Commit Graph

292 Commits

Author SHA1 Message Date
mrcdk c9bdccf7f2 Expose PopupMenu get_item_multistate(), get_item_multistate_max() and set_item_multistate_max() 2024-01-22 20:07:19 +01:00
bruvzg 5a61fecd0e
[macOS] Do not unbind PopupMenu from global menu on `clear` call. 2024-01-16 15:33:14 +02:00
Rémi Verschelde c1da69d8f2
Merge pull request #86141 from Maran23/popup-hover-height-calc
Fix Popup hover and height calculation are off by some pixels
2024-01-15 13:23:42 +01:00
Rémi Verschelde 365755fb34
Merge pull request #84946 from DarkMessiah/default-theme-checkbox-disabled-state
Use disabled icons for CheckBox in DefaultTheme
2024-01-10 12:03:12 +01:00
Rémi Verschelde 6c390b620d
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
Add const references detected by clang-tidy
2024-01-04 14:25:33 +01:00
Rémi Verschelde 0c36bd791d
Merge pull request #82900 from bruvzg/macos_menu_global_shortcuts
[PopupMenu] Handle shortcuts with "global" flag directly.
2024-01-03 15:41:04 +01:00
bruvzg 15cdc52658
[PopupMenu] Handle physical_keycode and key_label of shortcuts. 2023-12-30 13:17:46 +02:00
Yuri Sizov 8a9aa30348 Merge pull request #81243 from Sauermann/fix-window-events
Fix internal events not being delivered to some Window types
2023-12-19 13:01:00 +01:00
Wilson E. Alvarez a3cb1b096f
Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
Marius Hanl 18fedd9c13 Fix Popup hover and height calculation are off by some pixels
This was caused by an incorrect calculation of the v_separation where it was not needed
2023-12-14 02:24:25 +01:00
bruvzg 0d44b50520
[macOS] Add default Window and Help menus, allow special menu customization. 2023-12-13 23:20:05 +02:00
Stanislav Labzyuk ff59496632 Use disabled icons for CheckBox in DefaultTheme 2023-11-19 22:01:53 +01:00
Markus Sauermann fa02d19fd1 Fix internal events not being delivered to some Window types
`AcceptDialog`, `Popup` and `PopupMenu` no longer subscribe to
"window_input" signal, because that is only sent if it is not an
internal signal.

Instead they receive events in `_input_from_window`. They ensure that
the event is also propagated to their super-function, just like
previously the signals would be treated.
2023-11-14 20:29:17 +01:00
Yuri Sizov edcad2ea88 Allow auto-generated node names in `PopupMenu::add_submenu_item` 2023-11-09 17:12:41 +01:00
jsjtxietian 137b25cf53 Fix `activate_item_by_event` infinite recursion crash 2023-11-01 10:29:59 +08:00
A Thousand Ships f721b34b4e Ensure input event is valid in `PopupMenu::activate_item_by_event` 2023-10-25 17:45:01 +02:00
Yuri Sizov 215e036600 Add bulk change guards to successive theme overrides in Editor and GUI 2023-10-19 18:14:14 +02:00
Yuri Sizov ccb989569d Fix incorrect offset of `PopupMenu` separator icons 2023-10-17 20:38:35 +02:00
Rémi Verschelde c1fed53943
Merge pull request #80271 from Ymanawat/optionmenu-scroll-test
Fix scrolling on keyboard/controller input
2023-10-09 15:30:57 +02:00
bruvzg f93e254b58
[PopupMenu] Handle shortcuts with "global" flag directly. 2023-10-06 11:16:41 +03:00
bruvzg d1aaa914f3
[macOS] Add `about_to_open` and `popup_hide` callback for the global menus, move part of logic to the PopupMenu to allow live menu modification. 2023-10-04 09:49:51 +03:00
kobewi df24882f9a Free submenu children when clearing PopupMenu 2023-09-25 16:45:41 +02:00
PrecisionRender 76fad10978 Expose `PopupMenu` `activate_item_by_event` method 2023-09-15 10:27:49 -05:00
Yuri Sizov fe000277ea Bind remaining theme properties to their respective classes
This adds binds for GraphEdit/GraphElement/GraphNode, which were
skipped before due to a rework. This also adds binds for Window,
which was skipped before due to a complicated code organization.

Also adds theme cache entries/direct cache access to a few places
that previously missed it. Some theme properties are now exposed
to other classes via friendships or public getters for convenience.

