Commit Graph

6613 Commits

Author SHA1 Message Date
Andrii Doroshenko (Xrayez) 7247247522 Make unsaved scripts in the script editor more user-friendly
Unsaved scripts were previously displayed with blank tabs, which are
mostly a result of deleted or improperly moved scripts.

This patch makes sure that those kind of scripts are displayed as
"[unsaved]" now, and ensures that scripts are removed from the list
while deleting scripts from the filesystem dock preventing the unsaved
tabs to appear in the first place (a user is already prompted with
"no undo" warning while deleting any file).

A user is always prompted to save those "[unsaved]" scripts if they
attempt to close them without saving in any case except as described
above.
2020-07-26 16:05:44 +03:00
Rémi Verschelde 5700429e4e
Merge pull request #33760 from nekomatata/script-editor-init-optimization
Optimized ScriptEditor initialization when many scripts are loaded
2020-07-26 14:05:56 +02:00
Rémi Verschelde 6f292f906e
Merge pull request #38900 from bruvzg/docs_ignore_os_spec_def_vals
Docs: Ignore OS specific values (constants, project settings, properties)
2020-07-25 18:54:25 +02:00
Rémi Verschelde 5f75cec59e
Merge pull request #40640 from Xrayez/base-begins-with-local-err
Skip internal scripts for breakpoints without printing an error
2020-07-25 13:00:02 +02:00
SkyJJ 280d4e2965 Fix TTR misuse 2020-07-24 15:15:23 +02:00
Rémi Verschelde 27d1209282
Merge pull request #38088 from YeldhamDev/name_tooltips_tweaks
Small naming and tooltip tweaks
2020-07-24 13:57:13 +02:00
Michael Alexsander 5643d2e3fe Small naming and tooltip tweaks 2020-07-23 20:17:43 -03:00
Rémi Verschelde 3811fb919e
Merge pull request #40598 from vnen/gdscript-2.0
GDScript 2.0 (again)
2020-07-24 01:04:57 +02:00
Rémi Verschelde c853dd5ddb
Merge pull request #40632 from asmaloney/macos-maya-scroll
[macOS] Fix Maya navigation with ALT + mouse scroll
2020-07-23 23:39:31 +02:00
Andrii Doroshenko (Xrayez) 1c70a33d9c Skip internal scripts for breakpoints without printing an error
This removes:
```
ERROR: get_breakpoints: Condition ' base.begins_with("local://")
```
while running a project with blank scripts caused by deleting
or moving, or built-in scripts which are not yet saved within a scene
on running a project.
2020-07-23 20:51:17 +03:00
Tomasz Chabora 9c84e34fd4 Fix run project when current scene was never saved 2020-07-23 18:51:32 +02:00
Andy Maloney 394a7826be [macOS] Fix Maya navigation with ALT + mouse scroll
Methods were being called with InputEventMouseMotion instead of InputEventPanGesture, and they were null.

Fixes godotengine/godot#16181 on the master branch
2020-07-23 10:38:31 -04:00
HaSa1002 5b51ae1c5d Add multiple programming language support to class reference 2020-07-23 15:19:09 +02:00
Rémi Verschelde 5671469724
Merge pull request #37336 from dreamsComeTrue/canvas-editor-change-cursor
Request immediate refresh of cursor in 2D editor while using shortcuts
2020-07-23 09:49:48 +02:00
Rémi Verschelde a5fb445121
Merge pull request #40450 from asmaloney/spelling
Fix spelling & grammar in comments, docs, and messages
2020-07-21 22:14:04 +02:00
Andy Maloney 4dda62f591 Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
Rémi Verschelde 60fab23262
Merge pull request #32908 from Nehluxhes/node_update_twice
Remove duplicate displayed node update call
2020-07-21 21:09:47 +02:00
Rémi Verschelde 22ed721d15
Merge pull request #40448 from Paulb23/fix_txt_close_crash
Fix crash when closing a TextFile
2020-07-21 21:08:39 +02:00
Nehluxhes c85d04a771 Remove duplicate node update call 2020-07-21 19:47:44 +02:00
Rémi Verschelde 6f428f2494 TileSet Editor: Check polygon size before indexing
Fixes #39722.
2020-07-21 11:18:19 +02:00
Rémi Verschelde 0a1dd5b6e4
Merge pull request #38763 from fire/38751
Allow gltf2 morph targets including animations with no default value…
2020-07-20 22:22:16 +02:00
George Marques aa09b4f85d
Reintroduce code completion 2020-07-20 11:38:40 -03:00
George Marques 95c0909290
Add warning checks in GDScript analyzer
Reenable checking those when validating code.
2020-07-20 11:38:40 -03:00
Rémi Verschelde 0edb49ad16
Merge pull request #40500 from KoBeWi/inspector_magic
Convert some resource types in the inspector
2020-07-20 14:50:06 +02:00
Tomasz Chabora fb8b399ddf Convert some resource types in the inspector 2020-07-20 13:22:22 +02:00
Tomasz Chabora e44c9101da Prevent multiple Controls moving inside container 2020-07-20 13:22:13 +02:00
PouleyKetchoupp ccff2f2551 Optimized ScriptEditor initialization when many scripts are loaded
This change avoids the editor to freeze for several seconds when a
project with lots of scripts is loaded in the editor.

