Rémi Verschelde
bb5bf8ef49
Merge pull request #31498 from KoBeWi/setter_getter_radar
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Include setters and getters in help search
2019-08-20 17:11:17 +02:00
Tomasz Chabora
e068fbbb20
Include setters and getters in help search
2019-08-20 15:37:22 +02:00
Rémi Verschelde
a4377ca465
Merge pull request #31356 from Calinou/improve-project-manager-ui
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Improve the project manager UI
2019-08-20 12:55:15 +02:00
Rémi Verschelde
e84d83ce78
Merge pull request #31492 from Calinou/file-dialog-color-folders
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Use a different color for folder icons in file dialogs
2019-08-20 12:51:31 +02:00
Rémi Verschelde
e6c4ef3455
Merge pull request #31486 from KoBeWi/typos_must_die
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Fix various typos and style errors in text
2019-08-20 12:50:12 +02:00
Rémi Verschelde
5d8951764a
Merge pull request #31466 from Calinou/improve-2d-path-editors
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Improve the appearance of 2D path editors
2019-08-20 12:45:47 +02:00
Rémi Verschelde
4e760096a9
Merge pull request #31443 from Calinou/editor-use-minimum-window-size
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Define a minimum window size in the editor and project manager
2019-08-20 12:42:58 +02:00
Hugo Locurcio
be8d569744
Use a different color for folder icons in file dialogs
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This makes them easier to distinguish from files for quick
visual grepping.
This can also be used in projects by setting the FileDialog "folder"
color. The default value (`Color(1, 1, 1)`) has no visual impact,
for compatibility with existing projects.
2019-08-20 00:10:27 +02:00
Tomasz Chabora
7e075029c8
Fix various typos and style errors in text
2019-08-19 20:43:42 +02:00
Fabio Alessandrelli
c19871af6d
Move CryptoCore to it's own folder.
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Crypto classes will be placed in core/crypto.
2019-08-19 16:31:05 +02:00
Hugo Locurcio
558e93f069
Improve the appearance of 2D path editors
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- Add new handle icons for path/polygon editors
- Add smooth path point icons and curve tangent icons
- Use a gray color for tangent lines in the Path2D and Path editors
- Use antialiasing for Path2D lines
2019-08-18 22:27:01 +02:00
Michael Alexsander Silva Dias
c19a66d72f
Simplify structure of preview text in visual shader editor
2019-08-18 13:27:08 -03:00
Rémi Verschelde
ef37f00525
Merge pull request #31453 from Chaosus/vs_code_preview
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Added code preview to visual shader
2019-08-18 17:32:49 +02:00
Rémi Verschelde
9cd58b6916
Merge pull request #31449 from Chaosus/vs_global_expression
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Added global expressions to visual shaders
2019-08-18 17:31:39 +02:00
Yuri Roubinski
808e44df6d
Added code preview to visual shader
2019-08-18 17:28:19 +03:00
Rémi Verschelde
2920c8fbaa
Merge pull request #31447 from Calinou/spatial-editor-use-shortcut-tooltips
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Use shortcut tooltips in the spatial editor
2019-08-18 16:07:05 +02:00
Rémi Verschelde
fb5e8b509b
Merge pull request #31448 from Calinou/improve-snap-object-to-floor
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Improve "Snap Object to Floor" functionality
2019-08-18 11:07:12 +02:00
Rémi Verschelde
d154e55f45
Merge pull request #31442 from KoBeWi/grounded_grabber
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Update Slider grabber position when using mouse wheel
2019-08-18 11:03:28 +02:00
Rémi Verschelde
7f7e0f9dfc
Merge pull request #31439 from YeldhamDev/node_dock_minor_improvements
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Minor improvements to the Node dock
2019-08-18 11:02:50 +02:00
Rémi Verschelde
5c853a45e6
Merge pull request #31423 from Calinou/improve-node-signal-group-tooltip
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Improve the scene tree signals/groups tooltip
2019-08-18 10:55:16 +02:00
Yuri Roubinski
e3b43771aa
Added global expressions to visual shaders
2019-08-18 08:49:56 +03:00
Michael Alexsander Silva Dias
96a256557c
Minor improvements to the Node dock
2019-08-17 23:05:58 -03:00
Hugo Locurcio
78878fbc97
Improve "Snap Object to Floor" functionality
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- Display an error message if no selected nodes could be snapped
- Only register an undo/redo action if at least one node
could be snapped
- Increase the maximum snapping height to 20
- Increase the negative snapping limit to 0.2
2019-08-18 01:50:25 +02:00
Hugo Locurcio
35ad0475c3
Use shortcut tooltips in the spatial editor
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This makes the tooltips display the correct shortcuts in case
they are changed, as is done automatically by `set_shortcut()`.
Button shortcuts are now used to apply shortcut actions,
which makes for cleaner code.
2019-08-17 23:39:28 +02:00
Rémi Verschelde
cc9f2a2d8b
Merge pull request #31401 from aaronfranke/no-init-scripts
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Allow plugins to not have an init script
2019-08-17 22:09:17 +02:00
Hugo Locurcio
c0eee235c4
Define a minimum window size in the editor and project manager
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This prevents most UI elements from overlapping or being cut off
as a result of the window being too small.
