lawnjelly
c0e5879b41
Improve Vector2 / 3 / 4 normalized() classref.
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Mention that the results will be unreliable with initial vector near zero.
(cherry picked from commit cca01afd82
)
2023-03-16 16:46:18 +01:00
Haoyu Qiu
c6a704af2c
Fix typos and inconsistencies in classref
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(cherry picked from commit 57d4272984
)
2023-03-16 16:43:31 +01:00
Hugo Locurcio
063637ec77
Rename `float=64` SCons option to `precision=double`
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This avoids confusion with the old `bits=64` option and building
for 64-bit CPUs in general.
2022-12-10 16:43:45 +01:00
Yaohua Xiong
91e9ad92f5
Refactor baking code for Curve2D
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The main change is to caculate tangent directly from bezier curve, without going
through discretized polyline, avoiding pitfalls of discretization. A similar refacor
had been applied to Curve3D.
The test cases for Curve2D is updated, comparing floating point with is_equal_approxmiate()
instead of `==`, in order to avoid float precision problem.
2022-12-05 21:22:05 +08:00
Rémi Verschelde
4a8b725bc9
Merge pull request #68386 from MewPurPur/snappedi-snappedf
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Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
2022-11-24 18:54:49 +01:00
Yaohua Xiong
f9fa182abc
Refactor Curve3D::_bake() method
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The main change is to caculate tangent directly from bezier curve, without going
through discretized polyline, avoiding pitfalls of discretization.
Other changes are:
1. Add an bezier_derivative() method for Vector3, Vector2, and Math;
2. Add an tesselate_even_length() method to Curve3D, which tesselate bezier curve to even length segments adaptively;
3. Cache the tangent vectors in baked_tangent_vector_cache;
2022-11-24 10:52:06 +08:00
VolTer
e26f0906f2
Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
2022-11-19 06:18:55 +01:00
Jonathan Nicholl
edfb504efe
Document that Vector classes are 32-bit
2022-11-12 15:51:11 -05:00
Haoyu Qiu
5da515773d
Add `is_finite` method for checking built-in types
2022-10-08 13:25:08 +08:00
Jonathan Nicholl
15d057c521
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
2022-09-02 00:29:50 -04:00
Micky
59e11934d8
Rename `str2var` to `str_to_var` and similar
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Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too.
- `var2str` -> `var_to_str`
- `str2var` -> `str_to_var`
- `bytes2var` -> `bytes_to_var`
- `bytes2var_with_objects` -> `bytes_to_var_with_objects`
- `var2bytes` -> `var_to_bytes`
- `var2bytes_with_objects` -> `var_to_bytes_with_objects`
- `linear2db` -> `linear_to_db`
- `db2linear` -> `db_to_linear`
- `deg2rad` -> `deg_to_rad`
- `rad2deg` -> `rad_to_deg`
- `dict2inst` -> `dict_to_inst`
- `inst2dict` -> `inst_to_dict`
2022-08-26 14:58:22 +02:00
Silc Renew
dded7c72c1
Make `cubic_interpolate()` consider key time in animation
2022-08-19 14:48:37 +09:00
Andy Maloney
5361585832
[doc] Use "param" instead of "code" to refer to parameters
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Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2022-08-09 10:09:07 -04:00
Yuri Sizov
c5d7115038
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Hendrik Brucker
99ce0df3b1
Refactor bezier interpolation functions
2022-06-27 19:42:43 +02:00
Rémi Verschelde
e7a58a7eb6
Core: Rename math 'phi' arguments to 'angle'
2022-05-05 14:17:39 +02:00
Yuri Roubinsky
32f2c47356
Remove generating of null comparison operators from documentation
2022-03-14 22:35:23 +03:00
Hugo Locurcio
b68dd2e189
Add an XML schema for documentation
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This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.
Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
Haoyu Qiu
d54586a8e6
Explain what 2D cross product means
2022-01-11 11:48:45 +08:00
Rémi Verschelde
50225a0f32
i18n: Sync classref translations with current 3.x codebase
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(cherry picked from commit defb801120
)
2022-01-07 13:39:06 +01:00
Aaron Franke
064036d786
Allow Vector2/3 slerp values to have any length
2022-01-06 11:12:59 -08:00
Haoyu Qiu
3d08becd06
Unify similar method descriptions
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Notably:
* `Packed*Array.size()` and `Array.size()`.
* Shared methods of `Transform2D` and `Transform3D`.
* Shared methods of `Vector2`, `Vector3`, and `Vector2i`.
