Commit Graph

633 Commits

Author SHA1 Message Date
Rémi Verschelde 11f20c43d7
Merge pull request #28907 from dankan1890/contextual_help
ScriptEditor: Changed the shortcut for contextual help in ALT + F1
2019-05-24 19:55:42 +02:00
Max Hilbrunner ac58abfd58
Merge pull request #28970 from KoBeWi/a_wild_bug_appeared
Fix saving scenes when multi-closing scene tabs
2019-05-18 16:46:31 +02:00
Hugo Locurcio 2713b44da7
Fix "Open Project Data Folder" in the editor
The handling code also had to be moved as this option was moved
to the Tools submenu.
2019-05-18 14:35:13 +02:00
Tomasz Chabora 27e17fa5de Fix saving scenes when multi-closing scene tabs 2019-05-17 23:47:02 +02:00
Max Hilbrunner 05cb337f2d
Merge pull request #28587 from Daw11/lanczos
Implement Lanczos image filter
2019-05-16 23:25:48 +02:00
Michael Alexsander Silva Dias be8dc97be7 Fix leftover connection to the "Open" signal in FileSystemDock
Fixes #28903.
2019-05-15 11:25:52 -03:00
dankan1890 81e48e2cf3 ScriptEditor: Changed the shortcut for contextual help in ALT + F1, to resolve the conflict with the help menu opening shortcut. 2019-05-15 14:27:24 +02:00
Michael Alexsander Silva Dias dcf27c71b7 Make possible to create inherited scenes via the RMB menu in the FileSystem dock 2019-05-11 05:13:29 -03:00
Michael Alexsander Silva Dias 19b8c51e1d Change empty scene closing on new inherented scene to a better approach 2019-05-08 04:47:39 -03:00
Daw11 28bff3d1ad Implement Lanczos image filter 2019-05-05 14:03:56 +02:00
Rémi Verschelde 36d4f86ed9
Merge pull request #27707 from Calinou/tweak-message-wording
Improve wording of various messages and make casing more consistent
2019-04-30 11:10:36 +02:00
homer666 80e9e93e27 Add Popup::popup_centered_clamped method
- Also replace redundant duplicate code in editor dialogs with calls to popup_centered_clamped()
2019-04-30 05:35:43 +10:00
Hugo Locurcio f5940e2909
Limit the size of the Manage Editor Feature Profiles dialog
This makes it more readable on large monitors.
2019-04-26 18:49:37 +02:00
Rémi Verschelde f05dce3ee2
Merge pull request #28262 from KoBeWi/gotta_close_them_all
Add Close Others/Right/All for scene tabs
2019-04-25 22:46:46 +02:00
Tomasz Chabora 6169e755aa Add Close Others/Right/All for scene tabs 2019-04-25 18:14:36 +02:00
DixiE f06b62028e Save Layout When Scene Is Closed Via Context Menu 2019-04-23 22:37:02 +01:00
Hugo Locurcio 35a0162167
Improve wording of various messages and make casing more consistent
This also adds the number of selected projects to the confirmation
dialog that appears before removing projects.
2019-04-21 14:37:14 +02:00
Juan Linietsky 04847ef5f9 Added ability for multiple images to be imported as an atlas
This adds support for groups in the import system, which point to a single file.
Add property hint for saving files in file field
2019-04-19 15:56:34 -03:00
Tomasz Chabora 331f922359 Save opened scenes when necessary 2019-04-15 22:17:49 +02:00
Rémi Verschelde c8994b56f9 Style: Apply new changes from clang-format 8.0
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Juan Linietsky 3474e1586d Changes to to feature profile editor
Changed "Disable Editor" to "Contextual Editor Enabled"
Do not show contextual editors for disabled classes.
2019-04-08 20:20:20 -03:00
Juan Linietsky a20235aeb0 Add ability to edit editor feature profiles
Allows enabling/disabling parts of the editor and storing/loading profiles for that.
2019-04-08 19:18:51 -03:00
Juan Linietsky dd03dcbd5a Android now (optionally) builds the template when exporting
Added new way to create add-ons
Removed old way to create add-ons
2019-04-07 15:46:52 -03:00
Rémi Verschelde 5881c6505b
Merge pull request #27414 from KoBeWi/drop_the_dir
Allow to drop folders onto editor
2019-04-22 12:01:32 +02:00
Rémi Verschelde 71bbe6eb01
Merge pull request #27979 from Paulb23/remember_script_state
Restore script editor state between sessions
2019-04-21 13:01:43 +02:00
Paulb23 6ea253aa77 Restore script editor state between sessions 2019-04-13 13:07:12 +01:00
Rémi Verschelde 694ec9b3d0
Merge pull request #26551 from ZahFox/editor-shortcuts
New shortcuts for the editor menu items
2019-04-07 13:49:12 +02:00
Rémi Verschelde 03581e49b7
Merge pull request #27151 from vorabrijesh/updated
Changed default shortcut for opening help menu to (Shift + F1)
2019-04-07 11:53:08 +02:00
vorabrijesh f1e4fd3e39 Change Help menu shortcut to Shift+F1: Fixes #3786 2019-04-07 01:45:26 +05:30
Rémi Verschelde fc370b3feb Fix -Wimplicit-fallthrough warnings from GCC 8
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.

