Rémi Verschelde
64b47574af
Merge pull request #10021 from Noshyaar/pr-mb
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MenuButton: defer grab_click_focus until button_up
2017-08-01 22:28:28 +02:00
Rémi Verschelde
7aa802e770
Merge pull request #10019 from Paulb23/ctrl_backspace_issue_6546
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Made delete next and prev consistent to other editors, issue 6546
2017-08-01 22:27:35 +02:00
Poommetee Ketson
bff9518483
Tree: fix index error with expanded column
2017-08-02 03:12:02 +07:00
Poommetee Ketson
49ec6c4380
MenuButton: defer grab_click_focus until button_up
2017-08-02 00:43:25 +07:00
Paulb23
0018894456
made delete next and prev consistent to other editors,issue 6546
2017-08-01 18:40:43 +01:00
Rémi Verschelde
85088275c5
Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
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Texture region now updates when changing an Atlas region rect
2017-08-01 00:15:37 +02:00
Rémi Verschelde
8d3932a74c
Merge pull request #9993 from Xrayez/surface-tool-bind
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Bind some useful methods in SurfaceTool to GDScript
2017-07-31 22:21:26 +02:00
Andrii Doroshenko (Xrayez)
aa1165a3f5
Bind some useful methods in SurfaceTool to GDScript
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These include:
* generate_tangents()
* add_to_format()
* create_from()
* append_from()
Reordered and grouped the bindings to match the header for improved readability.
Removed commented out `generate_flat_normals()` method which wasn't present
in the header.
Fixes #9946
2017-07-31 15:50:37 +03:00
Rémi Verschelde
3a3915b726
Merge pull request #9990 from GodotExplorer/pr-fix-stretch-ratio
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Fix errors with stretch ratio
2017-07-31 14:05:56 +02:00
Rémi Verschelde
62464839ad
Merge pull request #8567 from BastiaanOlij/ar_vr_server
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AR/VR base classes and position tracker support
2017-07-31 13:29:18 +02:00
Geequlim
0b11062d93
Fix property type expose of Control.stretch_ratio.
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Fix set integer value from inspector to round instead of floor.
2017-07-31 14:15:38 +08:00
Rémi Verschelde
76005a8e75
Style: Apply clang-format on all files
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Thus fixing some invalid changes that had still made it to the master branch.
2017-07-30 22:53:40 +02:00
Juan Linietsky
b276d92c8a
Few small GI Probe fixes
2017-07-29 00:04:29 -03:00
Rémi Verschelde
1b5a6a800c
Merge pull request #9937 from AlexHolly/tabs-add-tab-defaults
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fix missing DEFVAL
2017-07-28 11:16:08 +02:00
AlexHolly
4062456c41
fix missing DEFVAL
2017-07-28 04:00:03 +02:00
BastiaanOlij
d2ba2d0873
Adding base classes and structures for ARVR support
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Added ArVrScriptInterface
Added ARVRCamera, ARVRController and ARVROrigin helper objects
2017-07-28 10:39:15 +10:00
Daniel J. Ramirez
707bb96fa8
Do not allow multiple data connections to the same data input slot, fixes #6357.Improved curve rendering when nodes are close.
2017-07-27 16:39:53 -05:00
ISylvox
cefc02a4f9
tagents --> tangents
2017-07-26 15:14:52 +07:00
Geequlim
407c082810
Fix the resize mode of TextureButton cannot be saved into resource files.
2017-07-26 13:39:14 +08:00
Juan Linietsky
f5277e347d
Fixes to glow and auto exposure, closes #9797 , closes #9106
2017-07-26 00:40:32 -03:00
Juan Linietsky
47b2455a62
Good bye chunky fonts, closes #9441
2017-07-25 09:29:27 -03:00
Poommetee Ketson
f471afa4a5
Label: update min size when regenerate wordcache
2017-07-25 17:06:16 +07:00
Pedro J. Estébanez
6c1b7fd899
Fix Node::move_child() crash if moving to the end plus one
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Fixes #9820 .