This closes #20669 .
2019-08-17 21:56:59 +02:00
Tomasz Chabora
8a0e6e23a7
Update Slider grabber position when using mouse wheel
2019-08-17 21:12:05 +02:00
Hugo Locurcio
c62302a432
Improve the scene tree signals/groups tooltip
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The tooltip now displays the number of connections and groups
that are assigned to the hovered node.
2019-08-17 14:20:16 +02:00
Hugo Locurcio
cef7ca4abb
Improve the project manager UI
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This incorporates many suggestions from #31342 .
This also revises the search behavior to be simpler and more efficient:
- Searching will now search in both the project name and path. A project
will be displayed if either of these match the search term.
- If the search term contains a "/", the whole path will be used to match
the search term. Otherwise, only the last path component will be used.
2019-08-17 13:48:25 +02:00
Rémi Verschelde
d3153c28f0
Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'
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The last remaining ERR_EXPLAIN call is in FreeType code and makes sense as is
(conditionally defines the error message).
There are a few ERR_EXPLAINC calls for C-strings where String is not included
which can stay as is to avoid adding additional _MSGC macros just for that.
Part of #31244 .
2019-08-17 13:31:22 +02:00
Braden Bodily
71d71d55b5
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
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Condensed some if and ERR statements. Added dots to end of error messages
Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?),
core/os/memory.cpp,
drivers/png/png_driver_common.cpp,
drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?)
2019-08-17 12:33:15 +02:00
Rémi Verschelde
40640a01dc
Merge pull request #31424 from Calinou/improve-animation-editor-timeline
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Improve timeline drawing in the animation editor
2019-08-17 12:05:42 +02:00
Rémi Verschelde
fe8f73c939
Merge pull request #31422 from sparkart/attachscript_by_scripteditor
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Adds Attaching Script via Script Editor
2019-08-17 11:55:48 +02:00
Rémi Verschelde
be42f1bf6c
Merge pull request #31399 from Calinou/box-selection-add-borders
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Add an outline to box selection rectangles for better visibility
2019-08-17 11:26:05 +02:00
Rémi Verschelde
c7a7163dff
Merge pull request #31398 from KoBeWi/1000_ways_to_make_scene
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Allow to create scene from FileSystem dock
2019-08-17 11:25:33 +02:00
Hugo Locurcio
a341c65f65
Improve timeline drawing in the animation editor
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A small arrow-like icon is now drawn at the top of the timeline.
The timeline is now also wider as to be more visible.
2019-08-17 00:20:21 +02:00
Emmanuel Barroga
c9445a0faa
Adds Attaching Script via Script Editor
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Allows you to attach a script by dragging the name in the script list of the script editor to the node in the scene tree.
2019-08-16 12:22:18 -07:00
Aaron Franke
ceb61fb784
Allow plugins to not have an init script
2019-08-15 17:52:07 -04:00
Hugo Locurcio
108f9646f5
Add an outline to box selection rectangles for better visibility
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This also refactors selection box color definitions
to avoid repetition.
2019-08-15 22:27:32 +02:00
Tomasz Chabora
cedee8281b
Allow to create scene from FileSystem dock
2019-08-15 19:47:21 +02:00
Hugo Locurcio
bfce99bc98
Set the low processor mode sleep editor settings to require a restart
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These settings are only read when the editor starts.
2019-08-15 19:14:14 +02:00
Rémi Verschelde
b24228e03b
Merge pull request #31391 from Calinou/improve-particles-emission-editor-errors
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Improve error reporting in the Particles emission point creation dialog
2019-08-15 18:17:54 +02:00
Rémi Verschelde
983e348fe9
Merge pull request #31387 from Daw11/assets-image-autoselect
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Automatically select the first image of the assets page
2019-08-15 18:16:55 +02:00
Rémi Verschelde
97dcdd1a6b
Merge pull request #31381 from sparkart/fix_projectmanager_buttons
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Fixes ProjectManager Buttons Not Updating
2019-08-15 18:13:42 +02:00
Hugo Locurcio
63d45136dc
Improve error reporting in the Particles emission point creation dialog
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- Display an error message if the selected node doesn't
extend from Spatial
- Display the selected node name in error messages to provide
additional context when relevant
- Clarify error messages
- Use the standard editor warning dialog
2019-08-15 16:01:39 +02:00
Davide Busterna
7434966f10
Automatically select the first image of the assets page
2019-08-15 13:43:00 +02:00
Emmanuel Barroga
1f5dc0ea3b
Fixes ProjectManager Buttons Not Updating
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Fixes buttons in ProjectManager not updating to disabled after deleting projects.