This removes all string-based theme access from scene/ classes.
2023-09-13 19:31:35 +02:00
Rémi Verschelde 013bbd1a1e
Merge pull request #81477 from timothyqiu/aligned
Fix submenu alignment with parent menu item
2023-09-11 15:38:54 +02:00
Yuri Sizov 2924bfd4d3 Register theme properties with ThemeDB 2023-09-11 13:45:23 +02:00
Haoyu Qiu e5ad35a95f Fix submenu alignment with parent menu item 2023-09-09 14:32:21 +08:00
Yogendra Manawat a16fdb05ae Fix scrolling popup_menu On keyboard/controller input 2023-08-30 23:31:22 +05:30
Tomasz Chabora 3dd881b4e4 Add option to allow echo events in menu shortcuts 2023-08-16 16:59:17 +02:00
kobewi de4a3fa151 Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
bruvzg 4790da7900
[macOS] Implement optional native file selection dialog support for sandboxed apps. 2023-07-12 22:36:24 +03:00
Yuri Sizov 631d51c46c Merge pull request #78476 from Sauermann/fix-embedded-safe-area
Embedded Popups store their safe_rect in their embedder
2023-07-12 15:09:20 +02:00
Florian Kothmeier c33748d954 Fix invalid minimum size for translated messages in option button 2023-06-29 15:01:36 +02:00
Markus Sauermann a12627765f Embedded Popups store their safe_rect in their embedder
Storing it in the DisplayServer didn't make sense in this case,
because the embedded window is unknown to the DisplayServer.
2023-06-20 18:06:26 +02:00
Markus Sauermann 840e2b14f3 Remove unused variable `PopupMenu::parent_rect`
This private variable is not read anywhere.
Remove it and all places, where it is set.
2023-06-15 12:08:47 +02:00
Ninni Pipping 0c16082e1e Use `get_node_or_null` when null checks are present
Avoids duplicate or unnecessary errors
2023-06-10 13:22:56 +02:00
Rémi Verschelde f00c971b81
Merge pull request #63168 from Levrault/master
Fix: InputEventJoypadMotion should trigger only once on a vslider
2023-06-05 18:04:39 +02:00
Luc-Frédéric Langis 166ca77f20 feat(gamepad): improve gamepad behavior with slider and popup_menu 2023-06-05 10:20:46 -04:00
Yuri Sizov 6a1d3198d1
Merge pull request #76854 from CapitaineCookie/fix-change-type
Fix crash when changing node type from PopupMenu to ItemList
2023-06-02 13:03:55 +02:00
Ninni Pipping 44a5b710f5 Unify item indexing in `PopupMenu` 2023-05-24 15:58:50 +02:00
Clement C 999a1fffec Fix crash when changing node type from PopMenu to ItemList 2023-05-12 23:29:52 +02:00
the-sink a85eef4367 Add icon_modulate functionality to PopupMenu 2023-05-08 15:25:00 -07:00
Yuri Sizov 1522762dc9 Make icons of scripted and custom classes fit the editor UI
Also:
- Add an option to limit the icon size in PopupMenu.
This is similar to how this works in Tree and TreeItem.
- Add the same option to TabBar.
- Add a theme constant for Tree, PopupMenu, Button, and
TabBar to apply this limit on the control level.

Co-authored-by: Daylily-Zeleen <daylily-zeleen@foxmail.com>
2023-03-31 21:39:02 +02:00
bruvzg cebfc02d6f
Revert "Reordering emitted signals in PopupMenu" and fix editor selection issue in the safer way. 2023-02-24 21:17:05 +02:00
Nong Van Tinh 5928d801a9 Reordering emitted signals in PopupMenu 2023-02-17 23:18:56 +07:00
Rémi Verschelde b7723a01d9
Merge pull request #66745 from EricEzaM/66453-popupmenu-shortcut-shape-fix
Ensure PopupMenu item is shaped when the shortcut is set.
2023-02-13 09:29:41 +01:00
bruvzg 9f42649823
[X11] Fix IME subwindow in the popup not getting input focus. 2023-02-01 11:10:10 +02:00
Yuri Sizov 752402cf35 Clean-up, harmonize, and improve StyleBox API
- Make all margin properties follow the same naming convention (their getter and setter too).
- Remove a virtual counterpart of `get_style_margin` from API.
- Allow to override `get_minimum_size` from scripting and remove `get_center_size`.
2023-01-19 20:02:21 +03:00
Juan Linietsky 0e0a6bb39b
Removed unused property hints and `Object::get_translatable_strings()`
* Remove unused `EditorPropertyMember` and related hints, previouly used by
  VisualScript. Such logic should be implemented in the VS module itself.
* As the above broke compatibility with the VS module, clean up the other
  hacks that were still in core in support of VisualScript.
* `PROPERTY_USAGE_INTERNATIONALIZED` was only used in Object's
  `get_translatable_strings()`, which is a legacy function not used anywhere.
  So both are removed.
* Reordered some usage flags after the above removal to minimize the diff.
* General clean up.

Fixes #30203.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-01-09 16:56:01 +01:00
Juan Linietsky 2b815df3c1 Use BitField<> in core type masks
* All core types masks are now correctly marked as bitfields.
* The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks.
* Most bitmask operations replaced by functions in BitField<>
* Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is.
* Documentation and API dump updated to reflect bitfields in core types.
2023-01-08 22:17:40 +01:00