Juan Linietsky
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3b434eacde
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Fix clipping when used in viewport or inside another viewport, fixes #1661
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2015-04-14 22:05:14 -03:00 |
Juan Linietsky
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28304bc330
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-Changed the cubic interpolator, improves situation with PathFollow in #1659
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2015-04-13 09:47:03 -03:00 |
Juan Linietsky
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2998515442
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-Fix issue of scene import script path being broken on reimport, fixes #1668
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2015-04-13 09:21:34 -03:00 |
Juan Linietsky
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8fa4f1cf82
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-Made sure that "free" function appears in documentation and code completion, fixes #1664
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2015-04-12 22:22:44 -03:00 |
Juan Linietsky
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ed5b939077
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scene switcher demo changed to reflect tutorial, fixes #1673
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2015-04-12 20:57:26 -03:00 |
Juan Linietsky
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e573d3a945
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fixed broken lighting, closes #1671
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2015-04-12 20:41:25 -03:00 |
Juan Linietsky
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61ab20a0bb
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fixed UV2 source in shader graph, closes #1633
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2015-04-12 19:36:35 -03:00 |
Juan Linietsky
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f9906eeac8
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-Fixed screen capture for viewports, added a screen capture demo, fixes #1529
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2015-04-12 18:58:05 -03:00 |
Juan Linietsky
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3e20391bf6
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-Changed bootsplash option to use a file, fixes #1539
-Added OS.get_splash_tick_msec() to query when splash appeared
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2015-04-12 17:55:01 -03:00 |
Juan Linietsky
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2dfa1279ea
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improved save path error messages for scene, textures and audio, fixes #1514
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2015-04-12 16:45:59 -03:00 |
Juan Linietsky
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87c51b6fc0
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Modified OSX11 to try alternative audio drivers if pulseaudio does not work or user dislikes lennart potering , fixes #1511
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2015-04-12 16:11:26 -03:00 |
Juan Linietsky
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ab6eaa3de4
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renamed scrts to scripts, fixes #1525
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2015-04-12 15:40:08 -03:00 |
Juan Linietsky
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3fddc9e55a
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fixed navigation tile issue, fixes #1581
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2015-04-09 01:18:01 -03:00 |
Juan Linietsky
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e7ba4eca9f
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-function remove_and_delete_child removed. Just use child.free() or child.queue_free() instead. Fixes #1603
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2015-04-09 00:49:48 -03:00 |
Juan Linietsky
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b967bb73c2
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-04-09 00:31:07 -03:00 |
Juan Linietsky
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d148a03848
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-Fixes bug in ShaderGraph material, when uniform property is not used, fixes #1634 and #1610
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2015-04-09 00:29:21 -03:00 |
Juan Linietsky
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dd12bd406e
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Merge pull request #1654 from TheHX/fix_editor_dialog
Changed popup_centered by popup_centered_minsize in editor dialogs
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2015-04-08 20:34:06 -03:00 |
Franklin Sobrinho
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59692d9012
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Changed popup_centered by popup_centered_minsize in editor dialogs
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2015-04-08 14:02:13 -03:00 |
Juan Linietsky
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e18c6ef63b
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-Better Collada now keeps mesh names properly from blender, makes the "overwrite existing, keep materials" import mode work properly.
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2015-04-08 01:46:55 -03:00 |
Juan Linietsky
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b016f3898b
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fixed re-import of scene when new nodes are added, fixes #1620
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2015-04-08 01:11:50 -03:00 |
Juan Linietsky
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3b35bcc955
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-fix resolver erase query to avoid running out of slots, fixes #1621
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2015-04-07 22:45:33 -03:00 |
Juan Linietsky
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54ed432913
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fix crash when deleting shader from material, fixes #1631
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2015-04-07 22:30:36 -03:00 |
Juan Linietsky
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7852be816a
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fixed shader graph length node, fixes #1632
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2015-04-07 22:22:46 -03:00 |
Juan Linietsky
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6227058098
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added assert to disassembly, fixes #1641
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2015-04-07 21:48:03 -03:00 |
Juan Linietsky
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963845eea9
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-04-07 21:21:06 -03:00 |
Juan Linietsky
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22997294fa
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-Concatenating arrays keeps the shared property if any of the arrays is shared. Fixes #1646
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2015-04-07 21:18:46 -03:00 |
Juan Linietsky
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ef222aea89
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Merge pull request #836 from adolson/new-default-project-icon
new default project icon
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2015-04-07 20:25:33 -03:00 |
Juan Linietsky
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b135cdbf05
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Merge pull request #1531 from vkbsb/h5_canvas_polygon_fix
H5 canvas polygon fix
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2015-04-07 20:22:58 -03:00 |
Juan Linietsky
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e336306e91
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Merge pull request #1554 from NateWardawg/inspectorupdate
Camel casing being capitalized only happens in the inspector now.
