Rémi Verschelde
5cb01a0e09
Merge pull request #95227 from BastiaanOlij/openxr_1_1_38
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Update OpenXR thirdparty library to 1.1.38
2024-08-17 00:46:27 +02:00
Rémi Verschelde
0f9925c0f9
Merge pull request #95542 from KoBeWi/go_bind_yourself
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Remove empty `bind_methods()`
2024-08-16 14:35:51 +02:00
kobewi
065dd099dd
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
David Snopek
dfcff4ef46
OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our own sRGB conversion
2024-08-12 12:40:38 -05:00
Bastiaan Olij
1371b35b6e
Update OpenXR thirdparty library to 1.1.38, changed OpenXR init to stay on 1.0.x
2024-08-07 13:58:05 +10:00
Haoyu Qiu
7cf9ed5f65
Fix several typos in the documentation
2024-08-02 08:42:20 +08:00
David Snopek
22a6303fa0
OpenXR: Fix enabling passthrough via environment blend mode in project settings
2024-07-19 19:04:51 -05:00
Rémi Verschelde
1e81a946cc
Merge pull request #94412 from dsnopek/xr-always-render
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Always render when XR is enabled, even if no OS windows can draw
2024-07-18 15:38:14 +02:00
David Snopek
7a5a8597eb
Always render when XR is enabled, even if no OS windows can draw
2024-07-17 08:19:21 -05:00
Bastiaan Olij
9e658e29d2
Fixed creating default action map
2024-07-17 12:04:06 +10:00
Rémi Verschelde
b6434f2ac7
Merge pull request #94158 from BastiaanOlij/fix_action_map
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OpenXR: Couple of small fixes on the action map
2024-07-11 23:16:51 +02:00
Bastiaan Olij
95b72631aa
Couple of small fixes on the action map: now saves when CTRL-S is pressed/project is run, no longer looses content if OpenXR is not enabled, and a small documentation fix.
2024-07-11 20:06:46 +10:00
Bastiaan Olij
bf8c85e13b
Remove our ERR_ON_RENDER_THREAD guard, it is not reliable
2024-07-09 18:48:00 +10:00
David Snopek
06e81d9fe4
[OpenXR] Fix LOCAL_FLOOR emulation on HTC Vive XR Elite
2024-06-27 14:12:11 -05:00
A Thousand Ships
fbb879debd
[Scene] Add `SceneStringNames::text/value_changed`
2024-06-19 09:44:38 +02:00
A Thousand Ships
d9e2fc74c7
[Scene] Add `SceneStringNames::item_selected`
2024-06-19 09:39:05 +02:00
Bastiaan Olij
8eb130fdf0
OpenXR: Add HTC/MSFT hand interaction profiles
2024-06-12 19:16:43 +10:00
Logan Lang
a64b0d3830
Set XRHandTracker property has_tracking_data to true only when palm joint is tracked
2024-06-05 17:22:45 +02:00
A Thousand Ships
926afccbd8
[Scene] Add `SceneStringNames::panel`
2024-05-30 22:54:50 +02:00
devloglogan
6a8f2f00ac
Apply reference frame transform to OpenXRCompositionLayer nodes
2024-05-29 07:52:54 -05:00
Rémi Verschelde
4c0d5e59bf
Merge pull request #92200 from devloglogan/composition-layer-viewport-fix
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Allow `OpenXRCompositionLayer` property `layer_viewport` to always be assigned `nullptr`
2024-05-21 23:19:03 +02:00
devloglogan
3d7b712c86
Allow OpenXRCompositionLayer property layer_viewport to be assigned to nullptr
2024-05-21 07:52:40 -05:00
Bastiaan Olij
6582be0c50
OpenXR: Fix updating swapchain for foveation
2024-05-20 12:23:56 +10:00
Rémi Verschelde
4971b71899
Merge pull request #91952 from dsnopek/openxr-composition-layer-sample-count
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Fix sample count on OpenXR composition layers
2024-05-14 18:10:14 +02:00
David Snopek
45a02c28cd
Fix sample count on OpenXR composition layers
2024-05-14 10:43:44 -05:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
David Snopek
a8a7110b90
Fix `layer_viewport` getting cleared on `OpenXRCompositionLayer` in editor
2024-05-09 14:05:20 -05:00
A Thousand Ships
a0dbdcc3ab
Replace `find` with `contains/has` where applicable
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* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
David Snopek
de654d9846
OpenXR: Fix composition layers not having correct play space
2024-05-07 20:49:46 -05:00
Rémi Verschelde
316b87dc5f
Merge pull request #91485 from dsnopek/openxr-composition-layers-hole-punch
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OpenXR: Allow composition layers to enable hole punching
2024-05-07 21:52:49 +02:00
David Snopek
666bf60e36
OpenXR: Allow composition layers to enable hole punching
2024-05-07 10:02:32 -05:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
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Using 2.2.7.dev217+g10c2abcf.
Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to `List`
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Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
Bastiaan Olij
9042ddf19f
Improvements to VRS/Foveated rendering
2024-05-03 17:20:30 +10:00
Bastiaan Olij
527c30c594
Add support for OpenXR hand interaction extension
2024-05-02 19:15:02 +10:00
Bastiaan Olij
cbab7dc049
OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR
2024-05-01 14:24:41 +10:00
Aaron Franke
1bcbbe96c4
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
Malcolm Nixon
e00e5c0386
Remove the Hand enum from XRHandTracker to fix name-collision with the hand property of the base class.
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Co-Authored-By: David Snopek <191561+dsnopek@users.noreply.github.com>
2024-04-25 19:38:57 -04:00
Rémi Verschelde
8c474ddd49
Merge pull request #90710 from m4gr3d/fix_jstring_leaks
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Fix leakage of JNI object references
2024-04-22 12:52:16 +02:00
Rémi Verschelde
bffaa98b13
Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
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Rework XR Trackers to have a common ancestor
2024-04-22 12:52:07 +02:00
Malcolm Nixon
823ae7b3fa
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
Rémi Verschelde
d06cb2e57d
Merge pull request #90761 from dsnopek/openxr-composition-layers-experimental
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Mark `OpenXRCompositionLayer` and its children as experimental
2024-04-18 12:24:40 +02:00
David Snopek
a094ff377d
Mark `OpenXRCompositionLayer` and its children as experimental
2024-04-16 11:02:44 -05:00
David Snopek
dfca388d75
Revert `OpenXRHand` to its pre-`SkeletonModifier3D` state
2024-04-16 10:36:43 -05:00
Fredia Huya-Kouadio
f291a4ed3a
Fix leakage of JNI object references
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Fixes https://github.com/godotengine/godot/issues/87548
2024-04-15 10:30:18 -07:00
Bastiaan Olij
b67eba8399
OpenXR: apply fix for reverse Z
2024-04-10 10:35:19 +10:00
Bastiaan Olij
c388fe2ba7
OpenXR: Improve swapchain logic and fix swapchain update when render target multiplier is changed.
2024-04-09 16:56:39 +10:00
Rémi Verschelde
0c6b5efab3
Merge pull request #90391 from AThousandShips/xr_bind_fix
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[XR] Fix binds for composition layer virtuals
2024-04-08 18:42:44 +02:00
Rémi Verschelde
0fd440e95f
Merge pull request #90374 from BastiaanOlij/openxr_refresh_rate_signal
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OpenXR: Add refresh rate signal support
2024-04-08 18:42:38 +02:00
A Thousand Ships
730cfdde66
[XR] Fix binds for composition layer virtuals
2024-04-08 17:28:26 +02:00