Commit Graph

1381 Commits

Author SHA1 Message Date
Andreas Haas 95cfa9bf74
GDScriptParser: Remove debug prints. 2018-02-02 20:37:59 +01:00
Paolo Perkovic 08d4bfacaf Fix inconsistencies and typos in argument names 2018-02-01 16:47:20 +01:00
Rémi Verschelde 2459eebc1d
Merge pull request #16258 from NathanWarden/fix_mono_decimals_method
[Mono] Fix an infinite recursion in the Mathf.Decimals method when using floats.
2018-02-01 15:39:51 +01:00
Rémi Verschelde c460e38bf3
Merge pull request #16205 from neikeq/issue-15053
Mono: Remove automatic script multilevel calls
2018-02-01 14:51:12 +01:00
Rémi Verschelde 906ac2fc9d
Merge pull request #16002 from bruvzg/mono_loading_form_res
[Mono] Allow loading assemblies (including mscorlib) from resources.
2018-02-01 14:36:05 +01:00
Rémi Verschelde 6449af9f74
Merge pull request #16175 from NathanWarden/add_async_and_await
Added async and await as C# keywords.
2018-02-01 14:19:48 +01:00
Nathan Warden 2109bd3f97 Fix an infinite recursion in the Mathf.Decimals method when using floats. 2018-01-31 14:02:17 -05:00
bruvzg b3ddf12fb1
Mono: Allow loading `mscorlib` from resources. 2018-01-31 09:20:46 +02:00
Nathan Warden 3dcf0567a1 Added async and await as C# keywords. 2018-01-30 21:18:48 -05:00
Ignacio Etcheverry 84437b4864 Mono: Remove automatic script multilevel calls 2018-01-30 18:53:00 +01:00
Rémi Verschelde ed6bf28014
Merge pull request #15980 from mrcdk/audio_stream_get_length
Expose audio streams get_length()
2018-01-30 13:43:34 +01:00
Rémi Verschelde dcacf36118
Merge pull request #16118 from neikeq/i-dont-know-what-to-write-here-anymore
Mono: Fix build errors with tools=no and target=release
2018-01-27 23:29:27 +01:00
Ignacio Etcheverry 72b0a9432b Mono: Fix method_bind fields being generated as instance members 2018-01-27 22:45:57 +01:00
Ignacio Etcheverry 0c3bbcaa00 Mono: Fix build errors with tools=no and target=release 2018-01-27 18:44:04 +01:00
Ignacio Etcheverry 562ec3f5e6 Mono: Don't defer call to dispose queue objects when finalizing domain
It's going to be called anyway after `mono_domain_finalize`.
This also prevents crashes, since the MessageQueue singleton could already be freed at this point (see: #15702).
2018-01-26 01:10:25 +01:00
Ignacio Etcheverry 58448561c7 Mono: Fix NodePath and RID bindings 2018-01-25 23:46:54 +01:00
Rémi Verschelde f2e3825616 doc: Fix references to online tutorials after godotengine/godot-docs#1015 2018-01-25 09:03:59 +01:00
Rémi Verschelde d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Ariel Manzur 81426ff0a8 - Improves portability in joystick buttons enum
- Fixes linking bug in modules split library
2018-01-24 19:12:54 -03:00
Andrea Catania b1d35f62dd Improved stabilization of ray shape in Bullet 2018-01-24 16:00:52 +01:00
Ignacio Etcheverry e1ae7dffd3
Merge pull request #16016 from neikeq/issue-13316
Fix CSharpInstance::call not initializing CallError
2018-01-24 01:35:10 +01:00
Ignacio Etcheverry 8c33939ce6 Fix CSharpInstance::call not initializing CallError 2018-01-24 01:31:51 +01:00
Paul Joannon 76a615aea4
SignalAwaiter::_signal_callback was calling the thunk with a wrong pointer 2018-01-23 12:58:54 +01:00
Rémi Verschelde 511742eb68
Merge pull request #15972 from akien-mga/mono-warning
Mono: Display opt-out warning in editor about WIP status
2018-01-22 22:23:02 +01:00
MrCdK 8a9f1c2a5d Expose audio streams get_length() 2018-01-22 20:35:33 +01:00
Rémi Verschelde e48ccc235f Mono: Display opt-out warning in editor about WIP status
This ensures that all users of the Mono flavour of Godot 3.0 are aware
of its current shortcomings (no export, crashes and usability issues).
The dialog is shown each time the editor is started, until the checkbox
is disabled (i.e. until users will have actually read it).