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2015-04-07 20:22:09 -03:00 |
Juan Linietsky
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219fce737c
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Merge pull request #1564 from Faless/area_combine-1
Implement combine mode for area
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2015-04-07 20:21:11 -03:00 |
Juan Linietsky
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8619cb64ba
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Merge pull request #1567 from sanikoyes/Pr-GDScript-seed-get-inst
Pr-GDScript-seed-get-inst
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2015-04-07 20:19:07 -03:00 |
Juan Linietsky
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b989498004
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Merge pull request #1568 from sanikoyes/Pr-missing-WM_RBUTTONDBLCLK
Pr-missing-WM_RBUTTONDBLCLK
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2015-04-07 20:17:32 -03:00 |
Juan Linietsky
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d1567636f4
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Merge pull request #1569 from sanikoyes/Pr-sort-sample-library
Pr-sort-sample-library
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2015-04-07 20:17:16 -03:00 |
Juan Linietsky
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b307ee79a1
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Merge pull request #1574 from UsernameIsAReservedWord/fix_3d_spot_attenuation
fixes_3d_spot_attenuation
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2015-04-07 20:16:00 -03:00 |
Juan Linietsky
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5ed2600279
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Merge pull request #1580 from UsernameIsAReservedWord/fixes_help_background_color_theme
fixes #332 : makes EditorHelp uses EditorSettings bg color
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2015-04-07 20:15:06 -03:00 |
Juan Linietsky
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7b75658bb2
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Merge pull request #1585 from UsernameIsAReservedWord/add_is_queued_for_deletion_in_objects
add : bool Object.is_queued_for_deletion()
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2015-04-07 20:14:51 -03:00 |
Juan Linietsky
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b1bf4fcef2
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Merge pull request #1591 from MostafaHassan/pr_FixCrashInVisualShader
(Fix crash) in visual shader for curve remap node
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2015-04-07 20:14:10 -03:00 |
Juan Linietsky
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8f07919a5f
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Merge pull request #1597 from UsernameIsAReservedWord/add_scons_custom_extra_suffix
add scons extra suffix option
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2015-04-07 20:12:58 -03:00 |
Juan Linietsky
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9c1fef866f
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Merge pull request #1602 from TheHX/fix_issue_#1594
Fix Issue #1594
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2015-04-07 20:12:39 -03:00 |
Juan Linietsky
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49ca7b5f12
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Merge pull request #1609 from TheoXD/_fix_crash_in_viewport_picking
Fixed crash in viewport object picking.
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2015-04-07 20:12:19 -03:00 |
Juan Linietsky
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7978245784
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Merge pull request #1614 from hurikhan/pr_parameter_names
wm api -- set screen parameter names for gdscript
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2015-04-07 20:11:53 -03:00 |
Juan Linietsky
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b60d41bb5d
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Merge pull request #1627 from Martho42/patch-1
Fixes issue #1604 (accelerometer malfunctioning on some devices)
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2015-04-07 20:11:35 -03:00 |
Juan Linietsky
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888dfcb02e
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Merge pull request #1639 from UsernameIsAReservedWord/fix_printraw
PR : fixes printraw to make it actually print raw
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2015-04-07 20:09:42 -03:00 |
Juan Linietsky
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b36e41cb71
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Added a PVRTC encoder for iOS
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2015-04-06 21:48:20 -03:00 |
yg2f
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fcbf473d0d
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fix printraw to make it actually print raw
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2015-04-06 13:57:31 +02:00 |
Martho42
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7a2698bb44
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Fixes the accelerometer
Resolves the issue of the accelerometer behaving differently across devices with landscape as default and devices with portrait as default.
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2015-04-04 17:03:56 -07:00 |
hurikhan
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af368b7e1a
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set screen parameter names for gdscript
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2015-04-03 15:00:55 -04:00 |
Juan Linietsky
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5d99e15e43
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fix shadow issue with lights in mix mode, i think fixes #1611
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2015-04-03 14:36:10 -03:00 |
Franklin Sobrinho
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f77349a4c2
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Better fix
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2015-04-03 10:28:30 -03:00 |
TheoXD
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68c2a959dd
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Bullet shower demo crashed because of dynamic casting in the code for object picking. Making sure the object has an ID greater than 0 before typecasting solves it.
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2015-04-03 14:42:05 +02:00 |