Commit Graph

769 Commits

Author SHA1 Message Date
Rémi Verschelde
5c43e4c1ef
Fix various typos with codespell
Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
Jean-Michel Bernard
67dce301aa Add code region folding to CodeEdit 2023-09-11 18:36:40 +02:00
MJacred
6170381bd7 Fix TextEdit.get_rect_at_line_column returning negative pos even though cursor is in viewable area of the control 2023-09-11 12:32:36 +02:00
AcatXIo
7d69a5ba50 Fix sign(NAN) returning 1.
Fixes #79036. sign(NAN) now returns 0.
This should not impact performance much in any way.
Adds a test for the NAN case. Updates the documentation to clarify the new behavior.
2023-09-09 11:30:11 +02:00
A Thousand Ships
7726ed6740 Fix errors when testing Resource
Replaces `get_meta` with `has_meta` for cases where the meta is expected
to be empty.
2023-09-09 08:20:05 +02:00
Aaron Franke
22e2696767
Add unit tests for type_convert Variant utility function 2023-09-08 10:13:22 -05:00
Rémi Verschelde
11518665b7
Codestyle: Don't use auto where not warranted
We allow using auto for lambdas or complex macros where a return type
may change based on the parameters. But where the type is clear, we
should be explicit.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-07 16:15:18 +02:00
Rémi Verschelde
d013fc3f03
Merge pull request #81304 from ajreckof/Change-precedence-in-rules-to-make-location-after-proper-casing-
Change precedence in rules to make location after proper casing.
2023-09-07 13:52:08 +02:00
Yuri Sizov
58126e479c Introduce the concept of global theme contexts
This commit adds the default theme context, which replaces
the need to manually check the project and the default theme
all the time; simplifies related code.

It also adds framework for custom theme contexts, to be used
by the editor. Custom contexts can be attached to any node,
and not necessarily a GUI/Window node. Contexts do no break
theme inheritance and only define which global themes a node
uses as a fallback.

Contexts propagate NOTIFICATION_THEME_CHANGED when one of their
global themes changes. This ensures that global themes act just
like themes assigned to individual nodes and can be previewed
live in the editor.
2023-09-06 19:40:43 +02:00
ajreckof
19632eaf50 Change precedence in rules to make location after proper casing. 2023-09-05 16:16:21 +02:00
Yuri Sizov
95b00b11b0 Merge pull request #81328 from bruvzg/str_minus_zero
[String] Fix string conversion for -0.0 float values.
2023-09-05 15:14:36 +02:00
Yuri Sizov
14cfed57b5 Merge pull request #81326 from bruvzg/font_update
Update and properly list versions of the built-in fonts.
2023-09-05 15:14:30 +02:00
bruvzg
2b3bbde6da
[String] Fix string conversion for -0.0 float values. 2023-09-05 11:32:55 +03:00
bruvzg
ab33613a13
Update and properly list versions of the built-in fonts. 2023-09-05 08:17:24 +03:00
Yuri Sizov
4328ffcc79 Fix ThemeDB initialization in tests
Also fixes class name shadowing in Viewport/Window tests.
2023-09-04 18:07:16 +02:00
Jcrespo
528a76486c Add inverse hyperbolic functions asinh(), acosh() & atanh()
GDScript has the following built-in trigonometry functions:

- `sin()`
- `cos()`
- `tan()`
- `asin()`
- `acos()`
- `atan()`
- `atan()`
- `sinh()`
- `cosh()`
- `tanh()`

However, it lacks the hyperbolic arc (also known as inverse
hyperbolic) functions:

- `asinh()`
- `acosh()`
- `atanh()`

Implement them by just exposing the C++ Math library, but clamping
its values to the closest real defined value.
For the cosine, clamp input values lower than 1 to 1.
In the case of the tangent, where the limit value is infinite,
clamp it to -inf or +inf.

References #78377
Fixes godotengine/godot-proposals#7110
2023-09-01 01:27:56 +02:00
Rémi Verschelde
8edc0b43b9
Merge pull request #78634 from Sauermann/fix-notification-order
Fix `Object::notification` order
2023-08-30 08:44:36 +02:00
Markus Sauermann
c4705a590b Fix Object::notification order
Previously the `p_reversed` parameter didn't influence the order
in a correct way.
Also script overridden _notification functions were not called in
the correct order.