It focuses on a few heavy operations previously executed on all
previously loaded scripts:
- Initialize script resource (script validation/parsing) only
on focus
- ScriptTextEditor: code editor and edit menu are added to the
scene only on focus
- Add to recent scripts only when opening new scripts
(load/save scene metadata)
2020-07-17 09:02:24 +02:00
Paulb23 54bca425b2 Fix crash when closing a TextFile 2020-07-16 15:50:23 +01:00
Hugo Locurcio bfc644a9aa
Tweak the built-ins color highlighting in the shader editor
This makes built-ins easier to distinguish from keywords at a
quick glance.
2020-07-15 23:03:26 +02:00
Rémi Verschelde 6497a3fb50
Merge pull request #40291 from hinlopen/dialog-size
Resize various dialogs
2020-07-15 12:13:33 +02:00
Rémi Verschelde 0f369ac2c0
Merge pull request #40376 from hinlopen/quick-open-improvements
Improve quick open performance and behaviour
2020-07-15 12:12:09 +02:00
bruvzg 0181c3dde1
Docs: Ignore OS specific values (constants, project settings, properties). 2020-07-15 12:24:59 +03:00
Rémi Verschelde c8523038cc
Merge pull request #40268 from DanielZTing/master
Fix cancel/OK button order on macOS
2020-07-15 09:21:04 +02:00
Stijn Hinlopen 526e060b73 Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
Paulb23 ccab210fb5 Fixed visual shader editor not clearing colour regions 2020-07-14 13:21:53 +01:00
Stijn Hinlopen 269ed93271 Improve quick open performance and update some behaviour
- Cache possible files and icons at popup
 - Sort files with heapsort instead of selection sort