2019-08-14 18:30:42 -07:00
Rémi Verschelde
d998daeaa7
Merge pull request #31375 from Calinou/add-auto-editor-font-hinting
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Add an "Auto" editor font hinting setting to match OS font rendering
2019-08-15 02:54:29 +02:00
Michael Alexsander Silva Dias
22e9544582
Fix matches result in the code search not appearing when the quantity is 0
2019-08-14 20:43:26 -03:00
Hugo Locurcio
c940d29973
Add an "Auto" editor font hinting setting to match OS font rendering
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The "Auto" setting picks the font hinting setting that best matches
the operating system's font rendering settings.
This font hinting setting is now the default.
2019-08-14 15:57:07 +02:00
Rémi Verschelde
188a10df8b
Merge pull request #31263 from Chaosus/vs_plugin
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Plugin support for visual shaders
2019-08-14 15:52:21 +02:00
Yuri Roubinski
33e9fce1bb
Plugin support for visual shaders
2019-08-14 15:52:27 +03:00
Rémi Verschelde
6c607c3564
Merge pull request #31266 from IAmActuallyCthulhu/pr/remove-redundant-author-comments
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Remove redundant author doc comments
2019-08-14 13:45:54 +02:00
Tomasz Chabora
bd9a0a3236
Fix Project Manager not remembering sorting option
2019-08-14 13:09:04 +02:00
Rémi Verschelde
1387c683d4
Merge pull request #31329 from KoBeWi/vscode_ftw
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Tweak the behavior of search/replace bar
2019-08-14 11:42:18 +02:00
Rémi Verschelde
8995d95da0
Merge pull request #31347 from neikeq/monodevelop-addin
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C#: Add Ide Connection library and server for the editor
2019-08-14 11:39:41 +02:00
Rémi Verschelde
6fedb2bf28
Merge pull request #31362 from Calinou/icons-use-lanczos-filtering
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Use Lanczos filtering for variable-sized images such as project icons
2019-08-14 11:36:54 +02:00
Emmanuel Barroga
e89c4c22de
Add scrollwheel input to spin slider
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Adds the ability to adjust the editor's spin slider using the mouse scrollwheel.
2019-08-13 22:10:10 -07:00
Rémi Verschelde
5ff2688064
Merge pull request #31357 from YeldhamDev/theme_editor_fixup_fixup
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Regression fixup to the theme editor
2019-08-14 00:57:13 +02:00
Hugo Locurcio
8f2bcfd909
Use Lanczos filtering for variable-sized images such as project icons
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This results in better-looking icons with less artifacts
induced by downscaling.
2019-08-13 22:08:23 +02:00
Rémi Verschelde
fcec358840
Merge pull request #31355 from nekomatata/fix-select-prev-freeze
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Fixed freeze on search previous
2019-08-13 20:47:45 +02:00
Michael Alexsander Silva Dias
b7c2bcff76
Regression fixup to the theme editor
2019-08-13 15:43:07 -03:00
PouleyKetchoupp
6a842fbb6d
Fixed freeze on search_prev (missing condition for searching from a previous result, now the same as search_next)
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Fixes #31328
2019-08-13 19:42:42 +02:00
Tomasz Chabora
72c40c788f
Tweak the behavior of search/replace bar
2019-08-13 17:18:13 +02:00
Rémi Verschelde
f8574da2c2
Merge pull request #31338 from Calinou/reorganize-menus
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Reorganize various menus for consistency and conciseness
2019-08-13 16:52:42 +02:00
Michael Alexsander Silva Dias
95a8b2b5d9
Make the script search have a proper matches counter
2019-08-13 09:29:49 -03:00
Rémi Verschelde
985955d5b4
Merge pull request #31326 from Calinou/template-manager-disable-download-dev
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Only display download buttons in the template manager when available
2019-08-13 13:22:08 +02:00
Hugo Locurcio
9e1c23a353
Reorganize various menus for consistency and conciseness
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- Clean up the recent scripts dialog to match the recent scenes dialog
- Add "..." at the end of shortcuts that cause a modal dialog to appear
This closes #31148 .
2019-08-13 11:52:10 +02:00
Hugo Locurcio
5c29b063d1
Only display download buttons in the template manager when available
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Development builds don't have official export templates available.
Clicking the "Download" or "Re-Download" button resulted in an error
while fetching the list of mirrors.
This hides the download-related features when using a development build.
2019-08-13 11:39:18 +02:00
Rémi Verschelde
a476a5b71e
Merge pull request #31317 from sparkart/master
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Fix Right-Click Menu Deselecting Edits Content
2019-08-13 08:25:38 +02:00
Michael Alexsander Silva Dias
3d86ef74e7
Add "Find in Files..." to the text editor
2019-08-12 11:49:45 -03:00
Rémi Verschelde
2b11594766
Merge pull request #31319 from Xrayez/script-lang-icons
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Display language icons in script create dialog
2019-08-12 16:21:24 +02:00
Andrii Doroshenko (Xrayez)
bd9852b982
Display language icons in script create dialog
2019-08-12 15:31:03 +03:00
Rémi Verschelde
37a16fee05
Export: Remove temp files from cache after export
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So far we left most temporary files lying around, so this attempts to
fix that.
I added a helper method to DirAccess to factor out the boilerplate of
creating a DirAccess, checking if the file exists, remove it or print
an error on failure.