To fix this some `notification` functions had to add a `p_reversed`
parameter.

This made it necessary to adjust cpp-bindings.

Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-08-30 00:15:55 +02:00
clayjohn
0045dc204c Revert "Implement loading DDS textures at run-time"
This reverts commit 34ab1c8a36.
2023-08-29 14:25:16 +02:00
kobewi
67db4693eb Expose _validate_property() for scripting 2023-08-28 15:18:48 +02:00
Rémi Verschelde
75bc6866a4
Merge pull request #81037 from AThousandShips/openxr_register
Ensure OpenXR classes are declared properly
2023-08-28 12:09:47 +02:00
Rémi Verschelde
2c0a74a149
Merge pull request #80105 from Sauermann/fix-global-transform
Fix global transform validity for `Node2D` and `Control`
2023-08-28 12:03:53 +02:00
A Thousand Ships
c23bd8b143 Ensure OpenXR classes are declared properly
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2023-08-28 09:37:04 +02:00
Pawel Lampe
0954ed0283 Suppress expected errors in navi-related unit tests, #80616 2023-08-22 19:33:38 +02:00
Septian
a31120b6f6 Improve PackedScene unit test by covering more methods 2023-08-20 20:56:27 +07:00
bruvzg
07d859de25
[TextServer] Fix issues with character breaks, add more tests. 2023-08-19 11:49:34 +03:00
Rémi Verschelde
b51ee8b029
Merge pull request #80650 from bruvzg/comp_char_fix
[TextServer] Fix system font fallback and caret/selection behavior for composite characters.
2023-08-18 17:24:54 +02:00
Rémi Verschelde
c3fd8752d2
Merge pull request #80612 from akien-mga/scons-disable-exception-handling
SCons: Disable C++ exception handling
2023-08-16 16:56:07 +02:00
Rémi Verschelde
20e24bd2bb
Merge pull request #78529 from Chaosus/string_reverse
Add `String.reverse` method
2023-08-16 16:53:40 +02:00
Rémi Verschelde
3907e53ff6
SCons: Disable C++ exception handling
Upon investigating the extremely slow MSVC build times in #80513, I noticed
that while Godot policy is to never use exceptions, we weren't enforcing it
with compiler flags, and thus still included exception handling code and
stack unwinding.

This is wasteful on multiple aspects:

- Binary size: Around 20% binary size reduction with exceptions disabled
  for both MSVC and GCC binaries.
- Compile time:
  * More than 50% build time reduction with MSVC.
  * 10% to 25% build time reduction with GCC + LTO.
- Performance: Possibly, needs to be benchmarked.