 - Always scroll back to top (selection) upon refresh
 - Scoring function: fix second case and remove expensive similarity computation for insignificant results.
 - Only show a max amount of files (currently set at 300)
2020-07-14 14:02:06 +02:00
Rémi Verschelde 1bb66f04c8
Merge pull request #40277 from hinlopen/refactor-project-settings
Extract remaining tabs from the ProjectSettingsEditor
2020-07-14 12:16:26 +02:00
Stijn Hinlopen 8a6305a6f2 Refactor Project Settings:
- Moved Localization and InputMap editor code to separate files.
 - Removed empty method _item_checked from project_settings_editor.
 - Reordered some code for better readability.
2020-07-14 11:03:51 +02:00
Rémi Verschelde ca5958d180
Merge pull request #38440 from Paulb23/syntax_highlighter_refactor
Syntax highlighter refactor
2020-07-14 09:49:02 +02:00
Aaron Franke d8b65461e3
Commit only the SVG files changed by file_format.sh
There were a lot of SVG files changed by file_format.sh
2020-07-13 14:08:55 -04:00
Rémi Verschelde 817062f8ec
Merge pull request #40297 from jiteshvm/texture-dialog-size
change minimum horizontal size from 200 to 240
2020-07-13 18:02:47 +02:00
Rémi Verschelde 07db4d57d6
Merge pull request #40289 from YeldhamDev/guitab_icon_use_hl
Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make their width/height equal
2020-07-13 16:36:28 +02:00
Jitesh a8905b2a4e change minimum horizontal size from 200 to 240 2020-07-11 12:21:45 -07:00
Rémi Verschelde c5d02fdffc Revert "Merge pull request #38341 from verdog/camera-bounds-fix"
This reverts commit 08bbb3f161.
2020-07-11 19:05:48 +01:00
K. S. Ernest (iFire) Lee 71ae0ff46d Allow gltf2 morph targets with no default values. Changes for bug 38751 2020-07-11 10:56:07 -07:00
Paulb23 bc4cee4458 Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
- Extacted all syntax highlighting code from text edit
- Removed enable syntax highlighting from text edit
- Added line_edited_from signal to text_edit
- Renamed get/set_syntax_highlighting to get/set_syntax_highlighter
- Added EditorSyntaxHighligher
2020-07-11 17:09:58 +01:00
Michael Alexsander 26381265b8 Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make their width/height equal 2020-07-11 12:59:25 -03:00
Paulb23 156daddaaf Expose Syntax highlighter for editor plugins 2020-07-11 15:40:00 +01:00
Paulb23 2f1080be9b Convert syntax highlighters into a resource 2020-07-11 15:26:58 +01:00
Daniel Ting 9605fc54c7 Fix cancel/OK button order on macOS
The macOS platform convention regarding button order is cancel on left,
OK on right.
2020-07-10 15:10:11 -05:00
Rémi Verschelde dcd11faad3
Merge pull request #40253 from madmiraal/add-override-keywords
Add override keywords.
2020-07-10 21:04:23 +02:00
Yuri Roubinsky 4d2e50eca6
Merge pull request #36225 from Chaosus/shader_fma
Added 'fma' function to shader language
2020-07-10 21:24:25 +03:00
Rémi Verschelde 08bbb3f161
Merge pull request #38341 from verdog/camera-bounds-fix
Fix Camera2D incorrect preview bounds
2020-07-10 19:35:26 +02:00
Yuri Roubinsky ecb5f7ea23 Added 'fma' function to shader language 2020-07-10 19:58:03 +03:00
Rémi Verschelde 7bb1cef5c8
Merge pull request #40209 from zaevi/fix-asset-installer-item_edited-behavior
fix tree-item's behavior on Asset Installer.
2020-07-10 16:33:46 +02:00
Marcel Admiraal 26fcf2b04c Add override keywords. 2020-07-10 13:56:54 +01:00
Zae b0fbde6abd fix item_edited behavior on Asset Installer. 2020-07-10 17:21:43 +08:00
Rémi Verschelde f46dc6fb68
Merge pull request #40180 from Coldragon/fix-crash-no-feature-profile
Fix crash on editor without a feature profile
2020-07-10 11:00:51 +02:00
Rémi Verschelde 0f6a8f57ee
Merge pull request #40229 from ChristopheLY/atlas-auto-reimport
auto re-import atlas, fixes #40047
2020-07-10 10:57:13 +02:00
Rémi Verschelde da4851a9de
Merge pull request #40198 from DanielZTing/master
Do not try to save internal scripts
2020-07-10 10:36:39 +02:00
Chistpohe LY f34f00bccc auto re-import atlas, fixes #40047 2020-07-10 09:26:53 +02:00
PouleyKetchoupp b2d27214aa Keep debug & verbose options after loading project from project manager 2020-07-09 09:51:32 +02:00
Daniel Ting d6c979d91b Do not try to save internal scripts
Fixes #40175
2020-07-08 11:53:18 -05:00
coldragon f2a01b0c6b Fix crash on editor without a feature profile 2020-07-07 17:45:12 +02:00
Rémi Verschelde b96b0d90d7
Merge pull request #40162 from vnen/autoloads-list
Add a map of autoloads to ProjectSettings
2020-07-07 00:12:59 +02:00
Rémi Verschelde f706156329
Merge pull request #40160 from pycbouh/fix-pnode-is-null
Improve null check in FindReplaceBar
2020-07-06 23:47:44 +02:00
Rémi Verschelde b00e8ffb22
Merge pull request #40163 from pycbouh/fix-saving-empty-scene
Improve scene preview generation for empty scenes and disabled features
2020-07-06 22:52:49 +02:00
Yuri Sizov 6c8a9b7690 Improve scene preview generation for empty scenes and disabled features 2020-07-06 18:55:24 +03:00
George Marques 9654365547
Add a map of autoloads to ProjectSettings
So places that need to look into it can use the list instead of parsing
ProjectSettings details (like checking "*" in path for testing if it's
singleton).
2020-07-06 12:35:51 -03:00
Yuri Sizov 49f6dc5004 Expose methods to play scene from plugin code 2020-07-06 17:39:16 +03:00
Yuri Sizov e94b8a6acc Improve null check in FindReplaceBar 2020-07-06 17:13:04 +03:00
Andrii Doroshenko (Xrayez) b399097ecc Fix editor crash when creating a custom resource from create dialog 2020-07-06 13:53:02 +03:00
Tomasz Chabora 95b4f972e6 Support built-in scripts for inspector categories 2020-07-06 00:06:37 +02:00
SkyJJ cae6f0bda2 Change translation parser plugin API to parse_file() 2020-07-05 12:14:56 +02:00
Yuri Roubinsky 583b6c9073
Merge pull request #40115 from Chaosus/vshader_fix_dialog
Makes "Create shader node" dialog non-exclusive (visual shaders)
2020-07-05 08:41:14 +03:00
Rémi Verschelde 854e9d48ed
Merge pull request #40119 from nekomatata/fix-startup-import-crash
Fix crash on project files import in EditorFileSystem
2020-07-05 00:53:00 +02:00
PouleyKetchoupp 759fef5401 Fix crash on project files import in EditorFileSystem
Fixes #40017
2020-07-04 16:08:09 +02:00
Rémi Verschelde 597b268150
Merge pull request #40033 from hinlopen/create-dialog-search
Improve Create Dialog search ranking and rewrite calculation
2020-07-04 15:52:20 +02:00
Rémi Verschelde 0a5c945188
Merge pull request #40100 from hinlopen/extract-anim-name
Refactor extracting animation name
2020-07-04 13:10:04 +02:00
Yuri Roubinsky e19cdacbd7 Makes "Add new member" dialog non-exclusive for visual shaders 2020-07-04 13:20:30 +03:00
Rémi Verschelde 8ccb1cec91
Merge pull request #40084 from bruvzg/macos_seamless_scaling
[macOS] Implement seamless display scaling.
2020-07-04 10:51:09 +02:00
Stijn Hinlopen 973e5bacf0 Rewrite extracting animation name. 2020-07-04 09:55:36 +02:00
bruvzg df968d577a
[macOS] Implement seamless display scaling. 2020-07-04 10:36:33 +03:00
Juan Linietsky 110e650dc8 Change how default fonts are created, fixes #39235
Also fixes file dialog icons.
2020-07-03 21:29:12 -03:00
Rémi Verschelde b51418842a
Merge pull request #39845 from mrushyendra/bone_painting_undoredo_master
Fix undo/redo for bone painting in Polygon2D UV Editor
2020-07-04 01:43:29 +02:00
Rémi Verschelde c020eea184
Merge pull request #40092 from hinlopen/remove-find-last
Remove String::find_last (same as rfind)
2020-07-04 01:38:01 +02:00
Stijn Hinlopen 929b98d24b Remove String::find_last (same as rfind) 2020-07-03 15:26:22 +02:00
Stijn Hinlopen 85ced4746f Improve Create Dialog search ranking and refactor calculation.
Code changes:
 - Improved search ranking with various features (position in type string, string length proportion, in favorite list, in recent list).
 - Recent items are now stored in an ItemList (no visual change).
 - Removed results that had a parent that matched the search term to improve clarity.