2019-08-12 13:31:59 +02:00
Emmanuel Barroga
26c5bac428
Fix Right-Click Menu Deselecting Edits Content
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Right-clicking a property to open the context menu deselects the text field. This causes the context menu to be useless because it doesn't have anything to edit.
2019-08-12 03:39:27 -07:00
Rémi Verschelde
e23f5e6415
Merge pull request #31315 from fstiewitz/fix-find-in-files-crash
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Fix crash on right click in "Find in Files" panel
2019-08-12 12:13:02 +02:00
IAmActuallyCthulhu
82b9557803
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
Rémi Verschelde
b18747af4b
Merge pull request #31179 from KoBeWi/code_editor_magic
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Add Evaluate Selection option to Script Editor
2019-08-12 11:19:26 +02:00
Fabian Stiewitz
f330add2b8
fix(find_in_files): crash when selecting with RMB
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in replace mode, if no search result has been selected and RMB is pressed on a checkbox, the editor
crashes in editor/find_in_files.cpp:712 because item is NULL
2019-08-12 11:05:06 +02:00
Rémi Verschelde
6c8434a98d
Merge pull request #31251 from YeldhamDev/text_editor_goto_full
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Move "Go to Line..." from "Edit" to "Go To" in text editor
2019-08-12 10:00:47 +02:00
Rémi Verschelde
72670788bb
Merge pull request #31249 from Calinou/tweak-multiline-text-popup-size
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Tweak the size of the multiline text edit popup dialog
2019-08-12 10:00:19 +02:00
Rémi Verschelde
a1dde73372
Merge pull request #31247 from YeldhamDev/theme_editor_fixup
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Minor fixups to the theme editor
2019-08-12 09:59:29 +02:00
miwanczuk
7254284efd
Adds support for undo/redo for in-editor color picker
2019-08-10 00:46:31 +02:00
Michael Alexsander Silva Dias
68ce87fbab
Move "Go to Line..." from "Edit" to "Go To" in text editor
2019-08-09 17:23:42 -03:00
Hugo Locurcio
ca42541020
Tweak the size of the multiline text edit popup dialog
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This caps its size on large displays. This in turn prevents lines from
becoming very long, which could hamper text readability.
2019-08-09 22:03:25 +02:00
Michael Alexsander Silva Dias
1c872c75db
Minor fixups to the theme editor
2019-08-09 16:26:43 -03:00
Tomasz Chabora
9fbba73dd5
Improve node Change Type option
2019-08-09 16:31:31 +02:00
Rémi Verschelde
5f77e6958d
Merge pull request #31225 from YeldhamDev/editor_help_matches
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Show matches found when searching the docs
2019-08-09 10:17:50 +02:00
Rémi Verschelde
76d1183178
Merge pull request #31223 from creikey/fix-csg-crash
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Button object used after pressed is called
2019-08-09 10:10:11 +02:00
Rémi Verschelde
24a6b3f382
Merge pull request #31222 from YeldhamDev/editplugins_cosmetic_changes
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Minor cosmetic changes in some editor plugins
2019-08-09 10:07:14 +02:00
Rémi Verschelde
6bb2717005
Merge pull request #31220 from YeldhamDev/goto_single_menu
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Move "Go to Function/Line" to "Go To" menu
2019-08-09 09:38:10 +02:00
Michael Alexsander Silva Dias
790f9f628c
Show matches found when searching the docs
2019-08-09 04:09:22 -03:00
Rémi Verschelde
806c315a05
Merge pull request #31193 from creikey/cpuparticles-gizmo
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Add particles icon to CPUParticles
2019-08-09 09:06:49 +02:00
Cameron Reikes
c69ff6833c
Button object used after pressed is called
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- by queueing for deletion node can call own cleanup methods
2019-08-08 19:34:23 -07:00
Michael Alexsander Silva Dias
eeb9268800
Minor cosmetic changes in some editor plugins
2019-08-08 23:22:33 -03:00
Michael Alexsander Silva Dias
31584dd511
Move "Go to Function/Line" to "Go To" menu
2019-08-08 22:36:51 -03:00
Cameron Reikes
345fcb96a2
Add particles icon to CPUParticles
2019-08-08 16:28:01 -07:00
Rémi Verschelde
460226cb71
Merge pull request #31042 from iwek7/fixColorPickerInEditor
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Fixes color picker in code editor - it now only changes one color
2019-08-08 22:03:14 +02:00
Rémi Verschelde
19f41bd224
Merge pull request #31212 from YeldhamDev/script_editor_icon_update
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Update icons in script editor when theme changes
2019-08-08 21:59:49 +02:00
Yuri Roubinski
6c8a55aa0d
Fix incorrect search member in visual shaders
2019-08-08 22:19:42 +03:00