Since users may want to re-enable exceptions in their own thirdparty code
or the libraries they compile with Godot, this behavior can be toggled with
the `disable_exceptions` SCons option, which defaults to true.
2023-08-16 10:23:34 +02:00
Rémi Verschelde
a7dc4c22a9
Merge pull request #80334 from Sauermann/fix-window-out-of-viewport-events
Fix nodes receiving mouse events in black bars of `Window`
2023-08-16 09:12:42 +02:00
bruvzg
5d3fcc5766
[TextServer] Fix system font fallback and caret/selection behavior for composite characters. 2023-08-15 11:42:40 +03:00
Rémi Verschelde
efdff9cbc2
Fix GCC -Wmaybe-uninitialized warnings 2023-08-14 14:35:35 +02:00
Rémi Verschelde
8dabb4c80d
Merge pull request #80423 from sepTN/test-packed-scene-v2
Improve PackedScene unit test for complex scene
2023-08-10 14:54:22 +02:00
Rémi Verschelde
b78d52b693
Merge pull request #75694 from YuriSizov/editor-hot-singleton-interfaces-in-your-area
Make `EditorInterface` accessible as a singleton
2023-08-10 14:53:35 +02:00
Yuri Sizov
951ea2415b Make EditorInterface accessible as a singleton
- EditorPlugin.get_editor_interface() is removed as redundant.
2023-08-09 16:01:31 +02:00
Rémi Verschelde
821579e804
Merge pull request #80422 from AThousandShips/shader_test_fix
Remove use of `std::string` in test
2023-08-09 15:20:36 +02:00
Rémi Verschelde
835957b1fc
Merge pull request #79980 from bruvzg/fix_test_str_errs
[String] Fix Unicode parsing error message encoding and related JSON tests.
2023-08-09 15:20:16 +02:00
Markus Sauermann
59c13fea5d Fix nodes receiving mouse events in black bars of Window
Previously for InputEvents there was no distinction between
Window-area and Viewport-area.
This was problematic in cases where stretching was used and the Window
contained black bars at the sides of the Viewport.
This PR separates the area of Window and Viewport regarding InputEvents.
2023-08-09 12:34:22 +02:00
Ninni Pipping
6ca1432daf Remove use of std::string in test
Avoiding using the standard library here
2023-08-09 10:04:53 +02:00
Septian
56d7ff6e93 Improve PackedScene unit test for complex scene 2023-08-09 00:28:53 +07:00
Markus Sauermann
152572ac38 Fix global transform validity for Node2D and Control
Set global transform to invalid when changing transform
2023-08-08 12:22:55 +02:00
Johan Aires Rastén
6e1f68109b Support shader preprocessor concatenation symbol 2023-08-08 10:56:20 +02:00
Rémi Verschelde
169a28bd0f
Merge pull request #80362 from Calinou/string-use-unicode-compiletime
Use compile-time Unicode string conversion
2023-08-07 14:55:58 +02:00
Rémi Verschelde
3532661a66
Merge pull request #79440 from sepTN/test-packed-scene
Add unit tests for PackedScene
2023-08-07 14:46:38 +02:00
Rémi Verschelde
432405a3e1
Merge pull request #79342 from RedworkDE/localize-win-path
Fix `ProjectSettings::localize_path` for Windows paths
2023-08-07 14:45:48 +02:00
Rémi Verschelde
66e40e402a
Merge pull request #79331 from azuloo/translation-server-test-suite
Add a test suite for TranslationServer
2023-08-07 14:45:24 +02:00
Rémi Verschelde
40f116f489
Merge pull request #73477 from Sauermann/fix-viewport-picking-unittest
Add Unit tests for viewport.cpp Physics 2D Picking
2023-08-07 14:43:13 +02:00
Rémi Verschelde
faaf27f284
Fix various typos with codespell
Also includes typo fixes from #79993, #80068, #80276, and #80303.

Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-07 13:09:47 +02:00
Hugo Locurcio
e9f723006a
Use compile-time Unicode string conversion
Thanks to this syntax introduced in C++11, this reduces the amount of work
that needs to be performed at run-time while making the code more terse.
2023-08-07 10:38:16 +02:00
Markus Sauermann
9014e9e424 Add Unit tests for viewport.cpp Physics 2D Picking 2023-08-07 09:06:19 +02:00
Septian
cd94f9ad08 Add unit tests for PackedScene 2023-08-06 23:51:31 +07:00
Markus Sauermann
1e9d241809 Actually store safe-rect in embedder
`sw` is a copy and not a reference.
Add unit-test for this case.
2023-08-02 17:51:52 +02:00
Marcin Nowak
34ab1c8a36 Implement loading DDS textures at run-time 2023-07-31 21:31:26 +02:00
bruvzg
84a6f0d232 [String] Fix Unicode parsing error message encoding and related JSON tests. 2023-07-28 12:27:01 +03:00
Pedro J. Estébanez
f34d580861 Revert "Implement parallel foreach() for easier multithreading"
This reverts commit e28868e30c.
2023-07-27 13:41:27 +02:00
Yuri Sizov
d50c52652f Merge pull request #79805 from kumikumi/fix-subviewport-cursor
Prevent SubViewportContainer overriding Subviewport's cursor with its own cursor
2023-07-26 18:40:30 +02:00
Yuri Sizov
53ba9ccb19 Merge pull request #72346 from myaaaaaaaaa/disconnect-order
Avoid sorting CallableCustomMethodPointers by their actual address values
2023-07-26 18:39:08 +02:00
RedworkDE
aee1e50b48 Fix ProjectSettings::localize_path for Windows paths 2023-07-26 16:18:31 +02:00
Mikko Ankkala
96b26574b9 Don't override SubViewport's cursor with SubViewportContainer's cursor
Add a warning for having a non-default value of `mouse_default_cursor_shape` in SubViewportContainer