The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.

Fixes #26135.
2019-04-05 15:14:53 +02:00
Rémi Verschelde de54ee975d
Merge pull request #27238 from ShyRed/cpu2dmask
Add Emission Mask to CPUParticle2D
2019-04-03 09:13:14 +02:00
Tomasz Chabora c0da243f04 Allow to drop folders onto editor 2019-03-26 13:33:38 +01:00
Pedro J. Estébanez 9c3ddf05cb Revert accidental commits
This reverts commit fb37284c02.
This reverts commit 4db0f51b9a.
2019-03-20 21:43:55 +01:00
Pedro J. Estébanez 4db0f51b9a Create live view dock [wip] 2019-03-20 20:44:43 +01:00
ShyRed dcd268e183 Add Emission Mask to CPUParticle2D
Add ability to load emission masks to CPUParticle2D.
2019-03-19 17:28:57 +01:00
Will Nations 2d106eb715 Fix inherited icons for script classes 2019-03-17 00:04:15 -05:00
Rémi Verschelde ffd115dd6f
Merge pull request #26935 from qarmin/show_class_name_icon_in_tabs
Show in tabs custom class icons
2019-03-16 11:04:03 -07:00
Michael Alexsander Silva Dias ebabb0ea65 Make bottom panel only try to hide editors when they're visible 2019-03-16 03:39:49 -03:00
qarmin 825a870f06 Show in tabs non default class icons 2019-03-11 22:54:23 +01:00
George Marques 25f9aee005
Allow class_name scripts to have nested inheritance 2019-03-09 00:47:27 -03:00
Juan Linietsky 6eac688952 Don't hide/show top editor if they did not change, fixes #26644 2019-03-06 12:42:01 -03:00
Juan Linietsky 5f079e2ef9 -Make tileset and meshlibrary edit in a separate inspector, fixes #26671
-Made relationship lines appear based on theme settings, not previous hack
-Fix drawing of relationship lines (was broken)
-Fix double initialization of theme settings
2019-03-06 12:12:42 -03:00
Juan Linietsky 472c94ce3e Remove the "Open Editor" button, it will open automatically. 2019-03-04 16:50:21 -03:00
Juan Linietsky 53bec9deeb Fix and restore text, material and mesh previewers. 2019-03-04 15:53:18 -03:00
Juan Linietsky e653c79ef7 Better warnings when resources can't be saved. Fixes #26531 2019-03-04 11:06:49 -03:00
Juan Linietsky a1e73dcc94 Add support for event accumlation (off by default, on for editor), fixes #26536 2019-03-03 19:53:13 -03:00
will 7a88002992 New shortcuts for the editor menu items 2019-03-03 15:24:58 -06:00
Bruno Lourenço ed7534a6aa Fix grid view button icon not showing on filesystem dock. 2019-03-03 15:02:51 +00:00
Paul Trojahn f3d94cc752 Fix misleading modified status of scenes
If a scene is instanced in another scene, any changes to the first
triggers _clear_undo_history in EditorNode::set_current_scene, which
increments the version in UndoRedo::clear_history. This results in a
modified status. Passing false to clear_history fixes this issue.
Fixes #25942
2019-03-01 18:27:37 +01:00
Juan Linietsky 9ca6ffa341 Save resources even if no scene is present, closes #26273 2019-02-27 20:00:40 -03:00
Rémi Verschelde 028303f167
Merge pull request #26373 from groud/fix_layout_loading
Fixes layout loading
2019-02-27 22:39:31 +01:00
Juan Linietsky d8f12c4343 Avoid docks to be overriden while scanning, fixes #26359 2019-02-27 18:14:59 -03:00
Gilles Roudiere 04fb1069cd Fixes layout loading 2019-02-27 21:36:12 +01:00
Juan Linietsky a5370b1b1b -Fix problem of order of import plugins, closes #26340
-Ensure resource previewer does not start until first import is done
2019-02-27 14:11:17 -03:00
Juan Linietsky eb2b9b88a9 Make sure restoring opened scenes happens after scanning is done. 2019-02-27 11:00:32 -03:00
Juan Linietsky caa42667e8 If resources on disk have subresources and they are edited, also save the resource on ctrl-s 2019-02-26 23:48:30 -03:00
Rémi Verschelde 68f675fba2
Merge pull request #26290 from groud/move_setting_to_layout
Move the FileSystem dock layout properties to the per-project layout file