iwek7
e7b07e1e58
Fixes color picker in code editor - now it only changes one color
2019-08-08 19:12:13 +02:00
Michael Alexsander Silva Dias
7bb7b77a07
Update icons in script editor when theme changes
2019-08-08 13:39:53 -03:00
Rémi Verschelde
f53fdbe108
Merge pull request #31087 from Calinou/editor-improve-light-theme-colors
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Improve light theme colors in the editor for better readability
2019-08-08 16:00:52 +02:00
Rémi Verschelde
6362330350
Merge pull request #31178 from Chaosus/vs_copy_between_graphs
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Allow copy/paste nodes between vertex/fragment/light modes in vshaders
2019-08-08 13:49:18 +02:00
Rémi Verschelde
67a9f2646b
Merge pull request #31196 from bojidar-bg/31115-asset-library-save-error
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Handle all download errors in the asset library
2019-08-08 10:50:39 +02:00
Bojidar Marinov
2b08cc16f1
Handle all download errors in the asset library
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Addresses part of #31115
2019-08-08 10:06:26 +03:00
Michael Alexsander Silva Dias
699afca7ef
Fix error when going to a text file by clicking in a result from "Find in files"
2019-08-07 23:06:33 -03:00
Tomasz Chabora
282deb9a7a
Add Evaluate Selection option to Script Editor
2019-08-08 00:28:33 +02:00
Yuri Roubinski
5e9052fae3
Allow copy/paste nodes between vertex/fragment/light modes in visual shaders
2019-08-07 16:46:47 +03:00
Rémi Verschelde
ba541bceca
Merge pull request #31077 from qarmin/coverity_bugs
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Change some code proposed by Coverity and Cppcheck
2019-08-07 13:49:33 +02:00
qarmin
e0b5b21863
Add some code changes/fixes proposed by Coverity and Clang Tidy
2019-08-07 12:54:30 +02:00
Rémi Verschelde
a909efeb12
Merge pull request #31173 from sparkart/search_in_tscn
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Fix Find in Files Not Working Properly
2019-08-07 11:56:18 +02:00
Rémi Verschelde
f5f16e57fd
Merge pull request #30804 from hbina/fix_issue_30160
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Fixed crash when making subresource unique in inspector dock
2019-08-07 11:43:16 +02:00
Emmanuel Barroga
0d8c7c30a0
Fix Find in Files Not Working Properly
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When using the "Find in Files" option to search in non-script files (e.g. .tscn), the search does not work properly.
2019-08-06 23:57:14 -07:00
Rémi Verschelde
78e84c29e6
Merge pull request #31057 from Chaosus/vs_mix_improvements
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Some improvements to Mix visual shader function
2019-08-07 08:22:08 +02:00
Hanif Bin Ariffin
befc2c0894
add forgotten calls to inspector_dock->update(...).
...
I believe many calls to the said function was mistakenly left out leading to InspectorDock having a pointer to deleted values.
As such, this commit introduces many such calls to inspector_dock where I believe is appropriate...
2019-08-06 18:02:36 -04:00
Rémi Verschelde
52cfb5f579
Merge pull request #31121 from willnationsdev/plugin-select-editor
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Let EditorPlugins set editor/distraction-free mode
2019-08-06 16:43:49 +02:00
Will Nations
2e3264259b
Let EditorPlugins set editor/distraction-free mode
2019-08-06 08:48:00 -05:00
Hugo Locurcio
4a28657cf5
Tweak range steps in the animation editor
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This makes the step of the "frame" SpinBox larger, so that clicking
on the SpinBox arrows will make the number increase in a visible manner.
Previously, the full number was being cut off due to the SpinBox
being narrow.
This also makes the "step" SpinBox allow for more precise input.
2019-08-06 12:25:53 +02:00
Yuri Roubinski
d0dc195da8
Some improvements to Mix visual shader function
2019-08-06 08:06:49 +03:00
Hugo Locurcio
8b12498f8b
Improve snapping in the animation editor
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Snapping can now be toggled temporarily by holding the Ctrl key.
Toggling timeline snapping is now done with the "Snap" checkbox rather
than by setting the animation's "Step" setting to 0.
The timeline cursor can no longer exit the animation's boundaries
if the animation's "Step" is set to 0.
2019-08-06 01:44:10 +02:00
Rémi Verschelde
fa35a73f0a
Merge pull request #31116 from sparkart/add_quit_shortcut
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Add Shortcut Settings for Quitting Editor
2019-08-05 22:02:11 +02:00
Emmanuel Barroga
8e4ae09639
Add Shortcut Settings for Quitting Editor
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Adds the ability to change the shortcut keys in Editor Settings for quitting the editor.