Add test
2023-07-23 22:27:55 +03:00
Yuri Sizov
b8a29f71e5 Merge pull request #79444 from Miguel0312/TestInputEvent
Add a test suite to InputEvent
2023-07-21 17:54:35 +02:00
Yuri Sizov
8ac00453d9 Merge pull request #78667 from Scony/add-advanced-navserver-tests
Add advanced `NavigationServer3D` tests
2023-07-21 17:15:22 +02:00
Pawel Lampe
1612466803 Add advanced 'NavigationServer3D' tests 2023-07-17 19:56:02 +02:00
Miguel Pereira
c2ad5ca435 Added tests to InputEvent 2023-07-17 17:48:34 +02:00
Yuri Sizov
3d04a22d7c
Merge pull request #79103 from AThousandShips/array_slice_range
Fix range error for `Array.slice`
2023-07-17 16:48:48 +02:00
Hendrik Brucker
a29a680920 Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
Yuri Sizov
a7583881af Merge pull request #68460 from Geometror/split_texture_src
Extract and reorganize texture resource classes
2023-07-14 21:28:06 +02:00
Hendrik Brucker
7e21eb7e00 Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
Maxim Kulkin
058604f5b8 Fix crash when saving resources with circular references
When saving resources, marking of already seen resources was
done too late, causing infinite loop traversing referenced resources
and eventual stack overflow. The change marks traversed resource
before descending to it's children, thus when this resource is
encountered again, it is already marked as seen and traversal stops.
2023-07-14 19:20:04 +02:00
Yuri Sizov
7e9d63ebd9 Merge pull request #78480 from Scony/add-more-navserver-tests
Add more basic tests for `NavigationServer3D`
2023-07-14 18:49:03 +02:00
Yuri Sizov
2a595c26d9 Merge pull request #72784 from myaaaaaaaaa/parallel-foreach
Implement parallel `foreach()` for easier multithreading
2023-07-14 18:48:49 +02:00
Yuri Sizov
e88934cb74 Merge pull request #74238 from bitsawer/fix_image_convert
Fix `Image.convert()` overwriting custom mipmaps
2023-07-12 17:15:39 +02:00
Yuri Sizov
f6d568b9e4 Merge pull request #66170 from RedMser/json-fix-invalid-escapes
Disallow invalid escape sequences in `JSON.parse`
2023-07-12 15:08:29 +02:00
azuloo
dd0bd90865 Add a test suite for TranslationServer 2023-07-11 14:30:53 +03:00
MewPurPur
cc5500f7de Fix erroneous pad_zeros warning 2023-07-08 16:16:01 +03:00
Ninni Pipping
7752a0d8d1 Fix range error for Array.slice 2023-07-07 23:19:42 +02:00
RedMser
427b293c7d Disallow invalid escape sequences in JSON.parse 2023-06-30 21:28:36 +02:00
Rémi Verschelde
100082b3ac
Merge pull request #74760 from lassade/unicode-err-uses-replacement-char
Don't append non unicode scalar values on the string, instead use the unicode replacement char
2023-06-22 18:30:04 +02:00
Pawel Lampe
766afce7ea Add more basic 'NavigationServer3D' tests 2023-06-21 19:46:38 +02:00
Yuri Roubinski
230385b587 Add String.reverse method 2023-06-21 20:40:48 +03:00
angel-721
ab4e89ecde
Add HTTPClient unit tests 2023-06-21 11:53:55 +02:00
Rémi Verschelde
d252f43a86
Merge pull request #78449 from Scony/add-agent-n-map-navserver-tests
Add `agent` and `map` tests for 'NavigationServer3D'
2023-06-21 10:19:24 +02:00
Pawel Lampe
e1bdde911c Add agent and map tests for 'NavigationServer3D'
This commits fixes a bug in `free()` function as well.
2023-06-20 17:48:06 +02:00
myaaaaaaaaa
5cc961627d Avoid sorting CallableCustomMethodPointers by their actual address values 2023-06-20 08:40:01 -04:00
Rémi Verschelde
cce100a840
Merge pull request #75459 from kleonc/node-fix-find-children
Fix recursive `Node.find_children`
2023-06-19 22:33:46 +02:00
Rémi Verschelde
867ea7fe59
Merge pull request #74730 from MarioLiebisch/fix-74726
Fix read-only dictionaries adding missing keys
2023-06-19 21:38:38 +02:00
andybarcia
553f4f8dce
Improve error reporting when parsing CSV translation file
Fixes #46682.

