02:00
Rémi Verschelde 4cb0887660
Merge pull request #30249 from marxin/fix-gcc9-warnings
Fix few GCC9 warnings:
2019-07-02 14:16:28 +02:00
Martin Liska f48bb8fac8 Fix few GCC9 warnings:
thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const':
thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy]
  176 |     pOut = aiColor3D(c.r,c.g,c.b);

modules/dds/texture_loader_dds.cpp:167:50: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
  167 |  if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT1")) {
      |                                                  ^
[ 28%] modules/dds/texture_loader_dds.cpp:170:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
  170 |  } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT3")) {
      |                                                         ^
modules/dds/texture_loader_dds.cpp:174:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
  174 |  } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT5")) {
      |                                                         ^
modules/dds/texture_loader_dds.cpp:177:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
  177 |  } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI1")) {
      |                                                         ^
modules/dds/texture_loader_dds.cpp:180:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
  180 |  } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI2")) {
      |                                                         ^
modules/dds/texture_loader_dds.cpp:183:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
  183 |  } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("A2XY")) {
      |                                                         ^

thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const':
thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy]
  176 |     pOut = aiColor3D(c.r,c.g,c.b);
2019-07-02 13:35:30 +02:00
Rémi Verschelde 78af5625d0 i18n: Sync translation template with current source 2019-07-02 13:30:19 +02:00
Rémi Verschelde bc00332286 Fix TTR strings for VisualShaderNodes
It had been done wrongly in #30185, but I missed it.
2019-07-02 13:29:26 +02:00
Martin Liska c8de5760bd Use GCC 9 in travis. 2019-07-02 13:28:48 +02:00
Rémi Verschelde ce3e3b609c i18n: Sync translations with Weblate 2019-07-02 13:22:58 +02:00
Fabio Alessandrelli 564d93ff10 CryptoCore class to access to base crypto utils.
Godot core needs MD5/SHA256/AES/Base64 which used to be provided by
separate libraries.
Since we bundle mbedtls in most cases, and we can easily only include
the needed sources if we so desire, let's use it.

To simplify library changes in the future, and better isolate header
dependencies all functions have been wrapped around inside a class in
`core/math/crypto_base.h`.

If the mbedtls module is disabled, we only bundle the needed source
files independently of the `builtin_mbedtls` option.
If the module is enabled, the `builtin_mbedtls` option works as usual.

Also remove some unused headers from StreamPeerMbedTLS which were
causing build issues.
2019-07-02 12:36:27 +02:00
Rémi Verschelde 266dc732ba doc: Sync classref with current source 2019-07-02 12:04:26 +02:00
Rémi Verschelde c08877777d
Merge pull request #26613 from KoBeWi/direction_of_particles
Add a Direction property to ParticlesMaterial
2019-07-02 11:33:34 +02:00
Rémi Verschelde 98879be276
Merge pull request #27510 from fire/screenshot_editor
Add editor screenshot on control - f12.
2019-07-02 11:30:16 +02:00
Rémi Verschelde c486b8dac0
Merge pull request #30223 from qarmin/properly_delete_thread
Remove thread to prevent memory leak
2019-07-02 11:26:29 +02:00
Rémi Verschelde d2c416ec62
Merge pull request #29824 from m4gr3d/add_ovr_export
Add XR mode selection to the Android export process.
2019-07-02 10:36:30 +02:00
Rémi Verschelde e8b483ce21
Merge pull request #19936 from Xrayez/collapse-button
Expand/collapse nodes recursively in scene tree dock
2019-07-02 10:02:24 +02:00
fhuya 12e0dc1b65 Add XR mode selection to the Android export process. 2019-07-02 00:12:38 -07:00
Rémi Verschelde ab1cb10317 Update AUTHORS and DONORS list
New contributor added to AUTHORS:
@aqnuep

Thanks to all contributors and donors for making Godot possible!
2019-07-02 08:37:32 +02:00
Rémi Verschelde 0ab11e436d
Merge pull request #29656 from nhold/add-remove-option-array-inspector
Add buttons to remove keys\items from dictionaries\arrays.
2019-07-02 07:29:22 +02:00
Nathan Hold bd9cc84fdc Add option to remove array item and button to remove typed array item 2019-07-02 12:42:37 +10:00
K. S. Ernest (iFire) Lee 05de0eafab Add editor screenshot on control - f12. 2019-07-01 13:39:21 -07:00
Rémi Verschelde 0268a4869d
Merge pull request #30196 from LikeLakers2/scenetreedock-script-creation-bugfix
SceneTreeDock will now only attach scripts to the selected node if the ScriptCreateDialog was opened from the SceneTreeDock
2019-07-01 21:13:46 +02:00
Michael Alexsander Silva Dias 91d357f177 Add "Go To" menu to the script editor and move the bookmark and breakpoint menus there 2019-07-01 16:00:05 -03:00
Rémi Verschelde d40dbd6d11
Merge pull request #29951 from raphael10241024/add_physics_2d_optimize
add 2d physic optimization similar to 3d physics
2019-07-01 17:08:05 +02:00
Rémi Verschelde 4d99408d12
Merge pull request #28884 from vnen/yield-resume-stack
Keep GDScript functions in stack while yielding
2019-07-01 16:35:26 +02:00
Rémi Verschelde f5d9454a4b
Merge pull request #29071 from YeldhamDev/improve_bookmarks
Improve bookmarks
2019-07-01 16:34:17 +02:00
Rémi Verschelde 08200cb9f5
Merge pull request #29333 from hbina/fix_double_click_when_no_edited_func
fixed an issue with double clicking available node in VisualScriptEditor
2019-07-01 16:33:04 +02:00
Rémi Verschelde b0eeb12335
Merge pull request #29909 from clayjohn/gles2-light-scale
Scale vertex lit lights by environment scale
2019-07-01 16:28:17 +02:00
qarmin 6edd06e566 Remove thread to prevent memory leak 2019-07-01 15:07:06 +02:00
Rémi Verschelde 6b30f284a0
Merge pull request #29980 from Dentrax/directed-by-qarmin
Fix some editor crashes
2019-07-01 14:59:29 +02:00
Rémi Verschelde b0ce9401ff
Merge pull request #30126 from qarmin/remove_unnecessary_code
Remove unnecessary code and add some error explanations
2019-07-01 14:32:04 +02:00
Rémi Verschelde 531c92a53e
Merge pull request #30221 from godotengine/revert-28572-trace-info
Revert "Add godot version in backtrace message"
2019-07-01 14:00:04 +02:00
Rémi Verschelde 98e7ec1e26
Revert "Add godot version in backtrace message" 2019-07-01 13:58:57 +02:00