Rémi Verschelde
5271186f2f
Merge pull request #75901 from reduz/refactor-node-processing
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Refactor Node Processing to allow Scene Multithreading
2023-05-10 12:46:44 +02:00
Andreas Raddau
fab160ce70
Store sensitive export options in dedicated credentials file
2023-05-10 11:40:17 +02:00
Fabio Alessandrelli
024a4b1f2a
mbedTLS: disable weak crypto and TLS versions.
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This commit adds a new mbedTLS configuration header to customize the
built-in library (and can be optionally replaced by a platform-specific
one).
Currently, it disables most weak cryptographic functions (with the
notable exceptions of MD5 and SHA-1), along with removing support for
TLS versions 1.0 and 1.1 (making TLSv1.2 the only supported one).
2023-05-10 11:13:19 +02:00
Rémi Verschelde
3b8c828159
Merge pull request #69988 from smix8/navigation_rvo_rework_4.x
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Rework Navigation Avoidance
2023-05-10 10:19:12 +02:00
Fabio Alessandrelli
081808be49
Merge pull request #75721 from ScorpionInc/Expose_String_functions_for_X509Certificate
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Exposes String functions for X509Certificates
2023-05-10 05:26:55 +02:00
smix8
a6ac305f96
Rework Navigation Avoidance
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Rework Navigation Avoidance.
2023-05-10 05:01:58 +02:00
ScorpionInc
a5b867391e
Exposes String functions for X509Certificates
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Exposes String functions for X509Certificates via two function calls: save_to_string() and load_from_string(str).
2023-05-09 19:02:33 -04:00
Rémi Verschelde
6bca6beea3
Merge pull request #76878 from RedworkDE/tests-fix-errors
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Fix various errors when running the unit tests
2023-05-09 19:28:54 +02:00
Rémi Verschelde
ccf8029910
Merge pull request #76730 from AThousandShips/doc_order
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Make documentation sorting use natural order
2023-05-09 19:28:38 +02:00
Rémi Verschelde
0f444f101a
Merge pull request #76661 from bonjorno7/hsl
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Add API for HSL conversion
2023-05-09 19:28:35 +02:00
Rémi Verschelde
10ed1d87df
Merge pull request #76490 from dsnopek/dump-gdscript-docs
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Dump API docs from inline GDScript comments using --doctool --gdscript-docs PATH
2023-05-09 19:28:30 +02:00
Juan Linietsky
98c655ec8d
Refactor Node Processing
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* Node processing works on the concept of process groups.
* A node group can be inherited, run on main thread, or a sub-thread.
* Groups can be ordered.
* Process priority is now present for physics.
This is the first steps towards implementing https://github.com/godotengine/godot-proposals/issues/6424 .
No threading or thread guards exist yet in most of the scene code other than Node. That will have to be added later.
2023-05-09 19:17:51 +02:00
RedworkDE
8e7afec479
Fix various errors when running the unit tests
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Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-05-09 18:40:56 +02:00
Ninni Pipping
6bccdec7a1
Make documentation sorting use natural order
2023-05-09 17:47:52 +02:00
Rémi Verschelde
ee931e2be5
Merge pull request #76814 from KoBeWi/underdata
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Don't refresh inspector when changing internal meta
2023-05-09 17:44:49 +02:00
Rémi Verschelde
58ea42e4ab
Merge pull request #76755 from RandomShaper/fix_allocator_thsafe
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Add missing thread safety to PagedAllocator
2023-05-09 17:44:45 +02:00
Rémi Verschelde
5ade250c7d
Merge pull request #76735 from AThousandShips/natural_cmp
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Add `naturalcasecmp_to` function to `String`
2023-05-09 17:44:37 +02:00
bonjorno7
0b7fd664c1
Add API for HSL conversion
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Math ported pretty much 1:1 from https://en.wikipedia.org/wiki/HSL_and_HSV
Style doesn't match the existing HSV code exactly, but should be close enough.