2019-02-26 09:14:41 +01:00
Gilles Roudiere de95493de2 Move the FileSystem dock layout properties to the per-project layout file 2019-02-25 23:39:49 +01:00
Eric Rybicki 747b9ac870 Fix editor crash after disabling plugin that used forward_spatial_gui_input
Fixes #26124.
2019-02-25 17:11:04 +01:00
Juan Linietsky 7f63b0e8cd Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
Juan Linietsky 8b231b96e3 Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801 2019-02-21 20:49:42 -03:00
marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues.
Fixes #25316.
2019-02-20 19:44:12 +01:00
Rémi Verschelde 74ef11d404
Merge pull request #26061 from qarmin/fix_res_error
Fix res:// error when dragging file from outside of editor
2019-02-20 17:28:05 +01:00
Michael Alexsander Silva Dias 0de15955ad Add small spacing between top bars in main editor and project manager 2019-02-20 12:08:52 -03:00
qarmin 2f0c4de1f0 Fix res:// error when dragging file to other file 2019-02-19 17:21:05 +01:00
Rémi Verschelde f5f2b5d4af
Merge pull request #25962 from willnationsdev/fix-missing-addon
Auto-cleanup missing addons
2019-02-18 10:09:58 +01:00
Will Nations 2d0fcd5c4a Auto-cleanup missing addons 2019-02-17 22:57:45 -06:00
Michael Alexsander Silva Dias da45f1bf85 Minor cleanup in the Project Manager 2019-02-12 08:25:09 -02:00
Michael Alexsander Silva Dias 3a70020c98 Cleanup editor's top bar of old nodes 2019-02-11 02:18:54 -02:00
QbieShay fe046de216 Root node of a scene is now selected when the scene is opened. 2019-02-08 22:50:39 +01:00
Rémi Verschelde 4cfce99955
Merge pull request #25355 from YeldhamDev/color_picker_changes
Make some small enhancements to the ColorPicker
2019-01-27 18:37:48 +01:00
Juan Linietsky a089061120 Fix pixelized previews, but also instances of breaking ImageTexture cache. Closes #25378. 2019-01-27 13:41:47 -03:00
Michael Alexsander Silva Dias 182f26fe5e Make some small enhancements to the ColorPicker 2019-01-27 12:44:39 -02:00
Juan Linietsky 5bd3f72878 Properly warn about the effects of changing an import type, as well as force editor restart. Fixes #23874 2019-01-25 17:23:56 -03:00
Juan Linietsky 32fa136cc7 Ability to keep images in ImageTexture cached while using editor, fixes #25243 2019-01-25 13:40:23 -03:00
Juan Linietsky e8d31cc765 Perform a cleaner exit for resource preview, fixes #24206 2019-01-17 09:09:39 -03:00
Rémi Verschelde b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Chaosus b26d2ac190 Fix "method not found" error when script is removed from object 2018-12-31 12:09:08 +03:00
Rémi Verschelde ac46862097
Merge pull request #24506 from JFonS/expose_gizmos
Expose the new gizmo plugin system to scripting
2018-12-30 15:42:30 +01:00
JFonS 6b15b4f904 Expose the new gizmo plugin system to scripting 2018-12-21 23:56:39 +01:00
Alexandre LittleWhite Laurent ca90dd302b Change global timestamp behaviour earlier 2018-12-16 23:39:17 +01:00
Rémi Verschelde 9df7ed59fb
Merge pull request #19501 from Zylann/custom_loaders
Added basic support for custom resource savers and loaders
2018-12-16 14:26:56 +01:00
Marc Gilleron 065e2670af Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
Rémi Verschelde bf59b73250
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
Make opening menus with the same parent on mouse focus explicit
2018-12-09 23:15:33 +01:00
Michael Alexsander Silva Dias bc9cb0e6cd Cleanup some unused controls in the editor's top bar 2018-12-09 17:51:30 -02:00
Rémi Verschelde e4a2003b98
Merge pull request #22323 from williamd1k0/ignore-main-scene
Editor: Skip loading main scene if restore_scenes_on_load is used
2018-12-07 15:08:34 +01:00
Juan Linietsky ab9bbce311 Disable progress dialog on export from command line, stab at fixing #24031 2018-11-28 08:46:26 -03:00
