Rémi Verschelde
689dfcd9ec
server: Add support for statically linking libgcc and libstdc++
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(cherry picked from commit be7bfdfac3
)
2018-02-22 19:06:36 +01:00
Rémi Verschelde
46b594054c
doc: Sync classref with current source
2018-02-22 19:02:37 +01:00
Rémi Verschelde
07e2461995
i18n: Sync translation templates with current source
2018-02-22 18:47:07 +01:00
Rémi Verschelde
ca5f3b9f8d
i18n: Sync translations with Weblate
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(cherry picked from commit 661ab3c88e
)
2018-02-22 18:42:25 +01:00
Rado'sPC\aRaGaR
3d804778fd
Fix quotation in string
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fix for #16404
(cherry picked from commit f38e819fc1
)
2018-02-22 13:23:44 +01:00
Yan Pas
3e8c214a19
Delete all selected lines using the delete line shortcut in script editor
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(cherry picked from commit 7368978a48
)
2018-02-22 13:09:02 +01:00
Pieter-Jan Briers
e9d8dfbf0e
Ignore tools CLI flags in non-tools builds.
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Some flags were still parsed but either did nothing or broke everything.
No reason to parse them.
(cherry picked from commit dd19826277
)
2018-02-22 13:08:03 +01:00
Pieter-Jan Briers
3687faa78f
Enforce insert_final_newline in the editorconfig.
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(cherry picked from commit 6861886f70
)
2018-02-22 13:06:25 +01:00
Artem Varaksa
eacd66e784
Clean up some bad words from code comments
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(cherry picked from commit d35e486228
)
2018-02-22 12:22:41 +01:00
Poommetee Ketson
b5f8c1a53b
Fix timer second not zero padded when < 10
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Also RTR "Time Left:"
(cherry picked from commit d2e3607fa0
)
2018-02-22 12:20:23 +01:00
Rémi Verschelde
f04cd405ac
Fix loading project.binary from PCK file
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Regression introduced in #16825 .
My logic was correct, but not the error code I was expecting.
The error reporting in FileAccess likely needs a review too.
(cherry picked from commit 57d562b394
)
2018-02-22 12:19:43 +01:00
Rémi Verschelde
f55b376d78
Improve error reporting of ProjectSettings::setup()
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And use it to better report errors in the console and project manager
when a project.godot file is corrupted.
Fixes #14963 .
(cherry picked from commit 7839076f95
)
2018-02-22 12:19:28 +01:00
Michael Alexsander Silva Dias
fdac09a0aa
Made the Debugger's Stack Frames items reselectable.
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(cherry picked from commit 32e3f257ac
)
2018-02-22 12:18:45 +01:00
luz.paz
751806b5c7
Fix typos with codespell
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Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
(cherry picked from commit 612ab4bbc6
)
2018-02-22 12:17:06 +01:00
Poommetee Ketson
40018e995c
Color:fix setting V switch S to old V value
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(cherry picked from commit f4f92b55e1
)
2018-02-22 12:07:07 +01:00
BastiaanOlij
be6323d848
Added documentation for VehicleBody
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(cherry picked from commit 234b86e6b2
)
2018-02-22 12:03:10 +01:00
Artem Varaksa
29089b715d
Insert proper copy icon to debugger
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(cherry picked from commit db2a1544c0
)
2018-02-22 12:02:41 +01:00
Daniel J. Ramirez
7e89cc46dd
Icons update
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includes new enum, MeshInstance2D, Skeleton2D, Cut, Copy and Paste icons.
(cherry picked from commit cecf274364
)
2018-02-22 12:02:02 +01:00
Chaosus
a86829211a
Added missing shader functions
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(cherry picked from commit 8f04a13c98
)
2018-02-22 00:02:52 +01:00
isaacremnant
f01821b60a
Force controls to save rect_clip_content since they do not all default to false.
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(cherry picked from commit cc902cf9ab
)
2018-02-22 00:01:33 +01:00
hungrymonkey
245c11be08
Change function signature from float to double to match type get_doubleCloses #16160
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(cherry picked from commit d2f1c87063
)
2018-02-21 23:59:15 +01:00
Bernhard Liebl
fa98637aca
Fixes wrong vertical font layout in RichTextLabel
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(cherry picked from commit 77b1320fb4
)
2018-02-21 23:52:49 +01:00
Ian
723613dbc3
TextEdit folding over unindented comments
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(cherry picked from commit d327f75392
)
2018-02-21 23:51:45 +01:00
Hein-Pieter van Braam
99efa7ce62
Revert "Fix wrong return type of xform functions"
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As this will change bindings API this will have to wait for 3.1
This reverts commit 187c40d64d
.
2018-02-21 23:47:04 +01:00
AndreaCatania
c7040f3218
Fixed sky reflection rendering when transparent BG
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(cherry picked from commit c34f18acce
)
2018-02-21 23:40:59 +01:00
Neil Moore
5975b44ded
Fixes gravity calculation for kinematic bodies in Bullet
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(cherry picked from commit 5fb8a6a6c2
)
2018-02-21 23:38:30 +01:00
Hein-Pieter van Braam
8efb9c8cdd
Actually fix the db/dc renaming mess
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Local builds save lives :)
2018-02-21 23:21:21 +01:00
Hein-Pieter van Braam
75289b4017
revert the renaming _tree_db_selected function
2018-02-21 22:57:50 +01:00
Rémi Verschelde
ccf27376a6
Update warning about C# support
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(cherry picked from commit 24cf4fe062
)
2018-02-21 22:55:46 +01:00
Michael Alexsander Silva Dias
23b9f09c58
Fixed "Open" button being enabled when nothing is selected in a FileDialog while in "Open folder" mode.
