Rémi Verschelde
15a8022ec3
Merge pull request #88431 from vaartis/lightmap-gi-compat-docs
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[4.2] Clarify that LightmapGI is not supported in compatibility renderer
2024-02-20 11:06:14 +01:00
Ekaterina Vaartis
71a6870c06
Clarify that LightmapGI is not supported in compatibility renderer
2024-02-17 13:07:20 +03:00
Rémi Verschelde
474589eb83
Merge pull request #87782 from aaronfranke/4.2-fix-crash-mesh-root
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[4.2] Fix crash when previewing a scene with a mesh as the root node
2024-02-07 10:08:57 +01:00
Rémi Verschelde
991454b8bd
i18n: Sync translations with Weblate
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Still tracking 4.2 translations for now.
2024-02-02 10:47:57 +01:00
Aaron Franke
424a6a6bf5
[4.2] Fix crash when previewing a scene with a mesh as the root node
2024-01-31 07:43:25 -06:00
Yuri Sizov
c7fb0645af
Add changelog for 4.2.2
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Also bump the version year to 2024.
2024-01-25 21:02:49 +01:00
Yuri Sizov
7ecb58dfc5
Merge pull request #87589 from YuriSizov/4.2-cherrypicks
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Cherry-picks for the 4.2 branch (future 4.2.2) - 2nd batch
2024-01-25 20:51:09 +01:00
A Thousand Ships
e070bbc77e
[C#] Fix `Encloses` failing on shared upper bound for `AABB` and
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`Rect2(I)`
(cherry picked from commit 227a165ce4
)
2024-01-25 18:56:36 +01:00
A Thousand Ships
ad57a98eb0
[Core] Fix `AABB.encloses` failing on shared upper bound
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This differs from `Rect2(i)` and was fixed for those classes in the past
(cherry picked from commit b4191bf8f6
)
2024-01-25 18:56:36 +01:00
A Thousand Ships
881d253897
Fix some build errors with `disable_3d=Yes`
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* Some tests were incorrectly included
* SCU builds with animation
* Animation `switch`
(cherry picked from commit c6a1ae7875
)
2024-01-25 18:55:00 +01:00
Alexander Hartmann
822b2b43a6
Fix 'get_window_safe_area' on Android
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(cherry picked from commit d7c6ad2020
)
2024-01-25 18:45:02 +01:00
Samuel Venable
6c8375b73d
Fix NetBSD Executable Path
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(cherry picked from commit 52da1e9b6b
)
2024-01-25 18:45:02 +01:00
Gregory De Bonis
ce42f8b4ec
Wrong key mapping for XK_KP_Delete key
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Fixes #86156
(cherry picked from commit 95bcf93849
)
2024-01-25 18:45:02 +01:00
Micky
a92a2015f0
Fix missing autocompletion for inheriting classes
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(cherry picked from commit ca2f340384
)
2024-01-25 18:45:01 +01:00
Micky
873a77d8e9
Add autocompletion options for AnimatedSprite's other play methods
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(cherry picked from commit d5a7c7818c
)
2024-01-25 18:45:01 +01:00
Danil Alexeev
c35e05e7b1
GDScript: Fix accessing static function as `Callable` in static context
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(cherry picked from commit 10dcb21d8b
)
2024-01-25 18:45:01 +01:00
Haoyu Qiu
beadc92e4f
Clear sub-resources list when no sub-resource exists
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(cherry picked from commit 6e49ff91c0
)
2024-01-25 18:32:37 +01:00
Mika Viskari
c2d38b4388
Fix invalid frame index when Sprite2D's hframes or vframes has been changed
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(cherry picked from commit 484c5b5aff
)
2024-01-25 18:32:37 +01:00
Yuri Sizov
eb25ef6062
Optimize scanning routines in the project manager
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(cherry picked from commit 3d4b33df33
)
2024-01-25 18:32:37 +01:00
Danil Alexeev
ee1034d355
GDScript: Fix POT generator skips some nodes
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(cherry picked from commit 1aa242f7c4
)
2024-01-25 18:32:37 +01:00
jsjtxietian
bce0ada5f4
Prompt require editor restart to user when gizmo color changed
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(cherry picked from commit b0ccd5c84f
)
2024-01-25 18:32:37 +01:00
kobewi
06a94ecc14
Load project metadata file only when needed
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(cherry picked from commit 3dc47b0b84
)
2024-01-25 18:32:36 +01:00
jsjtxietian
a47a07d13b
Fix FileAccessPack::get_buffer will update pos past the length of file
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(cherry picked from commit 68a6fe81ab
)
2024-01-25 18:32:36 +01:00
eldidou
b34af3aa5a
Speed up GDScript::get_must_clear_dependencies()
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get_must_clear_dependencies() has a N^3*log(N) time complexity, and this can very quickly slow down the quitting process as more gdscripts are added in a project.
This change improves it to N^2*log(N).
Instead of using all the inverted dependencies, we do the same with all (non-inverted) dependencies, which is N times faster.
Fixes #85435
(cherry picked from commit 0d77c3e092
)
2024-01-25 18:32:36 +01:00
Saracen
49031b24e5
Fix setting bezier track handle mode from inspector.