Juan Linietsky 616b91b498 Added test to avoid saving cyclic scene instancing, fixes #9686 2018-11-27 18:56:31 -03:00
Juan Linietsky e6bc152de8 NORMALMAP was not working (no normal being used detected), fixes #9263 2018-11-27 18:05:20 -03:00
Juan Linietsky 0d69da8c0e Rewrite code for unfolding and make it automatic on scene load, which works better. 2018-11-25 10:47:33 -03:00
Rémi Verschelde da31d63f76
Merge pull request #23680 from YeldhamDev/unified_help_search_revived
Unified Class and Reference Search 2: Resurrection
2018-11-22 16:16:52 +01:00
Max Hilbrunner 998d3a30a5
Merge pull request #22983 from Ashafix/master
Better error message for malformed plugins
2018-11-21 12:18:15 +01:00
Juan Linietsky da0ec37aa9 Reworked how non-imported resources are reloaded on change, fixes #19852 2018-11-20 21:48:48 -03:00
Ray Koopa fddffa9eb8 Unify editor class and reference search
Co-authored-by: Michael Alexsander Silva Dias <michaelalexsander@protonmail.com>
2018-11-20 20:52:27 -02:00
Michael Alexsander Silva Dias da7d3c5a58 Make opening menus with the same parent on mouse focus explicit 2018-11-20 20:37:45 -02:00
Rémi Verschelde 90dd3774a3
Merge pull request #23802 from JFonS/add_save_option
Add Save option to resource property menu
2018-11-20 14:15:31 +01:00
Michael Alexsander Silva Dias 6ba94d5ca0 Add argument to UndoRedo's "clear_history()" to not increase the version 2018-11-18 19:46:35 -02:00
JFonS dbca3b81ba Add Save option to resource property menu 2018-11-18 15:17:04 +01:00
Rémi Verschelde 8dfe786406
Merge pull request #23649 from willnationsdev/fix-scene-icons
Fix scene dock not showing custom icons
2018-11-12 08:19:40 +01:00
Juan Linietsky d16ce4a8ed Many fixes to script editor remote debugger, closes #13346 2018-11-11 09:16:27 -03:00
Will Nations 33e18ab2b5 Fix scene dock not showing custom icons 2018-11-10 22:46:20 -06:00
Juan Linietsky f2e54057ae -Moved EditorDefaultValue to ClassDB, made it core
-Removed one and zero hints for properties, replaced by default value
2018-11-08 11:30:59 -03:00
Rémi Verschelde 5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch
Fixes #23509.
2018-11-05 08:46:27 +01:00
Pedro J. Estébanez d2b0f69a64 Let user fix dependencies in resources 2018-11-02 04:44:40 +01:00
Rémi Verschelde 91e5782795
Merge pull request #23311 from YeldhamDev/editor_capitalization_fix
Small capitalization fixes across the editor
2018-11-01 21:37:33 +01:00
Juan Linietsky 4761c6bb7b Automatically unfold sections of properties that someone else edited (no local info exists). 2018-10-29 17:39:17 -03:00
Juan Linietsky e647342140 Moved folding outside the resource files, now saved outside the project. 2018-10-29 16:37:09 -03:00
Juan Linietsky 6cc116d415 Ability to revert any property, not just from inherited scenes or scripts. 2018-10-29 12:25:56 -03:00
Michael Alexsander Silva Dias f3835282c4 Small capitalization fixes across the editor 2018-10-26 16:11:36 -03:00
groud 5536e7a8d4 Fixes the editor layout 2018-10-26 12:44:49 +02:00
Ashafix 9e36f5f6f8 Better error message for malformed plugins 2018-10-25 22:46:01 +02:00
Michael Alexsander Silva Dias 9765a8dc21 Fix default layout dock sizes 2018-10-25 17:21:23 -03:00
Rémi Verschelde ece9a0f400
Merge pull request #23114 from groud/allow_smaller_dock_width
Allow the editor dock to have a lower width
2018-10-25 15:06:41 +02:00
Paulb23 642ba881ea Don't create scene thumbnail before its saved, issue 22890 2018-10-21 15:55:58 +01:00
groud 6cf13e881c Allow the editor dock to have a lower width 2018-10-18 15:23:04 +02:00
Rémi Verschelde 32ee3bf092 Revert "Make KEY_ESCAPE close all output/debugger docks on bottom"
This reverts commit 2ae2735a7a.