2017-07-25 05:20:30 +02:00
Rémi Verschelde
bf8119f966
Merge pull request #9746 from Noshyaar/label
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Label: add auto_height
2017-07-24 23:05:05 +02:00
Rémi Verschelde
0a74fb625e
Merge pull request #9791 from bojidar-bg/6087-add-global-local-conv
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Add .to_local/.to_global methods on Node2D and Spatial
2017-07-24 22:24:34 +02:00
Jakub Grzesik
567cbfcceb
expose missing CollisionShape API for CollisionObject
2017-07-24 20:29:49 +02:00
Rémi Verschelde
374cffaa11
Merge pull request #9764 from Noshyaar/pr-fix2
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Add object type hint for docs
2017-07-24 08:07:32 +02:00
Juan Linietsky
66009706c9
-Ability to set default import presets for type
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-More presets for scene importer
-Option in scene importer to export root nodes as separate scenes
-Fixed MeshInstance preview
2017-07-23 18:50:25 -03:00
Poommetee Ketson
2777f81d29
Add object type hint for docs
2017-07-23 18:57:03 +07:00
Bojidar Marinov
140f189a65
Add .to_local/.to_global methods on Node2D and Spatial
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Those are just helpers around get_global_transform().affine_inverse().xform() and get_global_transform().xform().
Closes #6087
2017-07-23 14:37:26 +03:00
Rémi Verschelde
e286782e60
Merge pull request #9776 from Noshyaar/pr-sprite
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Sprite: fix disconnect nonexistent signal
2017-07-23 13:14:14 +02:00
Rémi Verschelde
537cd79fc8
Merge pull request #9773 from Noshyaar/pr-tabs
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Tabs: expose tab_close_display_policy property
2017-07-23 13:13:53 +02:00
Rémi Verschelde
e3aa9b5191
Merge pull request #9706 from djrm/theme_fixes
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Icons can now be added inside line edits (Search icon).
2017-07-23 13:03:53 +02:00
Poommetee Ketson
3ec47b4c6e
Tabs: expose tab_close_display_policy property
2017-07-23 16:12:19 +07:00
Poommetee Ketson
49331fbd63
Sprite: fix disconnect nonexistent signal
2017-07-23 01:02:33 +07:00
Juan Linietsky
772485cdb3
Several changes to better run in mobile.
2017-07-22 14:08:17 -03:00
Rémi Verschelde
f0ab3283c0
Merge pull request #9749 from kubecz3k/animtree-slider-fix
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AnimationTree nodes sliders fixes
2017-07-22 13:46:36 +02:00
Jakub Grzesik
0fc4b04f51
AnimationTree nodes sliders fixes
2017-07-21 13:57:46 +02:00
Poommetee Ketson
85bade0c85
Label: add auto_height
2017-07-21 17:20:19 +07:00
Poommetee Ketson
47c4777ccf
Enhanched About dialog, Add ItemList auto_height
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Add set/has_auto_height for ItemList to automatically set minimum
size by content.
Add hash to About dialog.
Resize About dialog so that dev list appears in 3 columns.
2017-07-21 14:18:40 +07:00
George Marques
2a0c0db028
Fix "vertical" property of StyleBoxLine
2017-07-19 23:30:39 -03:00
Juan Linietsky
25678b1876
-Renamed GlobalConfig to ProjectSettings, makes more sense.
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-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
Daniel J. Ramirez
95f55c8f0d
Icons can now be added inside line edits (Search icon).
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Fixed window title bar margins.
fixed compilation error
2017-07-19 13:23:16 -05:00
Rémi Verschelde
c5ba9d9b7c
Merge pull request #9703 from Noshyaar/docs
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Add object type hint for docs
2017-07-19 10:00:20 +02:00
Poommetee Ketson
49c7620326
Add object type hint for docs
2017-07-19 02:03:34 +07:00
Rémi Verschelde
9cf72d0ae1
Merge pull request #9700 from djrm/button_fixes
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Fixed button flat behavior when not in normal state.
2017-07-18 18:14:23 +02:00
Rémi Verschelde
1bed4c6783
Merge pull request #9629 from kubecz3k/tabs-addons
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Tabs enhancements: get_tab_rect(), move_tab()
2017-07-18 18:12:26 +02:00
Daniel J. Ramirez
337c1238b9
Fixed button flat behavior when not in normal state.
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Also changed some buttons to flat mode
2017-07-18 11:03:06 -05:00
Jakub Grzesik
b5de36b29d
Tabs enhancements: get_tab_rect(), move_tab_from_to()
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exposed: get_tab_rect(tab_idx)
new and exposed: move_tab_from_to(idx_from, idx_to)
2017-07-18 17:57:02 +02:00
Rémi Verschelde
0afa77a8a2
Merge pull request #9689 from djrm/theme_fixes
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Added separators using StyleBoxLine, some theme style fixes
2017-07-18 14:06:04 +02:00
Rémi Verschelde
e21ea393ea
Merge pull request #9688 from djrm/slider_fix
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Fixed slider centering when using SIZE_EXPAND_FILL.