2023-05-09 17:43:10 +02:00
Pedro J. Estébanez
341b95871c
Add missing thread safety to PagedAllocator
2023-05-08 18:38:56 +02:00
David Snopek
a64137d5dd
Dump API docs from inline GDScript comments using --doctool --gdscript-docs PATH
2023-05-08 11:00:29 -05:00
kleonc
0b944e1a68
Make `LocalVector` respect its `tight` template parameter
2023-05-08 15:22:58 +02:00
Rémi Verschelde
491a437df5
Merge pull request #76540 from reduz/redo-remote-filesystem
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Redo how the remote filesystem works
2023-05-08 13:52:51 +02:00
Rémi Verschelde
3e6a731904
Merge pull request #76418 from reduz/method-bind-validated-call
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Add ValidatedCall to MethodBind
2023-05-08 13:52:42 +02:00
Rémi Verschelde
353efd774f
Merge pull request #76754 from RandomShaper/mq_less_lock
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Avoid redundant locking in CallQueue
2023-05-08 12:20:53 +02:00
Rémi Verschelde
fe6cd734ad
Merge pull request #76748 from KoBeWi/has_feature(fast)
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Cache feature list in `OS.has_feature()`
2023-05-08 12:20:49 +02:00
Rémi Verschelde
0daa634f24
Merge pull request #76747 from RandomShaper/fix_mq_redundant
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Mend some checks in CallQueue
2023-05-08 12:20:45 +02:00
Rémi Verschelde
466e99d57c
Merge pull request #76728 from RedworkDE/signal-disconnect-loop
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Prevent infinite loop when signal disconnection fails during object deletion
2023-05-08 12:20:41 +02:00
Rémi Verschelde
e85f6871ba
Merge pull request #76561 from KoBeWi/most_obscure_class_that_has_ever_existed
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Improve and document PackedDataContainer
2023-05-08 12:20:33 +02:00
Rémi Verschelde
49ba2e0447
Merge pull request #76399 from RandomShaper/fix_android_input_anr
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Allow concurrent buffering and dispatch of input events
2023-05-08 12:20:21 +02:00
Juan Linietsky
273a6eeb66
Redo how the remote filesystem works
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Instead of reading files over the network, the new version uses a local file cache and only updates files when it changes.
The original remote filesystem was created 14 years ago, when ethernet was faster than hard drives or even flash. Also, mobile devices have a very small amount of storage.
Nowadays, this is no longer the case so the approach is changed to using a persistent cache in the target device.
Co-authored-by: m4gr3d
2023-05-08 11:57:54 +02:00
Pedro J. Estébanez
f369ed9223
Allow concurrent buffering and dispatch of input events
2023-05-08 09:15:16 +02:00
kobewi
5e3a985c91
Don't refresh inspector when changing internal meta
2023-05-07 22:12:22 +02:00
Ninni Pipping
46a7018e3c
Add `naturalcasecmp_to` function to `String`
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Functions as a complement to `naturalnocasecmp_to`
2023-05-07 10:17:53 +02:00
Pedro J. Estébanez
5a0c186bc0
Avoid redundant locking in CallQueue
2023-05-05 19:39:11 +02:00
Clay John
7a13cf9aeb
Merge pull request #75510 from SilicDev/string_erase
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Reimplement `String.erase()` as immutable method
2023-05-05 10:03:49 -07:00
Clay John
610877e326
Merge pull request #72288 from MewPurPur/use-string-repeat
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Use `String.repeat()` to optimize several String methods
2023-05-05 09:56:48 -07:00
Pedro J. Estébanez
8654e90759
Mend some checks in CallQueue
2023-05-05 17:37:44 +02:00
kobewi
30d0dd43c5
Cache feature list in OS.has_feature()
2023-05-05 17:34:49 +02:00
RedworkDE
1a4eccf7e7
Prevent infinite loop when signal disconnection fails during object deletion.