2019-08-05 11:53:42 -07:00
merumelu
dcd551bf78
Remove Editor dependency from SceneTree
2019-08-05 19:46:23 +02:00
Rémi Verschelde
4d5534e2e8
Merge pull request #31081 from Calinou/animation-editor-larger-keyframes
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Make keyframes easier to select in the animation editor
2019-08-05 16:44:39 +02:00
Yuri Roubinski
43ee35431e
Fix opening of sub-resource properties in visual shaders
2019-08-05 17:13:02 +03:00
Rémi Verschelde
7c3805019d
Merge pull request #31085 from sparkart/fix_redundant_navpolygons
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Fix Redundant Navigation Polygons
2019-08-05 09:43:35 +02:00
Rémi Verschelde
7d5ad99cde
Merge pull request #31063 from rzllmr/fix-tilemap-order
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Fix row-column-swap in TileMap palette
2019-08-05 08:12:14 +02:00
Rémi Verschelde
d9bba94d60
Merge pull request #31053 from aaronfranke/vector2i-cleanup
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Some minor Vector2i usage cleanup
2019-08-05 08:08:57 +02:00
Rémi Verschelde
00efb61fbd
Merge pull request #31048 from Calinou/fix-gizmo-size-low-viewport-height
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Fix 3D manipulator the gizmo growing too large on small viewports
2019-08-05 08:07:13 +02:00
Hugo Locurcio
1e4398c345
Improve light theme colors in the editor for better readability
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This tweaks existing color conversions and adds new conversions
for animation track icon colors.
2019-08-05 01:53:45 +02:00
Emmanuel Barroga
6c83550dfc
Fix Redundant Navigation Polygons
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When adjusting the vertices of a navigation polygon, the tile editor would create a duplicate navigation polygon. So each time you made an adjustment, another copy of the polygon would be created.
2019-08-04 16:09:57 -07:00
Hugo Locurcio
6e2c27f84f
Make keyframes easier to select in the animation easier
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Keyframe SVG icons are now 10×10 instead of 8×8 (except for
Bezier-related icons). This makes them easier to select
since the empty space is part of the clickable area.
Selected keyframes are now also visually larger to make them
easier to distinguish from unselected keyframes.
This closes #27276 .
2019-08-04 20:19:51 +02:00
Ignacio Etcheverry
0b94203a79
C#: Add Ide Connection library and server for the editor
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This will be used for communicating between the Godot editor and external IDEs/editors, for things like opening files, triggering hot-reload and running the game with a debugger attached.
2019-08-04 01:57:53 +02:00
rzllmr
653039151a
Fix row-column-swap in TileMap palette
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Due to the TileSet coordinates using x for columns and y for rows, the
columns are assigned to the rows in the TileMap palette and distort the
order. Thus the default sorting algorithm prioritizing x is replaced
with a custom one prioritizing y.
Fixes #24751
2019-08-03 21:32:13 +02:00
Yuri Roubinski
8a0767d883
Return back spacer for non-expression nodes in visual shader
2019-08-03 18:54:04 +03:00
Aaron Franke
1a06496f45
Some Vector2i usage cleanup
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Replace casting Vector2 -> Vector2i -> Vector2 with a simple call to .floor(), and some minor fixes.
2019-08-03 01:11:05 -07:00
Hugo Locurcio
20154d3b2a
Fix 3D manipulator the gizmo growing too large on small viewports
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This closes #27112 . This closes #19116 .
2019-08-03 03:01:32 +02:00
Rémi Verschelde
045ab51ae5
Merge pull request #31033 from Chaosus/shader_button
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Added link to docs for shader editor
2019-08-02 16:30:43 +02:00
Yuri Roubinski
770ce20ea3
Added link to docs for shader editor
2019-08-02 17:09:04 +03:00
Tomasz Chabora
b1af799b16
Select found text in Script Editor
2019-08-02 15:00:26 +02:00
Rémi Verschelde
69e6dc9164
Merge pull request #31015 from Calinou/improve-gizmo-axis-colors
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Improve the gizmo axis colors and increase the manipulator opacity
2019-08-02 11:22:27 +02:00
Rémi Verschelde
46986321c1
Merge pull request #31001 from KoBeWi/come_back_script
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Add Reopen Closed Script option in Script Editor
2019-08-02 11:18:21 +02:00
Hugo Locurcio
d57680cf34
Improve the gizmo axis colors and increase the manipulator opacity
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The new colors should make it easier to see the manipulator gizmo.
Highlighted gizmos are now fully opaque (instead of being white),
keeping the color information while a gizmo is highlighted.
This also adds a setting hint for the manipulator gizmo opacity
editor setting.
Axis colors were taken from Blender 2.80.
This partially addresses #16154 .
2019-08-01 14:30:35 +02:00
Tomasz Chabora
5718599bd2
Add Reopen Closed Script option in Script Editor
2019-08-01 13:32:30 +02:00
Rémi Verschelde
3a6102a6f7
Merge pull request #31010 from Chaosus/vs_fix_expression
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Some visual fixes for Expression node in visual shaders
2019-08-01 10:50:33 +02:00
Chaosus
82e2efe591
Some visual fixes for Expression node
2019-08-01 11:03:23 +03:00
Rémi Verschelde
b755cf1a2d
Merge pull request #31004 from Kanabenki/fix-undo-close-scene
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Don't add unsaved scene to previous scenes list when closing a tab
2019-08-01 08:45:36 +02:00
Kanabenki
648313ab8a
Don't add unsaved scene to previous scenes list
2019-07-31 23:49:16 +02:00
Chaosus
8b4c538ab2
Expose several GLES3 built-ins to GLES2
2019-07-31 19:00:10 +03:00
Chaosus
f704506807
Implement copy/paste in visual shaders
2019-07-31 12:43:29 +03:00
Silvano Cerza
d8dae84c9a
Fixed remote scene tree not collapsing
2019-07-30 15:11:13 +02:00
Rémi Verschelde
7d76f3b393
Merge pull request #30944 from YeldhamDev/bottom_panel_icon_simplify
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Make the expand icon in the bottom panel always be the same
2019-07-30 09:27:33 +02:00
Rémi Verschelde
9da24f7e3d
Merge pull request #30938 from nobuyukinyuu/2d-editor-zoom-p1
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Changes default canvas_item_editor coarse zoom level from 1.5 to sqrt(2)
2019-07-30 00:57:43 +02:00
Rémi Verschelde
ffab25c95a
Merge pull request #27952 from Kanabenki/undo-close-tab
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Add Undo Close Tab option in tabs context menu
2019-07-30 00:26:48 +02:00
nobuyuki_nyuu
3f516622c3
Changes default coarse 2d zoom level from 1.5 to sqrt(2).