Performance:
 - Reduce types to process upon opening the dialog (instead of every search change), reduces number of types by 4~5.
 - Clear arrays after closing dialog instead of keeping them.
 - Various other optimizations.
2020-07-03 15:06:23 +02:00
Andrii Doroshenko (Xrayez) dc446203be Provide warning when using polygon shapes in `CollisionShape2D` node
`ConvexPolygonShape2D` and `ConcavePolygonShape2D` are only meant to be
used directly in code and not in the editor for physics-based use cases
specifically.

Developers are advised to use `CollisionPolygon2D` instead, which does
generate those shapes under the hood, handling polygon convexivity,
proper orientation etc.
2020-07-03 15:46:09 +03:00
Rémi Verschelde de33cdecb5
Merge pull request #40065 from rileylyman/script_drag_drop
Allow script editor scripts to be drag-dropped onto resource properties
2020-07-03 13:20:52 +02:00
Rémi Verschelde 8ab69153ca
Merge pull request #39968 from lordkettune/custom-tracks-fix
Fix custom tracks causing issues on reimport
2020-07-03 07:54:10 +02:00
Rémi Verschelde c284ff1316
Merge pull request #40067 from YeldhamDev/anim_bezier_timeline_zoom
Fix timeline cursor not updating on zoom change in the Bezier editor
2020-07-03 07:51:51 +02:00
Riley Lyman ab0fe13efb Make Resource properties accept SE plugin scripts 2020-07-02 18:58:33 -07:00
lordkettune 4313a7bdc8 Fix issues with custom tracks on reimport 2020-07-02 16:08:20 -07:00
Rémi Verschelde f9c2f35dd9
Merge pull request #39415 from SkyLucilfer/PotGeneration
Add POT generation feature in Editor
2020-07-02 22:22:46 +02:00
Michael Alexsander eee9d053a3 Fix timeline cursor not updating on zoom change in the Bezier editor 2020-07-02 16:07:28 -03:00
Rémi Verschelde d121248562
Merge pull request #40049 from hinlopen/remove-pane-drag
Remove unused class PaneDrag
2020-07-02 18:33:36 +02:00
Rémi Verschelde 6e55a4fe8c
Merge pull request #34319 from timothyqiu/tree-drag-10026
Prevent dragging from SceneTree buttons
2020-07-02 17:00:42 +02:00
Rémi Verschelde 84c68ebb11
Merge pull request #40034 from hinlopen/fix-new-node-crash
Fix: Crash when trying to add new node
2020-07-02 16:26:40 +02:00
Rémi Verschelde 938e2c53ec
Merge pull request #32428 from willnationsdev/script-var-order
Add script class categories to EditorInspector.
2020-07-02 16:06:24 +02:00