2023-05-05 13:34:25 +02:00
Samuele Panzeri
59f04e16b8
Support long path in file access on windows
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Changed windows file access file to check for path length and use the \\?\ long format when needed
2023-05-05 10:04:39 +02:00
SilicDev
6fa4f71ca6
Reimplement String.erase
2023-05-04 00:52:35 +02:00
VolTer
6b84e258d2
Use String.repeat() in more places
2023-05-01 02:27:46 +02:00
Juan Linietsky
1c93606e47
Add ValidatedCall to MethodBind
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* This should optimize GDScript function calling _enormously_.
* It also should simplify the GDScript VM considerably.
NOTE: GDExtension calling performance has most likely been affected until going via ptrcall is fixed.
2023-04-30 20:01:26 +02:00
kobewi
c08e96ef0d
Improve and document PackedDataContainer
2023-04-29 00:29:40 +02:00
Yuri Sizov
26fb911f79
Merge pull request #72095 from anvilfolk/gd-docs
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Improve GDScript documentation generation & behavior
2023-04-26 16:54:25 +02:00
Rémi Verschelde
51951a59d6
Merge pull request #76467 from RandomShaper/doc_cache_peace_of_mind
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Add peace-of-mind checks to API hash caching
2023-04-26 11:36:09 +02:00
Rémi Verschelde
cc0edf810f
Merge pull request #74106 from dalexeev/astar-grid-2d-negative-coords
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Allow negative coordinates in `AStarGrid2D`
2023-04-26 11:35:55 +02:00
Pedro J. Estébanez
a79e71ad58
Add peace-of-mind checks to API hash caching
2023-04-26 10:44:52 +02:00
Danil Alexeev
76ee3d4f31
Allow negative coordinates in `AStarGrid2D`
2023-04-26 09:29:33 +03:00
Rémi Verschelde
e0e93ce094
Merge pull request #72421 from myaaaaaaaaa/signal-hashmap
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Store Object signals in a HashMap rather than a VMap
2023-04-25 19:26:35 +02:00
Rémi Verschelde
efb42c3101
Merge pull request #75447 from bruvzg/brotli_packedarray
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Expose brotli decompression to the scripting API.
2023-04-25 16:16:56 +02:00
Rémi Verschelde
aa622dae53
Merge pull request #76431 from RandomShaper/fix_doc_help_cache
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Improve reliability of editor docs cache
2023-04-25 14:44:17 +02:00
Rémi Verschelde
53191928e5
Merge pull request #76345 from reduz/fix-thread-ids
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Fix thread IDs.
2023-04-25 13:20:46 +02:00
Pedro J. Estébanez
e1ce0340b7
Improve reliability of editor docs cache
2023-04-25 11:40:56 +02:00
Rémi Verschelde
15d952147c
Merge pull request #74101 from RandomShaper/fix_gds_obj_temps
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Fix edge cases of object lifetime when signals involved
2023-04-25 09:58:17 +02:00
Rémi Verschelde
76d33d187f
Merge pull request #69698 from Daylily-Zeleen/daylily-zeleen/show_in_explorer
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Implement and expose OS::shell_show_in_file_manager()
2023-04-25 09:57:27 +02:00
Daylily-Zeleen
b12ced0a26
Implement and expose OS::shell_show_in_file_manager()
2023-04-25 11:29:32 +08:00
Rémi Verschelde
14c582bca8
Merge pull request #76403 from bitsawer/reduce_hashmap_size
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Optimize HashMap size
2023-04-24 16:49:12 +02:00
Rémi Verschelde
f64544a960
Merge pull request #76311 from aaronfranke/t2d-basis-det
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Expose `determinant` in Transform2D, rename internal method
2023-04-24 16:46:24 +02:00
bitsawer
723f2f342f
Optimize HashMap size
2023-04-24 16:18:58 +03:00
Juan Linietsky
a37c30dfc9
Fix thread IDs.
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On Linux, thread IDs were not properly assigned with the current approach.