Also fix unit test suite to separate generic FileAccess CSV testing
from using CSV as translation. And add more CSV translation tests.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-06-19 12:47:44 +02:00
Rémi Verschelde
1a62f1e4fc
Merge pull request #74741 from vnen/variant-not-for-everyone
Allow boolean operators for all Variant types
2023-06-18 16:28:10 +02:00
Rémi Verschelde
6fb391bc23
Fix various typos with codespell
And ignore some false positives introduced by recent versions of codespell.
2023-06-16 08:45:35 +02:00
Rémi Verschelde
95a9089fdd
Merge pull request #74813 from bruvzg/text_edit_autowrap
[TextEdit] Expose all auto-wrap modes.
2023-06-15 16:08:21 +02:00
Pawel Lampe
b54c3e7e5e Add initial 'NavigationObstacle' and 'NavigationRegion' tests 2023-06-14 22:24:37 +02:00
Rémi Verschelde
ae896bbd85
Merge pull request #78156 from Maran23/node-tests-processing-priority
Tests for the node (physics) processing and process priority
2023-06-13 10:27:40 +02:00
bruvzg
75e6ec8874
[TextEdit] Expose all auto-wrap modes. 2023-06-13 10:28:27 +03:00
Marius Hanl
60a17ba78d Tests for node (physics) processing and process priority 2023-06-13 00:19:43 +02:00
Rémi Verschelde
54b0907e67
Merge pull request #78015 from MewPurPur/Mom-can-we-have-a-new-Godot-logo-----We-have-a-new-Godot-logo-at-home-----The-new-Godot-logo-
Standardize and Optimize blue robot SVGs
2023-06-12 22:55:12 +02:00
MewPurPur
a8412c12da Standardize and Optimize blue robot SVG
Co-authored-by: Andre Vallestero <39736205+AndreVallestero@users.noreply.github.com>
2023-06-12 18:12:40 +02:00
myaaaaaaaaa
e28868e30c Implement parallel foreach() for easier multithreading 2023-06-09 08:27:32 -04:00
Rémi Verschelde
577ab3c565
Merge pull request #75746 from ajreckof/order_autocomplete
Sort code autocompletion with rules
2023-06-08 18:14:31 +02:00
Markus Sauermann
479f359ac4 Add unit test: mouse movement after slider release 2023-06-05 13:51:28 +02:00
Yuri Sizov
3a895eafc0
Merge pull request #77595 from Sauermann/fix-double-inputevent
Fix InputEvent being used twice
2023-05-30 15:25:36 +02:00
Markus Sauermann
a9bf3de08e Fix InputEvent being used twice
A single mouse click can cause multiple actions, which contradicts
the paradigm that a single Input Event should cause only a single
action.

The solution consists of two parts:
1. Physics Picking as the last step during viewport input event
handling, currently doesn't set the event as handled. This PR sets
the event as handled in the case of physics picking.
2. After an InputEvent is processed by a SubVieportContainer, it is
sent to its parent, even if it set as handled within the SubViewport.
This PR adds an additional test to check if the event is handled
before propagating the event to the parent Control.
2023-05-29 02:39:09 +02:00
Kory Postma
c8cac39446 Grayscale fix for Image::premultiply_alpha() and Image::convert(FORMAT_L8) while using REC.709, with added test case 2023-05-27 18:01:44 -05:00
Silc Renew
42aa5398d9 Fix Pathfollow direction
Co-authored-by: aaronfranke <arnfranke@yahoo.com>
2023-05-24 17:37:00 +09:00
ajreckof
006e899bb3 sort code completions with rules
Fixups

Add levenshtein distance for comparisons, remove kind sort order, try to improve as many different use cases as possible

Trying again to improve code completion

Sort code autocompletion options by similarity based on input

To make it really brief, uses a combination `String.similiary`, the category system introduced in a previous PR, and some filtering to yield more predictable results, instead of scattering every completion option at seemingly random.