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(cherry picked from commit db80d56388
)
2018-02-21 22:23:24 +01:00
Florian Zwoch
e1fc7776f6
gltf: improve embedded data discovery
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Some editors seems to use the image resource's mime type (e.g. "image/png") for data embedded uris instead of "application/octet-stream".
(cherry picked from commit 1abf464b59
)
2018-02-21 22:17:09 +01:00
Chaosus
c6a96fc360
Enable snapping when control key pressed
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(cherry picked from commit 24c170555d
)
2018-02-21 22:16:20 +01:00
Max
4383fae5a4
Fixed disappearing text on filedialog buttons
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(cherry picked from commit 6a48f952ca
)
2018-02-21 22:15:05 +01:00
Nathan Warden
9cfcf102a0
[Mono] Fixed "expression did not evaluate to a constant" compiler error for visual studio.
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(cherry picked from commit 72fe70272d
)
2018-02-21 22:12:57 +01:00
Bojidar Marinov
8dc946c89c
Fix a rendering bug with screen_texture
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(cherry picked from commit ea57a19b34
)
2018-02-21 22:11:47 +01:00
karroffel
327fea741a
using TIME in light shader enables uses_fragment_time
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The GLES3 shader compiler performs certain checks to enable or disable
the usage of certain uniform variables (and with that the set-up of UBOs).
If the `TIME` variable gets used inside the `vertex` function then the
renderer knows that it has to insert that value into the UBO.
The same applies to the `fragment` function.
The `light` function gets executed inside the fragment shader for every
light source that is relevant to the current pixel. If the `TIME` variable
gets used in that function then it needs to be present in the fragment-UBO.
The check for this was missing, so if a shader uses `TIME` inside `light`
but not inside `fragment` then the uniform will not actually be set up.
(cherry picked from commit bb655856e2
)
2018-02-21 22:10:28 +01:00
volzhs
317cb336eb
Keep to show current script when closing all docs
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also fix error when removing multiple tabs from TabContainer at same frame.
like closing multiple docs at once.
Fix #16403
(cherry picked from commit df84290a7e
)
2018-02-21 22:09:23 +01:00
Nathan Warden
83b76a8171
Added an auto quit and auto build flag to the command line options.
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(cherry picked from commit 4bfb504c2f
)
2018-02-21 21:56:37 +01:00
K. S. Ernest (iFire) Lee
70b082c0d9
Create and return LightmapCapture.
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(cherry picked from commit 2e66730061
)
2018-02-21 21:49:16 +01:00
K. S. Ernest (iFire) Lee
bbfec2a7cc
Add dummy audio driver, fix dummy rasterizer
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(cherry picked from commit 4e1923a931
)
2018-02-21 21:49:10 +01:00
Fabio Alessandrelli
8849377f6d
Fixes to OS_Server and DummyRasterizer to match new signatures
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(cherry picked from commit 2de10aa467
)
2018-02-21 21:48:58 +01:00
Fabio Alessandrelli
149ffcb1a4
server platform now compiles and run on linux.
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Seems to also be able to do exports of some demos I tried.
(cherry picked from commit 6784d743f7
)
2018-02-21 21:48:46 +01:00
Fabio Alessandrelli
fb4a784319
Add dummy Texture handling
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(cherry picked from commit 72ef766dfa
)
2018-02-21 21:48:33 +01:00
Fabio Alessandrelli
8f231d82bb
Disable GLES builders and source from server compilation
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(cherry picked from commit 8699f643c9
)
2018-02-21 21:48:21 +01:00
Fabio Alessandrelli
cc280545dc
Add dummy resterizer driver
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(cherry picked from commit c0dce6e480
)
2018-02-21 21:47:38 +01:00
George Marques
fa02b58b46
Remove unused variable from plugin settings update
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Fix #16199
(cherry picked from commit 9f0cce840d
)
2018-02-19 23:15:56 +01:00
Stephen Traskal
000caef623
Fixing folder/file case sensitive renaming issue
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Example:
Could not rename "Objects" to "objects" or vice versa
(cherry picked from commit e790ca084d
)
2018-02-19 22:47:39 +01:00
x1212
b7faa76485
fix spurious error messages during autocomplete and validate
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_parse() caused resets on members like validating and
for_completion by calling clear().
(cherry picked from commit 48c9ed4545
)
2018-02-19 22:46:49 +01:00
Konrad Nowakowski
a76dfe9c72
Fix 2d collision body update on shape remove
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(cherry picked from commit 3659df6624
)
2018-02-19 22:43:33 +01:00
Leon Krause
a423adbee6
Flush HTTPClient response data only on request/close in HTML5 platform
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(cherry picked from commit 98039909f2
)
2018-02-19 22:42:38 +01:00