2017-07-18 14:05:54 +02:00
Daniel J. Ramirez
79d85b7ff6
Fixed slider centering when using SIZE_EXPAND_FILL.
2017-07-18 01:50:01 -05:00
Daniel J. Ramirez
17c3422431
Added separators using StyleBoxLine, some theme style fixes, added variant icon
2017-07-18 01:09:19 -05:00
Rémi Verschelde
5a42bbaace
Merge pull request #9482 from Noshyaar/pr-ramp
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Fix shrunk ColorPickers
2017-07-18 07:52:32 +02:00
Poommetee Ketson
668d00ff2d
Fix ColorPicker to use theme constants
2017-07-18 09:43:16 +07:00
Juan Linietsky
69a4ea34c4
Change label so they appear vertically alligned on fill
2017-07-17 22:47:00 -03:00
Juan Linietsky
bbada82f80
-Reorganized all properties of project settings (Sorry, Again).
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(Lot's of bloat accumulated, so it was time for clean up.)
-Made EditorSettings and ProjectSettings search more useful (search in sections too)
2017-07-17 22:18:58 -03:00
Rémi Verschelde
f36cd77feb
Merge pull request #9639 from rminderhoud/primitives
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Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh
2017-07-18 00:44:57 +02:00
Rémi Verschelde
2b8342e308
Merge pull request #9652 from djrm/theme_fixes
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Improvements and fixes for the default theme.
2017-07-17 22:36:00 +02:00
Poommetee Ketson
9be034a8cd
LineEdit: don't undo uneditable LineEdit
2017-07-17 20:00:01 +07:00
Rémi Verschelde
4fe63ed7a3
Merge pull request #9642 from kubecz3k/checkbox-fix
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Fix uncheckable checkboxes in RMB menu. closes #9625
2017-07-17 12:05:29 +02:00
Daniel J. Ramirez
a3c2d9a6bd
Improvements and fixes for the default theme.
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Added customizable border size and window highlight.
2017-07-16 13:23:59 -05:00
Juan Linietsky
3da3a36034
Many fixes to improve GI Probe quality
2017-07-15 23:24:37 -03:00
Juan Linietsky
741145febd
-Fix for multiple reflection probes causing issues.
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-Fix for positional sound corruption to avoid making people deaf.
2017-07-15 18:42:06 -03:00
Juan Linietsky
5e361ba2ea
Script editor usability fixes
2017-07-15 09:35:29 -03:00
Juan Linietsky
2e73be99d8
Lots of work on Audio & Physics engine:
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-Added new 3D stream player node
-Added ability for Area to capture sound from streams
-Added small features in physics to be able to properly guess distance to areas for sound
-Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children
-Fixed KinematicBody API to make it the same as 2D.
2017-07-15 08:32:34 -03:00
Ralph Minderhoud
bf18c35dd7
Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh
2017-07-14 08:46:21 -05:00
Jakub Grzesik
7f31cbda4f
Fix uncheckable checkboxes in RMB menu. closes #9625
2017-07-14 10:59:11 +02:00
Rémi Verschelde
0ee47fefbe
Merge pull request #9627 from Noshyaar/dialog
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AcceptDialog: fix child w/ ANCHOR_END sized wrong until resized
2017-07-13 11:51:46 +02:00
Poommetee Ketson
b5b4abb56d
AcceptDialog: fix child w/ ANCHOR_END sized wrong until resized
2017-07-13 15:57:24 +07:00
Poommetee Ketson
e2dd495ff2
Control: save SIZE_FILL size flag property
2017-07-13 13:50:15 +07:00
Rémi Verschelde
a5bb77d523
Merge pull request #9366 from GodotExplorer/pr-ime-position-flow-cursor
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IME window follow the input cursor.
2017-07-11 17:07:14 +02:00
ducdetronquito
074801e7a9
[ #7212 ] Fixed missing 'Variant' return values in documentation.
2017-07-11 13:25:51 +02:00
geequlim
7358766ff6
IME window follow the input cursor.
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Abstruct set_ime_position to OS class.
Update ime position for LineEdit and TextEdit.