It also gives much higher priority to strings that contain the base in full, closer to the beginning or are perfect matches.

Also moves CodeCompletionOptionCompare to code_edit.cpp

Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
Co-Authored-By: Eric M <41730826+EricEzaM@users.noreply.github.com>
2023-05-23 05:12:34 +02:00
Biggles Bristol
c920a4f051 [Fixed] for "off-by-1" bug when sampling "baked" curve data towards the end of the curve.
[Fixed] Failing test "[Curve] Custom curve with free tangents" by setting the curve's `bake_resolution` to 11.
[Fixed] test messages in "[Curve] Custom curve with free tangents" to match sample offset used in each test
[Added] New test "[Curve] Straight line offset test" in response to pull request feedback.
Update tests/scene/test_curve.h

Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
2023-05-20 11:28:09 +01:00
myaaaaaaaaa
c996863464 Streamline WorkerThreadPool tests and make them more robust 2023-05-17 17:33:08 -04:00
Rémi Verschelde
186aa649d2
Merge pull request #76945 from RandomShaper/fix_wtp
Fix multiple issues in `WorkerThreadPool`
2023-05-12 10:03:45 +02:00
Rémi Verschelde
863bcd3e2b
Merge pull request #76936 from clayjohn/revert-hsl
Revert "Add API for HSL conversion"
2023-05-12 10:03:21 +02:00
Pedro J. Estébanez
9077bb9232 Fix multiple issues in WorkerThreadPool
- Fix project settings being ignored.
- Made usages of `native_thread_allocator` thread-safe.
- Remove redundant thread-safety from `low_priority_threads_used`, `exit_threads`.
- Fix deadlock due to unintended extra lock of `task_mutex`.
2023-05-11 16:10:09 +02:00
Rémi Verschelde
fd4a06c515
Merge pull request #76906 from lawnjelly/safe_acos4_2
Make acos and asin safe
2023-05-11 13:33:37 +02:00
lawnjelly
50c5ed4876 Make acos and asin safe
A common bug with using acos and asin is that input outside -1 to 1 range will result in Nan output. This can occur due to floating point error in the input.

The standard solution is to provide safe_acos function with clamped input. For Godot it may make more sense to make the standard functions safe.
2023-05-11 08:34:34 +01:00
clayjohn
f83a90192f Revert "Add API for HSL conversion"
This reverts commit 0b7fd664c1.
2023-05-10 17:45:56 -03:00
Alex Drozd
cdf9c33c35 add unit tests for Curve3D 2023-05-10 19:12:06 +02:00
Rémi Verschelde
703a3ce7ad
Merge pull request #76830 from ajreckof/fix_wrapf_CI_with_too_big_float
fix a test for wrapf with signed 32-bit float
2023-05-10 10:20:03 +02:00
Rémi Verschelde
6bca6beea3
Merge pull request #76878 from RedworkDE/tests-fix-errors
Fix various errors when running the unit tests
2023-05-09 19:28:54 +02:00
Rémi Verschelde
0f444f101a
Merge pull request #76661 from bonjorno7/hsl
Add API for HSL conversion
2023-05-09 19:28:35 +02:00
RedworkDE
8e7afec479 Fix various errors when running the unit tests
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-05-09 18:40:56 +02:00
bonjorno7
0b7fd664c1 Add API for HSL conversion
Math ported pretty much 1:1 from https://en.wikipedia.org/wiki/HSL_and_HSV
Style doesn't match the existing HSV code exactly, but should be close enough.
2023-05-09 17:43:10 +02:00
ajreckof
fabd9535f0 fix a test for wrapf with signed 32-bit float 2023-05-08 20:53:58 +02:00
Paulb23
0b3fba45c6 Move convert_indent into CodeEdit 2023-05-07 13:08:37 +01:00
Clay John
7a13cf9aeb
Merge pull request #75510 from SilicDev/string_erase
Reimplement `String.erase()` as immutable method
2023-05-05 10:03:49 -07:00
SilicDev
6fa4f71ca6 Reimplement String.erase 2023-05-04 00:52:35 +02:00
Rémi Verschelde
e0e93ce094
Merge pull request #72421 from myaaaaaaaaa/signal-hashmap
Store Object signals in a HashMap rather than a VMap
2023-04-25 19:26:35 +02:00
Silc Renew
fac8a918f9 Expose interpolation methods for 3D track in Animation class 2023-04-25 01:45:14 +09:00
Rémi Verschelde
c0ee2b4968
Merge pull request #76145 from manueldun/usability-auto-indent
Fix auto-indentation in typed arrays, comments, and after colon
2023-04-24 16:45:35 +02:00
Manuel Dun
fa7e6ddb83 Fix auto-indentation in typed arrays, comments, and after colon
Now the editor won't add indentation when pressing enter, is
declaring typed variables and there is a colon in the comment