2019-07-29 17:12:03 -05:00
Michael Alexsander Silva Dias
d6988b7d2b
Make the expand icon in the bottom panel always be the same
2019-07-29 18:08:05 -03:00
Rémi Verschelde
b697121d75
Merge pull request #30895 from clayjohn/gles2-shader-funcs
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Added round function to gles2
2019-07-29 22:43:26 +02:00
Rémi Verschelde
10c015b730
i18n: Sync translation template with current source
2019-07-29 21:40:51 +02:00
Rémi Verschelde
1babc23d95
i18n: Sync translations with Weblate
2019-07-29 21:40:01 +02:00
clayjohn
3f25dde6b4
added round function to gles2
2019-07-29 11:17:08 -07:00
Rémi Verschelde
5d172d5d9a
Merge pull request #30918 from Chaosus/fix_crash
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Fix filter crash in EditorFileDialog for MeshLib/TileSet conversion
2019-07-29 13:25:11 +02:00
Chaosus
aec53acd7d
Fix filter crash in EditorFileDialog for MeshLib/TileSet conversion
2019-07-29 13:43:08 +03:00
Rémi Verschelde
5ad1abed47
Merge pull request #30877 from JosephCatrambone/master
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Bugfix GLTF import: Do not reindex when blend shapes are present.
2019-07-29 09:56:25 +02:00
Rémi Verschelde
698d87bdeb
Merge pull request #30879 from Calinou/simplify-font-editor-settings
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Simplify editor settings related to font hinting and antialiasing
2019-07-29 09:55:08 +02:00
Bojidar Marinov
68b5f101c7
Make it so that 2D viewport does not pan while editing tilemaps
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Fixes #30875
2019-07-28 17:00:05 +03:00
homer666
4553f2e6b8
Update "Sorting Order" dropdown in Editor Settings
2019-07-28 17:40:06 +10:00
Hugo Locurcio
6c374f91dd
Simplify editor settings related to font hinting and antialiasing
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A single setting is now used to control the font hinting/antialiasing
settings of both main and code fonts. This means there are 2 settings
in total (instead of 4).
Font settings were also reordered for clarity.
2019-07-28 01:10:51 +02:00
Joseph Catrambone
c2e91005ef
Bugfix in GLTF import: Flipping boolean check. Reindexing should _NOT_ happen when blend shapes are present.
2019-07-27 14:34:54 -07:00
Kanabenki
a8ac739a5e
Add Undo Close Tab option in tabs context menu
2019-07-27 16:51:24 +02:00
Rémi Verschelde
e4ec59b6ae
Merge pull request #30763 from Calinou/editor-add-version-info
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Display version information in the editor at all times
2019-07-26 19:08:42 +02:00
Rémi Verschelde
39579d2a6d
Merge pull request #30839 from Calinou/simplify-dim-editor-settings
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Simplify editor settings related to window dimming
2019-07-26 18:55:31 +02:00
Rémi Verschelde
67ce3f7424
Merge pull request #30846 from YeldhamDev/filediag_tooltip_changes
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Small adjustments to tooltips in '(Editor)FileDialog'
2019-07-26 18:54:33 +02:00
Michael Alexsander Silva Dias
e8fc875619
Small adjustments to tooltips in '(Editor)FileDialog'
2019-07-26 11:11:09 -03:00
Hugo Locurcio
6f6a9d9c09
Simplify editor settings related to window dimming
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Only a single checkbox is now exposed to control whether the editor
window should be dimmed when opening a popup. The main use case
for disabling it is picking colors from the editor window while
a popup is open.
2019-07-26 15:29:04 +02:00
Emmanuel Barroga
2f2abadefe
Fix Clearing Inspector for Remote Node
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Resolves : #30731
When you stop debugging... if you were inspecting a remote node, partial information about the remote node remained in the inspector (e.g. name and warning).
To resolve this, called EditorNode::edit_current() instead of EditorInspector::edit(NULL), which will call all the methods required using "NULL" if the current selected object is NULL.
In EditorPath::update_path() if the selected object is NULL, it does not update the path to reflect this change, basically does nothing. To fix this, we nullify everything, before the history loop.