The line:
`std::thread new_thread(&Thread::callback, _thread_id_hash(thread.get_id()), p_settings, p_callback, p_user);`
does not work because the thread ID is not assigned until the thread starts.
This PR changes the behavior to use manually generated thread IDs. Additionally, if a thread is (or may have been created) outside Godot, the method `Thread::attach_external_thread` was added.
2023-04-24 15:13:58 +02:00
bruvzg
628f3b2f79
[OS] Implement and expose to scripting APIs `get_memory_info` method instead of old `get_free_static_memory`.
2023-04-24 14:08:55 +03:00
Aaron Franke
290b09b36c
Expose `determinant` in Transform2D, rename internal method
2023-04-22 13:44:14 -05:00
ocean (they/them)
6783ff69c0
Improve and fix GDScript documentation generation & behavior
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Removes documentation generation (docgen) from the GDScript compiler to
its own file. Adds support for GDScript enums and signal parameters and
quite a few other assorted fixes and improvements.
2023-04-21 10:17:30 -04:00
Paweł
899da22002
Fix lerp error message
2023-04-21 10:01:59 +02:00
Rémi Verschelde
e83d3060a8
Merge pull request #76259 from kleonc/callable-error-text-expected-arg-count-fix
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Fix expected argument count in Callable call error text
2023-04-20 12:43:42 +02:00
kleonc
7a871212ed
Fix expected argument count in Callable call error text
2023-04-19 16:06:00 +02:00
bruvzg
520a8d8ed2
Add project manager / editor initial screen settings, implement DisplayServer.get_keyboard_focus_screen method.
2023-04-19 08:54:53 +03:00
Danil Alexeev
36bedd341a
Fix misuses of error macros
2023-04-18 10:20:48 +03:00
Haoyu Qiu
6cd8e706fa
Unify descriptions of vector methods
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* is_equal_approx
* normalize
* length_squared
* posmod
* posmodv
2023-04-14 23:31:33 +08:00
Pedro J. Estébanez
f5602869da
Cache classes editor help
2023-04-13 12:16:47 +02:00
Rémi Verschelde
68b8156fe3
Merge pull request #76014 from AThousandShips/image_astc
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Expose more compression formats in Image and fix compress check
2023-04-13 09:57:53 +02:00
Rémi Verschelde
1a90031f3c
Merge pull request #76001 from pkowal1982/version
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Fix Windows StringFileInfo structure
2023-04-13 09:56:17 +02:00
Ninni Pipping
cf64e2fa47
Expose more compression formats in Image and fix compress check
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Check for compressing ASTC checked if the function for BPTC was present
2023-04-13 09:39:03 +02:00
Paweł
e15a086bb9
Fix Windows StringFileInfo structure
2023-04-12 22:08:49 +02:00
Pedro J. Estébanez
33f674d0f7
Complete support of callables of static methods
2023-04-12 18:12:19 +02:00
Juan Linietsky
6055e4424a
Redo of Message Queue
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* Functionality moved to a base class CallQueue, which will be used for inter-thread communication within the scene.
* MessageQueue now uses growing pages, starts from a single 4k page.
* Limit still exists, but because its not allocated by default, it can be much higher.
2023-04-12 16:31:23 +02:00
Rémi Verschelde
6fedcfab3e
Merge pull request #75805 from MewPurPur/optimize-delaunay
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Optimize 2D Delaunay and make it more readable
2023-04-11 19:40:32 +02:00
Rémi Verschelde
5722d6e3cc
Merge pull request #75451 from bruvzg/web_mac_keys
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[Web] Detect host OS and use macOS keys on mac hosts.
2023-04-11 19:40:16 +02:00
Rémi Verschelde
347a8e20ae
Merge pull request #69324 from RedMser/advanced-settings-errors
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Make it easier to solve warnings/errors referring to project settings
2023-04-11 19:39:53 +02:00
Pedro J. Estébanez
2f4168daeb
Fix edge cases of object lifetime when signals involved
2023-04-11 17:27:39 +02:00
bruvzg
a5009f4d3c
[Web] Detect host OS and use macOS keys on mac hosts.