2017-07-11 18:36:20 +08:00
Rémi Verschelde
738d6c0afc
Merge pull request #9355 from TwistedTwigleg/Remote_node_enhancement
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RemoteTransform and RemoteTransform2D enhancements
2017-07-11 11:11:29 +02:00
Thomas Herzog
34edac54e3
Merge pull request #9510 from kubecz3k/tab-reposition
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ability to reposition scene tabs with drag & drop
2017-07-11 00:11:03 +02:00
Thomas Herzog
e5334fdd29
Merge pull request #9586 from Noshyaar/slider
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Slider: add set/is_editable
2017-07-11 00:08:54 +02:00
Thomas Herzog
e2e6c2ba43
Merge pull request #9521 from AlexHolly/control-posi-to-posr
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removed floor so that global pos works with scale in control
2017-07-11 00:00:43 +02:00
Thomas Herzog
f9c99486b0
Merge pull request #9592 from RandomShaper/remove-warns
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Remove warnings about benign situations
2017-07-10 22:23:11 +02:00
Thomas Herzog
f345fbe4d3
Merge pull request #9594 from RandomShaper/fix-mouse-capture
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Fix picking list flood while mouse capture enabled
2017-07-10 22:13:46 +02:00
Poommetee Ketson
0c66078bcb
Slider: add set/is_editable
2017-07-11 02:48:55 +07:00
Pedro J. Estébanez
c061044d78
Fix picking list flood while mouse capture enabled
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Fixes #9575 .
2017-07-10 17:48:57 +02:00
Pedro J. Estébanez
7d308797ad
Remove warnings about benign situations
2017-07-10 16:20:56 +02:00
Jakub Grzesik
29c2aabdaf
ability to reposition scene tabs with drag & drop
2017-07-10 10:31:15 +02:00
Rémi Verschelde
0bf88e4b38
Merge pull request #9489 from TwistedTwigleg/Additional_functions_for_Label_and_RichTextLabel
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Added additional functions to RichTextLabel
2017-07-08 23:53:25 +02:00
Rémi Verschelde
d23fc16b2d
Merge pull request #9564 from Noshyaar/pr-threshold
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Refactor 'treshold' to 'threshold'
2017-07-08 23:51:53 +02:00
alexholly
3b5ac579a9
removed floor so that global pos works with scale
2017-07-08 21:04:04 +02:00
TwistedTwigleg
d649140b9b
Added additional functions to RichTextLabel:
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* Added set_text function to RichTextLabel
* Added percent_visible attributes and functions to RichTextLabel
This should make switching from Label to RichTextLabel easier.
2017-07-08 14:05:18 -04:00
Juan Linietsky
e577c5b070
Some adjustments to toon material to make it more flexible
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Ability to also disable specular
2017-07-08 14:01:56 -03:00
Juan Linietsky
f4c8c552f9
Added triplanar mapping, toon mode, and more specular modes for materials. Added multipass support for materials.
2017-07-08 12:36:15 -03:00
Poommetee Ketson
2fd204c35e
Refactor 'treshold' to 'threshold'
2017-07-08 22:24:56 +07:00
Juan Linietsky
84de71872f
-Added triplanar mapping modes
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-Some fixes to shader lang
2017-07-08 08:07:49 -03:00
Juan Linietsky
7c679dd830
More fill modes for containers, closes #9504
2017-07-06 19:06:55 -03:00
Juan Linietsky
bd9d98c172
Ability to set rotation and scaling pivot for controls.
2017-07-06 17:42:44 -03:00
Juan Linietsky
fd9b4ba6e6
-Ability for controls to grow the left/top when anchored. This makes anchoring controls to the right/bottom easier when they are resized.
2017-07-06 13:30:24 -03:00
TwistedTwigleg
3400c42c4d
Added the following features to RemoteTransform and RemoteTransform2D:
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- Added the ability to toggle changes in position, rotation, and scale
- Added the ability to toggle changes in either local or global coordinates
2017-07-05 16:29:48 -04:00
Johan Manuel
00afca31c6
Use the gravity constant to calculate weights
2017-07-05 15:14:12 +02:00
Rémi Verschelde
f4ff452a58
Merge pull request #9496 from Noshyaar/pr-itemlist
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ItemList: expose methods, in-editor items editing support
2017-07-05 10:20:44 +02:00
Juan Linietsky
7263137dba
Implemented environment arrays for skybox reflection and roughness, quality increase is enormous.