2019-07-25 22:10:49 -07:00
Aaron Franke
53d2a4e905
Snap transform gizmo values in the 3D editor
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Snap to step size, and then also be careful to only display that many digits (to avoid numbers like 1.234001)
2019-07-25 19:40:35 -04:00
Hugo Locurcio
dee9e9dc62
Display version information in the editor at all times
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This closes #27811 .
2019-07-25 21:05:36 +02:00
Paulb23
e51aa14208
Fix memory leaks with SyntaxHighlighters
2019-07-25 17:30:48 +01:00
Michael Alexsander Silva Dias
7f12618fdf
Fix text position in the debugger's "Monitors" tab not being an integer
2019-07-25 11:02:17 -03:00
Rémi Verschelde
27d1e63dd4
Merge pull request #30807 from akien-mga/da-get_next-hidden
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DirAccess: Drop compat get_next(bool *is_dir) which was hidden
2019-07-25 14:51:01 +02:00
Rémi Verschelde
e9bff84ce3
Merge pull request #23820 from clayjohn/pointmesh
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Added PointMesh primitive
2019-07-25 11:44:11 +02:00
Rémi Verschelde
43238bb59a
DirAccess: Drop compat get_next(bool *is_dir) which was hidden
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Fixes this warning:
```
./core/os/dir_access.h:74:17: warning: 'virtual String DirAccess::get_next(bool*)' was hidden [-Woverloaded-virtual]
```
Part of #30790 .
2019-07-25 11:09:57 +02:00
Rémi Verschelde
1481d299ea
Merge pull request #30776 from akien-mga/editor-configurable-float-step
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Inspector: Make default float step configurable
2019-07-25 10:33:45 +02:00
Rémi Verschelde
ffca740185
Merge pull request #30806 from akien-mga/fix-hint-sprite-frames
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Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE
2019-07-25 10:33:18 +02:00
Rémi Verschelde
336846e547
Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE
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This was a regression in 3.1 and later from the new inspector, where
PROPERTY_HINT_SPRITE_FRAME was not fully re-implemented. It's meant to
be a normal PROPERTY_HINT_RANGE which also automatically increments its
value when keyed in the animation player.
To avoid code duplication, I made the frames properties use the actual
PROPERTY_HINT_RANGE and introduced a PROPERTY_USAGE_KEYING_INCREMENTS
usage flag instead.
2019-07-25 09:29:51 +02:00
Rémi Verschelde
b662bc65bf
Merge pull request #30796 from YeldhamDev/anim_undo_dict_duplicate
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Fix undo problems with method and transform tracks in the animation editor
2019-07-25 08:36:37 +02:00
Michael Alexsander Silva Dias
a2c4e4d6ff
Center text in the debugger's "Monitors" tab
2019-07-24 21:52:47 -03:00
clayjohn
ff7c37927a
added pointMesh primitive
2019-07-24 12:14:31 -07:00
Michael Alexsander Silva Dias
3d9df3b2ed
Fix undo problems with method and transform tracks in the animation editor
2019-07-24 11:29:51 -03:00
Rémi Verschelde
adae2b0738
Merge pull request #30778 from YeldhamDev/anim_multi_key_edit
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Make possible to edit multiple keys in an animation again
2019-07-24 08:39:30 +02:00
Rémi Verschelde
c608b6f648
Merge pull request #23334 from malbach/align_sel_view
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Add 'Move to view' and make 'Align to view' only align
2019-07-24 08:33:23 +02:00
Rémi Verschelde
d844e30614
Inspector: Make default float step configurable
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Also allow lifting the decimal step formatting with a hint range step
of 0. A new `range_step_decimals()` is added for this to avoid breaking
compatibility on the general purpose `step_decimals()` (which still
returns 0 for an input step of 0).
Supersedes #25470 .
Partial fix for #18251 .
2019-07-23 17:31:38 +02:00
Rémi Verschelde
06a6507751
Merge pull request #30772 from mbrlabs/view-distance
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Increased max view distance in spatial editor plugin
2019-07-23 16:32:09 +02:00
malbach
4a218b9862
Add 'Align Rotation with View' to spatial editor
2019-07-23 15:14:03 +02:00
Rémi Verschelde
4c943cca2c
Merge pull request #30716 from qarmin/fixed_static_analiser_code
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Fix some code found by Coverity Scan and PVS Studio
2019-07-23 15:08:44 +02:00
Marcus Brummer
4c8fa414bb
Increased max view distance in spatial editor plugin
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Increased from 10000 to 1000000. I also removed two related magic numbers.
Closes #30766 .
2019-07-23 11:42:41 +02:00
qarmin
aab8da25ad
Fix some code found by Coverity Scan and PVS Studio
2019-07-23 09:14:31 +02:00
Rémi Verschelde
c7a427241e
Merge pull request #30735 from Zylann/project_manager_improvement
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Project manager improvements
2019-07-23 08:41:42 +02:00
Michael Alexsander Silva Dias
9be52a5e0f
Move "Open Screenshot" from the "Editor" menu to the editor settings
2019-07-23 02:05:29 -03:00