2023-04-11 10:58:54 +03:00
tefusion
1514376e46
Fix HTTPClient _request using wrong size
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This only affects HttpClient in GDScript.
2023-04-10 11:45:41 +02:00
VolTer
846f9e106c
Optimize 2D Delaunay and make it more readable
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Co-authored-by: Dimitri Tabatadze <tabatadzedima@protonmail.com>
2023-04-09 00:52:15 +02:00
Juan Linietsky
8950943356
Optimize Object::get_class_name
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* Run the static function once per class instead of one per instance.
* Saves some memory in Object derived classes.
2023-04-08 19:25:50 +02:00
Juan Linietsky
223ce4fcb9
Optimize Node::add_child validation
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Adding 10k nodes is almost twice as fast.
2023-04-07 13:18:47 +02:00
bendn
ca0feabbb0
add `hex_decode()` to `String`
2023-04-05 19:44:00 +07:00
Bartłomiej T. Listwon
bff0c71e2e
Fix moving position indicator out of bounds in FileAccessMemory
2023-04-04 10:10:25 +02:00
Rémi Verschelde
cef3587427
Merge pull request #74120 from RandomShaper/res_loader_teardown
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Clear resource load tasks at exit
2023-04-03 15:59:51 +02:00
Rémi Verschelde
7aa224291b
Merge pull request #73200 from 0xafbf/fix-guide-button-win
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Fix guide button detection with XInput and Xbox Series controllers
2023-04-03 15:58:36 +02:00
Yuri Sizov
ee2cc347c6
Add support for icons in GDExtension classes
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-03-31 21:39:02 +02:00
bruvzg
0e4bd964cc
Expose brotli decompression to the scripting API.
2023-03-29 22:43:36 +03:00
RedMser
ed960453b7
Make solving project setting errors easier
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Show full project setting path in error messages.
Force filtering for advanced settings if filter is not empty.
2023-03-27 08:10:35 +02:00
Yuri Sizov
e4e63f976a
Merge pull request #73225 from bruvzg/wchar_to_from
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Add GDScript `to_wchar_buffer` and `get_string_from_wchar` functions.
2023-03-25 15:05:59 +01:00
kobewi
8f8178bda6
Fix auto-translations in editor
2023-03-22 23:57:12 +01:00
bruvzg
d72b563250
Add GDScript `to_wchar_buffer` and `get_string_from_wchar` functions.
2023-03-21 15:39:54 +02:00
bruvzg
09465f3fe6
Remove (or make verbose only) various debug prints.
2023-03-20 08:14:18 +02:00
Yuri Sizov
3596443de1
Merge pull request #74727 from AThousandShips/project_settings
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Exposing more project settings for documentation
2023-03-15 15:59:10 +01:00
Ninni Pipping
bd30847e59
Exposing more project settings for documentation
2023-03-15 14:25:40 +01:00
Yuri Sizov
6f4646c6bf
Merge pull request #74909 from AThousandShips/array_slice
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Fix `Array.slice()` rounding for `abs(step) != 1`
2023-03-15 14:25:16 +01:00
Ninni Pipping
10f385fb79
Fix `Array.slice()` rounding for `abs(step) != 1`
2023-03-14 15:46:45 +01:00
Ninni Pipping
c8c43997c7
Fix type check for max/min
2023-03-11 15:08:34 +01:00
Ninni Pipping
3de5332fcb
Document `editor/naming/scene_name_casing` setting
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Moved definitions of editor related project settings to `editor/register_editor_types.cpp` to make documentation work.