Fixes #15956.
2018-01-22 14:57:42 +01:00
Paul Joannon 1eb9c7e6cb
RID cached class was wrong (mono) 2018-01-22 14:01:20 +01:00
Rémi Verschelde aa9b1bd101
Merge pull request #15949 from MarianoGnu/issue_15743
Prevent prompting unexpected errors on Bullet's RigidBody. Attemps to fix #15743
2018-01-22 09:03:12 +01:00
Mariano Suligoy d090856560 attemp to fix #15743 2018-01-21 14:23:30 -03:00
Paul Joannon e0ce249621
fix GDMonoProperty::set_value
was calling getter and not setter
should close #15387
2018-01-21 12:29:49 +01:00
Bernhard Liebl ec98e0b715 GDScript: always call ResourceLoader::load() in non-completion mode 2018-01-21 09:32:52 +01:00
Juan Linietsky c58891ff4c Allow shadowing class members with local variables in GDScript, closes #15896 2018-01-20 17:45:19 -03:00
Poommetee Ketson 225dbe9289 SCsub: fix mixed indentation 2018-01-19 07:35:02 +07:00
Ariel Manzur 9d98e6d2e4 adding option to split modules library 2018-01-18 21:27:57 -03:00
Rémi Verschelde 0359fed313
Merge pull request #15849 from poke1024/preload-completion
GDScript: fix autocompletion for preload() (issue 15766)
2018-01-18 23:21:41 +01:00
Bernhard Liebl 67ae443c56 Suppress errors on autocompletion for preload() 2018-01-18 22:29:45 +01:00
Rémi Verschelde 9f479f096c Fix typos in code and docs with codespell
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Bernhard Liebl ae4cd5b6da GDScript: fix autocompletion for preload() (issue 15766) 2018-01-18 19:37:21 +01:00
Rémi Verschelde 05e4303e1d
Merge pull request #15837 from KellyThomas/patch-2
remove usage of C#7 in DebuggingUtils.cs for compatibility with 2015 Build Tools
2018-01-18 18:21:39 +01:00
karroffel 69f33a9313 [GDNative] fix NativeScript false negative error 2018-01-18 16:00:38 +01:00
Rémi Verschelde 0550c7d9a7
Merge pull request #15836 from karroffel/gdnative-more-fixes-hopefully
[GDNative] fix #15723
2018-01-18 14:25:26 +01:00
Kelly Thomas ed17b42654
remove c#7 features for compatibility with 2015 Build Tools
https://github.com/godotengine/godot/issues/15742
2018-01-18 19:43:23 +08:00
karroffel 9b96f87377 [GDNative] fix #15723 2018-01-18 12:04:34 +01:00
Paul Joannon 2dc6725cc4
remove an unneeded marshalling function
`Variant mono_object_to_variant(MonoObject*, const ManagedType&)`
2018-01-18 10:33:43 +01:00
Paul Joannon 1de5f7e70b
fix marshalling when a function is returning an object from c# 2018-01-18 10:31:36 +01:00
Marc Gilleron a3937e1220 Added GDNative copy constructor for PoolVectors Read and Write 2018-01-18 02:44:37 +01:00
Rémi Verschelde 1699978e24
Merge pull request #15761 from touilleMan/pluginscript-improve-inheritance
[GDnative] Improve inheritance system in gdnative pluginscript
2018-01-17 14:53:30 +01:00
Rémi Verschelde 6c46787749 doc: Replace some more "val" with "value" + sync 2018-01-17 10:43:23 +01:00
Chaosus 0c9312c6b8 Fixes for parameter names of builtin functions in visual scripts/core 2018-01-16 19:49:45 +03:00
Rémi Verschelde 1968cc445c
Merge pull request #15777 from AndreaCatania/p2
Fixed bullet physics body shape scaling
2018-01-16 13:08:13 +01:00