Commit Graph

68 Commits

Author SHA1 Message Date
Rémi Verschelde
f637578dbe Fix previous cherry-pick of 3.0-specific API 2018-02-19 11:42:47 +01:00
Marcelo Fernandez
be4b63a257 Fix possible infinite loop with bucket fill tool
(cherry picked from commit 3571087843)
2018-02-19 11:38:54 +01:00
Paulb23
55cd92aacd Fixed members overview Index p_index out of size (2.1), issue 12189 2018-02-15 19:43:21 +00:00
Jakub Grzesik
17850b7b26 AnimationTree nodes sliders fixes
(cherry picked from commit 0fc4b04f51)
2018-01-02 11:51:18 +01:00
Rémi Verschelde
2712014744 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-02 11:27:24 +01:00
Joachim Meyer
6f0b2e5ee4 Fix crash on startup when external editor cannot be found.
Fixes #10965
2017-12-21 21:54:01 +01:00
Rémi Verschelde
74a8a91da3
Merge pull request #13230 from sersoong/2.1-test2
Add 'uppercase' and 'lowercase' to script editor
2017-12-17 20:56:42 +01:00
sersoong
f3bb2d8679 Add copy script path item to script editor 2017-12-15 11:26:32 +08:00
Rémi Verschelde
6a4e7198c5 Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
Rémi Verschelde
acb7107720 Style: apply clang-format (3.9.1) to current source 2017-12-11 15:18:06 +01:00
sersoong
bcfe3dcd35 Add 'uppercase' and 'lowercase' to script editor 2017-12-10 09:17:40 +08:00
sersoong
1cf15bb847 Change script list menu item to shortcut and add more item 2017-11-21 08:02:01 +08:00
Dmitry Krutskikh
da1b3bfdcb Add "View FPS" in 3D->Perspective's popup. 2017-11-20 23:09:09 +03:00
Rémi Verschelde
28f2e5483e
Merge pull request #12985 from sersoong/2.1-test2
[2.1]-Add Close All,Close Others Options to script editor
2017-11-20 09:00:49 +01:00
sersoong
19d2ba2b08 Fix TextureRegionEditor's snap mode is not initial bug. 2017-11-20 09:15:49 +08:00
sersoong
88b5287731 Add Close All,Close Other Tabs to script editor 2017-11-17 21:42:01 +08:00
sersoong
66e76236b1 add copy button to sprite_frames_editor 2017-10-26 20:34:22 +08:00
Paulb23
8cc56c16cf Added members overview (2.1) 2017-10-07 14:41:46 +01:00
Marcelo Fernandez
118dd478e7 Fix crash when editing SampleLibrary with broken dependencies 2017-09-05 00:55:09 -03:00
Rémi Verschelde
4bac719212 Fix previous cherry-picked TileMapEitorPlugin change
That part of a362270112 was specific to the master branch.
2017-09-04 07:34:09 +02:00
Daniel J. Ramirez
a362270112 Hide tilemap menu when no tilemap is selected
(cherry picked from commit e4a9233a83)
2017-09-03 11:23:23 +02:00
Juan Linietsky
df173f194f Moved mirror and rotations to the tile mapen, to avoid taking up too much toolbar space, fixes #6461
(cherry picked from commit dbb6a39722)
2017-08-30 21:09:08 +02:00
Rémi Verschelde
9d598833d2 Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
Jakub Grzesik
da15a1b50d spatial selection if subscene geometry is far from origin
(cherry picked from commit 78e72c8e79)
2017-08-27 12:23:09 +02:00
Hein-Pieter van Braam
364f2e8082 Correct hash behavior for floating point numbers
This backports the work in #7815 and the subsequent fixes in #8393

The following program now works as expected in this branch in both
release_debug and debug mode:

```gdscript
        print(sqrt(-1))
        print(sqrt(-1))

        var simple1=asin(10.0)
        var simple2=acos(10.0)
        print(simple1)
        print(simple2)
```

And successfully prints -nan 4 times

This fixes #9580 and fixes #8925
2017-08-20 23:44:28 +02:00
Marcelo Fernandez
647c4ae5bf Add closest_power_of_2 func and implement mix_rate/latency on OS X 2017-08-18 12:10:21 -03:00
Rémi Verschelde
3552755306 TileMap Editor: Improve tile info setting using signal
The event-based approach avoids the need to query editor settings
and call show/hide on the Control at every mouse input.