2017-07-04 23:53:08 -03:00
Poommetee Ketson
3aff102fc3
ItemList: expose methods, in-editor items editing support
2017-07-04 20:12:33 +07:00
Rémi Verschelde
e54c7d5715
Merge pull request #9457 from TwistedTwigleg/Fixed_Vector3_snap
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Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
2017-07-03 23:43:33 +02:00
Rémi Verschelde
b8ae605603
Merge pull request #9481 from BastiaanOlij/prim_capsule_flat
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Re-orient capsule to collision shape
2017-07-03 22:47:26 +02:00
TwistedTwigleg
44ecfb028d
Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
2017-07-03 16:29:03 -04:00
TwistedTwigleg
a6feb0943a
Fixed set_global_scale in Node2D.
2017-07-03 13:28:26 -04:00
BastiaanOlij
f02ccffca3
Re-orient capsule to colission shape
2017-07-03 23:53:06 +10:00
Juan Linietsky
e63c64e256
Clean up normalmapping, make sure tangents are imported correctly.
2017-07-03 10:45:34 -03:00
volzhs
6ed2b0eabc
Update visibility icon properly
2017-07-03 00:27:27 +09:00
Bojidar Marinov
88ae942029
Readd shape_offset as an editor-only and backcompat property
2017-07-01 20:58:35 +03:00
Bojidar Marinov
4d2642b666
Readd tilemap's shape_transform and bugfixes
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This reverts commit a808f53020
.
2017-07-01 20:56:51 +03:00
Juan Linietsky
a808f53020
Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions to them"
2017-07-01 13:02:04 -03:00
Juan Linietsky
2a3e00c8c7
-Many fixes to VisualScript, fixed property names, etc.
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-Added ability to set/get a field in GetSet, as well as assignment ops
-Added a Select node
-Fixed update bugs related to variable list and exported properties, closes #9458
2017-06-30 21:35:05 -03:00
Bojidar Marinov
80356f925c
Fix #9409 , fixup #9370 ; tileset now has shape transform instead of offset
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Fix bad return type in CollisionObject2D, Shape -> Shape2D. Was causing unintended null when casting. (9409)
Fix a misplaced ++ operator. (9370)
Fix merging with exiting tileset duplicating shapes. (9370)
2017-06-30 19:01:20 +03:00
Robert Hernandez
f0f407e76e
Texture region now updates when changing an Atlas
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- Removed atlas_changed signal for AtlasTexture
- Changes are now handled by _notify_change
- Removed unneccesary signal connections
- Texture preview now updates in real-time
Fixed TextureRegionEditor constantly regenerating
2017-06-29 10:49:24 -04:00
Juan Linietsky
db3b05d289
Reworked translation system
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-Label and Button reload translation on the fly
-Resources are loaded and reload depending on locale
2017-06-28 17:01:35 -03:00
Rémi Verschelde
9e54e1f34f
Merge pull request #7947 from RandomShaper/fix-vis-notifier-2d
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Fix VisibilityNotifier2D viewport offset issue
2017-06-28 12:25:08 +02:00
Poommetee Ketson
0200507387
Fix build error on master
2017-06-28 10:41:43 +07:00
Marc Gilleron
6c1ab2098f
Fix curve saving, refined undo/redo
2017-06-28 02:43:30 +02:00
Juan Linietsky
51442988b1
Merge pull request #9404 from Zylann/curve_improvement
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Curve improvement
2017-06-27 07:53:52 -03:00
Juan Linietsky
3ce046ee0c
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
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-Fixded BackBuffercopy object
2017-06-26 22:58:46 -03:00
Rémi Verschelde
f1cc3b700a
Merge pull request #9268 from BastiaanOlij/improve_defaults
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Align primitive defaults to default collision shape sizes
2017-06-26 23:56:57 +02:00
Marc Gilleron
69b8f61f25
Curve features
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- Ability to set tangents as linear
- Indicative min and max values
- CurveTexture doesn't need min and max anymore
2017-06-26 23:41:37 +02:00
Rémi Verschelde
b0516e0412
Merge pull request #9296 from TwistedTwigleg/Camera2D_enhancements_V2
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Camera2D enhancements (V2)
2017-06-26 23:37:25 +02:00
Rémi Verschelde
f2bc0cc966
Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps
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Add one-way collisions and individual shape offsets for tilesets
2017-06-26 22:47:26 +02:00
Rémi Verschelde
f7b77e5b76
Merge pull request #9318 from bojidar-bg/readd-normal-tilemap
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Add normal map to tilemaps and tilesets
2017-06-26 22:47:11 +02:00
Fabian Mathews
0f0e2240ba
Queue RPC packet before calling method locally to ensure correct RPC packet order
2017-06-26 19:13:54 +09:30
toger5
b941931c95
tree fix drawing order for header +
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- the collapse arrow gets drawn after the background so its not hidden underneath anymore
- custom_bg_color no offset anymore
2017-06-25 17:12:36 -07:00
Juan Linietsky
d41978eb63
Usability improvements for folding. Unfortunately SpatialMaterial broke compatibility.