2023-03-09 21:17:49 +01:00
Ninni Pipping
e6a9e0cdec
Fix Variant hashing for floats
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Incorrectly hashed floats as single precision
2023-03-08 12:52:50 +01:00
Haoyu Qiu
49400e0c1c
Fix crash when dumping extension API in a non-writable directory
2023-03-08 15:05:44 +08:00
Rémi Verschelde
d665455a23
Merge pull request #74361 from bitsawer/fix_clang_tidy_warnings
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Fix several clang-tidy bool literal conversion warnings
2023-03-07 10:33:30 +01:00
Rémi Verschelde
281a5c9e35
Merge pull request #74213 from timothyqiu/friendly-pot
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Improve POT Generation dialog
2023-03-07 10:33:06 +01:00
Jakub Mateusz Marcowski
0a55a32085
Modify JSON.stringify so that it doesn't create unnecessary empty lines from empty arrays
2023-03-07 10:30:28 +01:00
Rémi Verschelde
e80ab423ef
Merge pull request #73793 from myaaaaaaaaa/init-race
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Fix some race conditions that happen during initialization
2023-03-06 19:57:38 +01:00
myaaaaaaaaa
d337ed1c64
Fix data races in startup/teardown
2023-03-06 11:47:12 -05:00
Rémi Verschelde
0b98b470cc
Merge pull request #73716 from bruvzg/improve_locale_selection
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Improve layout direction/locale automatic selection.
2023-03-06 10:57:56 +01:00
Rémi Verschelde
2832ef434d
Merge pull request #74248 from Chaosus/randfn_fix
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Fix randfn to prevent generating of nan values
2023-03-05 13:24:20 +01:00
bitsawer
1736137bc9
Fix several clang-tidy bool literal conversion warnings
2023-03-04 16:38:35 +02:00
Yuri Rubinsky
d11bb866ff
Fix randfn to prevent generating of nan values
2023-03-03 16:43:48 +03:00
Haoyu Qiu
584136271c
Improve POT Generation dialog
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* Avoid "property not found" warnings when adding a file for the first
time.
* When no file is added, disable the Generate POT button instead of
printing a warning.
2023-03-03 18:18:58 +08:00
Rémi Verschelde
c329acafed
Merge pull request #74226 from timothyqiu/privacy-please
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Hide internal settings from the classref
2023-03-03 11:08:16 +01:00
Rémi Verschelde
bdb3738023
Merge pull request #74166 from RandomShaper/fix_res_loader_read_freed
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Fix crash in resource load
2023-03-03 11:06:15 +01:00
Rémi Verschelde
d76c1c4f45
Merge pull request #73651 from hakro/editor-freelook-physical-shortcuts
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Use physical shortcuts for freelook navigation in the editor
2023-03-03 11:02:53 +01:00
Rémi Verschelde
4fceabc30c
Merge pull request #73862 from RandomShaper/fix_subthreaded_res_load
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Lift restriction that resource load thread requester has to be the initiator
2023-03-02 11:26:54 +01:00
Haoyu Qiu
1e0b8d6240
Hide internal settings from the classref
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Default actions are no longer internal since we want to document them.
They are still hidden from the Project Setting dialog because we hid the
whole `input/` group manually.
2023-03-02 17:52:37 +08:00
Pedro J. Estébanez
047671df0f
Fix crash in resource load
2023-03-01 18:30:16 +01:00
Pedro J. Estébanez
b8b6a05c17
Clear resource load tasks at exit
2023-02-28 18:56:21 +01:00
Rémi Verschelde
491ded1898
Minor typo and docs URL fixes
2023-02-28 13:38:01 +01:00
Rémi Verschelde
20d6a698c7
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@436c7e3d54
2023-02-27 15:59:50 +01:00
voidedWarranties
bd5ab9f9b4
Remove unused `ScriptLanguage` methods
2023-02-26 22:30:56 -08:00
Pedro J. Estébanez
b60197d1c6
Fix deadlock in cyclic resource load
2023-02-26 17:19:48 +01:00
myaaaaaaaaa
1ec5381c16
Store Object signals in a HashMap rather than a VMap
2023-02-25 18:44:09 -05:00
Rémi Verschelde
3863199ab9
Merge pull request #73881 from vnen/max-min-only-for-numbers
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Make max() and min() global functions only accept numbers
2023-02-25 01:36:19 +01:00
Dmitrii Maganov
c5f7a89b0f
Core: Identity compare objects by id, not by pointers
2023-02-24 23:33:29 +02:00
George Marques
ed81b165eb
Make max() and min() global functions only accept numbers
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The behavior for those are not well defined for non-numeric arguments.