example:
var a:=0#:[press enter]
no indentation
2023-04-20 18:48:21 -04:00
kendelle
0ec48a43d6 Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object

Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 11:23:11 -05:00
kleonc
d159123633 Fix recursive Node.find_children 2023-04-09 09:15:21 +02:00
Juan Linietsky
223ce4fcb9 Optimize Node::add_child validation
Adding 10k nodes is almost twice as fast.
2023-04-07 13:18:47 +02:00
Rémi Verschelde
1e0f7a12f7
Merge pull request #73121 from Scony/add-initial-navi-tests
Add initial navigation tests
2023-03-16 10:46:34 -07:00
Ninni Pipping
10f385fb79 Fix Array.slice() rounding for abs(step) != 1 2023-03-14 15:46:45 +01:00
Felipe Jorge
999f3e2c13 use the unicode replacement char on error
update tests

also fix utf8 and ascii parse functions to use the replacement char

created a _replacement_char const inside the string
2023-03-12 11:46:56 -03:00
Mario Liebisch
62e1a5e235
Added two test cases 2023-03-11 18:53:17 +01:00
George Marques
a1e3ef919c
Add operator NOT for all Variant types 2023-03-10 15:58:55 -03:00
bitsawer
5a9d7fd8a6 Fix Image.convert() overwriting custom mipmaps 2023-03-02 16:46:06 +02:00
myaaaaaaaaa
1ec5381c16 Store Object signals in a HashMap rather than a VMap 2023-02-25 18:44:09 -05:00
Dmitrii Maganov
c5f7a89b0f Core: Identity compare objects by id, not by pointers 2023-02-24 23:33:29 +02:00
Aaron Franke
c551d7489c
Explicitly cast to Variant's int type in Time tests 2023-02-20 14:46:21 -06:00
Paulb23
60161cbe7d Fix ctrl+backspace crash with multicarets on the same line 2023-02-19 12:04:14 +00:00
myaaaaaaaaa
6b0f253a45 Fix PagedArray.merge_unordered() dropping pages 2023-02-16 19:58:27 -05:00
Pawel Lampe
e92adba19c Add initial navigation tests 2023-02-13 21:39:09 +01:00
Andrés Botero
a90e151b2a Added component-wise min and max functions for vectors 2023-02-11 15:03:11 -05:00
Rémi Verschelde
cd7c65ab67
Merge pull request #72862 from Sauermann/fix-viewport-event-unittests
Add Unit Tests for Viewport InputEvent handling
2023-02-09 16:21:09 +01:00
Rémi Verschelde
ab4a7b2b77
Merge pull request #72547 from MewPurPur/string-split-fix
Fix String.split() with empty string and delimeter
2023-02-09 16:12:57 +01:00
Markus Sauermann
ce6c290528 Add Unit Tests for Viewport InputEvent handling 2023-02-09 14:53:04 +01:00
Markus Sauermann
1b2ba353dc Remove m_object parameter from unit test Macros
This serves no longer any purpose and can be removed.
2023-02-09 00:20:25 +01:00
Markus Sauermann
39d79ce217 Fix mouse-button-mask on button release in unit test
On mouse-button release, the mask is 0.
2023-02-08 01:17:40 +01:00
VolTer
57e39d0ce9 Fix String.split() with empty string and delimeter 2023-02-02 01:34:11 +01:00
Rémi Verschelde
e52213e2fa
More codespell fixes, do more changes from previous ignore list 2023-02-01 12:11:36 +01:00
Rémi Verschelde
cf2bf08b41
Merge pull request #71972 from Sauermann/fix-test-ds
[unittests] Send Mouse events via DisplayServer instead of push_input
2023-01-31 15:56:50 +01:00