Improves #9141.
2017-08-16 20:03:02 +02:00
Rémi Verschelde
29632aadfd Merge pull request #9141 from pixelpicosean/add-settings-to-hide-tile-info
Add setting to hide tile info on the tilemap menu
2017-08-16 19:06:04 +02:00
Jakub Grzesik
295e0b6937 fix crash after click on MeshInstance with no owner
cherrypicked from #10258
2017-08-14 10:21:44 +02:00
vipsbpig
a04bb88e46 ability to click on spatial subscene to select it
(cherry-picked from d2d62122e2)
2017-08-13 20:29:46 +02:00
Juan Linietsky
0120f0473f Clean up canvas item when changing state, closes #5977
(cherry picked from commit 950b205609)
2017-08-13 20:29:46 +02:00
Juan Linietsky
670d07ca0d Attempt to resolve #4673
(cherry picked from commit 1939e83a65)
2017-08-13 20:29:46 +02:00
Andreas Haas
b694f58959 TileMap: Fix infinite loop when trying to bucket-delete empty tiles.
Right-clicking when the bucket tool is enabled means "erase all instances of this tile".
So it doesn't make sense to try doing this for empty tiles :P

Fixes #10065

(cherry picked from commit 95da12212b)
2017-08-13 18:00:25 +02:00
Rémi Verschelde
c1f54e1a45 Style: Apply clang-format on all files
Thus fixing some invalid changes that had still made it to the 2.1 branch.
2017-07-30 23:00:25 +02:00
Paulb23
4aca27e2fa Fixed script tab selection on file close, issue 8400
(cherry picked from commit 3906134003)
2017-07-30 21:23:19 +02:00
Andreas Haas
3d95424147 Animation Editor: Fix trying to stop playback without player.
Fixes #9280

(cherry picked from commit bb9daaccff)
2017-07-14 21:55:02 +02:00
Rémi Verschelde
47307453f7 Script editor help: Prevent loading empty instances from layout
(cherry picked from commit 71f6c96288)
2017-07-02 12:31:43 +02:00
Pedro J. Estébanez
2018db093c Add one-way collision to tile-set/tile-map 2017-06-17 22:26:50 +02:00
Rémi Verschelde
f1af9f380b Merge pull request #9119 from pixelpicosean/improve-tileset-convert-shape-offset-2.1
Subtract body position from shape offset during tileset convert
2017-06-17 12:52:52 +02:00
Hugo Locurcio
db2cb08057 Increase the default perspective camera FOV
This does not affect existing projects, but will affect newly-created
editor settings and Camera nodes.

(cherry picked from commit cdcc3c919b)
2017-06-17 12:31:27 +02:00
Sean Bohan
e513ecb7a1 Add setting to hide tile info on the tilemap menu
Sometimes the tile info label is too long so that the right dock will be pushed off the view if runs Godot in a small screen. It’ll no longer be a problem if this tile info is hide.
2017-06-13 13:02:26 +08:00
Sean Bohan
1028739690 Subtract body position from shape offset during tileset convert
To be able to adjust tile offset by changing position of StaticBody instead of modifying it maunally from the tres file or by calling a script.
2017-06-11 11:58:02 +08:00
Rémi Verschelde
fe78ebbcb4 Merge pull request #8920 from pixelpicosean/scroll-to-pan-canvas-item-editor
Add settings to pan canvas editor instead of zoom with mouse/touchpad scrolling
2017-06-09 10:49:25 +02:00
Andreas Haas
1033250001 Editor: Make "open 2d/3d/script editor" shortcuts configurable.
Also adds shortcuts for opening the AssetLib and for switching to the next/prev editor.

(cherry picked from commit 3be8a94868)
2017-05-27 00:42:59 +02:00
supaiku
fda4911b6e Fix highlight typo
(cherry picked from commit d51fe99a8b)
2017-05-26 17:43:18 +02:00
Sean Bohan
e3f10f3e93 Add settings to pan canvas item editor instead of zoom with mouse/touchpad scrolling.
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive.

2 new settings are added to `2d_editor`:

1. `scroll_to_pan`: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom
2. `pan_speed`: use this value to change scroll speed
2017-05-26 18:35:39 +08:00
Jon Ross
4ed2722589 Fix #8819. Adds _import_node() that, when used in conjunction with _import_scene, recurses through the scene tree and exports all available nodes. 2017-05-19 14:01:28 -07:00
Rémi Verschelde
aa046a85dc Merge pull request #8740 from pixelpicosean/scrollingWithFactor
Implemented scrolling factor for precision trackpads for 2.1
2017-05-15 07:57:05 +02:00
Sean Bohan
ee670f3724 Implemented scrolling factor for smooth trackpad scrolling
Working platforms platform: OSX, Windows.
Support for almost all ui elements, including project list.

Ported from 304a1f5b5a (#7864).
Fixes #492 and #3913.
2017-05-15 06:44:00 +08:00
Fabio Alessandrelli
aa167fa04b Rename debug/debug_port to network/debug_port.
Expose it in editor settings.
2017-05-12 20:01:53 +02:00