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(cherry picked from commit 09a4aa3ce8
)
2024-01-25 18:32:36 +01:00
kobewi
1f677eb279
Properly select the newly duplicated file
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(cherry picked from commit 0ae1241304
)
2024-01-25 18:32:36 +01:00
Nancy Zhang
88526a23a5
Fix unable to deselect audio effects
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(cherry picked from commit cf39cc985b
)
2024-01-25 18:32:36 +01:00
wilto938
6a2a048753
Reset TileMap editor `drag_type` by using the _stop_dragging() function when the toolbar mode is not selected
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(cherry picked from commit 5a3de5bc30
)
2024-01-25 18:32:36 +01:00
detomon
4bc567d27a
Fix creating and updating plugin with dot in folder name
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(cherry picked from commit 46253bd9e9
)
2024-01-25 18:32:36 +01:00
Yuri Sizov
5dbe105f22
Fix theme access in the Groups editor
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(cherry picked from commit 0244f8318f
)
2024-01-25 18:32:36 +01:00
Emily
5573f37ff3
Change suffix from m to px
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(cherry picked from commit b7d5f3e984
)
2024-01-25 18:32:36 +01:00
kevmorg
8633f7bcdb
Hide Node dock successfully on undo/redo and deletion
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Fixes #84530 .
(cherry picked from commit da84489b27
)
2024-01-25 18:32:35 +01:00
kleonc
6e6d49c68a
Fix ColorPicker's alpha slider arrow offset
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(cherry picked from commit d76d8c5f29
)
2024-01-25 18:32:35 +01:00
Alistair Leslie-Hughes
6777e1b4bf
Replace memory allocation point of ValueTrack correctly in AnimationMixer
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When a animation track doesn't have an keys, it's possible that we leak memory due the ERR_CONTINUE_MSG macro usage.
By checking the error condition first, we avoid a allocation and thus the leak.
(cherry picked from commit ea84effb84
)
2024-01-25 18:32:35 +01:00
Lasuch
8e3740d425
Expose copy_effects copy compute shader in Mobile backend
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(cherry picked from commit 608d41a969
)
2024-01-25 18:32:35 +01:00
Zach Coleman
9609df181d
Make screen_get_refresh_rate() respect iOS Low Power Mode
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(cherry picked from commit 6a8f6bae4c
)
2024-01-25 18:32:35 +01:00
Dominic
93fd5da49c
Add wireframe for compatibility mode
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(cherry picked from commit bae6f86257
)
2024-01-25 18:32:35 +01:00
Aitor Guevara
43d24379a5
Trigger zoom from pan gestures when pressing ctrl
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Enables zooming using pan + ctrl on macOS trackpads / Magic Mouse.
Windows and Linux don't emit pan gesture events, so shouldn't be
affected. Not tested on Android.
(cherry picked from commit 6b45694836
)
2024-01-25 18:32:35 +01:00
Yuri Sizov
9f10aedb17
Correctly register editor-only module classes with the API
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(cherry picked from commit 0f8c955c1a
)
2024-01-25 18:08:46 +01:00
BlueCube3310
5f3bd68cfe
Fix squish DXT5 RA-As-RG channel swapping
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(cherry picked from commit 1224129c50
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2024-01-25 18:08:46 +01:00
BlueCube3310
2fe886f3a5
Fix squish RGTC_R decompression corruption
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(cherry picked from commit 433a2a6ea2
)
2024-01-25 18:08:46 +01:00
Aaron Franke
3a8c04ea3c
Add PackedRealArray as an alias for Vector<real_t>
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(cherry picked from commit 3f469ee485
)
2024-01-25 18:08:46 +01:00
zinefer
89f22518dc
Bugfix: Replace // with \\ before sending path to Blender
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On Windows, Blender treats //fileshare/assets/model.blend as a relative
path which will not be found. Instead, replace the first two chars with
`\\` which when escaped becomes `\\\\`.
(cherry picked from commit 72d18d50a4
)
2024-01-25 18:08:46 +01:00
mequam
94949f0ee1
[X11] Fix Godot stealing focus on alternative Window Managers
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(cherry picked from commit 40d69c25d5
)
2024-01-25 18:08:46 +01:00
Markus Sauermann
6f6a1dc5e9
Fix D&D viewport position calculation
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It is necessary to transform screen position to viewport position.
(cherry picked from commit 4b6516c843
)
2024-01-25 18:08:46 +01:00
Yuri Sizov
dd665988d7
Correctly enforce minimum window size in editor
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Also set the maximum size for the language
picked in the project manager.
(cherry picked from commit 416e594eb3
)
2024-01-25 18:08:45 +01:00
kleonc
663ba67016
Fix 2D normals for transposed texture
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(cherry picked from commit 0fe7eead02
)
2024-01-25 18:08:45 +01:00
Sofox
cd29fb22a0
Fixed RegEx search_all for zero length matches/lookahead/lookbehind
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(cherry picked from commit 7b2fd342e3
)
2024-01-25 18:08:45 +01:00
jsjtxietian
5a7c19f6c4
Fix "Class name cannot be empty" error when sorting no import files by type
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(cherry picked from commit 5b57db2637
)
2024-01-25 18:08:45 +01:00
Fabio Alessandrelli
8544106b7e
[MP] Handle cleanup of "scene cache" nodes
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Make sure we delete the relevant ObjectID from the cache when the nodes
are removed from tree.
(cherry picked from commit 853df2895a
)
2024-01-25 18:08:45 +01:00