To avoid confusion the other types are forbidden.
2023-02-24 14:06:11 -03:00
Pedro J. Estébanez
c51229491d
Lift restriction that resource load thread requester has to be the initiator
2023-02-24 13:19:31 +01:00
Rémi Verschelde
b87f9f679e
Merge pull request #73647 from RandomShaper/fix_threaded_load
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Fix threading issues in resource loading
2023-02-23 11:04:55 +01:00
bruvzg
82d7923c65
Improve layout direction/locale automatic selection.
2023-02-22 08:37:14 +02:00
bitsawer
c56058fe9a
Fix FileAccess last open error flag update
2023-02-21 17:02:21 +02:00
Rémi Verschelde
6acc7f03ed
Merge pull request #73595 from KoBeWi/missingno
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Fix missing directories when exporting from cmd
2023-02-21 11:14:34 +01:00
Hakim
52de40310a
Use physical shortcuts for freelook navigation in the editor
2023-02-21 10:56:14 +01:00
Rémi Verschelde
e693a3debb
Merge pull request #73422 from bruvzg/no_alt
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[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid conflicts with special character input.
2023-02-20 22:31:11 +01:00
Pedro J. Estébanez
b862fc8c9b
Fix cases of resource load tasks not being awaitable
2023-02-20 21:20:05 +01:00
Pedro J. Estébanez
618bb173ba
Fix race condition in resource loader when a load task is reused
2023-02-20 21:20:05 +01:00
bruvzg
b3c64675cc
[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid conflicts with special character input.
2023-02-20 22:02:47 +02:00
Pedro J. Estébanez
daa29d1007
Implement ConditionVariable
2023-02-20 20:43:31 +01:00
kobewi
ff42cb0d1e
Fix missing directories when exporting from cmd
2023-02-20 17:39:38 +01:00
lawnjelly
f42a837e92
BVH - fix lockguards for multithread mode
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Due to a lack of variable name, the BVH lock guards lifetimes previously did not cover the whole function call.
This is fixed, and the warning message for contention is removed as multithread mode seems to be desired in production in 4.x.
2023-02-20 15:15:18 +00:00
Rémi Verschelde
2057d7344e
Merge pull request #73590 from vnen/gdscript-global-scope-enums
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Make global scope enums accessible as types in GDScript
2023-02-20 15:41:45 +01:00
Rémi Verschelde
32a29977fb
Merge pull request #73616 from voidedWarranties/resourcecache_thread_safe
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Make `ResourceCache::get_cached_resources` thread-safe
2023-02-20 11:29:08 +01:00
voidedWarranties
c586835541
Make `ResourceCache::get_cached_resources` thread-safe
2023-02-20 01:02:08 -08:00
Michael Alexsander
9a25d56ed9
Revert `Input.get_vector()` back to checking raw strength
2023-02-19 22:52:35 -03:00
George Marques
75f16b8167
Make global scope enums accessible as types in GDScript
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Add functions to CoreConstant so enums can be properly deduced. Also add
the enums in release builds to make consistent with ClassDB enums and
avoid differences in script compilation between debug and release.
2023-02-19 13:00:07 -03:00
Rémi Verschelde
be3e5c5b8c
Merge pull request #73254 from j8r/fix-standard-gamepad-triggers
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Fix Standard Gamepad Mapping triggers
2023-02-19 01:01:52 +01:00
Rémi Verschelde
e80e21b5e8
Merge pull request #73460 from myaaaaaaaaa/merge-unordered
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Fix PagedArray.merge_unordered() sometimes dropping pages
2023-02-17 13:42:01 +01:00