It also closes panels like the shader text editor when trying to
discard code completion tooltips. It could be readded with extra
care that modals like tooltips will take precedence and mark the
event as handled.

Fixes #17159, fixes #20738, closes #22727.
2018-10-07 11:10:13 +02:00
Aaron Franke 4f7b33cdcf Remove redundant "== false" code
Some of this code has been re-organized.
f
2018-10-06 16:20:41 -04:00
William Tumeo 62218ea41b Editor: Skip loading main scene if restore_scenes_on_load is used 2018-10-02 15:41:16 -03:00
Rémi Verschelde c026e3957a Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor]
Fixes the following Clang 7 warnings:
```
editor/editor_help.h:123:7: warning: 'EditorHelpIndex::popup' hides overloaded virtual function [-Woverloaded-virtual]
editor/editor_help.h:95:7: warning: 'EditorHelpSearch::popup' hides overloaded virtual function [-Woverloaded-virtual]
editor/editor_help.h:96:7: warning: 'EditorHelpSearch::popup' hides overloaded virtual function [-Woverloaded-virtual]
editor/plugins/curve_editor_plugin.h:141:15: warning: 'CurvePreviewGenerator::generate' hides overloaded virtual function [-Woverloaded-virtual]
editor/plugins/script_editor_plugin.h:70:7: warning: 'ScriptEditorQuickOpen::popup' hides overloaded virtual function [-Woverloaded-virtual]
editor/quick_open.h:69:7: warning: 'EditorQuickOpen::popup' hides overloaded virtual function [-Woverloaded-virtual]
main/tests/test_io.cpp:53:15: warning: 'TestIO::TestMainLoop::input_event' hides overloaded virtual function [-Woverloaded-virtual]
servers/audio/effects/audio_effect_record.h:69:15: warning: 'AudioEffectRecordInstance::process_silence' hides overloaded virtual function [-Woverloaded-virtual]

core/os/memory.h:119:2: warning: destructor called on non-final 'ContextGL_X11' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'EditorScriptCodeCompletionCache' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'Engine' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'PhysicalBone::JointData' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'VisualServerScene' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'VisualServerViewport' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
```
2018-10-02 13:40:17 +02:00
Rémi Verschelde 7aca38e218
Merge pull request #22354 from evandropoa/resources_list_icon_issue
Fix icon issue for the resource list popup #22320.
2018-10-02 09:30:21 +02:00
Rémi Verschelde 879e4d8312
Merge pull request #22364 from YeldhamDev/rect2_inspector_singleline
Make Rect2 EditorProperty obey the horizontal setting
2018-10-02 09:27:40 +02:00
Rémi Verschelde 62ecb44035 Fix warning about functions defined but not used [-Wunused-function]
Fixes the following GCC 5 warnings:
```
core/io/zip_io.h:128:26: warning: 'zlib_filefunc_def zipio_create_io_from_file(FileAccess**)' defined but not used [-Wunused-function]
core/script_debugger_remote.cpp:110:17: warning: 'ObjectID safe_get_instance_id(const Variant&)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:103:12: warning: 'int _socket_create(IP::Type&, int, int)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:45:15: warning: 'size_t _set_sockaddr(sockaddr_storage*, const IP_Address&, int, IP::Type)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:76:15: warning: 'size_t _set_listen_sockaddr(sockaddr_storage*, int, IP::Type, IP_Address)' defined but not used [-Wunused-function]
editor/editor_fonts.cpp:40:24: warning: 'Ref<BitmapFont> make_font(int, int, int, int, const int*, const Ref<Texture>&)' defined but not used [-Wunused-function]
editor/editor_themes.cpp:85:26: warning: 'Ref<StyleBoxFlat> change_border_color(Ref<StyleBoxFlat>, Color)' defined but not used [-Wunused-function]
editor/import/editor_import_collada.cpp:493:13: warning: 'void _generate_normals(const PoolVector<int>&, const PoolVector<Vector3>&, PoolVector<Vector3>&)' defined but not used [-Wunused-function]
editor/import/editor_import_collada.cpp:524:13: warning: 'void _generate_tangents_and_binormals(const PoolVector<int>&, const PoolVector<Vector3>&, const PoolVector<Vector3>&, const PoolVector<Vector3>&, PoolVector<float>&)' defined but not used [-Wunused-function]
editor/pvrtc_compress.cpp:118:13: warning: 'void _compress_etc(Image*)' defined but not used [-Wunused-function]
modules/etc/image_etc.cpp:89:13: warning: 'void _decompress_etc1(Image*)' defined but not used [-Wunused-function]
modules/etc/image_etc.cpp:93:13: warning: 'void _decompress_etc2(Image*)' defined but not used [-Wunused-function]
modules/gdscript/editor/gdscript_highlighter.cpp:46:13: warning: 'bool _is_whitespace(CharType)' defined but not used [-Wunused-function]
scene/2d/cpu_particles_2d.cpp:510:14: warning: 'float rand_from_seed_m1_p1(uint32_t&)' defined but not used [-Wunused-function]
scene/3d/cpu_particles.cpp:474:14: warning: 'float rand_from_seed_m1_p1(uint32_t&)' defined but not used [-Wunused-function]
scene/resources/default_theme/default_theme.cpp:123:20: warning: 'Ref<Shader> make_shader(const char*, const char*, const char*)' defined but not used [-Wunused-function]
scene/resources/default_theme/default_theme.cpp:130:24: warning: 'Ref<BitmapFont> make_font(int, int, int, int, const int*, const Ref<Texture>&)' defined but not used [-Wunused-function]
```