2017-06-25 18:57:28 -03:00
Juan Linietsky
760cdbe1a3
-Added folding to property editor, persistent on objects it edits
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-Some changes to tree to support this properly
2017-06-25 17:31:22 -03:00
TwistedTwigleg
7d77406980
Added some editor enhancements to Camera2D. Added the option to draw Camera2Ds bounds and drag margins. Added options to toggle the drawing of Camera2Ds lines in the editor. When a Camera2D is marked as current, its lines become a little less transparent.
2017-06-25 16:05:44 -04:00
Bojidar Marinov
207feb2f87
Add one-way collisions and individual shape offsets for tilesets
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As requested in #9318
Accidentially fixes #2231 as well
2017-06-25 21:47:30 +03:00
Ramesh Ravone
c6e295c399
Fixes method bind
2017-06-25 16:35:39 +05:30
Juan Linietsky
83ae9a5e28
Ability to restart particle system with a function call
2017-06-25 08:01:50 -03:00
Poommetee Ketson
e3998528e0
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
Juan Linietsky
898d8fd557
Merge pull request #9353 from Zylann/gradient_refactor
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GradientTexture now uses a Gradient
2017-06-24 18:13:56 -03:00
Rémi Verschelde
44c7210387
Merge pull request #9249 from Noshyaar/pr-colorpick
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ColorPicker: fix DPI, hue & color update issues
2017-06-24 23:02:02 +02:00
Marc Gilleron
2bb1638b0a
GradientTexture now uses a Gradient
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- Added gradient property
- Deleted duplicate code
2017-06-24 21:50:44 +02:00
George Marques
bd2dd034a7
Merge pull request #9344 from Noshyaar/pr-envi
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Environment: remove ssr_accel property, fix typo
2017-06-24 12:51:02 -03:00
Juan Linietsky
bc509ac7bd
Simplified 2D Kinematicbody.. 3D will wait a bit.
2017-06-24 12:34:29 -03:00
Andreas Haas
e05621ba35
Merge pull request #9342 from GodotExplorer/pr-rich-text-vscroll-type-3.0
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Add statements for script types of RichTextLabel
2017-06-24 13:24:42 +00:00
Juan Linietsky
0cac32910a
-Restored support for Canvas BG mode on Environment
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-Improved ease of use of WorldEnvironment (no longer extends Spatial)
-2D editor viewport can now work in HDR!
2017-06-24 08:58:27 -03:00
Poommetee Ketson
04164bb317
Environment: remove ssr_accel property, fix typo
2017-06-24 16:07:37 +07:00
geequlim
81afb275eb
Add statements for script types of RichTextLabel
2017-06-24 14:18:23 +08:00
Juan Linietsky
6ba1e4677b
-Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap
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-Added ability to disable individual collisionshape/polygon
-Moved One Way Collision to shape, allowing more flexibility
-Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer.
-Modifying a CollisionPolygon2D on the fly now works, it can even be animated.
Will port this to 3D once well tested. Have fun!
2017-06-23 23:39:52 -03:00
Marc Gilleron
659897cfb8
Added Curve resource
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- New resource for curves in y(x) form
- CurveTexture now has a Curve
- Curve and CurveTexture share the same editor
2017-06-24 01:01:36 +02:00
Juan Linietsky
8ef1c41a4e
Small fixes required to get platformer to work.
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Added back CanvasItemMaterial
2017-06-23 14:31:59 -03:00
Juan Linietsky
3f2cd75c6f
Fix shortcuts, make them visible again and work.
2017-06-22 19:57:59 -03:00
Juan Linietsky
265d4e2d6c
Fixed bug regarding to two spatial 2d players not mixing properly
2017-06-22 17:50:03 -03:00
Bojidar Marinov
2edb082c7e
Add normal map to tilemaps and tilesets
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Fixes #9310
2017-06-22 18:15:50 +03:00
Juan Linietsky
fb72edf45e
Properly exposed material types everywhere.
2017-06-22 09:33:20 -03:00
Rémi Verschelde
e3b34810e3
Fix tools=no build
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This house is falling apart when I'm not around...
2017-06-22 12:12:30 +02:00