This reduces the Deja Vu when translating the class reference :)
2022-01-06 19:50:57 +08:00
Max Hilbrunner
937fb63a23
Merge pull request #53020 from Lertsenem/doc/fix_vector2_reflect
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Fix error in Vector2.reflect() description
2022-01-02 14:28:46 +01:00
Max Hilbrunner
78fd56a596
Merge pull request #55500 from KoBeWi/just_doc_things
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Misc improvements to various docs
2021-12-06 15:34:21 +01:00
Aaron Franke
24f57886d0
Expose max_axis_index and max_axis_index for Vector2(i)
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Some cleanup with Vector3(i)'s methods so that it is consistent with Vector2, for example it returns enums internally (GDScript still gets ints).
2021-12-02 23:45:41 -06:00
Raul Santos
a367378f9e
Rename Vector parameters to be consistent
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Renames parameters that were named differently across different
scripting languages or their documentation to use the same name
everywhere.
2021-12-01 21:14:46 +01:00
kobewi
244c5ecc64
Misc improvements to various docs
2021-11-30 23:53:58 +01:00
Marcel Admiraal
272b3c3728
Enable sorting of operator methods in class documentation.
2021-11-29 14:51:44 +00:00
Rémi Verschelde
471e7cbfc7
Merge pull request #54581 from aaronfranke/operator-docs
2021-11-16 14:10:09 +01:00
Rémi Verschelde
6c1bd4d227
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
Tomasz Chabora
606cfa9a47
Fix Vector2.angle_to_point() being reversed
2021-11-09 16:59:58 +01:00
Aaron Franke
813466b3c8
Add documentation to operators for math types
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Co-authored-by: Raul Santos <raulsntos@gmail.com>
2021-11-04 14:44:55 -05:00
Aaron Franke
6772ebcea0
Move the docs for constructors and operators out of methods section
2021-10-29 12:34:57 -05:00
Rémi Verschelde
862994a8ef
doc: Update links to latest documentation after content reorganization
2021-10-06 13:48:48 +02:00
Lertsenem
e1bf428cdc
Fix error in Vector2.reflect() description
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The description was probably copied from Vector3.reflect(), and
unfortunately did not match the 2D behaviour (where n is apparently the
direction vector of the symmetry line, not the normal).
2021-09-24 18:41:06 +02:00
George Marques
455e142d37
Allow comparing equality between builtin types and null
2021-09-17 12:33:52 -03:00
Max Hilbrunner
d69f4999fb
Merge pull request #52628 from mechPenSketch/imgages_in_docs
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Add Graph Illustrations to Doc
2021-09-15 23:18:25 +02:00
mechPenSketch
9ea619c486
Add Graph Illustrations to Doc
2021-09-13 21:04:29 +08:00
kobewi
3f3739ccb5
Add Vector2.from_angle() method
2021-08-31 01:53:58 +02:00
Rémi Verschelde
7adf4cc9b5
doc: Use self-closing tags for `return` and `argument`
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For the time being we don't support writing a description for those, preferring
having all details in the method's description.
Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
2021-07-30 15:29:52 +02:00
reduz
b1d15c51bc
Implement native extension system
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* Deprecates GDNative in favor of a simpler, lower level interface.
* New extension system allows registering core engine classes.
* Simple header interface in gdnative_interace.h
2021-06-25 17:32:45 -03:00
Michael Alexsander Silva Dias
0ff4095b36
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Aaron Franke
2e13e3ed4a
Allow clamping vectors and colors
2021-06-03 12:05:20 -04:00
Aaron Franke
94bc0bd919
Rename Vector2 clamped to limit_length and add limit_length to Vector3
2021-06-03 12:04:57 -04:00
kleonc
d13cfc8d62
Docs: Minor argument names fix
2021-04-23 15:46:51 +02:00
Rémi Verschelde
4ca1e73ff9
doc: Sync classref with current source
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And move GLTF docs to its module folder.
2021-03-18 16:37:43 +01:00
Rémi Verschelde
215d18814e
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
Rémi Verschelde
6cebb8c117
Merge pull request #44586 from madmiraal/rename-stepify
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Rename Math::stepify to snapped
2020-12-28 21:46:43 +01:00
Rémi Verschelde
058f3fe069
Merge pull request #44149 from madmiraal/rename-tangent-orthogonal
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Rename Vector2.tangent() to Vector2.orthogonal()
2020-12-28 16:00:12 +01:00
Marcel Admiraal
b743a2ef3c
Rename Math::stepify to snapped
2020-12-28 13:01:30 +00:00