Had to split `core/io/zip_io.h` into header and .cpp file without 'static' keyword.

Not fixed yet (static definition in header used in some files but not all):
```
modules/websocket/lws_helper.h:111:13: warning: 'void _lws_make_protocols(void*, int (*)(lws*, lws_callback_reasons, void*, void*, size_t), PoolVector<String>, _LWSRef**)' defined but not used [-Wunused-function]
```

Also fixed a couple other warnings missed in previous commits.
2018-09-29 22:26:12 +02:00
Juan Linietsky f2ed26d71e Reflection probe support in GLES2 back-end. 2018-09-28 16:42:47 -03:00
Michael Alexsander Silva Dias b8f946f118 Make Rect2 EditorProperty obey the horizontal setting 2018-09-23 16:00:48 -03:00
Evandro Bitencourt 4065b8dd28 Fix issue #22320.
When a resource item doesn´t define a icon it should not use the theme default icon, the default theme icon is an error msg.
2018-09-22 18:53:34 -03:00
Rémi Verschelde 76ca46d1f4
Merge pull request #22225 from groud/fix_draw_on_viewport
Fixes drawing of the 2D plugins on the 3D view
2018-09-20 21:45:16 +02:00
Rémi Verschelde 8e0dfe5501 EditorNode: New default dock layout
As discussed with @reduz, now that the FileSystem dock is getting
files display in tree view (#21426), we can change the docks layout
again to give more height to the new inspector.

The new layout is thus:
- Top left: Scene and Import docks
- Bottom left: FileSystem
- Right (full height): Inspector and Node docks

The 2nd left (LEFT_R) and 1st right (RIGHT_L) VSplitContainers (the
ones in use) also get an additional 40px of width compared to their
previous size (which was the minimum size).

Fixes #21480.
2018-09-20 18:35:38 +02:00
Rémi Verschelde c884b55ff0 EditorNode: Reorder and cleanup initial dock setup 2018-09-20 18:35:38 +02:00
Rémi Verschelde 69ee33896a
Merge pull request #21426 from groud/add_files_to_tree_view
Add files to tree view
2018-09-20 18:32:13 +02:00
groud 5172642c32 Fixes drawing of the 2D plugins on the 3D view 2018-09-18 20:00:07 +02:00
Fabio Alessandrelli d2b38aabec Bundle SSL certs with the templates.
If this is undesired it can be avoided by specifying builtin_certs=no .
Bundled SSL certs will be used unless you specify an override in:
Project Settings -> SSL -> Certificates .
2018-09-15 10:54:00 +02:00
Rémi Verschelde d3527834f3 Fix video toggle UX issue
It was still functional but showing duplicate entries and thus
"GLES2" for both GLES2 and GLES3 choices.

Fixes #22089.
2018-09-15 01:49:59 +02:00
willnationsdev 5436abefe4 Refactor editor icon retrieval 2018-09-14 09:27:56 -05:00
groud d7b638ed32 Replace the -show in filesystem- button by a RMB entry 2018-09-14 10:22:13 +02:00
groud 796418aa11 Merge the disable_split and show_files_in_tree settings 2018-09-14 10:22:07 +02:00
groud b2633a97b9 Add thumnails to the tree view 2018-09-14 10:14:33 +02:00
Rémi Verschelde 399f667911 Use plain text instead of icons for video driver toggle
Fixes #21660, supersedes and closes #21724.
2018-09-13 12:15:17 +02:00
Rémi Verschelde 1a16dabfb5
Merge pull request #21982 from luzpaz/misc-typos
Misc. typos
2018-09-13 10:59:00 +02:00
luz.paz 08bde5b2de Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Hugo Locurcio ff9d3e569f
Fix project and editor data paths not being opened correctly on macOS
This closes #21904.
2018-09-11 20:32:08 +02:00
Rémi Verschelde 45b609f46a Replace last occurrences of PropertyEditor by EditorInspector
Updates the following plugins:
- ConnectionsDialog
- ScriptEditorDebugger
- ItemListEditorPlugin

Also drop now unnecessary compatibility methods.
2018-09-11 16:09:19 +02:00
Rémi Verschelde 4c37ea59be
Merge pull request #21971 from scayze/window_title_update
Update window title when switching scenes
2018-09-11 13:03:11 +02:00
Manuel Strey 909885642a update window title when switching scenes 2018-09-11 12:28:32 +02:00
Rémi Verschelde 0471386a97
Revert "Fix selection of spatial nodes after selecting a non-spatial one." 2018-09-11 11:30:48 +02:00
Rémi Verschelde fcabf95934
Merge pull request #21835 from DualMatrix/save_branch
Prevent overwriting open scenes when saving
2018-09-10 16:00:25 +02:00
DualMatrix c43ffc8917 Prevent overwriting open scenes when saving
Prevent overwriting open scenes when saving, this fixes #17628
2018-09-07 15:54:26 +02:00
JFonS b82f037818 Fix selection of spatial nodes after selecting a non-spatial one.
Fixes #13849
2018-09-07 10:49:40 +02:00
Rémi Verschelde e22f0515c9 Drop old ShaderGraph code, obsoleted by VisualShader 2018-08-24 11:49:08 +02:00
Rémi Verschelde 0e6551d8e2
Merge pull request #21274 from YeldhamDev/meshlib_editor_fixes
Fix MeshLibrary editor
2018-08-22 01:54:59 +02:00
Michael Alexsander Silva Dias d0f55ab6e4 Fix MeshLibrary editor 2018-08-21 19:06:52 -03:00